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Returning 35 results for 'are 8 stars chasing'.
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These small, spherical bugs are covered in stiff hairs that enable them to stick to fabric and even skin. They are drawn to the warmth of
campfires and bedrolls; a fact attested to by anyone who’s spent more than a couple of nights sleeping under the stars.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
2
Iron skillet
3
Remnants of silk banner embroidered with a moon-and-stars motif
4
Corroded gauntlet with skeletal hand in it
5
Assorted keys
6
Old leather boot
7
Beehive
8
Humanoid teeth
PoisonCold, Fire, Lightning
the spew.Maw demons share the ceaseless hunger for carnage and mortal flesh of their master, Yeenoghu. After a maw demon rests for 8 hours, anything devoured by it is transported directly into the
Monsters
Spelljammer: Adventures in Space
Unusual Nature. The scavver doesn’t require air.Bite. Melee Weapon Attack: +8;{"diceNotation":"1d20+8","rollType":"to hit","rollAction":"Bite"} to hit (with advantage if the target is a
scavvers are 15 feet long. Their coloration resembles that of Wildspace itself: white spots (representing stars) sprinkled amid dark patches and patterns of color. They fearlessly invade the air envelopes
Monsters
Quests from the Infinite Staircase
", "rollAction":"Arcane Burst"} to hit, reach 5 ft. or range 120 ft., one target. Hit: 8 (1d10 + 3);{"diceNotation":"1d10+3", "rollType":"damage", "rollAction":"Arcane Burst", "rollDamageType":"radiant
initiated, their arms are tattooed with magical ink that designates their status in the hierarchy. Pupil sages have simple designs patterned after individual stars and minor constellations, while the
Monsters
Bigby Presents: Glory of the Giants
gargantua makes two Slam or Rock attacks.
Slam. Melee Weapon Attack: +15;{"diceNotation":"1d20+15", "rollType":"to hit", "rollAction":"Slam"} to hit, reach 20 ft., one target. Hit: 27 (3d12 + 8
);{"diceNotation":"3d12+8", "rollType":"damage", "rollAction":"Slam", "rollDamageType":"bludgeoning"} bludgeoning damage.
Rock. Ranged Weapon Attack: +15;{"diceNotation":"1d20+15", "rollType":"to hit
Monsters
Spelljammer: Adventures in Space
and two Tentacle attacks.
Bite. Melee Weapon Attack: +14;{"diceNotation":"1d20+14","rollType":"to hit","rollAction":"Bite"} to hit, reach 10 ft., one target. Hit: 22 (4d6 + 8);{"diceNotation":"4d6+8
hit, reach 30 ft., one target. Hit: 18 (3d6 + 8);{"diceNotation":"3d6+8","rollType":"damage","rollAction":"Tentacle","rollDamageType":"force"} force damage, and if the target is a creature, it is
Monsters
Fizban's Treasury of Dragons
in side-to-side waves with amusement or joy.
Visions in Starlight
Many crystal dragons study the stars, recording their observations of the night sky and tracking the signs written in starlight
;t help but lose myself in the emotions of others.
5
The stars have much to tell us, and folk need me to interpret what the stars say.
6
All play and no work—those are the words I
Monsters
Fizban's Treasury of Dragons
suspicion, and rippling in side-to-side waves with amusement or joy.
Visions in Starlight
Many crystal dragons study the stars, recording their observations of the night sky and tracking the signs written
well. I can’t help but lose myself in the emotions of others.
5
The stars have much to tell us, and folk need me to interpret what the stars say.
6
All play and no work—those are
Monsters
Acquisitions Incorporated
of the Master"} to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4);{"diceNotation":"1d6+4","rollType":"damage","rollAction":"Staff of the Master","rollDamageType":"bludgeoning"} bludgeoning damage, or 8
complex than merely seeking after adventure. She has long sought for ultimate meaning in the stars, and to seek justification for her belief that her bonds to her expansive family are reflected in the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of its turns, ending the effect on itself on a success.
Claw. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Claw"} to hit, reach 5 ft., one target. Hit: 8 (2d4
Hadar—resemble stars and embody the essence of evil.
Neogi
A neogi looks like an outsize spider with an eel’s neck and head. It can poison the body and the mind of its targets and can
Monsters
Fizban's Treasury of Dragons
with fear or suspicion, and rippling in side-to-side waves with amusement or joy.
Visions in Starlight
Many crystal dragons study the stars, recording their observations of the night sky and tracking
empathy is a bottomless well. I can’t help but lose myself in the emotions of others.
5
The stars have much to tell us, and folk need me to interpret what the stars say.
