Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'bad burns down construct relate'.
Other Suggestions:
bad bards down constructed remote
bad bards down constructed relate
bad bards down constructed related
bad barons down construct related
bad boros down construct related
Monsters
Acquisitions Incorporated
","rollType":"damage","rollDamageType":"fire"} fire damage, and the oil burns away. If the oil that remains in the area of the spray is lit, it burns for 1d4;{"diceNotation":"1d4","rollType":"roll
is delicious. But did the spigot really have to be placed in that spot?
A keg robot is a stout wood-and-metal construct, vaguely reminiscent of a dwarf wearing a horned helm and possessing a barrel for
races
Memories table to inspire its details.
Lost Memories
d6
Memory
1
You recall a physically painful moment. What mark or scar on your body does it relate to?
2
A memory brings
’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
deactivated shield guardian that once served as a wizard’s bodyguard. The wizard died from extreme bad luck decades ago — he fell out of a tree during a particularly bad bout of blue mist fever, hit his
finds footprints in the dirt — evidence of nomadic tribes of goblins, grungs, and vegepygmies that revere the construct as a lesser god. They trim back the jungle vines and creepers that would
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
deactivated shield guardian that once served as a wizard’s bodyguard. The wizard died from extreme bad luck decades ago — he fell out of a tree during a particularly bad bout of blue mist fever, hit his
finds footprints in the dirt — evidence of nomadic tribes of goblins, grungs, and vegepygmies that revere the construct as a lesser god. They trim back the jungle vines and creepers that would
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
deactivated shield guardian that once served as a wizard’s bodyguard. The wizard died from extreme bad luck decades ago — he fell out of a tree during a particularly bad bout of blue mist fever, hit his
finds footprints in the dirt — evidence of nomadic tribes of goblins, grungs, and vegepygmies that revere the construct as a lesser god. They trim back the jungle vines and creepers that would
compendium
- Sources->Dungeons & Dragons->Heliana’s Guide to Monster Hunting: Part 2
Clue 2: Construct Nature The koboldzilla is a construct, conferring it immunity to many conditions, as well as to poison damage. Talking with V3P0, or looking at the advertisements around the town
completely legitimate, 100% incorruptible construct, revealing the following key info: It can’t be charmed into giving things for free. Its magical senses mean it can’t be blinded or deafened; it is
compendium
- Sources->Dungeons & Dragons->Heliana’s Guide to Monster Hunting: Part 2
(and seeking alternative sources), he pens the following song (heliana.lt/MechaKoboldzilla):
Jesse Jackdaw Burns Dimensional Doorknob
Our heroes arrived in Bodrum town
No sign or
would stand to fight once again
As the brute would fire down explosions ‘til his end.
But the construct did the heroes best
And they’ll live on to find another quest.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
first vision. They taunt him and point back the way he came. The knight slays them and turns back home in a rage. Confrontation. The knight slays his wife as the world around him crumbles and burns. The
knight burns as well, but he doesn’t fall. His armor fuses with his body; his eyes blaze with flames; and he becomes a terrifying, deathless figure. If the characters enter a room after all these
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
first vision. They taunt him and point back the way he came. The knight slays them and turns back home in a rage. Confrontation. The knight slays his wife as the world around him crumbles and burns. The
knight burns as well, but he doesn’t fall. His armor fuses with his body; his eyes blaze with flames; and he becomes a terrifying, deathless figure. If the characters enter a room after all these
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
first vision. They taunt him and point back the way he came. The knight slays them and turns back home in a rage. Confrontation. The knight slays his wife as the world around him crumbles and burns. The
knight burns as well, but he doesn’t fall. His armor fuses with his body; his eyes blaze with flames; and he becomes a terrifying, deathless figure. If the characters enter a room after all these
compendium
- Sources->Dungeons & Dragons->Heliana’s Guide to Monster Hunting: Part 2
Burns Skrapyard Sosig
Michelle Mueller Rakoyaki
Boss Monster Recipes Recipe DC Boss Ingredients Other Ingredients [Tooltip Not Found] 16 Spice: Pouch of plant (hyphan) spores Fat
[Tooltip Not Found] 16 Brain: Fiend (pygmy) brain Blood [Tooltip Not Found] 16 Flesh: Construct (koboldzilla) tubing Egg [Tooltip Not Found] 20 Flesh: Fey (suneater) flesh Blood Egg [Tooltip Not Found] 24
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
temple. Ursas is aware that Lynx has knowledge of other missing components that might relate to the Tomb of Horrors. Mechanical Guide Sir Ursas offers the characters the services of a magical construct
built to resemble a smaller version of the Mighty Servant of Leuk-O, and which is nicknamed Luke. The construct is powered by one of the Infernal Machine components Ursas has collected. If the
compendium
- Sources->Dungeons & Dragons->Heliana’s Guide to Monster Hunting: Part 2
Mecha Koboldzilla Jesse Jackdaw Burns This hunt, Mecha Koboldzilla, is intended for 3 to 7 characters and is optimised for a party of 4 with an average party level (APL) of 7, 14, or 20. Characters
construct, piloted by kobolds who’ve been coaxed to zealous levels of battle-readiness by a campaign of misinformation. After picking apart information about the alleged end of the world and learning
compendium
- Sources->Dungeons & Dragons->Heliana’s Guide to Monster Hunting: Part 2
opportunity to take a long rest and prepare for the battle ahead, they should know:
The time and location of the koboldzilla’s appearance (dawn, Bodrum Button). The koboldzilla is a construct. The
only gone and done it every day for the past week and charged me for two years’ work!”
