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Returning 35 results for '1d12 gp gemstone'.
Monsters
Infernal Machine Rebuild
attacks, and uses its Gemstone Eyes.
Claw. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Claw"} to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3);{"diceNotation
":"1d12+3","rollType":"damage","rollAction":"Claw","rollDamageType":"slashing"} slashing damage.
Gemstone Eyes. The eye of fear and flame shoots one of the following magical eye rays, choosing one
Magic Items
Quests from the Infinite Staircase
are fitted with faceted gemstone lenses.
The lantern is a symbol of the teachings of Daoud, who was once a priest of Istus, a god of fate. When Daoud was stripped of his possessions, he developed a
fuel: powdered gemstones placed in the lantern’s base. The lantern can hold a maximum of 10,000 gp worth of powdered gems, and it contains 9,000 gp of fuel when found. Thereafter it attempts to
magic-items
idol, you gain a +1 bonus to your Armor Class. Additionally, while holding the idol, you can take a Magic action to touch a nonmagical trade bar or gemstone. The item is then transformed into coinage
equivalent to its value. For example, if you take a Magic action to touch a 5-pound silver bar while holding the idol, the bar is transformed into 25 GP worth of coins.
Monsters
Candlekeep Mysteries
gemstone is 6 inches in diameter and has the following properties:
It is indestructible until the golem completes its mission.
The sapphire has 3 charges. As an action, the golem can expend 1 charge to
charges daily at dawn and glows again once it has 1 or more charges.
The golem attacks anyone who tries to remove the sapphire, which is worth 25,000 gp.
Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
magic-items
.
While attuned to the idol, you gain a +1 bonus to your Armor Class. Additionally, while holding the idol, you can take a Magic action to touch a nonmagical trade bar or gemstone. The item is then
transformed into coinage equivalent to its value. For example, if you take a Magic action to touch a 5-pound silver bar while holding the idol, the bar is transformed into 25 GP worth of coins.
Golden Idol
classes
Armor Training
Light armor
Starting Equipment
Choose A or B: (A) Club, Handaxe, Gaming Set (chosen for the tool proficiency above), Dungeoneer's Pack, and 31 GP; or (B) 50 GP
Pugilists
Improvement
1d10
5
9
+4
School of Hard Knocks
1d10
5
10
+4
Herculean, Shake It Off
1d10
6
11
+4
Subclass feature
1d12
6
12
+4
Ability Score Improvement
1d12
7
Magic Items
Icewind Dale: Rime of the Frostmaiden
An abracadabrus is an ornate, gemstone-studded wooden chest that weighs 25 pounds while empty. Its interior compartment is a cube measuring 1½ feet on a side.
The chest has 20 charges. A
) worth a total of 1 gp or less. The named objects magically appear in the chest, provided they can all fit inside it and the chest doesn’t contain anything else. For example, the chest can conjure a
classes
Player’s Handbook
proficiency above, Explorer's Pack, and 11 GP; or (B) 50 GP
Monks use rigorous combat training and mental discipline to align themselves with the multiverse and focus their internal reservoirs of
.
15
+5
Perfect Focus
1d10
15
+25 ft.
16
+5
Ability Score Improvement
1d10
16
+25 ft.
17
+6
Subclass feature
1d12
17
+25 ft.
18
+6
Superior Defense
1d12
18
+30 ft
Monsters
Bigby Presents: Glory of the Giants
gold, 1 foot long and weighing 2 pounds. The shell is worth 100 gp. Sometimes, the egg inexplicably contains some kind of small trinket or minor magic item. Once it lays a golden egg, a giant goose can
that’s important to the story of an adventure or your campaign.
Goose Egg Trinket
d12;{"diceNotation":"1d12","rollType":"roll","rollAction":"Egg Contents"}
Egg Contents
1
The
Magic Items
The Book of Many Things
, cold, fire, lightning, or thunder. This resistance lasts for 1d12 days.
Coin. Five pieces of jewelry, each worth 100 gp, or ten gemstones, each worth 50 gp, appear at your feet.
Crown. You learn the
resistance to one of the following damage types (chosen by the DM): force, necrotic, poison, psychic, or radiant. This resistance lasts for 1d12 days.
