As the holiday season hits into full swing, what better time to sit down and raise a glass with one of the most flavorful spells in D&D? As the yule log burns and the threat of a big evil monster or perhaps the parking lot of your local shopping mall looms in the distance, let's dig our forks into preparing a hearty and mechanically nourishing meal for your party with heroes' feast!
- What Does Heroes' Feast Do?
- When to Use Heroes' Feast
- Who Can Cast Heroes' Feast?
- Why We Love This Spell
- FAQ: Heroes' Feast
What Does Heroes' Feast Do?
This powerful 6th-level conjuration spell allows you to create a spread of food that would make the Mad Hatter blush. Over the course of an hour, the feast can feed up to 12 creatures. Once the meal has been consumed, all creatures who indulged are cured of all poisons and diseases, as well as becoming immune to poisons and being frightened. The spell also increases your hit point maximum by 2d10 and grants you those new hit points as well. Finally, the spell gives you advantage on all Wisdom saving throws. All of these benefits last for a full 24 hours.
Paying the Tab
Clearly, heroes' feast is a very powerful spell. Without spoiling anything for new fans, viewers of Critical Role's Vox Machina campaign and even some of the Mighty Nein adventures will recognize how clutch this spell became in preparation for some story-defining battles. It has the potential to sway the outcome of a high-stakes encounter and could even be the deciding factor between a total party kill and a critical victory.
As such, this spell is costly, both in resources and time. It takes a full ten minutes just to cast the spell, plus a full hour for the consumption of the food and drinks created, so it is not a spell that can be cast quickly while on the run. The material component of the spell, a jewel-encrusted bowl worth 1,000 gp, is the biggest hindrance to the spell being used regularly. Not only must the party track down this component, but the spell consumes it. Once the spell has been cast, another such bowl must be obtained to do so again. So despite the spell being so useful, these limitations help keep it balanced and preserve the feel of it being a special indulgence in the face of a great need.
When to Use Heroes' Feast?
With such a high price tag and time-consuming casting, what situations make heroes' feast worth the cost and effort? Here are a few examples:
- Dragons: The famous creatures of "Dungeons &" fame. As Fizban himself would tell you, many of these creatures possess the frightful presence ability that can potentially cause any creature within 120 feet of them to become frightened. The immunity to that effect granted by heroes' feast could completely change the dynamic of a dragon battle.
- Green Dragons: These dragons would especially be frustrated by a magically well-fed party of adventurers who would now be immune to their poison breath.
- Mind-control: Many of D&D's toughest monsters, such as vampires or aboleths, have abilities like Charm or Enslave that require a Wisdom saving throw. During long combats, you'll be glad to have advantage on all of those rolls.
- The Underdark: Journeys into the land below are almost like a tour of potential poison, frighten, and mind-control effects. If you're taking a day trip into the Underdark, a heroes' feast before you delve is a great call.
- Hit points: Sometimes you just need all the extra hit points you can get. You may have a BBEG fight coming up or a veritable gauntlet of foes. Either way, making sure every member of your party can take a few more hits is vital to avoiding that dreaded TPK. Combining the maximum HP increase from heroes' feast with some temporary hit points from a spell such as heroism or false life could just be the thing that keeps you on your toes and out of death saves.
Who Can Cast Heroes' Feast?
Heroes’ feast can be cast by clerics and druids. A bard could also add it to their spell list via the Magical Secrets class feature or the optional additional spells for bards in Tasha's Cauldron of Everything.
Why We Love This Spell
While heroes' feast has some very beneficial mechanical elements, what really makes it special to us is the way it heavily leans into the found family vibes of a typical D&D adventuring party. It's an excellent opportunity to roleplay your characters sitting down to enjoy the feast together and how they would approach the food. Remember, you're not just sitting down for a meal around a campfire or a tavern. It's a feast! This is an extravagant, gluttonous… dare we say decadent undertaking. It's a key moment to dig your forks into what your characters would consider their perfect, most indulgent meal.
If your adventurers are from a rich, prosperous port city, their heroes' feast might look like a royal banquet, complete with sugary treats, complicated sauces from trained chefs, and the finest vintage wines. On the other hand, if they're from a more isolated, rustic locale, their heroes' feast might resemble the revelry following a great hunt, with roast beasts, crusty bread, and mugs overflowing with mead or ale. The official Heroes' Feast cookbook can provide some inspirations for the types of dishes your characters might conjure up, plus the truly immersive among you might even be able to prepare a meal for your group ahead of the game session.
FAQ: Heroes' Feast
Does heroes feast grant temporary hit points?
The hit points gained from heroes' feast are actually added to your maximum hit points for the duration of the spell's effects. This is a pretty useful benefit to the spell because it can be less taxing on the party's healing resources, be they spells or potions.
Does heroes' feast grant immunity to poison damage?
Yes, the poison immunity is for both the condition and the damage type.
Can heroes' feast be dispelled with dispel magic?
The rules of dispel magic would allow the effects of heroes' feast to be dispelled. However, as a 6th-level spell, this would mean the spellcaster would have to beat a DC of 16 to dispel it or spend a valuable high-level spell slot to do so automatically.
Can heroes' feast stack?
Abilites with the same name can't be stacked, so you cannot hoard gem-crusted bowls to make a heroes' feast second breakfast or even a heroes' feast elevensies.