Jesse Jackdaw Burns Handout 1: Doomsday Leaflet
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
temple. Ursas is aware that Lynx has knowledge of other missing components that might relate to the Tomb of Horrors. Mechanical Guide Sir Ursas offers the characters the services of a magical construct
built to resemble a smaller version of the Mighty Servant of Leuk-O, and which is nicknamed Luke. The construct is powered by one of the Infernal Machine components Ursas has collected. If the
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
temple. Ursas is aware that Lynx has knowledge of other missing components that might relate to the Tomb of Horrors. Mechanical Guide Sir Ursas offers the characters the services of a magical construct
built to resemble a smaller version of the Mighty Servant of Leuk-O, and which is nicknamed Luke. The construct is powered by one of the Infernal Machine components Ursas has collected. If the
compendium
- Sources->Dungeons & Dragons->Heliana’s Guide to Monster Hunting: Part 2
it’s an oil mining mech and that some of the more exposed fat veins have turned rancid and acidic. The acid plays havoc with the machinery, causing it to seize and not work. Jesse Jackdaw Burns Handout
Baron B. here. Have I got something bad for you? Of course, I mean bad in a good way. This is Baron Bodrum’s Badacid, the baddest—and by that I mean bestest—acid around. Try a free sample, courtesy of
compendium
- Sources->Dungeons & Dragons->Heliana’s Guide to Monster Hunting: Part 2
Introduction Jesse Jackdaw Burns Congratulations!
You have acquired a bludgeoning weapon. But this isn’t just a weapon capable of crushing a wyvern’s skull, it also contains… information. I know
Slugblatter Beast of Sraal thinks that if you can’t see it, it can’t see you? That could save your life. As my favourite bard quartet, Fume Against The Construct, says: Know Thy Enemy!
— Heliana
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
assisted by a girallon. The sculptors (use the cultist stat block) traveled here from the Temple of Moloch under the false promise of fabulous payment for helping construct the tomb. They have since
found themselves unable to leave. The sculptors seek assistance to escape the tomb, and provide whatever information they know in exchange for aid. They can relate how the rest of the sculptors (in
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
assisted by a girallon. The sculptors (use the cultist stat block) traveled here from the Temple of Moloch under the false promise of fabulous payment for helping construct the tomb. They have since
found themselves unable to leave. The sculptors seek assistance to escape the tomb, and provide whatever information they know in exchange for aid. They can relate how the rest of the sculptors (in
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
assisted by a girallon. The sculptors (use the cultist stat block) traveled here from the Temple of Moloch under the false promise of fabulous payment for helping construct the tomb. They have since
found themselves unable to leave. The sculptors seek assistance to escape the tomb, and provide whatever information they know in exchange for aid. They can relate how the rest of the sculptors (in
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
tomb. Lynx is aware that Sir Ursas has knowledge of other missing components that might relate to an ancient Temple of Moloch. Mechanical Guide Lynx has pulled a component from her version of the
Infernal Machine and installed it in a magical construct resembling a silvery skeleton with decorative wings, nicknamed Eludecia. (If you connect this adventure to Lost Laboratory of Kwalish, the construct
compendium
- Sources->Dungeons & Dragons->Heliana’s Guide to Monster Hunting: Part 2
everyone’s ‘motivation box’. Jesse Jackdaw Burns Curiosity: The Absent Adventurer. Twice before, Aramachi has sent a request to Heliana for adventurers to deal with a rot. Both times, an adventurer
overheard complaining in the tavern. Something has been rotting their smuggled exotic animals, and the tobacco, halfleaf, and rum is putrefied. Something deeper in the cave system is bad for business
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
tomb. Lynx is aware that Sir Ursas has knowledge of other missing components that might relate to an ancient Temple of Moloch. Mechanical Guide Lynx has pulled a component from her version of the
Infernal Machine and installed it in a magical construct resembling a silvery skeleton with decorative wings, nicknamed Eludecia. (If you connect this adventure to Lost Laboratory of Kwalish, the construct
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
