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Returning 35 results for '29 force'.
Other Suggestions:
Force
Monsters
Ravenloft: The Horrors Within
"} Acid damage.
Invert Flesh. Constitution Saving Throw: DC 21, one creature the emissary can see within 120 feet. Failure: 29 (4d10 + 7);{"diceNotation":"4d10+7", "rollType":"damage", "rollAction
":"Invert Flesh", "rollDamageType":"Force"} Force damage.Legendary Action Uses: 3 (4 in Lair). Immediately after another creature’s turn, the emissary can expend a use to take one of the following
Monsters
Bigby Presents: Glory of the Giants
"} bludgeoning damage.
Stomp. Melee Weapon Attack: +14;{"diceNotation":"1d20+14", "rollType":"to hit", "rollAction":"Stomp"} to hit, reach 20 ft., one target. Hit: 29 (4d10 + 7);{"diceNotation":"4d10+7
);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Arcane Beam"}. The colossus fires a beam of magical force from its chest, hands, or head in a 150-foot line that is 10 feet wide. Each
Monsters
Eberron: Rising from the Last War
"} force damage.
Soul Binding. Melee Spell Attack: +13;{"diceNotation":"1d20+13","rollType":"to hit","rollAction":"Soul Binding"} to hit, reach 5 ft., one target. Hit: 29 (4d10 + 7);{"diceNotation":"4d10+7
5 (1d10);{"diceNotation":"1d10","rollType":"damage","rollAction":"Incorporeal Movement","rollDamageType":"force"} force damage if it ends its turn inside an object.
Innate Spellcasting (Psionics). The
Monsters
Eberron: Rising from the Last War
turrets — and then uses Stomp.
Slam. Melee Weapon Attack: +18;{"diceNotation":"1d20+18","rollType":"to hit","rollAction":"Slam"} to hit, reach 20 ft., one target. Hit: 29 (3d12 + 10
":"Eldritch Turret","rollDamageType":"force"} force damage, and if the target is a creature, it is knocked prone.
Stomp. The colossus stomps one of its feet at a point on the ground within 20 feet of it
Monsters
Mordenkainen's Fiendish Folio Volume 1
","rollType":"to hit","rollAction":"Greatsword"} to hit, reach 10 ft., one target. Hit: 29 (6d6 + 8);{"diceNotation":"6d6+8","rollType":"damage","rollAction":"Greatsword","rollDamageType":"slashing"} slashing
intimidation to get their way. A fog giant seeks out news and rumors of treasures that appeal to its sense of refinement, then tracks down and treats owners of those treasures to a show of force. Kicking
Monsters
Mordenkainen Presents: Monsters of the Multiverse
);{"diceNotation":"3d8+8", "rollType":"damage", "rollAction":"Tail", "rollDamageType":"force"} force damage plus 9 (2d8);{"diceNotation":"2d8", "rollType":"damage", "rollAction":"Tail", "rollDamageType
":"poison"} poison damage.
Necrotic Bolt. Ranged Spell Attack: +15;{"diceNotation":"1d20+15", "rollType":"to hit", "rollAction":"Necrotic Bolt"} to hit, range 120 ft., one target. Hit: 29 (5d8 + 7
Monsters
Bigby Presents: Glory of the Giants
. Ranged Weapon Attack: +18;{"diceNotation":"1d20+18", "rollType":"to hit", "rollAction":"Lava Ball"} to hit, range 120/480 ft., one target. Hit: 29 (3d12 + 10);{"diceNotation":"3d12+10", "rollType":"damage
, reach 20 ft., one target. Hit: 28 (4d8 + 10);{"diceNotation":"4d8+10", "rollType":"damage", "rollAction":"Slam", "rollDamageType":"force"} force damage.
