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Returning 35 results for 'beard before driven certain rival'.
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races
Wayfinder's Guide to Eberron
to Khorvaire over the years and have integrated with the cultures of the Five Nations.
As a whole, elves are driven by tradition and respect for the past. Where humans value innovation, elves strive
particular rival who channels the same ancestor, or one who channels a rival of your ancestor?
It’s also important to think about why you are traveling with a group of player characters
races
Wayfinder's Guide to Eberron
to Khorvaire over the years and have integrated with the cultures of the Five Nations.
As a whole, elves are driven by tradition and respect for the past. Where humans value innovation, elves strive
particular rival who channels the same ancestor, or one who channels a rival of your ancestor?
It’s also important to think about why you are traveling with a group of player characters
Symbol
Legacy
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Spells
Basic Rules (2014)
stepping on the glyph, removing another object covering it, approaching within a certain distance of it, or manipulating the object that holds it. For glyphs inscribed within an object, the most
common triggers are opening the object, approaching within a certain distance of it, or seeing or reading the glyph.
You can further refine the trigger so the spell is activated only under certain
races
to Khorvaire over the years and have integrated with the cultures of the Five Nations.
As a whole, elves are driven by tradition and respect for the past. Where humans value innovation, elves strive
particular rival who channels the same ancestor, or one who channels a rival of your ancestor?
It’s also important to think about why you are traveling with a group of player characters
Monsters
Fizban's Treasury of Dragons
thoughts of its dragon rival can become deeply obsessive, eventually pervading the beholder;beholder's dreams. If the rivalry lasts long enough, these fevered dreams can manifest as an eyedrake—a
;beholder's eye rays.
An eyedrake left to its own devices exhibits much of the stereotypical behavior of a young dragon, attempting to establish a lair and a hoard. Driven by instinct to jealously
Monsters
The Wild Beyond the Witchlight
them from taking certain courses of action in their lives. Her petitioners often learn of a dreadful fate that awaits them but find themselves unable to prevent it due to the cursed terms of their
reflects the present, and the third reflects the future. These hags are utter wickedness distilled into corporeal forms, driven by a lust for secrets that can be used to manipulate their prey.
Skabatha
Half-Elf
Legacy
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races
Basic Rules (2014)
the dwarf could see of the man’s face beneath a green hood was tan skin and a brownish-red beard. A longbow was slung over one shoulder and a sword hung at his left side. He was dressed in soft
leather, carefully tooled in the intricate designs the elves loved. But no elf in the world of Krynn could grow a beard . . . no elf, but . . .
“Tanis?” said Flint hesitantly as the man
Monsters
Mordenkainen Presents: Monsters of the Multiverse
seer nearby. A hulk appears to have little will of its own and is driven to protect its master.
Star Spawn
The Material Plane represents only one small part of the multiverse. Beyond the best
Blessings
Disciples of certain Elder Evils can bestow supernatural gifts on those who serve that cult, including star spawn. The following powers are unique to specific cults; typically a creature has
Backgrounds
Guildmasters’ Guide to Ravnica
the flesh as long as possible, and as a spirit afterward. (Any)
Bonds
d6
Bond
1
The unbearable weight of my debt has driven me to desperation.
2
I’m duty-bound
activities in crime, banking, or debt collection could tie you to members of other guilds.
Roll twice on the Orzhov Contacts table (for an ally and a rival) and once on the Non-Orzhov Contacts table
races
Mordenkainen Presents: Monsters of the Multiverse
Hobgoblins trace their origins to the ancient courts of the Feywild, where they first appeared with their goblin and bugbear kin. Many of them were driven from the Feywild by the conquering god
some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t work on a Construct or an Undead.
Life Span
The typical life span of a
Backgrounds
Guildmasters’ Guide to Ravnica
-minted 1-zino coins)
Feature: Legal Authority
You have the authority to enforce the laws of Ravnica, and that status inspires a certain amount of respect and even fear in the populace. People mind
the entire city, your place in the Azorius can easily bring you into contact with members of other guilds, for good or ill.
Roll twice on the Azorius Contacts table (for an ally and a rival) and
Monsters
Mordenkainen Presents: Monsters of the Multiverse
;s petrified flesh came back to life as morkoths: tentacled monstrosities brimming with malice and greed.
