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Returning 35 results for 'beast band down code repairing'.
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classes
Sword Coast Adventurer's Guide
wandering the land as knights errant, relying on their judgment, bravery, and fidelity to the code of chivalry to guide them in defeating evildoers.
A Purple Dragon knight inspires greatness in others by
band of allies can transform even the most poorly equipped militia into a ferocious war band.
A knight prefers to lead through deeds, not words. As a knight spearheads an attack, the knight’s actions can awaken reserves of courage and conviction in allies that they never suspected they had.
classes
Forgotten Realms: Heroes of Faerûn
borders.
A Banneret relies on judgment, bravery, and fidelity to the code of chivalry to guide them in defeating evildoers. A lone Banneret is a skilled warrior, but when leading a band of allies one of these warriors can transform even a poorly equipped militia into a ferocious war band.
Monsters
The Book of Many Things
, the beast might rise again as an Undead. Falcons, ravens, and other birds of prey that suffer this fate are known as harrow hawks, and they prowl abandoned battlefields and cemeteries, looking for
corpses to eat and living creatures to hunt. A harrow hawk can even travel the multiverse, flying magically from one world to another.
The Grim Harrow—a band of Undead beings created by the Deck
classes
Sword Coast Adventurer's Guide
wandering the land as knights errant, relying on their judgment, bravery, and fidelity to the code of chivalry to guide them in defeating evildoers.
A Purple Dragon knight inspires greatness in others by
band of allies can transform even the most poorly equipped militia into a ferocious war band.
A knight prefers to lead through deeds, not words. As a knight spearheads an attack, the knight’s actions can awaken reserves of courage and conviction in allies that they never suspected they had.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Mimicry. The leucrotta can mimic Beast sounds and Humanoid voices. A creature that hears the sounds can tell they are imitations only with a successful DC 14 Wisdom (Insight) check.
Stench. Any
venerate Yeenoghu—particularly his gnoll followers—view leucrottas with great respect. Although a leucrotta is unlikely to lead a gnoll war band, it can influence the leader and might
Backgrounds
Sword Coast Adventurer's Guide
ûn who hear the word “knight” think of a mounted warrior in armor beholden to a code. Below are a few knightly organizations.
Knights of the Unicorn. The Knights of the Unicorn began
their completion, and everyone should be praised for their strengths and comforted in their weaknesses.
Knights of Myth Drannor. Long ago, the Knights of Myth Drannor were a famous adventuring band
Backgrounds
Baldur’s Gate: Descent into Avernus
Bands of orphans and runaways band together in the Outer City, running after passersby in ragged throngs to plead for scraps. In the Lower City, urchins are often recruited into the lowest echelons
their torch-based code. From the lighting, placement, and type of torch arranged on or near a structure, you can gather a great deal of information about those who live or do business there, particularly
Magic Items
Tomb of Annihilation
Artus Cimber has kept this item in his possession for over a century. The Ring of Winter is a golden band that resizes to fit snugly on the finger of its wearer. A thin layer of frost coats
able to fit inside a 10-foot cube, and has the density and durability of metal or stone (your choice). The ice creature must be modeled after a beast with a challenge rating of 2 or less. The ice
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
and his band of sellswords occupy the keep. They are repairing the old castle and protecting trade along the river from the depredations of monsters and bandits, or so they claim. In fact, Rivergard
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
and his band of sellswords occupy the keep. They are repairing the old castle and protecting trade along the river from the depredations of monsters and bandits, or so they claim. In fact, Rivergard
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
and his band of sellswords occupy the keep. They are repairing the old castle and protecting trade along the river from the depredations of monsters and bandits, or so they claim. In fact, Rivergard
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Urchin Bands of orphans and runaways band together in the Outer City, running after passersby in ragged throngs to plead for scraps. In the Lower City, urchins are often recruited into the lowest
associated with enough of them that you know their torch-based code. From the lighting, placement, and type of torch arranged on or near a structure, you can gather a great deal of information about
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Urchin Bands of orphans and runaways band together in the Outer City, running after passersby in ragged throngs to plead for scraps. In the Lower City, urchins are often recruited into the lowest
