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Returning 35 results for 'bards blue divine class rage'.
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Magic Items
Dungeon Master’s Guide
either case, Dragon Scale Mail is highly valued.
While wearing this armor, you gain a +1 bonus to Armor Class, you have Advantage on saving throws against the breath weapons of Dragons, and you have
Dragon Scale Mail (Black);Black
Acid
Dragon Scale Mail (Blue);Blue
Lightning
Dragon Scale Mail (Brass);Brass
Fire
Dragon Scale Mail (Bronze);Bronze
Lightning
Dragon Scale Mail
Magic Items
Dungeon Master’s Guide
Dexterity increases by 2, to a maximum of 20, while this deep-red sphere orbits your head.
Ioun Stone of Awareness;Awareness (Rare). While this dark-blue rhomboid orbits your head, you have Advantage on
.
Ioun Stone of Insight;Insight (Very Rare). Your Wisdom increases by 2, to a maximum of 20, while this incandescent blue sphere orbits your head.
Ioun Stone of Intellect;Intellect (Very Rare). Your
Magic Items
Dungeon Master’s Guide
detrimental property
Spells. While the sword is on your person, you can cast the following spells (save DC 18) from it:
Call Lightning
Divine Word
Finger of Death
Once you use the sword to
Initiative rolls.
Blade of Defense. When you take an action to attack with the sword, you can transfer some or all of its attack bonus to your Armor Class instead. The adjusted bonuses remain in
Ancient Blue Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
in barren places, using their lightning breath and their burrowing ability to carve out crystallized caverns and tunnels beneath the sands.
Thunderstorms rage around a legendary blue dragon’s
lair, and narrow tubes lined with glassy sand ventilate the lair, all the while avoiding the deadly sinkholes that are the dragon’s first line of defense.
A blue dragon will collapse the caverns
Adult Blue Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
barren places, using their lightning breath and their burrowing ability to carve out crystallized caverns and tunnels beneath the sands.
Thunderstorms rage around a legendary blue dragon’s lair
, and narrow tubes lined with glassy sand ventilate the lair, all the while avoiding the deadly sinkholes that are the dragon’s first line of defense.
A blue dragon will collapse the caverns
classes
Xanathar's Guide to Everything
Some deities inspire their followers to pitch themselves into a ferocious battle fury. These barbarians are zealots — warriors who channel their rage into powerful displays of divine power.
A
gods who inspire zealots are deities of combat, destruction, and violence. Not all are evil, but few are good.
Path of the Zealot Features
Barbarian Level
Feature
3rd
Divine Fury
Monsters
Storm King's Thunder
their lightning breath and their burrowing ability to carve out crystallized caverns and tunnels beneath the sands.
Thunderstorms rage around a legendary blue dragon’s lair, and narrow tubes lined
","rollDamageType":"bludgeoning"} bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.Iymrith is an ancient blue dragon who can assume the form of a storm giant
classes
Player’s Handbook
Rage in Ecstatic Union with a God
Barbarians who walk the Path of the Zealot receive boons from a god or pantheon. These Barbarians experience their Rage as an ecstatic episode of divine union that
magic-items
, you fall prone and your speed is reduced to 0 feet until the start of your next turn.
Terrorise. As a bonus action, or as part of the bonus action you use to activate the Rage class feature, you can
From the fossilised teeth of a tar-rasque is extracted the magic of rage and ferocity. Upon attuning to this weapon, you gain the ability to unleash terrifyingly monstrous roars and swing the
magic-items
, you fall prone and your speed is reduced to 0 feet until the start of your next turn.
Terrorise. As a bonus action, or as part of the bonus action you use to activate the Rage class feature, you can
From the fossilised teeth of a tar-rasque is extracted the magic of rage and ferocity. Upon attuning to this weapon, you gain the ability to unleash terrifyingly monstrous roars and swing the
magic-items
, you fall prone and your speed is reduced to 0 feet until the start of your next turn.
Terrorise. As a bonus action, or as part of the bonus action you use to activate the Rage class feature, you can
From the fossilised teeth of a tar-rasque is extracted the magic of rage and ferocity. Upon attuning to this weapon, you gain the ability to unleash terrifyingly monstrous roars and swing the
magic-items
, you fall prone and your speed is reduced to 0 feet until the start of your next turn.
