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Returning 35 results for 'among visage'.
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Monsters
D&D Beyond Drops
, while the other two heads are vicious and animalistic in nature; avians, bovines, canines, felines, and lupines are the most typical. When walking among mortals, an angel of obsession most often takes
the visage of an armored warrior or attentive animal.
Celestial Horrors
Many commonfolk pray to the angels, lifting their tear-streaked faces to the sky in search of a powerful being who can fix
Monsters
Adventure Atlas: The Mortuary
Doors. The Heralds of Dust idolize their ageless factol, whose stoic visage has become the faction’s emblem. Skall can usually be found examining his orrery of souls (detailed in Adventure Atlas
, rasping to himself. Skall appears as little more than a floating, disembodied head and two hands, his tattered cloak fluttering behind them. Notorious among the factols of Sigil but rarely seen in the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
underground city, where they prepare living sacrifices to Zargon and sow fear among the remaining Cynidiceans. Periodically, the cultists venture up to the tunnels beneath the ziggurat to feed Zargon and
kneel to it in worship, clashing with any who would deny their overlord tribute. Zargonites each wear a horned, golden mask with four tentacles sprouting from its chin, representing the Returner’s visage.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
: if the characters give the pair all the coins from Challidax’s lair (to disperse among the locals), the dragon’s body, and three months, Grahlista and Tafarge promise to make the party a remarkable
Death’s visage sculpted into the pommel. The magic weapon is a type of weapon used by a party member of your choice. Foreshadowed Flames
The origins of the heat wave in this adventure remain purposely
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Level 8 Among the rock formations is a standing gate (see “Gates”) formed by a pair of 10-foot-tall stalagmites carved to create the image of giant stone snakes wrapped around them. The points of the
resemblance to the Mad Mage: an old wizard in a robe covered with lidless eyes, his visage frozen in a mad scream.
Glowing Runes. Floating above each stalagmite is a glowing rune.
A character who succeeds
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
endeavors while pursuing its destiny. It isn’t unusual among elves to meet someone who is expert in disparate disciplines, such as a battle wizard who also is a settlement’s best vintner and famous for
soul whose connection to the Seldarine has been weakened, or it might be a true elf soul trapped in the body of a half-elf until death, or the soul that lies beneath one’s elf-like visage might be human
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
buildings, stone walls, and similar surfaces usually feature a sculpture or relief of her visage. People often swear oaths or engage in verbal disputes in front of these images, believing she won’t
among the god’s followers, as the summer holiday of Polidrysion, which gives its name to the fourth month in the Meletian calendar.
Earthquake in Meletis. The temple of Ephara in Meletis is the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
with dew. Beasts are returning to Faunel, but who among them will rise to the top of the food chain? Three factions of awakened Beasts vie for control of the animal kingdom. The following leaders, all
town’s center, its weathered visage and mossy limbs reflected in the pool’s sparkling ripples. Called Wrath by the animal kingdoms that came before, the guardian questions all who seek to enter the portal
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
is Sigil’s oldest resident, the first creature to live and die in the City of Doors. The Heralds of Dust idolize their ageless factol, whose stoic visage has become the faction’s emblem. Skall can
. Notorious among the factols of Sigil but rarely seen in the flesh, Skall often delegates his bureaucratic responsibilities to Undead proxies or—on rare occasions—appears as an illusory duplicate
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
citadel walls. Suddenly, a single glowing ember flies out of the wardrobe and transforms into a winged, bony fiend with a smiling, skull-like visage.
Opening the wardrobe summons a bone devil. When it
cemetery, its canted tombstones shrouded in fog. Eerie, hungry shapes move among the graves in the distance. Suddenly, bright glowing balls of light appear in the room behind you.