halfway through the spinning cylinder and then ignite the slippery oil with a flaming arrow. The oil burns for 2d4 rounds if the fire is not extinguished. On the first round, the burning oil deals 9
Snarla finds herself in a bad situation, she changes into werewolf form and attacks with desperate savagery, giving her advantage on all her attack rolls. If she is captured alive and made to talk, she
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
tomb. Lynx is aware that Sir Ursas has knowledge of other missing components that might relate to an ancient Temple of Moloch. Mechanical Guide Lynx has pulled a component from her version of the
Infernal Machine and installed it in a magical construct resembling a silvery skeleton with decorative wings, nicknamed Eludecia. (If you connect this adventure to Lost Laboratory of Kwalish, the construct
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
halfway through the spinning cylinder and then ignite the slippery oil with a flaming arrow. The oil burns for 2d4 rounds if the fire is not extinguished. On the first round, the burning oil deals 9
Snarla finds herself in a bad situation, she changes into werewolf form and attacks with desperate savagery, giving her advantage on all her attack rolls. If she is captured alive and made to talk, she
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
halfway through the spinning cylinder and then ignite the slippery oil with a flaming arrow. The oil burns for 2d4 rounds if the fire is not extinguished. On the first round, the burning oil deals 9
Snarla finds herself in a bad situation, she changes into werewolf form and attacks with desperate savagery, giving her advantage on all her attack rolls. If she is captured alive and made to talk, she
compendium
- Sources->Dungeons & Dragons->Heliana’s Guide to Monster Hunting: Part 2
. The owlbear is immune to radiant damage and resistant to fire damage. In bright, direct sunlight, the owlbear can heal itself. Jesse Jackdaw Burns Handout 1: Unburnt Feather Threeflower Threeflower
few blackened feathers. Anyway, once it stepped into the light, the feathers fell out and new ones sprouted to take their place. Pyrax is still in a bad shape after the beast blasted them with that sun
compendium
- Sources->Dungeons & Dragons->Heliana’s Guide to Monster Hunting: Part 2
augments their creations. Expect homemade explosions, picked pockets, and the pressing of any big, red buttons. [Tooltip Not Found] Tiny construct, neutral good
Armour Class 12
Hit Points 2 (1d4
it unties its laces as an action, or cuts them with an attack with a slashing weapon.
Jesse Jackdaw Burns
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. Weeping Paths Encounters d10 Encounter 1–3 Miasma (see below) 4–5 A wraith appears and attacks the party. It looks like one of the characters, albeit covered in terrible burns. 6–7 Three shambling
fates of those who perished during the razing of Bathalang Puno. The figures relate terrible ends like burning alive in their homes or being crushed by massive, falling tree limbs. After the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. Weeping Paths Encounters d10 Encounter 1–3 Miasma (see below) 4–5 A wraith appears and attacks the party. It looks like one of the characters, albeit covered in terrible burns. 6–7 Three shambling
fates of those who perished during the razing of Bathalang Puno. The figures relate terrible ends like burning alive in their homes or being crushed by massive, falling tree limbs. After the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. Weeping Paths Encounters d10 Encounter 1–3 Miasma (see below) 4–5 A wraith appears and attacks the party. It looks like one of the characters, albeit covered in terrible burns. 6–7 Three shambling
fates of those who perished during the razing of Bathalang Puno. The figures relate terrible ends like burning alive in their homes or being crushed by massive, falling tree limbs. After the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
a conquering army on the Material Plane. These fearsome Constructs obey their summoners until they are dismissed to Acheron, but if a summoner comes to a bad end, a cadaver collector might wander the
Collector Large Construct, Typically Lawful Evil
Armor Class 17 (natural armor)
Hit Points 189 (18d10 + 90)
Speed 30 ft.
STR
21 (+5)
DEX
14 (+2)
CON
20 (+5)
INT
5 (−3)
WIS
11
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
a conquering army on the Material Plane. These fearsome Constructs obey their summoners until they are dismissed to Acheron, but if a summoner comes to a bad end, a cadaver collector might wander the
Collector Large Construct, Typically Lawful Evil
Armor Class 17 (natural armor)
Hit Points 189 (18d10 + 90)
Speed 30 ft.
STR
21 (+5)
DEX
14 (+2)
CON
20 (+5)
INT
5 (−3)
WIS
11