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Returning 35 results for 'been both defending current rations'.
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Backgrounds
Guildmasters’ Guide to Ravnica
to begin your career as a mere attendant, you can aspire to become a skilled mage or alchemist, a laboratory supervisor, or even a flamethrower-wielding scorchbringer tasked with defending Izzet
An Orzhov banker financed my laboratory’s current work and expects great returns.
8
I have a cousin in the Cult of Rakdos, and we get along quite well.
9
A former attendant from the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Characters without water and Rations can stave off dehydration and malnutrition by gathering food and water as they travel. A foraging character makes a Wisdom (Survival) check once per journey stage
much food (in pounds) the character finds per day of the journey stage, then repeat the roll for water (in gallons). Do Players Need to Track Rations?
You might decide that tracking Rations is
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Renaer Neverember Renaer is the estranged son of Dagult Neverember, the former Open Lord of Waterdeep and the current Lord of Neverwinter. Father and son detest one another, and Renaer is least
. As a Harper, he spends a lot of time defending Waterdavians against those who, like his father, would deprive them of their coin and rights. He owns Neverember House, a four-story residence in the Sea
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Renaer Neverember Renaer is the estranged son of Dagult Neverember, the former Open Lord of Waterdeep and the current Lord of Neverwinter. Father and son detest one another, and Renaer is least
. As a Harper, he spends a lot of time defending Waterdavians against those who, like his father, would deprive them of their coin and rights. He owns Neverember House, a four-story residence in the Sea
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Renaer Neverember Renaer is the estranged son of Dagult Neverember, the former Open Lord of Waterdeep and the current Lord of Neverwinter. Father and son detest one another, and Renaer is least
. As a Harper, he spends a lot of time defending Waterdavians against those who, like his father, would deprive them of their coin and rights. He owns Neverember House, a four-story residence in the Sea
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
campaigns less focused on combat and more on social encounters and intrigue. Lastly, a campaign focused on defending a city could present a range of threats, from external foes—like wild creatures or
past, either as Returned or Nyxborn, can also throw a community into disorder. Who has the greater right to rule: the current ruler or the city’s legendary founder?
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
campaigns less focused on combat and more on social encounters and intrigue. Lastly, a campaign focused on defending a city could present a range of threats, from external foes—like wild creatures or
past, either as Returned or Nyxborn, can also throw a community into disorder. Who has the greater right to rule: the current ruler or the city’s legendary founder?
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
campaigns less focused on combat and more on social encounters and intrigue. Lastly, a campaign focused on defending a city could present a range of threats, from external foes—like wild creatures or
past, either as Returned or Nyxborn, can also throw a community into disorder. Who has the greater right to rule: the current ruler or the city’s legendary founder?
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
orbiting Toril when it was pulled through a magic gate to its current location. It also reveals that the ship’s spelljamming helm vanished shortly thereafter (spirited away by a wish spell, though the
(25 gp each), a black coral necklace (250 gp), and a mummified elven hand wearing two gem-studded gold rings (250 gp each). Crates 1 through 3 contain poisoned rations. A character who inspects these
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
orbiting Toril when it was pulled through a magic gate to its current location. It also reveals that the ship’s spelljamming helm vanished shortly thereafter (spirited away by a wish spell, though the
(25 gp each), a black coral necklace (250 gp), and a mummified elven hand wearing two gem-studded gold rings (250 gp each). Crates 1 through 3 contain poisoned rations. A character who inspects these
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
orbiting Toril when it was pulled through a magic gate to its current location. It also reveals that the ship’s spelljamming helm vanished shortly thereafter (spirited away by a wish spell, though the
(25 gp each), a black coral necklace (250 gp), and a mummified elven hand wearing two gem-studded gold rings (250 gp each). Crates 1 through 3 contain poisoned rations. A character who inspects these
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
man has no hope of defending himself against the creatures. Massive coyotes are a persistent threat in the Rattle. The three coyotes use the dire wolf stat block, while the farmer they pursue is a