Lava Wave (Recharge 5–6);{"diceNotation":"1d6
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
16–17 Dark Shard Amulet 18–19 Enduring Spellbook 20–21 Ersatz Eye 22–24 Hat of Vermin 25–27 Hat of Wizardry 28–29 Heward’s Handy Spice Pouch 30–31 Horn of Silent Alarm 32–33 Instrument of Illusions
Elemental Gem 25 Enspelled Staff (cantrip or level 1 spell) 26 Eversmoking Bottle 27 Eyes of Charming 28 Eyes of Minute Seeing 29–30 Figurine of Wondrous Power (silver raven) 31 Gem of Brightness 32 Hag
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
16–17 Dark Shard Amulet 18–19 Enduring Spellbook 20–21 Ersatz Eye 22–24 Hat of Vermin 25–27 Hat of Wizardry 28–29 Heward’s Handy Spice Pouch 30–31 Horn of Silent Alarm 32–33 Instrument of Illusions
Elemental Gem 25 Enspelled Staff (cantrip or level 1 spell) 26 Eversmoking Bottle 27 Eyes of Charming 28 Eyes of Minute Seeing 29–30 Figurine of Wondrous Power (silver raven) 31 Gem of Brightness 32 Hag
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
16–17 Dark Shard Amulet 18–19 Enduring Spellbook 20–21 Ersatz Eye 22–24 Hat of Vermin 25–27 Hat of Wizardry 28–29 Heward’s Handy Spice Pouch 30–31 Horn of Silent Alarm 32–33 Instrument of Illusions
Elemental Gem 25 Enspelled Staff (cantrip or level 1 spell) 26 Eversmoking Bottle 27 Eyes of Charming 28 Eyes of Minute Seeing 29–30 Figurine of Wondrous Power (silver raven) 31 Gem of Brightness 32 Hag
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
16–17 Dark Shard Amulet 18–19 Enduring Spellbook 20–21 Ersatz Eye 22–24 Hat of Vermin 25–27 Hat of Wizardry 28–29 Heward’s Handy Spice Pouch 30–31 Horn of Silent Alarm 32–33 Instrument of Illusions
Elemental Gem 25 Enspelled Staff (cantrip or level 1 spell) 26 Eversmoking Bottle 27 Eyes of Charming 28 Eyes of Minute Seeing 29–30 Figurine of Wondrous Power (silver raven) 31 Gem of Brightness 32 Hag
Compendium
- Sources->Dungeons & Dragons->Monster Manual
prayers, change whole worlds—but, until then, I do what I please.
—Kopoha, scion of storms
Empyrean Huge Celestial or Fiend (Titan), Neutral
AC 22 Initiative +19 (29)
HP 346 (21d12 + 210
Attack Roll: +17, reach 10 ft. Hit: 31 (6d6 + 10) Force damage, and the target has the Stunned condition until the start of the empyrean’s next turn. The target can choose not to be Stunned, in which
Compendium
- Sources->Dungeons & Dragons->Monster Manual
prayers, change whole worlds—but, until then, I do what I please.
—Kopoha, scion of storms
Empyrean Huge Celestial or Fiend (Titan), Neutral
AC 22 Initiative +19 (29)
HP 346 (21d12 + 210
Attack Roll: +17, reach 10 ft. Hit: 31 (6d6 + 10) Force damage, and the target has the Stunned condition until the start of the empyrean’s next turn. The target can choose not to be Stunned, in which
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
uses Stomp.
Slam. Melee Weapon Attack: +14 to hit, reach 20 ft., one target. Hit: 26 (3d12 + 7) bludgeoning damage.
Stomp. Melee Weapon Attack: +14 to hit, reach 20 ft., one target. Hit: 29 (4d10
creature relocates to an unoccupied space of its choice within 5 feet of the colossus and is no longer restrained.
Arcane Beam (Recharge 5–6). The colossus fires a beam of magical force from its chest
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
uses Stomp.
Slam. Melee Weapon Attack: +14 to hit, reach 20 ft., one target. Hit: 26 (3d12 + 7) bludgeoning damage.
Stomp. Melee Weapon Attack: +14 to hit, reach 20 ft., one target. Hit: 29 (4d10
creature relocates to an unoccupied space of its choice within 5 feet of the colossus and is no longer restrained.
Arcane Beam (Recharge 5–6). The colossus fires a beam of magical force from its chest
Compendium
- Sources->Dungeons & Dragons->Monster Manual
prayers, change whole worlds—but, until then, I do what I please.
—Kopoha, scion of storms
Empyrean Huge Celestial or Fiend (Titan), Neutral
AC 22 Initiative +19 (29)
HP 346 (21d12 + 210
Attack Roll: +17, reach 10 ft. Hit: 31 (6d6 + 10) Force damage, and the target has the Stunned condition until the start of the empyrean’s next turn. The target can choose not to be Stunned, in which
Compendium
- Sources->Dungeons & Dragons->Monster Manual
prayers, change whole worlds—but, until then, I do what I please.