Morkoths are driven by greed and selfishness mixed with a yearning for conflict. They hoard
ocean to the void of the Astral Plane. Anything on or within a certain distance of a morkoth’s isle is drawn with it in its journey through the planes. Thus, people from lost civilizations and
Dwarf
Legacy
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races
Basic Rules (2014)
friend. In spite of the added discomfort, the dwarf’s long, pointed, often-broken nose and gray-streaked though still-fiery red beard came as a welcome sight to Drizzt. “Knew I’d find
common shades are light brown or deep tan, like certain tones of earth. Their hair, worn long but in simple styles, is usually black, gray, or brown, though paler dwarves often have red hair. Male
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Adventure Conflict A premise can be a good starting point, but before you can turn it into an adventure, it needs a conflict worthy of the heroes’ attention. The conflict might be driven by a single
treasure, what conflict awaits the characters when they enter the dungeon? That might be as simple as “hostile monsters want to eat the characters” or “two rival factions of monsters inhabit the dungeon
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Adventure Conflict A premise can be a good starting point, but before you can turn it into an adventure, it needs a conflict worthy of the heroes’ attention. The conflict might be driven by a single
treasure, what conflict awaits the characters when they enter the dungeon? That might be as simple as “hostile monsters want to eat the characters” or “two rival factions of monsters inhabit the dungeon
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Adventure Conflict A premise can be a good starting point, but before you can turn it into an adventure, it needs a conflict worthy of the heroes’ attention. The conflict might be driven by a single
treasure, what conflict awaits the characters when they enter the dungeon? That might be as simple as “hostile monsters want to eat the characters” or “two rival factions of monsters inhabit the dungeon
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Rival Explorers Morgrave University teems with unscrupulous adventurers and researchers driven by avarice. Additionally, the university itself has academic rivals—the University of Wynarn in Aundair
, the Library of Korranberg, and others—whose scholars might become personal foils to adventurers associated with Morgrave. Goals of Rival Explorers Create a team of rival explorers who oppose the
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Rival Explorers Morgrave University teems with unscrupulous adventurers and researchers driven by avarice. Additionally, the university itself has academic rivals—the University of Wynarn in Aundair
, the Library of Korranberg, and others—whose scholars might become personal foils to adventurers associated with Morgrave. Goals of Rival Explorers Create a team of rival explorers who oppose the
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Rival Explorers Morgrave University teems with unscrupulous adventurers and researchers driven by avarice. Additionally, the university itself has academic rivals—the University of Wynarn in Aundair
, the Library of Korranberg, and others—whose scholars might become personal foils to adventurers associated with Morgrave. Goals of Rival Explorers Create a team of rival explorers who oppose the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Talking to Mordenkainen Mordenkainen is a stern, bald man with a neatly trimmed black goatee beard and a penetrating stare. When his tower arrives in Avernus, Mordenkainen steps out onto the balcony
renown” who haunts the site of an obelisk. The yugoloths recently told Mordenkainen about this stranger and his guidance has an ulterior motive: if the characters end up slaying the mysterious mage, Mordenkainen has one less rival to contend with in Avernus.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Talking to Mordenkainen Mordenkainen is a stern, bald man with a neatly trimmed black goatee beard and a penetrating stare. When his tower arrives in Avernus, Mordenkainen steps out onto the balcony
renown” who haunts the site of an obelisk. The yugoloths recently told Mordenkainen about this stranger and his guidance has an ulterior motive: if the characters end up slaying the mysterious mage, Mordenkainen has one less rival to contend with in Avernus.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Business Rival: Emmek Frewn Emmek Frewn, a salty northerner (NE male Illuskan commoner), recently tried to buy the tavern in Trollskull Alley but was outbid by Volothamp Geddarm. Stung by the loss
, he bought a smaller, less impressive building in the same alley and turned it into a pub, which he calls Frewn’s Brews. If you decide to introduce Emmek as a business rival, choose an unmarked building
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Talking to Mordenkainen Mordenkainen is a stern, bald man with a neatly trimmed black goatee beard and a penetrating stare. When his tower arrives in Avernus, Mordenkainen steps out onto the balcony
renown” who haunts the site of an obelisk. The yugoloths recently told Mordenkainen about this stranger and his guidance has an ulterior motive: if the characters end up slaying the mysterious mage, Mordenkainen has one less rival to contend with in Avernus.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Business Rival: Emmek Frewn Emmek Frewn, a salty northerner (NE male Illuskan commoner), recently tried to buy the tavern in Trollskull Alley but was outbid by Volothamp Geddarm. Stung by the loss