associated with enough of them that you know their torch-based code. From the lighting, placement, and type of torch arranged on or near a structure, you can gather a great deal of information about
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Urchin Bands of orphans and runaways band together in the Outer City, running after passersby in ragged throngs to plead for scraps. In the Lower City, urchins are often recruited into the lowest
associated with enough of them that you know their torch-based code. From the lighting, placement, and type of torch arranged on or near a structure, you can gather a great deal of information about
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Urchin Bands of orphans and runaways band together in the Outer City, running after passersby in ragged throngs to plead for scraps. In the Lower City, urchins are often recruited into the lowest
associated with enough of them that you know their torch-based code. From the lighting, placement, and type of torch arranged on or near a structure, you can gather a great deal of information about
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Urchin Bands of orphans and runaways band together in the Outer City, running after passersby in ragged throngs to plead for scraps. In the Lower City, urchins are often recruited into the lowest
associated with enough of them that you know their torch-based code. From the lighting, placement, and type of torch arranged on or near a structure, you can gather a great deal of information about
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Urchin Bands of orphans and runaways band together in the Outer City, running after passersby in ragged throngs to plead for scraps. In the Lower City, urchins are often recruited into the lowest
associated with enough of them that you know their torch-based code. From the lighting, placement, and type of torch arranged on or near a structure, you can gather a great deal of information about
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Haunted Keeps In the southwestern Sumber Hills stand four ruined keeps built centuries ago by a band of adventurers, the Knights of the Silver Horn. According to most locals, these crumbling stone
of a stone keep and gatehouse linked by a curtain wall to a river tower and dock. Rivergard is home to a mercenary band led by “Lord of the Castle” Jolliver Grimjaw (see chapter 7). The band is
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Haunted Keeps In the southwestern Sumber Hills stand four ruined keeps built centuries ago by a band of adventurers, the Knights of the Silver Horn. According to most locals, these crumbling stone
of a stone keep and gatehouse linked by a curtain wall to a river tower and dock. Rivergard is home to a mercenary band led by “Lord of the Castle” Jolliver Grimjaw (see chapter 7). The band is
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Haunted Keeps In the southwestern Sumber Hills stand four ruined keeps built centuries ago by a band of adventurers, the Knights of the Silver Horn. According to most locals, these crumbling stone
of a stone keep and gatehouse linked by a curtain wall to a river tower and dock. Rivergard is home to a mercenary band led by “Lord of the Castle” Jolliver Grimjaw (see chapter 7). The band is
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
was able to book passage on it. In Port Nyanzaru, he discovered a world like no other. He found work repairing docks and, within a year, had enough coin to buy a used ankylosaurus, which he rode in
rides in a howdah on the ankylosaurus’s back and guides the beast using a 10-foot pole with succulent leaves tied to one end. Although he doesn’t allow others to ride the beast, many would-be explorers
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
was able to book passage on it. In Port Nyanzaru, he discovered a world like no other. He found work repairing docks and, within a year, had enough coin to buy a used ankylosaurus, which he rode in
rides in a howdah on the ankylosaurus’s back and guides the beast using a 10-foot pole with succulent leaves tied to one end. Although he doesn’t allow others to ride the beast, many would-be explorers
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
The Vanthampur Family Thalamra Vanthampur is a cunning, devil-worshiping beast of a woman in her late sixties who can stare down a hell hound without flinching. She is barrel-bodied, with strong
hands and forearms that speak to her beginnings as a manual laborer. Her youth was spent in the cellars and sewers of Baldur’s Gate, repairing pipes and clearing out the city’s filth. Thalamra rose from
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
The Vanthampur Family Thalamra Vanthampur is a cunning, devil-worshiping beast of a woman in her late sixties who can stare down a hell hound without flinching. She is barrel-bodied, with strong
