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Returning 35 results for 'bards being drops core regards'.
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Monsters
Dragonlance: Shadow of the Dragon Queen
drops to 0 hit points, Caradoc ends it as a bonus action, or he is turned or forced out by an effect like the dispel evil and good spell. When the possession ends, Caradoc reappears in an unoccupied
at his core, the seneschal didn’t return as a skeletal knight but rather as an intangible spirit. Caradoc’s Undead form suits him well, allowing him to possess the living and use unwilling
Vampire Warrior
Legacy
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Monsters
Monster Manual (2014)
throw, it can choose to succeed instead.
Misty Escape. When it drops to 0 hit points outside its resting place, the vampire transforms into a cloud of mist (as in the Shapechanger trait) instead of
target can see the vampire, the target must succeed on a DC 17 Wisdom saving throw against this magic or be charmed by the vampire. The charmed target regards the vampire as a trusted friend to be heeded
classes
Player’s Handbook
. But Bards’ depth of knowledge and mastery of magic sets them apart.
Becoming a Bard...
As a Level 1 Bard
Gain all the traits in the Core Bard Traits table.
Gain the Bard’s level 1
Core Bard Traits
Primary Ability
Charisma
Hit Point Die
D8 per Bard level
Saving Throw Proficiencies
Dexterity and Charisma
Skill Proficiencies
Choose any 3 skills
Vampire
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
). If the vampire fails a saving throw, it can choose to succeed instead.
Misty Escape. When it drops to 0 hit points outside its resting place, the vampire transforms into a cloud of mist (as in the
vampire. The charmed target regards the vampire as a trusted friend to be heeded and protected. Although the target isn’t under the vampire’s control, it takes the vampire’s requests
Vampire Spellcaster
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
throw, it can choose to succeed instead.
Misty Escape. When it drops to 0 hit points outside its resting place, the vampire transforms into a cloud of mist (as in the Shapechanger trait) instead of
vampire, the target must succeed on a DC 17 Wisdom saving throw against this magic or be charmed by the vampire. The charmed target regards the vampire as a trusted friend to be heeded and protected
Monsters
Waterdeep: Dungeon of the Mad Mage
to succeed instead.
Misty Escape. When he drops to 0 hit points outside his resting place, Zorak transforms into a cloud of mist (as in the Shapechanger trait) instead of falling unconscious
saving throw against this magic or be charmed by Zorak. The charmed target regards Zorak as a trusted friend to be heeded and protected. Although the target isn't under Zorak's control, it takes
Moonblade
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
special ritual in the throne room of an elven regent or in a temple dedicated to the elven gods.
A moonblade won’t serve anyone it regards as craven, erratic, corrupt, or at odds with
this creature, deciding how it acts and moves. It remains until it drops to 0 hit points or you dismiss it as an action.
00
The moonblade functions as a vorpal sword.
Sentience
A
Backgrounds
Sword Coast Adventurer's Guide
use by the faction’s operatives), haven keepers, and message drop minders, to name a few. At the core of every faction are those who don’t merely fulfill a small function for that
knowledge, rather than brute force. Harper agents are often proficient in Investigation, enabling them to be adept at snooping and spying. They often seek aid from other Harpers, sympathetic bards and
monsters
, except the damage he takes from sunlight.
Legendary Resistance (3/Day). If Strahd fails a saving throw, he can choose to succeed instead.
