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Returning 7 results for 'amphitheater adventure'.
Other Suggestions:
amphitheater adventurers
Monsters
Fizban's Treasury of Dragons
without the boredom. (Chaotic)
6
Control. Everyone is welcome, as long as they follow my rules. (Lawful)
Crystal Dragon Adventures
The Crystal Dragon Adventure Hooks table offers
suggestions for stories and adventures involving crystal dragons.
Crystal Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Adventure Hook"}
Adventure Hook
Monsters
Fizban's Treasury of Dragons
is learning, but without the boredom. (Chaotic)
6
Control. Everyone is welcome, as long as they follow my rules. (Lawful)
Crystal Dragon Adventures
The Crystal Dragon Adventure Hooks
table offers suggestions for stories and adventures involving crystal dragons.
Crystal Dragon Adventure Hooks
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Adventure Hook
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
in such a place. Amphitheater Adventures d10 Adventure Goal
1 Steal an item from an audience member.
2 Find evidence of a crime hidden backstage.
3 Defend a theater being run by
Amphitheater (DAARKEN) Music, dance, poetry, drama, comedy, and satire are all performed and celebrated in the amphitheaters of Theros. These public spaces are also the scene of secret hand offs
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of the Iroan Games. The Arena Adventures table offers ideas for adventures that could occur in such a place. Arena Adventures d8 Adventure Goal
1 Help an unfit participant survive an
amphitheater during a well-attended event.
3 A chariot racer (gladiator) poisons members of a rival team, causing them to fall asleep during competition.
4 A mage uses magic to spy on athletes
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Court, an enclosed amphitheater covered in weathered rilmani symbols. Originally founded as a place of spirited debate, the court was hooded with an enchantment that prevented philosophers
Ecstasy The Ecstasy Adventures table offers suggestions for encounters and stories in the gate-town. Ecstasy Adventures d4 Adventure Hook 1 A convincing petitioner (chaotic neutral ghost) pretends
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
knight). She lends her flying steeds to worthy riders. Forum The forum is a hub of good-faith argument. A row of gilded podiums lines the stage of this wide amphitheater, where creatures debate concepts
for encounters and stories involving the gate-town. Excelsior Adventures d4 Adventure Hook 1 An androsphinx arrives in Excelsior and declares itself the new high chancellor. Forough petitions the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
battles in other areas, for fear of incurring Imperator Uthor’s wrath. Hall of the Wyrmskull Throne Maelstrom’s throne room resembles an amphitheater. Stone bleachers overlook an oblong chamber with a
again until chapter 12, “Doom of the Desert.” It’s possible that the characters might come into possession of a spell scroll of resurrection at some point in the adventure, in which case they could