Student. You gain proficiency in Wisdom saving throws
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, reach, two-handed Greataxe 30 gp 1d12 slashing 7 lb. Heavy, two-handed Greatsword 50 gp 2d6 slashing 6 lb. Heavy, two-handed Halberd 20 gp 1d10 slashing 6 lb. Heavy, reach, two-handed Lance 10 gp 1d12
Martial Melee Weapons Weapon Name Cost Damage Weight Properties Battleaxe 10 gp 1d8 slashing 4 lb. Versatile (1d10) Flail 10 gp 1d8 bludgeoning 2 lb. - Glaive 20 gp 1d10 slashing 6 lb. Heavy
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Uthgardt appease the roper by offering it gemstones. If the roper is offered a gemstone worth 50 gp or more, it swallows the gem and lets intruders pass unmolested. The roper must be bribed every time one or
more creatures want to cross the room safely, and it costs one gemstone regardless of how many creatures are trying to pass. Treasure The roper has twelve 50 gp gemstones, four 100 gp gemstones, and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
(Perception) score of 17 or higher. The chwinga always leaves something else in exchange: a pretty shell, a handful of nuts, or an uncut gemstone (10 gp).
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the kind of gemstones found, based on their value. You can roll once and assume all the gems are the same or roll multiple times to create mixed collections. 10 GP Gemstones 1d12 Stone 1 Azurite
) 11 Tiger eye (brown with golden center) 12 Turquoise (light blue green) 50 GP Gemstones 1d12 Stone 1 Bloodstone (dark gray with red flecks) 2 Carnelian (orange to red brown) 3 Chalcedony (white
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Greataxe
30 gp
1d12 slashing
7 lb.
Heavy, two-handed
Greatsword
50 gp
2d6 slashing
6 lb.
Heavy, two-handed
Halberd
20 gp
1d10 slashing
6 lb.
Heavy, reach, two-handed
Lance
10 gp
1d12 piercing
6 lb.
Reach, special
Longsword
15 gp
1d8 slashing
3 lb.
Versatile (1d10)
Maul
10 gp
2d6 bludgeoning
10 lb.
Heavy, two-handed
Morningstar
15 gp
1d8
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
., one target. Hit: 9 (1d12 + 3) slashing damage.
Gemstone Eyes. The eye of fear and flame shoots one of the following magical eye rays, choosing one target it can see within 90 feet of it.
Eye of
thoughts
1/day each: etherealness, true seeing
Actions
Multiattack. The eye of fear and flame makes two claw attacks, and uses its Gemstone Eyes.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Weapons Battleaxe 1d8 Slashing Versatile (1d10) Topple 4 lb. 10 GP Flail 1d8 Bludgeoning — Sap 2 lb. 10 GP Glaive 1d10 Slashing Heavy, Reach, Two-Handed Graze 6 lb. 20 GP Greataxe 1d12 Slashing Heavy, Two
), Heavy, Two-Handed Slow 2 lb. 50 GP Musket 1d12 Piercing Ammunition (Range 40/120; Bullet), Loading, Two-Handed Slow 10 lb. 500 GP Pistol 1d10 Piercing Ammunition (Range 30/90; Bullet), Loading Vex 3 lb. 250 GP
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
(5,000 gp) A tiny, incandescent blue sphere easily mistaken for a magic gemstone (actually an ioun stone of insight) A child’s rocking horse, half scorched by fire, with a gold music box (750 gp) tucked in a small compartment under the hinged saddle
recognizable as Halaster. Treasure The treasure hoard consists of the following: 2,200 pp, 24,800 gp, and 14,000 sp Three gemstones amid the coins: a topaz (500 gp), a star ruby (1,000 gp), and a jacinth
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, and an unwavering amber flame burns within it. The faces of the lantern are fitted with faceted gemstone lenses. Adrián Ibarra Lugo Daoud’s Wondrous Lanthorn The lantern is a symbol of the teachings
10,000 gp worth of powdered gems, and it contains 9,000 gp of fuel when found. Thereafter it attempts to burn 100 gp of fuel after each year passes, keeping the lantern burning for another year. If no fuel
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
spider the size of a tarantula 16–18 A 5-foot-long strand of silk rope 19–21 A flawed carnelian gemstone worth 10 gp 22–24 A rusted iron bar that can be used as a club 25–27 A flint shard that can be
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
-defense and follows characters around if they feed it. Characters who search the cave find nothing but a few gnawed bones. Treasure Hydia carries a hide pouch containing seven 50 gp gemstones. She gives
the roper in area 12 a gemstone every time she passes through its lair. Development Hydia and the adult cave bears investigate any disturbances outside. If they detect intruders, Hydia commands the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Weapons Battleaxe 1d8 Slashing Versatile (1d10) Topple 4 lb. 10 GP Flail 1d8 Bludgeoning — Sap 2 lb. 10 GP Glaive 1d10 Slashing Heavy, Reach, Two-Handed Graze 6 lb. 20 GP Greataxe 1d12 Slashing Heavy, Two
), Heavy, Two-Handed Slow 2 lb. 50 GP Musket 1d12 Piercing Ammunition (Range 40/120; Bullet), Loading, Two-Handed Slow 10 lb. 500 GP Pistol 1d10 Piercing Ammunition (Range 30/90; Bullet), Loading Vex 3
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
varies according to the version of the spell you choose, worth at least 500 gp per Hit Die of the target) Duration: Until dispelled You create a magical restraint to hold a creature that you can see within