Terrorise. As a bonus action, or as part of the bonus action you use to activate the Rage class feature, you can
From the fossilised teeth of a tar-rasque is extracted the magic of rage and ferocity. Upon attuning to this weapon, you gain the ability to unleash terrifyingly monstrous roars and swing the
Monsters
Eberron: Rising from the Last War
, and Intelligence, Wisdom, and Charisma scores, as well as this action. His statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions
Tulkhesh regains spent legendary actions at the start of his turn.
Attack. Rak Tulkhesh makes one weapon attack.
End Magic (Costs 2 Actions). Rak Tulkhesh casts dispel magic.
Provoke Rage (Costs 3 Actions
Monsters
Icewind Dale: Rime of the Frostmaiden
Divine Being. Auril can’t be surprised and can’t be changed into another form against her will.
Divine Resurrection. When Auril drops to 0 hit points, her crystalline form shatters and
her divine spark vanishes. She is dead until the next winter solstice, when she reappears at full health in a cold, remote location of her choosing.
Frigid Aura. So long as Auril has at least 1 hit
magic-items
, you fall prone and your speed is reduced to 0 feet until the start of your next turn.
Terrorise. As a bonus action, or as part of the bonus action you use to activate the Rage class feature, you can
From the fossilised teeth of a tar-rasque is extracted the magic of rage and ferocity. Upon attuning to this weapon, you gain the ability to unleash terrifyingly monstrous roars and swing the
magic-items
, you fall prone and your speed is reduced to 0 feet until the start of your next turn.
Terrorise. As a bonus action, or as part of the bonus action you use to activate the Rage class feature, you can
From the fossilised teeth of a tar-rasque is extracted the magic of rage and ferocity. Upon attuning to this weapon, you gain the ability to unleash terrifyingly monstrous roars and swing the
magic-items
, you fall prone and your speed is reduced to 0 feet until the start of your next turn.
Terrorise. As a bonus action, or as part of the bonus action you use to activate the Rage class feature, you can
From the fossilised teeth of a tar-rasque is extracted the magic of rage and ferocity. Upon attuning to this weapon, you gain the ability to unleash terrifyingly monstrous roars and swing the
magic-items
, you fall prone and your speed is reduced to 0 feet until the start of your next turn.
Terrorise. As a bonus action, or as part of the bonus action you use to activate the Rage class feature, you can
From the fossilised teeth of a tar-rasque is extracted the magic of rage and ferocity. Upon attuning to this weapon, you gain the ability to unleash terrifyingly monstrous roars and swing the
magic-items
, you fall prone and your speed is reduced to 0 feet until the start of your next turn.
Terrorise. As a bonus action, or as part of the bonus action you use to activate the Rage class feature, you can
From the fossilised teeth of a tar-rasque is extracted the magic of rage and ferocity. Upon attuning to this weapon, you gain the ability to unleash terrifyingly monstrous roars and swing the
magic-items
, you fall prone and your speed is reduced to 0 feet until the start of your next turn.
Terrorise. As a bonus action, or as part of the bonus action you use to activate the Rage class feature, you can
From the fossilised teeth of a tar-rasque is extracted the magic of rage and ferocity. Upon attuning to this weapon, you gain the ability to unleash terrifyingly monstrous roars and swing the
magic-items
, you fall prone and your speed is reduced to 0 feet until the start of your next turn.
Terrorise. As a bonus action, or as part of the bonus action you use to activate the Rage class feature, you can
From the fossilised teeth of a tar-rasque is extracted the magic of rage and ferocity. Upon attuning to this weapon, you gain the ability to unleash terrifyingly monstrous roars and swing the
magic-items
, you fall prone and your speed is reduced to 0 feet until the start of your next turn.
Terrorise. As a bonus action, or as part of the bonus action you use to activate the Rage class feature, you can
From the fossilised teeth of a tar-rasque is extracted the magic of rage and ferocity. Upon attuning to this weapon, you gain the ability to unleash terrifyingly monstrous roars and swing the
magic-items
, you fall prone and your speed is reduced to 0 feet until the start of your next turn.
Terrorise. As a bonus action, or as part of the bonus action you use to activate the Rage class feature, you can
From the fossilised teeth of a tar-rasque is extracted the magic of rage and ferocity. Upon attuning to this weapon, you gain the ability to unleash terrifyingly monstrous roars and swing the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, invisibilitySome xvarts are spawned with a trace of Raxivort’s divine energy. These xvarts usually form a pact with him and wield magic in his service as warlocks.
