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Returning 1 results for 'alien some and channeling'.
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Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
argument with highly intelligent alien minds, they can lead the aboleths toward one option or the other with a successful DC 20 group Charisma (Persuasion) check. If negotiations break down or if the
marks that writhe around the pit are a unique magical channeling device concocted by Sgothgah. The two aboleths from the Endless Nadir didn’t recognize it or understand its purpose, which led to their