—Kopoha, scion of storms
Empyrean Huge Celestial or Fiend (Titan), Neutral
AC 22 Initiative +19 (29)
HP 346 (21d12 + 210
Attack Roll: +17, reach 10 ft. Hit: 31 (6d6 + 10) Force damage, and the target has the Stunned condition until the start of the empyrean’s next turn. The target can choose not to be Stunned, in which
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
uses Stomp.
Slam. Melee Weapon Attack: +14 to hit, reach 20 ft., one target. Hit: 26 (3d12 + 7) bludgeoning damage.
Stomp. Melee Weapon Attack: +14 to hit, reach 20 ft., one target. Hit: 29 (4d10
creature relocates to an unoccupied space of its choice within 5 feet of the colossus and is no longer restrained.
Arcane Beam (Recharge 5–6). The colossus fires a beam of magical force from its chest
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
uses Stomp.
Slam. Melee Weapon Attack: +14 to hit, reach 20 ft., one target. Hit: 26 (3d12 + 7) bludgeoning damage.
Stomp. Melee Weapon Attack: +14 to hit, reach 20 ft., one target. Hit: 29 (4d10
creature relocates to an unoccupied space of its choice within 5 feet of the colossus and is no longer restrained.
Arcane Beam (Recharge 5–6). The colossus fires a beam of magical force from its chest
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, ranger, rogue
Racial Increases:
Elf (+2)
Halfling (+2)
Forest gnome (+1)
Human (+1)
Constitution Measures: Health, stamina, vital force
Important for: Everyone
Racial Increases:
Dwarf
)
Human (+1)
Ability Scores and Modifiers Score Modifier 1 -5 2–3 -4 4–5 -3 6–7 -2 8–9 -1 10–11 +0 12–13 +1 14–15 +2 16–17 +3 18–19 +4 20–21 +5 22–23 +6 24–25 +7 26–27 +8 28–29 +9 30 +10
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
greatwyrms’ ascension transforms their bodies to appear as crystal, their scales sparkling like diamonds. Their breath weapons become powerful waves of crushing force that can stop almost any creature in
)
DEX
14 (+2)
CON
29 (+9)
INT
30 (+10)
WIS
24 (+7)
CHA
25 (+7)
Saving Throws Dex +10, Con +17, Wis +15, Cha +15
Skills Arcana +26, History +18
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, ranger, rogue
Racial Increases:
Elf (+2)
Halfling (+2)
Forest gnome (+1)
Human (+1)
Constitution Measures: Health, stamina, vital force
Important for: Everyone
Racial Increases:
Dwarf
)
Human (+1)
Ability Scores and Modifiers Score Modifier 1 -5 2–3 -4 4–5 -3 6–7 -2 8–9 -1 10–11 +0 12–13 +1 14–15 +2 16–17 +3 18–19 +4 20–21 +5 22–23 +6 24–25 +7 26–27 +8 28–29 +9 30 +10
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
character’s alignment, personality, size, appearance, or sex when touched 17–19 Changes one substance to another, such as gold to lead or metal to brittle crystal 20–22 Creates a force field 23–26
Creates an illusion 27–29 Suppresses magic items for a time 30–32 Enlarges or reduces characters 33–35 Magic mouth speaks a riddle 36–38 Confusion (targets all creatures within 10 ft.) 39–41 Gives
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
(natural armor)
Hit Points 370 (19d20 + 171)
Speed 40 ft., climb 30 ft., fly 80 ft.
STR
29(+9)
DEX
14(+2)
CON
29(+9)
INT
30(+10)
WIS
17(+3)
CHA
25(+7
change the spell’s damage to cold, fire, force, lightning, or thunder.