Xvarts
Xvarts are cowardly
, greedy creatures spawned by a renegade demigod, Raxivort. They have blue skin, orange eyes, and receding hairlines, mirroring their creator’s appearance. They stand about 3 feet tall.
Raxivort
Monsters
Tyranny of Dragons
.
Innate Spellcasting (3/Day). Tiamat can innately cast divine word (spell save DC 26). Her spellcasting ability is Charisma.
Legendary Resistance (5/Day). If Tiamat fails a saving throw, she can choose
","rollAction":"Bite (Acid)","rollDamageType":"acid"} (black dragon head), lightning damage;{"diceNotation":"4d6","rollType":"damage","rollAction":"Bite (Lightning)","rollDamageType":"lightning"} (blue dragon
Magic Items
Storm King's Thunder
the ground and is a massive thing made of polished obsidian with oversized feet — the impaled skulls of four ancient blue dragons. Runes glisten in the carved obsidian, winking to life with blue
creature seated on the throne can hear faint whispers in Draconic — the whisperings of the four blue dragons whose skulls adorn the throne. Although powerless, these spirits try to influence the
magic-items
, you fall prone and your speed is reduced to 0 feet until the start of your next turn.
Terrorise. As a bonus action, or as part of the bonus action you use to activate the Rage class feature, you can
From the fossilised teeth of a tar-rasque is extracted the magic of rage and ferocity. Upon attuning to this weapon, you gain the ability to unleash terrifyingly monstrous roars and swing the
magic-items
, you fall prone and your speed is reduced to 0 feet until the start of your next turn.
Terrorise. As a bonus action, or as part of the bonus action you use to activate the Rage class feature, you can
From the fossilised teeth of a tar-rasque is extracted the magic of rage and ferocity. Upon attuning to this weapon, you gain the ability to unleash terrifyingly monstrous roars and swing the
magic-items
, you fall prone and your speed is reduced to 0 feet until the start of your next turn.
Terrorise. As a bonus action, or as part of the bonus action you use to activate the Rage class feature, you can
From the fossilised teeth of a tar-rasque is extracted the magic of rage and ferocity. Upon attuning to this weapon, you gain the ability to unleash terrifyingly monstrous roars and swing the
magic-items
, you fall prone and your speed is reduced to 0 feet until the start of your next turn.
Terrorise. As a bonus action, or as part of the bonus action you use to activate the Rage class feature, you can
From the fossilised teeth of a tar-rasque is extracted the magic of rage and ferocity. Upon attuning to this weapon, you gain the ability to unleash terrifyingly monstrous roars and swing the
magic-items
, you fall prone and your speed is reduced to 0 feet until the start of your next turn.
Terrorise. As a bonus action, or as part of the bonus action you use to activate the Rage class feature, you can
From the fossilised teeth of a tar-rasque is extracted the magic of rage and ferocity. Upon attuning to this weapon, you gain the ability to unleash terrifyingly monstrous roars and swing the
Monsters
Icewind Dale: Rime of the Frostmaiden
by any magic that ends a curse, but after ten days, it can be reversed only by a wish spell or divine intervention.
A creature wounded by one of these chardalyn weapons can feel a sudden sickness
to believe that its weapons are conduits through which it can speak to a demon lord or other dark power, as well as channel its rage. If the berserker’s madness is cured using magic that removes
classes
Player’s Handbook
features, which are listed in the Barbarian Features table.
Barbarian Features
Level
Proficiency Bonus
Class Features
Rages
Rage Damage
Weapon Mastery
1
+2
Rage, Unarmored
as a Rage. More than a mere emotion—and not limited to anger—this Rage is an incarnation of a predator’s ferocity, a storm’s fury, and a sea’s turmoil.
Some Barbarians
magic-items
, you fall prone and your speed is reduced to 0 feet until the start of your next turn.
Terrorise. As a bonus action, or as part of the bonus action you use to activate the Rage class feature, you can
From the fossilised teeth of a tar-rasque is extracted the magic of rage and ferocity. Upon attuning to this weapon, you gain the ability to unleash terrifyingly monstrous roars and swing the
Magic Items
Tyranny of Dragons
points equal to half the lightning damage dealt.
Draconic Majesty. While you are wearing no armor, you can add your Charisma bonus to your Armor Class.
Dragon Breath. If you have a breath weapon
blindsight out to 30 feet for 5 minutes.
Dragon Tongue. You can speak and understand Draconic. You also have advantage on any Charisma check you make against blue dragons.
Legendary Resistance (1/Day). If