Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 4 results for 'baseline chapter'.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
franchise features, paying staff, creating merchandise with proper branding, settling legal issues, and more are all encompassed by the baseline cost for a franchise’s headquarters, a multiplier from
, characters might use downtime to structure a leaner business or engage in non-adventuring activities to bring in more gold (see “Franchise Tasks and Downtime” later in this chapter for more information
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
course. You decide what this looks like: they might follow the wrong branch of a river, orient themselves to the wrong mountain peak on the horizon, or get turned around in the forest. As a baseline
characters take damage. For example, a character who tumbles over a waterfall might take Bludgeoning damage. See “Improvising Damage” in this chapter for guidelines on determining how much damage is
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
area, you can make a DC 15 Charisma (Persuasion) check to locate an NPC who can provide a service immediately, no questions asked, for the standard fee (see “Services” in chapter 5 of the Player’s
staff or fill a sudden need, but they are not part of the baseline staff gained through a franchise’s rank. Their pay is not covered by the franchise’s normal costs. Charming Introduction Also at rank 4
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Rating table. The table provides the baseline AC for a monster of a specific challenge rating. Feel free to adjust the AC as you see fit. For example, the baseline AC for a challenge rating 1 monster is 13
manufactured armor, its Armor Class is based on the type of armor worn (see chapter 5 of the Player’s Handbook for armor types). If the monster carries a shield, apply the shield bonus to its AC as normal. A