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Returning 35 results for 'band before defender class reflect'.
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Monsters
Thieves’ Gallery
when her ire is up, Holga wields anything that comes to hand—from weapons to snacks. Her unwavering loyalty makes her a fierce defender of allies, particularly her best friend, Edgin Darvis;Edgin
.
After Holga was exiled from her clan, she wandered unmoored and craving connection. Now that she has forged a new home with Edgin and his band of thieves, she won’t lose another family without
Monsters
Acquisitions Incorporated
Breath","rollDamageType":"fire"} fire damage on a failed save, or half as much damage on a successful one.These intricately crafted constructs are typically made to reflect the forms of the metallic
dragons. Plated in brass, bronze, copper, or faux gold and silver, they are often taken for fine draconic statues at first glance. A clockwork dragon makes a formidable guardian or defender, with its
Summon Celestial
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Tasha’s Cauldron of Everything
wherever the spell’s level appears in the stat block.
Celestial Spirit
Large celestial
Armor Class 11 + the level of the spell (natural armor) + 2 (Defender only)
Hit Points 40 + 10 for each
spell, choose Avenger or Defender. Your choice determines the creature’s attack in its stat block. The creature disappears when it drops to 0 hit points or when the spell ends.
The creature is an
races
is why your people constantly seek out conflict; you need to find challenges worthy of a hero.
In creating a Valenar, think about your patron ancestor. Your class should reflect their class; if you
Backgrounds
Sword Coast Adventurer's Guide
reflect the agenda, sentiment, or philosophy of one’s order.
KNIGHTLY ORDERS OF FAERÛN
Many who rightfully call themselves “knight” earn that title as part of an order in
their completion, and everyone should be praised for their strengths and comforted in their weaknesses.
Knights of Myth Drannor. Long ago, the Knights of Myth Drannor were a famous adventuring band
races
Wayfinder's Guide to Eberron
is why your people constantly seek out conflict; you need to find challenges worthy of a hero.
In creating a Valenar, think about your patron ancestor. Your class should reflect their class; if you
Monsters
Eberron: Rising from the Last War
, and Intelligence, Wisdom, and Charisma scores, as well as this action. His statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions
form. The stat blocks provided here reflect the powers they would wield if they were ever unleashed upon the world.
Immortal Nature. An overlord doesn't require air, food, drink or sleep. It also
Monsters
Eberron: Rising from the Last War
Intelligence, Wisdom, and Charisma scores, as well as this action. Her statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that
.
Some thirty overlords are bound in Khyber. Two are described here: Rak Tulkhesh and Sul Khatesh, both of whom remain imprisoned and can't take physical form. The stat blocks provided here reflect the
races
Wayfinder's Guide to Eberron
is why your people constantly seek out conflict; you need to find challenges worthy of a hero.
In creating a Valenar, think about your patron ancestor. Your class should reflect their class; if you
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, but as a bodyguard for gnomes and other clockworks. Stone Defender
Medium construct, unaligned
Armor Class 16 (natural armor)
Hit Points 52 (7d8 + 21)
Speed 30 ft.
STR
19(+4)
DEX
Stone Defender Thick plates of stone riveted onto a stone defender give it substantial protection and allow it to conceal itself against a stony surface. Its chief role isn’t as an ambusher, however
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
its creator wants, and it can be programmed by its creator not to attack certain kinds of creatures. Clockwork Defender
Medium Construct, Unaligned
Armor Class 17 (natural armor)
Hit Points 42
Clockwork Defender A clockwork defender is a mechanical quadruped that vaguely resembles a hound. Its eyes glow and can project intense but harmless beams of light. It tirelessly protects whatever
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
its creator wants, and it can be programmed by its creator not to attack certain kinds of creatures. Clockwork Defender
Medium Construct, Unaligned
Armor Class 17 (natural armor)
Hit Points 42
Clockwork Defender A clockwork defender is a mechanical quadruped that vaguely resembles a hound. Its eyes glow and can project intense but harmless beams of light. It tirelessly protects whatever
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
its creator wants, and it can be programmed by its creator not to attack certain kinds of creatures. Clockwork Defender
Medium Construct, Unaligned
Armor Class 17 (natural armor)
Hit Points 42
Clockwork Defender A clockwork defender is a mechanical quadruped that vaguely resembles a hound. Its eyes glow and can project intense but harmless beams of light. It tirelessly protects whatever
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, but as a bodyguard for gnomes and other clockworks. Stone Defender
Medium construct, unaligned
Armor Class 16 (natural armor)
Hit Points 52 (7d8 + 21)
Speed 30 ft.
