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Returning 35 results for 'bards bending declared comfort remove'.
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Monsters
The Wild Beyond the Witchlight
, protection from evil and good
1/day each: lesser restoration, remove curse, zone of truthProtect Another. When a creature Strongheart can see attacks another creature that is within 5 feet of him
comfort to those who have no goodness in them.”
Ideal. “Justice needs champions. I count myself as one.”
Bond. “Valor’s Call is not just an assembly of like-minded
Monsters
Vecna: Eve of Ruin
saving throw or have disadvantage on saving throws against the frightened condition. This curse lasts until removed by the Remove Curse spell or other magic.
Claw. Melee Weapon Attack: +10;{"diceNotation
mind-bending phantoms the deathwolf can conjure.
Deathwolves in Dragonlance
On the world of Krynn, deathwolves are associated with Lunitari, Krynn’s red moon and the god of neutral magic. The
magic-items
The Book of Many Things
. Unless a card states otherwise, as soon as you draw a card from the deck, its magic takes effect. You must draw each card you declared no more than 1 hour after the previous draw. If you fail to draw
energy. You have disadvantage on initiative rolls. This effect lasts until you finish a long rest, but it can be ended early by a Remove Curse spell or similar magic.
End. This card is an omen of
monsters
, or touches is suppressed while the target is in contact with the item. The curse can be lifted by a remove curse spell.Weavebender. When a ranged spell attack or a spell with an area of effect centred
rakshasa’s full-sized cousin enjoys a more robust blanket immunity to magic, the pygmy rakshasa forgoes some of this antimagic potency in order to cause chaos. Bending the weave, it can
monsters
suppressed while the target is in contact with the item. The curse can be lifted by a remove curse spell.Weavebender. When a ranged spell attack or a spell with an area of effect centred on a point targets
full-sized cousin enjoys a more robust blanket immunity to magic, the pygmy rakshasa forgoes some of this antimagic potency in order to cause chaos. Bending the weave, it can redirect magic, causing its
monsters
, or touches is suppressed while the target is in contact with the item. The curse can be lifted by a remove curse spell.Weavebender. When a ranged spell attack or a spell with an area of effect centred
rakshasa’s full-sized cousin enjoys a more robust blanket immunity to magic, the pygmy rakshasa forgoes some of this antimagic potency in order to cause chaos. Bending the weave, it can redirect
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Termalaine in a Nutshell Friendliness ❄❄❄ Services ❄❄ Comfort ❄❄❄ Available Quest. “A Beautiful Mine". Population. 600. Leader. Oarus Masthew (lawful good half-orc scout) was declared speaker after a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Termalaine in a Nutshell Friendliness ❄❄❄ Services ❄❄ Comfort ❄❄❄ Available Quest. “A Beautiful Mine". Population. 600. Leader. Oarus Masthew (lawful good half-orc scout) was declared speaker after a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Termalaine in a Nutshell Friendliness ❄❄❄ Services ❄❄ Comfort ❄❄❄ Available Quest. “A Beautiful Mine". Population. 600. Leader. Oarus Masthew (lawful good half-orc scout) was declared speaker after a
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
agents include sophisticated bards, zealous paladins, talented mages, and grizzled warriors. They are chosen primarily for their loyalty and are experts in observation, stealth, innuendo, and combat
cold and rain, waiting for battle while hunger gnaws at their bellies? Many wish to reap the rewards of a good harvest, but few care to remove the stones and till the fields for planting.
“The Lords
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
agents include sophisticated bards, zealous paladins, talented mages, and grizzled warriors. They are chosen primarily for their loyalty and are experts in observation, stealth, innuendo, and combat
cold and rain, waiting for battle while hunger gnaws at their bellies? Many wish to reap the rewards of a good harvest, but few care to remove the stones and till the fields for planting.
“The Lords
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
agents include sophisticated bards, zealous paladins, talented mages, and grizzled warriors. They are chosen primarily for their loyalty and are experts in observation, stealth, innuendo, and combat
cold and rain, waiting for battle while hunger gnaws at their bellies? Many wish to reap the rewards of a good harvest, but few care to remove the stones and till the fields for planting.