, he bought a smaller, less impressive building in the same alley and turned it into a pub, which he calls Frewn’s Brews. If you decide to introduce Emmek as a business rival, choose an unmarked building
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Business Rival: Emmek Frewn Emmek Frewn, a salty northerner (NE male Illuskan commoner), recently tried to buy the tavern in Trollskull Alley but was outbid by Volothamp Geddarm. Stung by the loss
, he bought a smaller, less impressive building in the same alley and turned it into a pub, which he calls Frewn’s Brews. If you decide to introduce Emmek as a business rival, choose an unmarked building
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the Jhorash’tar, a clan of orcs. The Jhorash’tar have been slowly driven into the least hospitable regions of the mountains. A few of the clans are seeking to incorporate the Jhorash’tar into Mror
work of the Jhorash’tar, a rival clan, or some force from below the mountains. Other clans have tried to claim the Noldrun lands, but this has always met with disaster.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the Jhorash’tar, a clan of orcs. The Jhorash’tar have been slowly driven into the least hospitable regions of the mountains. A few of the clans are seeking to incorporate the Jhorash’tar into Mror
work of the Jhorash’tar, a rival clan, or some force from below the mountains. Other clans have tried to claim the Noldrun lands, but this has always met with disaster.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the Jhorash’tar, a clan of orcs. The Jhorash’tar have been slowly driven into the least hospitable regions of the mountains. A few of the clans are seeking to incorporate the Jhorash’tar into Mror
work of the Jhorash’tar, a rival clan, or some force from below the mountains. Other clans have tried to claim the Noldrun lands, but this has always met with disaster.
Yuan-ti Pureblood
Legacy
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races
Volo's Guide to Monsters
keen intellect and magic to discover the secrets of making steel. Its military shattered rival tribes and developed advanced tactics for fighting in forests and open plains.
The civilization grew into a
royal family could poison a meal and declare it “safe” after taking a bite.
There are legends of certain yuan-ti infiltrating human cities and forming deadly covert societies that sell
Backgrounds
Guildmasters’ Guide to Ravnica
spellcasting, forming spirals that reflect the mathematical perfection of nature.
Suggested Characteristics
The bizarre science of the Simic Combine attracts a certain type of personality and encompasses
members are former members of other guilds.
Roll twice on the Simic Contacts table (for an ally and a rival) and once on the Non-Simic Contacts table.
Simic Contacts
d8
Contact
1
Backgrounds
Guildmasters’ Guide to Ravnica
unmasked and killed. My revenge on the killers will be thorough and painful.
4
I spend as much time as I can in the Ismeri Library because I’m certain an information hub operates behind its
Contacts table, giving you an ally who serves as your contact in Dimir. Then roll twice on the table for your secondary guild. The first roll gives you an ally there, and the second roll gives you a rival
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
their patron’s affiliation. Aurum Missions d6 Mission 1 Retrieve a journal from a ship that sailed to Xen’drik and never returned. 2 Locate the grave of a certain dragonmarked scion, and retrieve
during the Last War. 5 Capture an officer from a rival nation’s army, or convince the officer to defect, to gain access to their specialized knowledge. 6 Sabotage the negotiations between a dragonmarked house and the local government on a plan that will undermine the Aurum’s status.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
their patron’s affiliation. Aurum Missions d6 Mission 1 Retrieve a journal from a ship that sailed to Xen’drik and never returned. 2 Locate the grave of a certain dragonmarked scion, and retrieve
during the Last War. 5 Capture an officer from a rival nation’s army, or convince the officer to defect, to gain access to their specialized knowledge. 6 Sabotage the negotiations between a dragonmarked house and the local government on a plan that will undermine the Aurum’s status.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
their patron’s affiliation. Aurum Missions d6 Mission 1 Retrieve a journal from a ship that sailed to Xen’drik and never returned. 2 Locate the grave of a certain dragonmarked scion, and retrieve
during the Last War. 5 Capture an officer from a rival nation’s army, or convince the officer to defect, to gain access to their specialized knowledge. 6 Sabotage the negotiations between a dragonmarked house and the local government on a plan that will undermine the Aurum’s status.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
been a former mercenary now seeking adventure. You could be working as an emissary for one of the Ghaal’dar tribes or even Lhesh Haruuc himself. Or you could have been driven from your tribe by the actions of a rival; perhaps you’re seeking allies to reclaim your birthright.