6
All play and no
Monsters
Fizban's Treasury of Dragons
anger, lying back with fear or suspicion, and rippling in side-to-side waves with amusement or joy.
Visions in Starlight
Many crystal dragons study the stars, recording their observations of the night
.
4
My empathy is a bottomless well. I can’t help but lose myself in the emotions of others.
5
The stars have much to tell us, and folk need me to interpret what the stars say.
6
classes
of the universe. They spend their days chasing down their next meal or, if they’re fortunate enough to have that, their next drink, bedfellow, or flophouse. For Pugilists, becoming an
Score Improvement, Dig Deep
1d8
3
5
+3
Extra Attack, Haymaker
1d10
3
6
+3
Moxie-Fueled Fists, Subclass feature
1d10
4
7
+3
Down But Not Out
1d10
4
8
+3
Ability Score
Backgrounds
Spelljammer: Adventures in Space
of wisdom
7
Arawn, god of life and death
8
Hecate, god of magic and moons
9
Celestian, god of stars and wanderers
10
Ptah, god of knowledge and secrets
Monsters
The Wild Beyond the Witchlight
hit","rollAction":"Bewitching Bolt"} to hit, reach 5 ft. or range 120 ft., one target. Hit: 25 (5d6 + 8);{"diceNotation":"5d6+8","rollType":"damage","rollAction":"Bewitching Bolt","rollDamageType
weakness. Now I see their strength.”
Bond. “Prismeer is my home now.”
Flaw. “My mother, Baba Yaga, warned me that arrogance would be my undoing, ‘as sure as stars light
classes
Basic Rules (2014)
stars overhead, a wild-eyed tiefling chants the mystic ritual that will open a doorway to a distant world.
Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse. Through
Otherworldly Patron Feature
3
7
2
3rd
3
7th
+3
—
3
8
2
4th
4
8th
+3
Ability Score Improvement
3
Magic Items
Tasha’s Cauldron of Everything
fourteen cards of the high deck and forty other cards divided into four suits: coins, glyphs, stars, and swords.
Random Properties. The artifact has the following random properties, which you can
Beast
Wraith
3
Broken One
Banshee
4
Darklord
Vampire
5
Donjon
Mummy
6
Executioner
Death knight
7
Ghost
Ghost
8
Horseman
Mummy lord
9
Innocent
Ghost
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
wagon. Therein lies what you seek.
The treasure lies in Rictavio’s carnival wagon (chapter 5, area N5). 8 of Stars—Necromancer A woman hangs above a roaring fire. Find her, and you will find the
at the end of a long and winding road, deep in the mountains.
The treasure is inside the head of the giant statue in the Amber Temple (chapter 13, area X5a). 8 of Swords—Dictator I see a throne fit
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
Night Scavver Night scavvers are 15 feet long. Their coloration resembles that of Wildspace itself: white spots (representing stars) sprinkled amid dark patches and patterns of color. They fearlessly
)
CHA
1 (−5)
Skills Perception +6, Stealth +8
Senses darkvision 120 ft., passive Perception 16
Languages —
Challenge 5 (1,800 XP) Proficiency Bonus +3
Unusual Nature. The scavver doesn’t
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
need me to interpret what the stars say.
6 All play and no work—those are the words I live by.
7 I am always the first to offer a compliment.
8 Get off my snowfield, you immature
are as valuable as any gemstone and more fun to share.