Riley Silverman (@rileyjsilverman) is a contributing writer to D&D Beyond, Nerdist, and SYFY Wire. She DMs the Theros-setDice Ex Machinafor the Saving Throw Show, and has been a player on the Wizards of the Coast-sponsoredThe Broken Pact. Riley also played as Braga in the official tabletop adaptation of theRat Queenscomic for HyperRPG, and currently plays as The Doctor on the Doctor Who RPG podcastThe Game of Rassilon. She currently lives in Los Angeles.
I actually interpret “two effects of the same name can’t stack” as in they have to have the same specific name not to stack. Thus heroes’ feast would stack with aid.
Yeah, that’s… just how it works. I’ve never seen anyone argue that effects that do the same thing but have different names won’t stack.
The article argues against the ruling.
If your hit point maximum is decreased, is the decrease negated when it happens second and subsequent times unless it's a bigger decrease? Almost anyone who's run or fought a wraith or demilich will say no. Why apply different logic when it happens the other way around?
I love Heroes' Feast. It's a great buff that you can take the morning before setting out on the final battle, ready for whatever is to come. I'm very happy that this article was published, it spreads the word about these not-so flashy, but still very powerful spells. But the article doesn't stick to the rules. Heroes' Feast can be combined with Aid, even if that sounds broken. It's a cool combination that is rewarding for the players to pull off. And it's not like this will happen every day, because the Heroes' Feast has a 1000gp consumed material component.
Also, since Heroes Feast has an instantaneous duration, it can't be dispelled.
Sage Advice Compendium
Unless you use Counterspell, which would nullify the spellcasting instantly as they cast it.
https://www.dndbeyond.com/sources/phb/spellcasting#CombiningMagicalEffects states "The effects of different spells add together while the durations of those spells overlap." Seems pretty cut & dry to me.
As to dispelling, the spell has conflicting information. The stat box says it is Instantaneous, but the feast "takes 1 hour to consume and disappears at the end of that time", and the last sentence of the effect is "These benefits last for 24 hours." So the spell instantly takes a hour to create a effect that lasts a day? And if the feast / buff is "brought into being by magic, but the effects aren’t sustained by magic", then what is sustaining them, as they clearly run out of of mojo in 1 or 24 hours respectively. Lucy, you got some 'splainin to do.
Lastly, Creation Bard says "Hello, and welcome to Holiday Inn. Please enjoy our complementary
continental breakfastFeast of Heroes."Yep. It's (somewhere, can't cite source rn) in the PHB. Under the title/name "effects with the same name don't stack". The only limitation on stacking is that both effects can't share a name. Otherwise, you wouldn't be able to benefit from, say, a shield and the Shield spell simultaneously.
An exception to this rule is temporary hit points. If you gain temp. HP from different sources, you must choose which source to draw from (usually whichever grants more temp. HP).
The spell takes 10 minutes to cast. Finishing the casting creates the food. Once the food is there, it is magical but isn't sustained by the spell; the spell created it, and the food will stay until it is eaten. After it is eaten, the food created by the spell confers the benefits for 24 hours. The benefits are properties outlined by the spell, but they are of the food itself and thus do not use the spell's duration.
The way I read it, the food doesn't run out of mojo in an hour. It just runs out of mojo once up to 12 people consume it for an hour, at which point the 24 hours start.
I've removed the section that claimed aid can't stack with heroes' feast. Thanks y'all for pointing out the error!
Thank you so much for this reference, although I'm sad it can't be done.
I've never played a game that got to a high enough level to use this, but if I do, I'm sure going to be carrying around a lot of bowls.
Quite enjoying these spells spotlights XD have to say I've not had the chance to use the spell or see it used yet but I sort of see this as a last supper before the big fight. The final moment before an unwinnable battle where the caster just gets everyone round the table, telling of tales about their lives and maybe a strategy meeting. Most other cases don't seem practical to me, it's gotta be a prelude to something epic like the lead up at the end of Monster Hunter: Legends of the Guild.
Tasti
This is a fantastic article! It also brings up another topic that would make great subject matter for another one.
The total party kill.
This is something I'd love to see tackled, as it can be one of the most controversial moments in a game. And it is also something that should be discussed in a session zero, big time, as that is the best time to make sure everyone is on the same page regarding this possible outcome. Some players may want the DM to fudge rolls, others live and die by the old adage "The dice giveth, and the dice taketh away." Personally, I am of the latter philosophy, and in 36 years I have literally never fudged a dice roll and I don't ever plan on starting, but that's just my style, and there are many other styles out there. Either way, a total party kill is definitely something I'd like to see covered in depth.
This is yet another spell that high-level college of creation bards break. They can just create gem-incrusted bowls at 14th level and learn the spell through magical secrets, meaning the party can just have a heroes' feast every day like its nothing.
I think most people (myself included) are getting temporary hitpoints confused with increased hitpoints. Temporary hitpoints don't stack; increased hitpoints (which is what you get from aid and heroes' Feast) do stack.
I honestly never thought about how you can flavor heroes' feast like any other spell. I love the idea of the caster's idea of a great meal affecting the spell, especially when you get into nonhumanoid casters. Would a hag casting this spell summon a pile of filth and children? A gold dragon make a bed of delicious food, all composed out of valuable gems? There's a lot of fun you can have here.
The 1000gp cost is whats not worth it. Magnificent Mansion is where the real feast is at.
Aids having that removed with One DND for temp health. Its about to get a mad downgrade as a spell from great to bad false life.
Hi