Misty Escape. When Strahd drops to 0 Hit Points outside his
the Charmed condition. The Charmed target regards Strahd as a trusted friend to be heeded and protected. The target isn’t under Strahd’s control, but it takes Strahd’s requests and
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
any other entertainer. But Bards’ depth of knowledge and mastery of magic sets them apart. Becoming a Bard... As a Level 1 Bard Gain all the traits in the Core Bard Traits table. Gain the Bard’s level
Bard EVYN FONG An Inspiring Performer of Music, Dance, and Magic Core Bard Traits Primary Ability Charisma Hit Point Die D8 per Bard level Saving Throw Proficiencies Dexterity and Charisma Skill
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
any other entertainer. But Bards’ depth of knowledge and mastery of magic sets them apart. Becoming a Bard... As a Level 1 Bard Gain all the traits in the Core Bard Traits table. Gain the Bard’s level
Bard EVYN FONG An Inspiring Performer of Music, Dance, and Magic Core Bard Traits Primary Ability Charisma Hit Point Die D8 per Bard level Saving Throw Proficiencies Dexterity and Charisma Skill
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Bard Core Bard Traits Primary Ability Charisma Hit Point Die D8 per Bard level Saving Throw Proficiencies Dexterity and Charisma Skill Proficiencies Choose any 3 skills (see “Playing the Game
Instrument of your choice, Entertainer’s Pack, and 19 GP; or (B) 90 GP Invoking magic through music, dance, and verse, Bards are expert at inspiring others, soothing hurts, disheartening foes, and
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Bard Core Bard Traits Primary Ability Charisma Hit Point Die D8 per Bard level Saving Throw Proficiencies Dexterity and Charisma Skill Proficiencies Choose any 3 skills (see “Playing the Game
Instrument of your choice, Entertainer’s Pack, and 19 GP; or (B) 90 GP Invoking magic through music, dance, and verse, Bards are expert at inspiring others, soothing hurts, disheartening foes, and
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
any other entertainer. But Bards’ depth of knowledge and mastery of magic sets them apart. Becoming a Bard... As a Level 1 Bard Gain all the traits in the Core Bard Traits table. Gain the Bard’s level
Bard EVYN FONG An Inspiring Performer of Music, Dance, and Magic Core Bard Traits Primary Ability Charisma Hit Point Die D8 per Bard level Saving Throw Proficiencies Dexterity and Charisma Skill
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Bard Core Bard Traits Primary Ability Charisma Hit Point Die D8 per Bard level Saving Throw Proficiencies Dexterity and Charisma Skill Proficiencies Choose any 3 skills (see “Playing the Game
Instrument of your choice, Entertainer’s Pack, and 19 GP; or (B) 90 GP Invoking magic through music, dance, and verse, Bards are expert at inspiring others, soothing hurts, disheartening foes, and
monsters
rakshasa until the end of the rakshasa’s next turn. A creature charmed in this way regards the rakshasa as its own offspring, acting protectively towards it.Pygmy rakshasas are experts in middle
", "rollAction":"Caterwaul", "rollDamageType":"psychic"} psychic damage, and drops anything it is holding as it instinctually covers it ears. On a success, a creature takes half as much damage and maintains its grip on what it holds.
Monsters
Waterdeep: Dungeon of the Mad Mage
can choose to succeed instead.
Misty Escape. When she drops to 0 hit points outside her resting place, Keresta transforms into a cloud of mist (as in the Shapechanger trait) instead of falling
succeed on a DC 17 Wisdom saving throw against this magic or be charmed by Keresta. The charmed target regards Keresta as a trusted friend to be heeded and protected. Although the target isn't under
monsters
the rakshasa’s next turn. A creature charmed in this way regards the rakshasa as its own offspring, acting protectively towards it.Pygmy rakshasas are experts in middle management. Surrounding
", "rollDamageType":"psychic"} psychic damage, and drops anything it is holding as it instinctually covers it ears. On a success, a creature takes half as much damage and maintains its grip on what it holds.
monsters
until the end of the rakshasa’s next turn. A creature charmed in this way regards the rakshasa as its own offspring, acting protectively towards it.Pygmy rakshasas are experts in middle
", "rollAction":"Caterwaul", "rollDamageType":"psychic"} psychic damage, and drops anything it is holding as it instinctually covers it ears. On a success, a creature takes half as much damage and maintains its grip on what it holds.
Monsters
Curse of Strahd
, except the damage he takes from sunlight.
Legendary Resistance (3/Day). If Strahd fails a saving throw, he can choose to succeed instead.