STR
19(+4)
DEX
Stone Defender Thick plates of stone riveted onto a stone defender give it substantial protection and allow it to conceal itself against a stony surface. Its chief role isn’t as an ambusher, however
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Class 15 (natural armor)
Hit Points 2 + your Intelligence modifier + five times your artificer level (the defender has a number of Hit Dice [d8s] equal to your artificer level)
Speed 40 ft.
STR
defender gains a +2 bonus to Armor Class. Whenever your steel defender uses its Deflect Attack, the attacker takes force damage equal to 1d4 + your Intelligence modifier.
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
defender also perishes if you die.” The steel defender’s stat block has been replaced with the stat block presented here. Steel Defender Medium construct
Armor Class 15 (natural armor)
Hit Points 2
Steel Defender (p. 61) In the first paragraph, the third sentence has been changed to “See this creature’s game statistics in the Steel Defender stat block, which uses your proficiency bonus (PB) in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Class. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the weapon to gain a bonus to AC from it. Conceptopolis Demon Armor (Plate Armor), Defender (Greatsword)
Defender Weapon (Any Melee Weapon), Legendary (Requires Attunement) You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. The first time you attack with the weapon on each
classes
Basic Rules (2014)
druidic circles. Many rangers, though, are independent almost to a fault, knowing that, when a dragon or a band of orcs attacks, a ranger might be the first—and possibly the last—line of
skills as part of a band of rangers affiliated with a druidic circle, trained in mystic paths as well as wilderness lore. You might be self-taught, a recluse who learned combat skills, tracking, and even
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
defender also perishes if you die.” The steel defender’s stat block has been replaced with the stat block presented here. Steel Defender Medium construct
Armor Class 15 (natural armor)
Hit Points 2
Steel Defender (p. 61) In the first paragraph, the third sentence has been changed to “See this creature’s game statistics in the Steel Defender stat block, which uses your proficiency bonus (PB) in
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Class 15 (natural armor)
Hit Points 2 + your Intelligence modifier + five times your artificer level (the defender has a number of Hit Dice [d8s] equal to your artificer level)
Speed 40 ft.
STR
: The extra damage and the healing of your Arcane Jolt both increase to 4d6. Your steel defender gains a +2 bonus to Armor Class. Whenever your steel defender uses its Deflect Attack, the attacker takes force damage equal to 1d4 + your Intelligence modifier.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Class 15 (natural armor)
Hit Points 2 + your Intelligence modifier + five times your artificer level (the defender has a number of Hit Dice [d8s] equal to your artificer level)
Speed 40 ft.
STR
: The extra damage and the healing of your Arcane Jolt both increase to 4d6. Your steel defender gains a +2 bonus to Armor Class. Whenever your steel defender uses its Deflect Attack, the attacker takes force damage equal to 1d4 + your Intelligence modifier.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Class 15 (natural armor)
Hit Points 2 + your Intelligence modifier + five times your artificer level (the defender has a number of Hit Dice [d8s] equal to your artificer level)
Speed 40 ft.
STR
: The extra damage and the healing of your Arcane Jolt both increase to 4d6. Your steel defender gains a +2 bonus to Armor Class. Whenever your steel defender uses its Deflect Attack, the attacker takes force damage equal to 1d4 + your Intelligence modifier.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, but as a bodyguard for gnomes and other clockworks. Stone Defender
Medium construct, unaligned
Armor Class 16 (natural armor)
Hit Points 52 (7d8 + 21)
Speed 30 ft.
STR
19(+4)
DEX
Stone Defender Thick plates of stone riveted onto a stone defender give it substantial protection and allow it to conceal itself against a stony surface. Its chief role isn’t as an ambusher, however
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Class 15 (natural armor)
Hit Points 2 + your Intelligence modifier + five times your artificer level (the defender has a number of Hit Dice [d8s] equal to your artificer level)
Speed 40 ft.