truth about Culley, Uncle Polder is surprised; Kianna spoke as if Culley were a close and current friend. Uncle Polder allows the characters to rest at his home as long as they please. When they’re ready to go, he gives them detailed directions to the farm Kianna works at a few miles away.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
man has no hope of defending himself against the creatures. Massive coyotes are a persistent threat in the Rattle. The three coyotes use the dire wolf stat block, while the farmer they pursue is a
truth about Culley, Uncle Polder is surprised; Kianna spoke as if Culley were a close and current friend. Uncle Polder allows the characters to rest at his home as long as they please. When they’re ready to go, he gives them detailed directions to the farm Kianna works at a few miles away.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
man has no hope of defending himself against the creatures. Massive coyotes are a persistent threat in the Rattle. The three coyotes use the dire wolf stat block, while the farmer they pursue is a
truth about Culley, Uncle Polder is surprised; Kianna spoke as if Culley were a close and current friend. Uncle Polder allows the characters to rest at his home as long as they please. When they’re ready to go, he gives them detailed directions to the farm Kianna works at a few miles away.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
happens, the Legion of Azrok’s military has been winnowed down by recent altercations with the drow. The current defenders of Azrok’s Hold include eight bugbears, thirty-two goblins, twenty hobgoblins
21l. After showing the characters to their quarters, the goblin tells them where they can buy adventuring gear (area 21a) and rations (area 21t). 21o. Goblin Orphanage The sound of screaming goblin
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
happens, the Legion of Azrok’s military has been winnowed down by recent altercations with the drow. The current defenders of Azrok’s Hold include eight bugbears, thirty-two goblins, twenty hobgoblins
21l. After showing the characters to their quarters, the goblin tells them where they can buy adventuring gear (area 21a) and rations (area 21t). 21o. Goblin Orphanage The sound of screaming goblin
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
happens, the Legion of Azrok’s military has been winnowed down by recent altercations with the drow. The current defenders of Azrok’s Hold include eight bugbears, thirty-two goblins, twenty hobgoblins
21l. After showing the characters to their quarters, the goblin tells them where they can buy adventuring gear (area 21a) and rations (area 21t). 21o. Goblin Orphanage The sound of screaming goblin
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
on the first day of winter. The current castellan, a boorish twit named Hantanus Tarm (LN male Illuskan human noble), is responsible for defending the gates but has no military experience. The
commitment to protecting Waterdeep’s interests. The wizard serves for one year and acts as a liaison between the city and the abbot, while also aiding in the defense of Goldenfields. The guild’s current
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
on the first day of winter. The current castellan, a boorish twit named Hantanus Tarm (LN male Illuskan human noble), is responsible for defending the gates but has no military experience. The
commitment to protecting Waterdeep’s interests. The wizard serves for one year and acts as a liaison between the city and the abbot, while also aiding in the defense of Goldenfields. The guild’s current
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Cynidicean’s robes contain a full waterskin and two days of rations. B49: Living Room Faded wall hangings, cracked sculptures, and frayed divans decorate this ornate living room. Two rusty iron statues
third has neither and looks exactly like the doppelganger’s current disguise. B54: Storage Room Two ogres rummage for morsels in this storage room. Candles, incense, and other ceremonial items line its
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
on the first day of winter. The current castellan, a boorish twit named Hantanus Tarm (LN male Illuskan human noble), is responsible for defending the gates but has no military experience. The
commitment to protecting Waterdeep’s interests. The wizard serves for one year and acts as a liaison between the city and the abbot, while also aiding in the defense of Goldenfields. The guild’s current
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Cynidicean’s robes contain a full waterskin and two days of rations. B49: Living Room Faded wall hangings, cracked sculptures, and frayed divans decorate this ornate living room. Two rusty iron statues
third has neither and looks exactly like the doppelganger’s current disguise. B54: Storage Room Two ogres rummage for morsels in this storage room. Candles, incense, and other ceremonial items line its
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Cynidicean’s robes contain a full waterskin and two days of rations. B49: Living Room Faded wall hangings, cracked sculptures, and frayed divans decorate this ornate living room. Two rusty iron statues
third has neither and looks exactly like the doppelganger’s current disguise. B54: Storage Room Two ogres rummage for morsels in this storage room. Candles, incense, and other ceremonial items line its