inside a gemstone or similar object. Light can pass through the gemstone normally (allowing the target to see out and other creatures to see in), but nothing else can pass through, even by means of
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
varies according to the version of the spell you choose, worth at least 500 gp per Hit Die of the target) Duration: Until dispelled You create a magical restraint to hold a creature that you can see within
inside a gemstone or similar object. Light can pass through the gemstone normally (allowing the target to see out and other creatures to see in), but nothing else can pass through, even by means of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
fight receives a stuffed Xanathar doll with a pocket in its mouth that holds a 100 gp gemstone, and an onyx trophy carved to look like a smiling beholder being caressed by hands (worth 25 gp
). Tournament Wagers Spectators like to place side bets on their favorite teams. The maximum wager is 10 gp. A character who places a wager on the team that wins the tournament receives winnings equal to five times the wager.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
10 Gold locket with a painted portrait inside 250 gp Art Objects d10 Object 1 Gold ring set with bloodstones 2 Carved ivory statuette 3 Large gold bracelet 4 Silver necklace with a gemstone
are art objects in the treasure hoard. There can be more than one of a given art object. 25 gp Art Objects d10 Object 1 Silver ewer 2 Carved bone statuette 3 Small gold bracelet 4 Cloth-of-gold
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
1d12 hours. Strange fungi has already begun sprouting from the drow’s head and limbs. The drow offers a 500 gp gemstone in exchange for the party’s protection and tries to stay as close to the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Imprisonment Level 9 Abjuration (Warlock, Wizard) Casting Time: 1 minute
Range: 30 feet
Components: V, S, M (a statuette of the target worth 5,000+ GP)
Duration: Until dispelled
You create a
of a labyrinth, a cage, a tower, or the like. Minimus Containment. The target becomes 1 inch tall and is trapped inside an indestructible gemstone or a similar object. Light can pass through the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
GP Art Objects 1d10 Object 1 Gold ring set with bloodstones 2 Carved ivory statuette 3 Bejeweled gold bracelet 4 Silver necklace with a gemstone pendant 5 Bronze crown 6 Silk vestments with gold
be more than one of a given art object. 25 GP Art Objects 1d10 Object 1 Silver ewer 2 Carved bone statuette 3 Gold bracelet 4 Cloth-of-gold vestments 5 Black velvet mask stitched with silver
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
expeditions into these ancient ruins. Age of Demons Finds 1d12 Item 1 A statuette of a demonic frog-like figure made of an unknown, slimy substance 2 A dagger with a jagged blade whose handle squirms
, unintelligible whispers 6 An amulet or figurine covered with a sickly-looking lichen that feels cold to the touch 7 A piece of jewelry set with a translucent gemstone; an indistinct shape inside the gem moves
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Imprisonment Level 9 Abjuration (Warlock, Wizard) Casting Time: 1 minute
Range: 30 feet
Components: V, S, M (a statuette of the target worth 5,000+ GP)
Duration: Until dispelled
You create a
of a labyrinth, a cage, a tower, or the like. Minimus Containment. The target becomes 1 inch tall and is trapped inside an indestructible gemstone or a similar object. Light can pass through the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
wall, a character has a 10 percent chance of extracting a gemstone worth 100 gp. The chance increases to 20 percent if the character has a mining background and a miner’s pick. After ten such gems are
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Spire at the designated date and time. As modest thanks for saving him, he gives each character an obsidian gemstone worth 10 gp. He then offers them a job, delivering a sack full of raw gemstones (worth
100 gp total) to a svirfneblin named Kazook Pickshine in Blingdenstone, no questions asked. Jimjar, Topsy, and Turvy know of Kazook Pickshine and can provide basic information about the gnome
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Awaken 5th-level transmutation Casting Time: 8 hours Range: Touch Components: V, S, M (an agate worth at least 1,000 gp, which the spell consumes) Duration: Instantaneous After spending the casting
time tracing magical pathways within a precious gemstone, you touch a Huge or smaller beast or plant. The target must have either no Intelligence score or an Intelligence of 3 or less. The target gains
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Puzzle Features A spirit escapes a gemstone. The statue, which is impervious to damage, depicts Ioun or some other god of knowledge or order. Any character who succeeds on a DC 10 Intelligence
is released. The spirit leaves to pursue its own goals, and the diamond is left behind as a reward. The diamond is worth 5,000 gp. Gemstones An inventory of the room reveals the following gemstones