STR
defender gains a +2 bonus to Armor Class. Whenever your steel defender uses its Deflect Attack, the attacker takes force damage equal to 1d4 + your Intelligence modifier.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Class 15 (natural armor)
Hit Points 2 + your Intelligence modifier + five times your artificer level (the defender has a number of Hit Dice [d8s] equal to your artificer level)
Speed 40 ft.
STR
defender gains a +2 bonus to Armor Class. Whenever your steel defender uses its Deflect Attack, the attacker takes force damage equal to 1d4 + your Intelligence modifier.
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
defender also perishes if you die.” The steel defender’s stat block has been replaced with the stat block presented here. Steel Defender Medium construct
Armor Class 15 (natural armor)
Hit Points 2
Steel Defender (p. 61) In the first paragraph, the third sentence has been changed to “See this creature’s game statistics in the Steel Defender stat block, which uses your proficiency bonus (PB) in
Backgrounds
Guildmasters’ Guide to Ravnica
class feature
For you, the spells on the Selesnya Guild Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells
.
3
I enjoy comfort and quiet, and prefer to avoid extra effort.
4
I have a fierce temper that doesn’t reflect the inner calm I seek.
5
I’m convinced that everyone else in the
classes
Basic Rules (2014)
an orc war band celebrating its recent victory. Silently, he stalks into their midst and whispers an oath, and two orcs are dead before they even realize he is there.
Silver hair shining in a shaft
. Although the class features related to your oath don’t appear until you reach 3rd level, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted
classes
Player’s Handbook
more attuned to its origin, developing distinct powers that reflect its source.
Sorcerers are rare. Some family lines produce exactly one Sorcerer in every generation, but most of the time, the
your available spell slots.
Sorcerer Features
——Spell Slots per Spell Level——
Level
Proficiency Bonus
Class Features
Sorcery Points
Cantrips
Prepared
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the form of animals. More creative artificers craft iron defenders in the shape of hybrid animals or other fantastical creatures. Iron Defender
Medium construct, neutral
Armor Class 17 (natural
like mechanical birds or sprites. Expeditious Messenger
Tiny construct, neutral
Armor Class 13
Hit Points 7 (2d4 + 2)
Speed 25 ft., fly 60 ft.
STR
6 (–2)
DEX
16 (+3)
CON
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the form of animals. More creative artificers craft iron defenders in the shape of hybrid animals or other fantastical creatures. Iron Defender
Medium construct, neutral
Armor Class 17 (natural
like mechanical birds or sprites. Expeditious Messenger
Tiny construct, neutral
Armor Class 13
Hit Points 7 (2d4 + 2)
Speed 25 ft., fly 60 ft.
STR
6 (–2)
DEX
16 (+3)
CON
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Defender Weapon (Any Melee Weapon), Legendary (Requires Attunement) You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. The first time you attack with the weapon on each
of your turns, you can transfer some or all of the weapon’s bonus to your Armor Class. For example, you could reduce the bonus to your attack rolls and damage rolls to +1 and gain a +2 bonus to Armor
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the form of animals. More creative artificers craft iron defenders in the shape of hybrid animals or other fantastical creatures. Iron Defender
Medium construct, neutral
Armor Class 17 (natural
like mechanical birds or sprites. Expeditious Messenger
Tiny construct, neutral
Armor Class 13
Hit Points 7 (2d4 + 2)
Speed 25 ft., fly 60 ft.
STR
6 (–2)
DEX
16 (+3)
CON
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Defender Weapon (Any Melee Weapon), Legendary (Requires Attunement) You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. The first time you attack with the weapon on each
of your turns, you can transfer some or all of the weapon’s bonus to your Armor Class. For example, you could reduce the bonus to your attack rolls and damage rolls to +1 and gain a +2 bonus to Armor
Backgrounds
Baldur’s Gate: Descent into Avernus
occupation or social class that frequents the establishment. This contact is delighted to talk with you, and to listen.
Variant Entertainer: Gladiator
A gladiator is as much an
Honesty. Art should reflect the soul; it should come from within and reveal who we really are. (Any)
d6
Bond
1
My instrument is my most treasured possession, and it reminds