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Bryn Shander that it looks as if it had been magically transported here from some other region of Faerûn. The current elected speaker, Duvessa Shane (see appendix D), is the daughter of a trader from
human commoner), runs the shop. Elza has expanded the business in recent years by offering a selection of adventuring supplies — rations, fur cloaks, leather gloves and boots, ice picks, snowshoes
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Bryn Shander that it looks as if it had been magically transported here from some other region of Faerûn. The current elected speaker, Duvessa Shane (see appendix D), is the daughter of a trader from
human commoner), runs the shop. Elza has expanded the business in recent years by offering a selection of adventuring supplies — rations, fur cloaks, leather gloves and boots, ice picks, snowshoes
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Bryn Shander that it looks as if it had been magically transported here from some other region of Faerûn. The current elected speaker, Duvessa Shane (see appendix D), is the daughter of a trader from
human commoner), runs the shop. Elza has expanded the business in recent years by offering a selection of adventuring supplies — rations, fur cloaks, leather gloves and boots, ice picks, snowshoes
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
current position near Peaktop Aerie on Mount Waterdeep. Once more, this activity seemed to be outside the Blackstaff’s control. Thankfully, all the walking statues have been dormant for well over a decade
statue.” It stood at the foot of Mount Waterdeep near the head of Julthoon Street. Then, after its critical role in defending the city against an invasion of sahuagin in 1370 DR, Khelben Blackstaff
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
current position near Peaktop Aerie on Mount Waterdeep. Once more, this activity seemed to be outside the Blackstaff’s control. Thankfully, all the walking statues have been dormant for well over a decade
statue.” It stood at the foot of Mount Waterdeep near the head of Julthoon Street. Then, after its critical role in defending the city against an invasion of sahuagin in 1370 DR, Khelben Blackstaff
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
current position near Peaktop Aerie on Mount Waterdeep. Once more, this activity seemed to be outside the Blackstaff’s control. Thankfully, all the walking statues have been dormant for well over a decade
statue.” It stood at the foot of Mount Waterdeep near the head of Julthoon Street. Then, after its critical role in defending the city against an invasion of sahuagin in 1370 DR, Khelben Blackstaff
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
perceived humiliation, nurse grudges against Yvandre and her house. Three Old Kegs Named for its sign, three lashed-together barrels hanging from a pole, the Three Old Kegs is popular with current and retired
attempt to enforce a code of civility toward all Baldurians, a current of antipathy toward the poor runs deep through the Watch, though it more often manifests as condescension than outright hostility
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
grudges against Yvandre and her house. Three Old Kegs Named for its sign, three lashed-together barrels hanging from a pole, the Three Old Kegs is popular with current and retired members of the Flaming
officers attempt to enforce a code of civility toward all Baldurians, a current of antipathy toward the poor runs deep through the Watch, though it more often manifests as condescension than outright
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
grudges against Yvandre and her house. Three Old Kegs Named for its sign, three lashed-together barrels hanging from a pole, the Three Old Kegs is popular with current and retired members of the Flaming
officers attempt to enforce a code of civility toward all Baldurians, a current of antipathy toward the poor runs deep through the Watch, though it more often manifests as condescension than outright
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
to get along. The pixies attempt to flee if attacked, defending themselves as necessary. They blow raspberries at the characters as they fly away. Fireworks. Each sawdust-packed crate contains ten
. A wooden holy symbol in the shape of a balance rests on the desk. Treasure. The chest in this room contains a priest’s pack. The rations inside spoiled long ago. B11: Barracks of Gorm Three bunk
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
to get along. The pixies attempt to flee if attacked, defending themselves as necessary. They blow raspberries at the characters as they fly away. Fireworks. Each sawdust-packed crate contains ten
. A wooden holy symbol in the shape of a balance rests on the desk. Treasure. The chest in this room contains a priest’s pack. The rations inside spoiled long ago. B11: Barracks of Gorm Three bunk
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
to get along. The pixies attempt to flee if attacked, defending themselves as necessary. They blow raspberries at the characters as they fly away. Fireworks. Each sawdust-packed crate contains ten
. A wooden holy symbol in the shape of a balance rests on the desk. Treasure. The chest in this room contains a priest’s pack. The rations inside spoiled long ago. B11: Barracks of Gorm Three bunk