Opening the wardrobe
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
casting his voice on the wind, making his visage appear in the clouds, or changing the weather. These effects don’t aid him in combat, but they contribute to making him feel like an oppressive and ever
-present threat. Incarnations of the Past The subject of Strahd’s obsession, Tatyana, perpetually reincarnates among the people of Barovia. No matter what form she takes, the Darklord unceasingly seeks
Compendium
- Sources->Dungeons & Dragons->Ravenloft: The Horrors Within
among the only ones who recognize a domain’s evil. Incongruous Behavior. Consider treating a domain’s inhabitants as part of the strangeness of the setting. Such NPCs might willfully ignore proof of
momentarily resemble a rotting zombie, while in Har’Akir, Darklord Ankhtepot’s visage might appear in a sandstorm. Strive to make such elements feel like moments of strangeness—harmless oddities that a character can dismiss as their eyes deceiving them, rather than suggestions of an immediate threat.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
disadvantage on Dexterity (Stealth) checks. Leaves change color to contrast with those trying to hide among them, branches move to reveal creatures, fog clears, and so on. Smooth Roads. Difficult terrain
the lair shows a reflection of the dragon flying overhead; the image disappears upon further examination. Face in the Clouds. The dragon’s visage appears in cloud formations above the lair, giving
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Red Wizard among their ranks. Dzaan might have become a force to reckon with in the brotherhood had his quest for power not led him to Icewind Dale, where he was killed by the people of Easthaven after
versa, yet it can’t affect or be affected by anything on the other plane.
Horrifying Visage. Each non-undead creature within 60 feet of the ghost that can see it must succeed on a DC 14 Wisdom
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
staff and keeps the carnival running on schedule. A smile on his visage is a rare event, and it fades quickly.
Mister Witch dresses with panache, though in muted tones, and always carries his magic
the scenes at Motherhorn. He also serves as the theater’s master of ceremonies.
Stagefright carries a fool’s scepter topped with a visage similar to his, and he talks to the inanimate scepter as if
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
and keeps the carnival running on schedule. A smile on his visage is a rare event, and it fades quickly.
Mister Witch dresses with panache, though in muted tones, and always carries his magic
the scenes at Motherhorn. He also serves as the theater’s master of ceremonies.
Stagefright carries a fool’s scepter topped with a visage similar to his, and he talks to the inanimate scepter as if it
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
season that lasts a tenday. Among the rituals in homage to the goddess of wealth and trade are these: Caravance (Tarsahk 1). This gift-giving holiday commemorates the traditional arrival of the first
alongside its residents. Better yet, if you’re of an adventuresome bent, register in your favored ward and compete! Who knows? Your name or visage might soon have a place in the House of Heroes
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
safe in Barovia without the Vistani’s “protection.” Strahd has also forbidden the Vistani from helping the dusk elves escape his domain. There are no women or children among the dusk elves. Strahd had
with the profiled visage of Strahd) An iron chest containing 650 gp An onyx jewelry box with gold filigree (worth 250 gp) containing six pieces of cheap jewelry (worth 50 gp each) and a potion of
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
flap-like ears, another protruding tusks, and a third drooping wattles—all are strange and doleful.
Adrián Ibarra Lugo A ghastly visage outside the entry
caverns portends the dangers within Each
dozens of bats, but a cloaker that dwells here devoured them. The hungry creature hides among the stalactites, waiting to fall on one of the characters. Tunnel Ledge. A ledge on the north wall of the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, slightly run-down inn is situated in the heart of the city. A sign carved to resemble the grinning visage of a black dragon hangs over the front door. A stable is located behind the inn.
The Black
and talent for healing make her well loved among the watch, and as a former adventurer, she is sympathetic to adventurers’ needs. She’s unaware of Sental’s compromised position. Character Backgrounds
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
appendix B) in a pocket. G3. Roper Den This cave is a thicket of stalagmites and stalactites. Several weapons and broken pieces of armor lie scattered among the spires in the room’s center.
A roper
someone tries to take it, the ghost of a duergar treasure hunter named Reulek appears and uses his Horrifying Visage, screaming, “Thieves! Learn from my folly! Even in death, the dwarves of Besilmer guard
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
fully raise or lower one end of the chain. B10: Efreeti Face Carved into the slope of the volcano is the enormous visage of a scowling efreeti. A stream of lava issues from the efreeti’s open mouth
. Treasure. The duergar keep a vial of midnight tears poison (see the Dungeon Master’s Guide) among the pots of seasoning on the table. B18: Duergar Barracks This chamber is lined with stone bunks that
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. Believing that Thiru-taya was among the generals who exiled her, Zalkoré defaced all the statues and portraits of him in Nangalore. She learned he had stayed true to her all his life, through decades of
-life stone faces are mounted between the arches.