4 My empathy is a bottomless well. I can’t help but lose myself in the emotions of others.
5 The stars have much to tell us, and folk
Compendium
- Sources->Dungeons & Dragons->Monster Manual
choose a result from the Mage Roles table to inspire different sorts of mages. Mage Roles 1d10 The Mage Is... 1 An astronomer who draws magic from stars. 2 An author who writes about the occult. 3
lore. 8 A soothsayer who advises rulers. 9 A war mage who aids soldiers in battle. 10 A witch who shares secret wisdom.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
jaws. Rather than chasing prey, they use their supernatural gaze to turn creatures to stone and then consume these victims at their leisure. While basilisks are most comfortable in subterranean lairs
umber hulk or a troglodyte. 7 Someone caught in a comic pose or making a regrettable face. 8 A victim now being used as a nest for insects or other vermin. Basilisk Medium Monstrosity, Unaligned
AC
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
like stars sprinkled amid dark patches and patterns of color. Cooked night scavver meat is a popular offering in taverns across Wildspace. Night Scavver Huge Monstrosity, Unaligned
Armor Class 14
+8
Senses darkvision 120 ft., passive Perception 16
Languages —
Challenge 5 (1,800 XP) Proficiency Bonus +3
Actions
Bite. Melee Weapon Attack: +8 to hit (with advantage if the target is a
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
mysterious egg ensconced in a museum to avert disaster. The Stygian Gambit 2 Rob a Nine Hells–themed casino built with stolen money. Reach for the Stars 3 Search for The Celestial Codex in a mansion
diadem from the vault of a notorious thief. Shard of the Accursed 8 Use a magical shard to mend a giant’s broken heart and save a town from destruction. Heart of Ashes 8 Retrieve a king’s heart to
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
and inlaid with stone
7 The figurehead of a ship, carved in rare woods and set with gemstones—and bearing the likeness of the copper dragon’s head
8 A complex astrological clock, with tiny gemstones marking out stars and constellations
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
finish their sacred transformation
4 An astronomer broken and enraptured by what they saw in the stars
5 An old scientist convinced he must make his body the perfect host for an ageless
being’s emissary
6 A coroner who believes a message is being relayed to him through the bodies he autopsies
7 The head librarian of an ancient sect, who seeks secrets hidden within her peers
8 A spoiled noble who intends to raise a cult to feed to the realm they want access to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
Maw Demon Maw demons share the ceaseless hunger for carnage and mortal flesh of their master, Yeenoghu, who appears in this book. After a maw demon rests for 8 hours, anything devoured by it is
Contents table. Maw Demon’s Stomach Contents d8 Stomach Contents 1 Intact wine skin with wine still in it 2 Iron skillet 3 Remnants of silk banner embroidered with a moon-and-stars motif 4
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
for use in battles Order 3 Chaos scholar, chasing down historical anecdotes as a litany of happenstance Chaos 4 Conservator, preserving ancient spell knowledge and other relics of the past Order 5
reader, divining wisdom from the past from the context of ruin sites Order 8 Ruin shaman, wielding magic that helps delve into ancient sites Chaos 9 Tomewielder, summoning fiery magic from the words in old writings Chaos 10 Warsinger, studying the magic used in ancient wars Chaos
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
tattooed with magical ink that designates their status in the hierarchy. Pupil sages have simple designs patterned after individual stars and minor constellations, while the elder sage’s arms depict a
available.
Arcane Burst. Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 120 ft., one target. Hit: 8 (1d10 + 3) radiant damage.
Starry Radiance (Recharge 5–6). Dazzling light bursts from the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Cosmic Horror Cosmic horrors are colossal, malevolent entities that occasionally slip the bonds of the Far Realm and find themselves adrift on the Astral Plane. Drawn to the light of distant stars
(+8)
DEX
10 (+0)
CON
25 (+7)
INT
24 (+7)
WIS
15 (+2)
CHA
24 (+7)
Saving Throws Int +13, Wis +8, Cha +13
Damage Immunities acid, poison
Condition Immunities charmed
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
objects or creatures to smash. Gruesome Gluttons. Ogres eat almost anything, but they especially enjoy the taste of dwarves, halflings, and elves. When they can, they combine dinner with pleasure, chasing
bones. This macabre crafting is the height of ogre culture. Ogre
Large giant, chaotic evil
Armor Class 11 (hide armor)
Hit Points 59 (7d10 + 21)
Speed 40 ft.
STR
19 (+4)
DEX
8
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Crystal Dragon Treasures Crystal dragons covet bright, opulent objects; baubles and trinkets that remind them of the stars, sky, sun, or heavens; and relics that aid in the divinatory arts. They
the night sky of some other Material Plane world
8 A magnificent fresco depicting a noble court in the Feywild
9 Alabaster panels etched with unusual glyphs, designed to be hung in
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
planetarium puzzle in area M12. Most of the stars are represented by mere dots or small circles, but the five most prominent stars are rendered as blazing silver suns. Those are the five bright stars to
clear. In fact, the stars shine down with an almost fierce light. Anyone who explores the room discovers that this effect is an illusion and can determine the size and shape of the actual space. If
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
Cosmic Horror Cosmic horrors are colossal, malevolent entities that occasionally slip the bonds of the Far Realm and find themselves adrift on the Astral Plane. Drawn to the light of distant stars
.
STR
27 (+8)
DEX
10 (+0)
CON
25 (+7)
INT
24 (+7)
WIS
15 (+2)
CHA
24 (+7)
Saving Throws Int +13, Wis +8, Cha +13
Damage Immunities acid, poison
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Gargantua From time to time—perhaps once a generation, under a particular configuration of stars and planets, or at the whim of some malicious god—a gargantua is born to giant parents. Though the
destroy them. Gargantua Gargantuan Aberration, Typically Chaotic Neutral
Armor Class 17 (natural armor)
Hit Points 388 (21d20 + 168)
Speed 60 ft.
STR
27 (+8)
DEX
10 (+0)
CON
26 (+8