Misty Escape. When Strahd drops to 0 hit points outside his
against this magic or be charmed. The charmed target regards Strahd as a trusted friend to be heeded and protected. The target isn’t under Strahd’s control, but it takes Strahd’s requests
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
trots up to the characters and drops a bony hand at their feet. The dog wants to play fetch. 5 Ten melancholy Dusters (commoners) conduct an open-casket funeral for a cheery skeleton named Merle, who
to expel a dybbuk† from a corpse. The exorcist asks the characters to help in dispatch the Fiend. 9 Two bards† in the Heralds of Dust approach the characters and sing a ballad honoring the dead. If the
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
trots up to the characters and drops a bony hand at their feet. The dog wants to play fetch. 5 Ten melancholy Dusters (commoners) conduct an open-casket funeral for a cheery skeleton named Merle, who
to expel a dybbuk† from a corpse. The exorcist asks the characters to help in dispatch the Fiend. 9 Two bards† in the Heralds of Dust approach the characters and sing a ballad honoring the dead. If the
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
trots up to the characters and drops a bony hand at their feet. The dog wants to play fetch. 5 Ten melancholy Dusters (commoners) conduct an open-casket funeral for a cheery skeleton named Merle, who
to expel a dybbuk† from a corpse. The exorcist asks the characters to help in dispatch the Fiend. 9 Two bards† in the Heralds of Dust approach the characters and sing a ballad honoring the dead. If the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
undeath. Being duplicitous and cowardly at his core, the seneschal didn’t return as a skeletal knight but rather as an intangible spirit. Caradoc’s Undead form suits him well, allowing him to possess
possession lasts until the body drops to 0 hit points, Caradoc ends it as a bonus action, or he is turned or forced out by an effect like the dispel evil and good spell. When the possession ends, Caradoc
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
undeath. Being duplicitous and cowardly at his core, the seneschal didn’t return as a skeletal knight but rather as an intangible spirit. Caradoc’s Undead form suits him well, allowing him to possess
possession lasts until the body drops to 0 hit points, Caradoc ends it as a bonus action, or he is turned or forced out by an effect like the dispel evil and good spell. When the possession ends, Caradoc
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
undeath. Being duplicitous and cowardly at his core, the seneschal didn’t return as a skeletal knight but rather as an intangible spirit. Caradoc’s Undead form suits him well, allowing him to possess
possession lasts until the body drops to 0 hit points, Caradoc ends it as a bonus action, or he is turned or forced out by an effect like the dispel evil and good spell. When the possession ends, Caradoc
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Karrnathi Undead Soldier Undead soldiers form the elite core of the army of Karrnath. Fearless and tireless, they are a terrifying sight on the battlefield. With the end of the Last War, most
the damage is radiant or from a critical hit. On a success, the soldier drops to 1 hit point instead.
Actions
Multiattack. The soldier attacks three times with one of its weapons.
Longsword
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Karrnathi Undead Soldier Undead soldiers form the elite core of the army of Karrnath. Fearless and tireless, they are a terrifying sight on the battlefield. With the end of the Last War, most
the damage is radiant or from a critical hit. On a success, the soldier drops to 1 hit point instead.
Actions
Multiattack. The soldier attacks three times with one of its weapons.
Longsword
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
organizations has a core of operatives and enterprises under the direct control of its leaders. But each also has a network of secondary relationships. For example, the Little Fingers are a group of
creature is immune to fear, and the first time it drops to 0 hit points without being killed outright, it drops to 1 hit point instead. A dose of dreamlily costs around 1 gp, or up to ten times that
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Karrnathi Undead Soldier Undead soldiers form the elite core of the army of Karrnath. Fearless and tireless, they are a terrifying sight on the battlefield. With the end of the Last War, most
the damage is radiant or from a critical hit. On a success, the soldier drops to 1 hit point instead.
Actions
Multiattack. The soldier attacks three times with one of its weapons.
Longsword
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
organizations has a core of operatives and enterprises under the direct control of its leaders. But each also has a network of secondary relationships. For example, the Little Fingers are a group of
creature is immune to fear, and the first time it drops to 0 hit points without being killed outright, it drops to 1 hit point instead. A dose of dreamlily costs around 1 gp, or up to ten times that
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
organizations has a core of operatives and enterprises under the direct control of its leaders. But each also has a network of secondary relationships. For example, the Little Fingers are a group of
creature is immune to fear, and the first time it drops to 0 hit points without being killed outright, it drops to 1 hit point instead. A dose of dreamlily costs around 1 gp, or up to ten times that
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
gods. A moonblade won’t serve anyone it regards as craven, erratic, corrupt, or at odds with preserving and protecting elvenkind. If the blade rejects you, you make ability checks, attack rolls, and
, deciding how it acts and moves. It remains until it drops to 0 hit points or you dismiss it as an action. 00 The moonblade functions as a vorpal sword. Sentience. A moonblade is a sentient neutral good
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
gods. A moonblade won’t serve anyone it regards as craven, erratic, corrupt, or at odds with preserving and protecting elvenkind. If the blade rejects you, you make ability checks, attack rolls, and
, deciding how it acts and moves. It remains until it drops to 0 hit points or you dismiss it as an action. 00 The moonblade functions as a vorpal sword. Sentience. A moonblade is a sentient neutral good
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
gods. A moonblade won’t serve anyone it regards as craven, erratic, corrupt, or at odds with preserving and protecting elvenkind. If the blade rejects you, you make ability checks, attack rolls, and
, deciding how it acts and moves. It remains until it drops to 0 hit points or you dismiss it as an action. 00 The moonblade functions as a vorpal sword. Sentience. A moonblade is a sentient neutral good