“The Lords
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
types of horror stories are right for your group. Do your prefer gothic moodiness, mind-bending mysteries, or something else entirely? Use this book to discover your group’s perfect horror experience and
plant-peasants bad. I’ve enclosed the tooth we followed here. If this message finds you free and well, your presence and perspective would be an enormous comfort.
Your devoted students,
Gennifer and Laurie Weathermay-Foxgrove
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
types of horror stories are right for your group. Do your prefer gothic moodiness, mind-bending mysteries, or something else entirely? Use this book to discover your group’s perfect horror experience and
plant-peasants bad. I’ve enclosed the tooth we followed here. If this message finds you free and well, your presence and perspective would be an enormous comfort.
Your devoted students,
Gennifer and Laurie Weathermay-Foxgrove
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
types of horror stories are right for your group. Do your prefer gothic moodiness, mind-bending mysteries, or something else entirely? Use this book to discover your group’s perfect horror experience and
plant-peasants bad. I’ve enclosed the tooth we followed here. If this message finds you free and well, your presence and perspective would be an enormous comfort.
Your devoted students,
Gennifer and Laurie Weathermay-Foxgrove
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
victims more susceptible to the mind-bending phantoms the deathwolf can conjure. DEATHWOLVES IN DRAGONLANCE
On the world of Krynn, deathwolves are associated with Lunitari, Krynn’s red moon and the god of
saving throws against the frightened condition. This curse lasts until removed by the Remove Curse spell or other magic.
Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
be ended by making restitution to a wronged party (or their closest kin in the case of a death) or reparation if something was stolen or destroyed. The resolution might be declared as part of the
general curses can lifted by a remove curse spell, more specific or dramatic curses can’t be permanently lifted through spells. Magic can offer temporary respite, though. A remove curse spell cast on
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
be ended by making restitution to a wronged party (or their closest kin in the case of a death) or reparation if something was stolen or destroyed. The resolution might be declared as part of the
general curses can lifted by a remove curse spell, more specific or dramatic curses can’t be permanently lifted through spells. Magic can offer temporary respite, though. A remove curse spell cast on
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
be ended by making restitution to a wronged party (or their closest kin in the case of a death) or reparation if something was stolen or destroyed. The resolution might be declared as part of the
general curses can lifted by a remove curse spell, more specific or dramatic curses can’t be permanently lifted through spells. Magic can offer temporary respite, though. A remove curse spell cast on
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Such clerics carry a staff, but they are forbidden from wearing armor or using weapons other than that staff. To reflect this, you could remove the armor and weapon proficiencies for clerics of this
firmly in the world by associating the class with a particular race or culture. For example, you might decide that bards, sorcerers, warlocks, and wizards represent the magical traditions of four
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
victims more susceptible to the mind-bending phantoms the deathwolf can conjure. DEATHWOLVES IN DRAGONLANCE
On the world of Krynn, deathwolves are associated with Lunitari, Krynn’s red moon and the god of
saving throws against the frightened condition. This curse lasts until removed by the Remove Curse spell or other magic.
Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
victims more susceptible to the mind-bending phantoms the deathwolf can conjure. DEATHWOLVES IN DRAGONLANCE
On the world of Krynn, deathwolves are associated with Lunitari, Krynn’s red moon and the god of
saving throws against the frightened condition. This curse lasts until removed by the Remove Curse spell or other magic.
Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, research and remove complex curses, and comfort those who have glimpsed otherworldly horrors of sinister realms. Althax Darkfleece (bariaur wanderer with an Intelligence of 17; see Morte’s Planar
-o’-wisps: devils pawning stolen souls to rule-bending angels, interplanar fences selling stolen modron parts, demodands advertising jars of their liquefied cohorts as instant bodyguards, and the like
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, research and remove complex curses, and comfort those who have glimpsed otherworldly horrors of sinister realms. Althax Darkfleece (bariaur wanderer with an Intelligence of 17; see Morte’s Planar
-o’-wisps: devils pawning stolen souls to rule-bending angels, interplanar fences selling stolen modron parts, demodands advertising jars of their liquefied cohorts as instant bodyguards, and the like
compendium
- Sources->Dungeons & Dragons->Heliana’s Guide to Monster Hunting: Part 2
order to cause chaos. Bending the weave, it can redirect magic, causing its foes to strike one another. Vindictive and Vicious. Like their cousins, pygmy rakshasa are evil spirits embroiled in mortal
can be lifted by a remove curse spell.