Spellcasting. Niv-Mizzet is a 20th-level Izzet spellcaster. His spellcasting ability is Intelligence (spell save DC 26, +18 to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
character’s alignment, personality, size, appearance, or sex when touched 17–19 Changes one substance to another, such as gold to lead or metal to brittle crystal 20–22 Creates a force field 23–26
Creates an illusion 27–29 Suppresses magic items for a time 30–32 Enlarges or reduces characters 33–35 Magic mouth speaks a riddle 36–38 Confusion (targets all creatures within 10 ft.) 39–41 Gives
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, ranger, rogue
Racial Increases:
Elf (+2)
Halfling (+2)
Forest gnome (+1)
Human (+1)
Constitution Measures: Health, stamina, vital force
Important for: Everyone
Racial Increases:
Dwarf
)
Human (+1)
Ability Scores and Modifiers Score Modifier 1 -5 2–3 -4 4–5 -3 6–7 -2 8–9 -1 10–11 +0 12–13 +1 14–15 +2 16–17 +3 18–19 +4 20–21 +5 22–23 +6 24–25 +7 26–27 +8 28–29 +9 30 +10
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
greatwyrms’ ascension transforms their bodies to appear as crystal, their scales sparkling like diamonds. Their breath weapons become powerful waves of crushing force that can stop almost any creature in
)
DEX
14 (+2)
CON
29 (+9)
INT
30 (+10)
WIS
24 (+7)
CHA
25 (+7)
Saving Throws Dex +10, Con +17, Wis +15, Cha +15
Skills Arcana +26, History +18
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, ranger, rogue
Racial Increases:
Elf (+2)
Halfling (+2)
Forest gnome (+1)
Human (+1)
Constitution Measures: Health, stamina, vital force
Important for: Everyone
Racial Increases:
Dwarf
)
Human (+1)
Ability Scores and Modifiers Score Modifier 1 -5 2–3 -4 4–5 -3 6–7 -2 8–9 -1 10–11 +0 12–13 +1 14–15 +2 16–17 +3 18–19 +4 20–21 +5 22–23 +6 24–25 +7 26–27 +8 28–29 +9 30 +10
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
character’s alignment, personality, size, appearance, or sex when touched 17–19 Changes one substance to another, such as gold to lead or metal to brittle crystal 20–22 Creates a force field 23–26
Creates an illusion 27–29 Suppresses magic items for a time 30–32 Enlarges or reduces characters 33–35 Magic mouth speaks a riddle 36–38 Confusion (targets all creatures within 10 ft.) 39–41 Gives
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
character’s alignment, personality, size, appearance, or sex when touched 17–19 Changes one substance to another, such as gold to lead or metal to brittle crystal 20–22 Creates a force field 23–26
Creates an illusion 27–29 Suppresses magic items for a time 30–32 Enlarges or reduces characters 33–35 Magic mouth speaks a riddle 36–38 Confusion (targets all creatures within 10 ft.) 39–41 Gives
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
(natural armor)
Hit Points 370 (19d20 + 171)
Speed 40 ft., climb 30 ft., fly 80 ft.
STR
29(+9)
DEX
14(+2)
CON
29(+9)
INT
30(+10)
WIS
17(+3)
CHA
25(+7
change the spell’s damage to cold, fire, force, lightning, or thunder.
Spellcasting. Niv-Mizzet is a 20th-level Izzet spellcaster. His spellcasting ability is Intelligence (spell save DC 26, +18 to
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
greatwyrms’ ascension transforms their bodies to appear as crystal, their scales sparkling like diamonds. Their breath weapons become powerful waves of crushing force that can stop almost any creature in
)
DEX
14 (+2)
CON
29 (+9)
INT
30 (+10)
WIS
24 (+7)
CHA
25 (+7)
Saving Throws Dex +10, Con +17, Wis +15, Cha +15
Skills Arcana +26, History +18
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
greatwyrms’ ascension transforms their bodies to appear as crystal, their scales sparkling like diamonds. Their breath weapons become powerful waves of crushing force that can stop almost any creature in
)
DEX
14 (+2)
CON
29 (+9)
INT
30 (+10)
WIS
24 (+7)
CHA
25 (+7)
Saving Throws Dex +10, Con +17, Wis +15, Cha +15
Skills Arcana +26, History +18
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
(natural armor)
Hit Points 370 (19d20 + 171)
Speed 40 ft., climb 30 ft., fly 80 ft.
STR
29(+9)
DEX
14(+2)
CON
29(+9)
INT
30(+10)
WIS
17(+3)
CHA
25(+7
change the spell’s damage to cold, fire, force, lightning, or thunder.
Spellcasting. Niv-Mizzet is a 20th-level Izzet spellcaster. His spellcasting ability is Intelligence (spell save DC 26, +18 to
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
(natural armor)
Hit Points 370 (19d20 + 171)
Speed 40 ft., climb 30 ft., fly 80 ft.
STR
29(+9)
DEX
14(+2)
CON
29(+9)
INT
30(+10)
WIS
17(+3)
CHA
25(+7
change the spell’s damage to cold, fire, force, lightning, or thunder.
Spellcasting. Niv-Mizzet is a 20th-level Izzet spellcaster. His spellcasting ability is Intelligence (spell save DC 26, +18 to