A wild profusion of plants grows on the upper terraces, and multicolored parrots and canaries flit and sing among them. To the north, a dilapidated
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
“disgorges its young to feed.” He speaks like a deluded prophet and encourages the characters to feed the smallest among them to his gemmule. If the characters resist or threaten them, Falfark and the
addition to Elvish and Undercommon; Yanthdel also speaks Dwarvish. The most significant item among their scattered notes is a scrap of rough cloth with a map of areas T1, area T2, and area T9 through
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, respectively.
Four invisible imps lurk among the vases on the high shelf, one in each corner. The imps swoop down to attack anyone they perceive as intruders, including characters who have
. The padlock is cast in the shape of a horned devil’s scowling visage. Thalamra Vanthampur carries the key to the padlock (see area V28), which can be picked by a character with thieves’ tools who
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
(see below). Once her bodyguards are dispatched, Shemeshka calls for a truce (see “What Shemeshka Really Knows”). Shemeshka’s Domain. The House of Liars is among Shemeshka’s favorite safe houses, a layer
end of the next round. On a successful save, a creature takes half as much damage only. 3 Splendor. The area shimmers, and Shemeshka’s visage appears in countless reflective surfaces. Creatures of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
to be on Grandolpha’s side, the duergar that support her turn against their kin. If the characters let these duergar fight among themselves, five duergar survive the battle, all of them loyal to
. Chest 2 holds a gold mask shaped like the visage of a male drow (750 gp), lying on a bed of 350 gp. Chest 3 contains a silver chalice shaped in the likeness of a spider and inlaid with eight obsidian
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
run out of food and water before recording all the text, Rivibiddel scouted the passage to the north and ran afoul of a pair of restless ghosts. Their Horrifying Visage ability aged the unfortunate
described in area P14. Treasure. Among the bones and armor scraps on each slab is a gemstone worth 100 gp. The general’s slab also contains her mindguard crown (see appendix B). P14: Rotating Sanctum
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
working forge bellows or moving coal. However, there is one role at which the strongest among them can excel and gain rank: the dreadnought. Weapons of War. Dreadnoughts are massively powerful fire
storm some have seen a face: a giant scowling visage.
— Elminster
A Quintessent’s Lair A storm giant quintessent has no need for castles or dungeon lairs. Its lair is usually a secluded region or
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
represents the visage of Bhaal and has no magical properties. The humanoid entrails were left on the altar as an offering to the god of murder. Pouring a vial of holy water on the entrails causes them
this room. Scurrying among them are six harmless rats like the one encountered in area D14. Treasure. Six of the crates are empty except for packing straw. The other three contain stolen goods that the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
along the way. If the combat robot was destroyed, Aphelion sends a friendly worker robot to accomplish the same task. If the characters refuse, Aphelion’s visage appears on a nearby screen, and the
to how many times a key card can be used to play a game. Arcade Games. The arcade games in this room include the following machines, among others: Galactic Racer. This thrilling spaceship racing game
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
challenge rating. It doesn’t matter how this damage is apportioned or distributed; for example, a monster might deal the damage every round with a single attack, or the damage could be split among
is meant to face characters of 10th level or lower. Grappler Mimic — Hold Breath Lizardfolk — Horrifying Visage Banshee See Frightful Presence. Illumination Flameskull — Illusory Appearance Green hag
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
over her metal teeth, and her form stutters and flickers as she speaks in a strange language.
The illusory visage speaks in Loross, the dead language of Netheril (see the “Loross: The Netherese
among them. A character who searches the outside of the tower for traps finds and identifies the glyph with a successful DC 18 Intelligence (Arcana) check. The glyph triggers when a creature steps
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
with such objects. A barlgura looks like a hulking orangutan with a gruesome, drooping visage and tusks jutting from its jaw. Standing just under 8 feet tall, it has broad shoulders and weighs 650
to a creature’s hit point maximum lasts until the creature finishes a long rest or until it is affected by a spell like greater restoration.
Dretch Dretches are among the weakest of demons
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
attention to the walled farms and grazing sheep around the town, and fewer still take notice of the ruined keep hidden among the stand of trees west of the village. Yet Waterdeep has long maintained a
world from the Border Ethereal and attacks any trespassers that it sees, first using its Horrifying Visage action, and then its Possession and Withering Touch. If it succeeds in possessing a creature