Rections
Weavebender. When a ranged spell attack or a spell with an area of effect centred on a point targets a creature or point within 30 feet of the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, research and remove complex curses, and comfort those who have glimpsed otherworldly horrors of sinister realms. Althax Darkfleece (bariaur wanderer with an Intelligence of 17; see Morte’s Planar
-o’-wisps: devils pawning stolen souls to rule-bending angels, interplanar fences selling stolen modron parts, demodands advertising jars of their liquefied cohorts as instant bodyguards, and the like
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the comfort and safety of the cabins aboard their own ships. Instead, the use of these private quarters is meted out as a reward to crew members who distinguished themselves on the latest voyage, and
can be found with a successful DC 12 Wisdom (Perception) check. The compartment holds 58 gp, 140 sp, a potion of water breathing, and three black eye patches. (The pirate captains don the eye patches before trying to remove treasure from area 4.)
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the comfort and safety of the cabins aboard their own ships. Instead, the use of these private quarters is meted out as a reward to crew members who distinguished themselves on the latest voyage, and
can be found with a successful DC 12 Wisdom (Perception) check. The compartment holds 58 gp, 140 sp, a potion of water breathing, and three black eye patches. (The pirate captains don the eye patches before trying to remove treasure from area 4.)
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the comfort and safety of the cabins aboard their own ships. Instead, the use of these private quarters is meted out as a reward to crew members who distinguished themselves on the latest voyage, and
can be found with a successful DC 12 Wisdom (Perception) check. The compartment holds 58 gp, 140 sp, a potion of water breathing, and three black eye patches. (The pirate captains don the eye patches before trying to remove treasure from area 4.)
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
provide comfort for off-duty guards.
The room includes a table and chairs for eating, a couch and several chairs for lounging, and a privy. A trunk on the east wall contains a dozen spare guard
shelves each hold eight potions in vials (see “Treasure” below). Any character who has a passive Wisdom (Perception) score of 18 or higher notices the shelves are precariously balanced. To safely remove a
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
provide comfort for off-duty guards.
The room includes a table and chairs for eating, a couch and several chairs for lounging, and a privy. A trunk on the east wall contains a dozen spare guard
shelves each hold eight potions in vials (see “Treasure” below). Any character who has a passive Wisdom (Perception) score of 18 or higher notices the shelves are precariously balanced. To safely remove a
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
provide comfort for off-duty guards.
The room includes a table and chairs for eating, a couch and several chairs for lounging, and a privy. A trunk on the east wall contains a dozen spare guard
shelves each hold eight potions in vials (see “Treasure” below). Any character who has a passive Wisdom (Perception) score of 18 or higher notices the shelves are precariously balanced. To safely remove a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
handmaidens, though they do nothing to comfort her. They are armed with longswords but don’t carry longbows. If the characters try to parley with Cinderhild, she demonstrates the impertinence and mood
Master’s Guide). The three fire giants are busy hammering and bending iron to make blades and hilts, but they draw their greatswords and attack if they see any intruders. In addition to the molds
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
handmaidens, though they do nothing to comfort her. They are armed with longswords but don’t carry longbows. If the characters try to parley with Cinderhild, she demonstrates the impertinence and mood
Master’s Guide). The three fire giants are busy hammering and bending iron to make blades and hilts, but they draw their greatswords and attack if they see any intruders. In addition to the molds
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
handmaidens, though they do nothing to comfort her. They are armed with longswords but don’t carry longbows. If the characters try to parley with Cinderhild, she demonstrates the impertinence and mood
Master’s Guide). The three fire giants are busy hammering and bending iron to make blades and hilts, but they draw their greatswords and attack if they see any intruders. In addition to the molds