hands and forearms that speak to her beginnings as a manual laborer. Her youth was spent in the cellars and sewers of Baldur’s Gate, repairing pipes and clearing out the city’s filth. Thalamra rose from
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
was able to book passage on it. In Port Nyanzaru, he discovered a world like no other. He found work repairing docks and, within a year, had enough coin to buy a used ankylosaurus, which he rode in
rides in a howdah on the ankylosaurus’s back and guides the beast using a 10-foot pole with succulent leaves tied to one end. Although he doesn’t allow others to ride the beast, many would-be explorers
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
The Vanthampur Family Thalamra Vanthampur is a cunning, devil-worshiping beast of a woman in her late sixties who can stare down a hell hound without flinching. She is barrel-bodied, with strong
hands and forearms that speak to her beginnings as a manual laborer. Her youth was spent in the cellars and sewers of Baldur’s Gate, repairing pipes and clearing out the city’s filth. Thalamra rose from
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Ilharg’s hoofs will trample every brick and stone of Ravnica’s soaring skylines to rubble. The world will return to a state of nature in which the lawless code of muscle and savagery will reign once again
): cure wounds, faerie fire, thunderwave
2nd level (3 slots): beast sense, flame blade, pass without trace
3rd level (3 slots): conjure animals, dispel magic, plant growth
4th level (3 slots
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Ilharg’s hoofs will trample every brick and stone of Ravnica’s soaring skylines to rubble. The world will return to a state of nature in which the lawless code of muscle and savagery will reign once again
): cure wounds, faerie fire, thunderwave
2nd level (3 slots): beast sense, flame blade, pass without trace
3rd level (3 slots): conjure animals, dispel magic, plant growth
4th level (3 slots
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Ilharg’s hoofs will trample every brick and stone of Ravnica’s soaring skylines to rubble. The world will return to a state of nature in which the lawless code of muscle and savagery will reign once again
): cure wounds, faerie fire, thunderwave
2nd level (3 slots): beast sense, flame blade, pass without trace
3rd level (3 slots): conjure animals, dispel magic, plant growth
4th level (3 slots
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
button presses, the servant’s two crew members can cause it to explode. The self-destruct code is not revealed to crew members when they attune to the artifact. If the code is discovered (the DM
code, though, the servant uses its Ghost in the Machine property and turns the crew members against each other. If the crew members successfully implement the code, at the end of the third round, the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
armor beholden to a code. Below are a few knightly organizations.
Knights of the Unicorn. The Knights of the Unicorn began as a fad of romantically minded sons and daughters of patriar families in
their weaknesses.
Knights of Myth Drannor. Long ago, the Knights of Myth Drannor were a famous adventuring band, and Dove Falconhand, one of the famous Seven Sisters, was one of them. The band took
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
button presses, the servant’s two crew members can cause it to explode. The self-destruct code is not revealed to crew members when they attune to the artifact. If the code is discovered (the DM
code, though, the servant uses its Ghost in the Machine property and turns the crew members against each other. If the crew members successfully implement the code, at the end of the third round, the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
armor beholden to a code. Below are a few knightly organizations.
Knights of the Unicorn. The Knights of the Unicorn began as a fad of romantically minded sons and daughters of patriar families in
their weaknesses.
Knights of Myth Drannor. Long ago, the Knights of Myth Drannor were a famous adventuring band, and Dove Falconhand, one of the famous Seven Sisters, was one of them. The band took
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
tasked with wandering the land as knights errant, relying on their judgment, bravery, and fidelity to the code of chivalry to guide them in defeating evildoers. A Purple Dragon knight inspires greatness
leading a band of allies can transform even the most poorly equipped militia into a ferocious war band. A knight prefers to lead through deeds, not words. As a knight spearheads an attack, the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
button presses, the servant’s two crew members can cause it to explode. The self-destruct code is not revealed to crew members when they attune to the artifact. If the code is discovered (the DM
code, though, the servant uses its Ghost in the Machine property and turns the crew members against each other. If the crew members successfully implement the code, at the end of the third round, the