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Returning 35 results for 'been both devoted currents rising'.
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Monsters
Mythic Odysseys of Theros
":"cold"} cold damage.Triton masters of waves sculpt storms and change the tides, bending the sea to their will. Drawing forth living currents and the icy cold of the deep, these mages make the ocean their
.
Although many masters of waves resent land-dwellers and strike out at those who trespass upon their waters, most are devoted followers of the sea god. Those who share their faith or who bear earnest
Monsters
Fizban's Treasury of Dragons
.
As an example, map 5.14 depicts a topaz dragon’s lair in a seaside cavern, but it could be reimagined as a grotto in the side of a coral reef rising from a shelf on the ocean floor, with the
turtle’s lair can be transformed by its presence, creating one or more of the following effects:
Diverting Currents. Underwater currents push unwanted visitors away from the lair. While
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
radicals. Most of these folk hold nonviolent ideals that contribute to the ward’s peacefulness, but at least one cult devoted to a radiant idol (described in Eberron: Rising from the Last War) meets
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
seaside cavern, but it could be reimagined as a grotto in the side of a coral reef rising from a shelf on the ocean floor, with the following features: Shelf Floor. The sandy beaches represent the
its presence, creating one or more of the following effects: Diverting Currents. Underwater currents push unwanted visitors away from the lair. While swimming in these currents, each foot of movement
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
seaside cavern, but it could be reimagined as a grotto in the side of a coral reef rising from a shelf on the ocean floor, with the following features: Shelf Floor. The sandy beaches represent the
its presence, creating one or more of the following effects: Diverting Currents. Underwater currents push unwanted visitors away from the lair. While swimming in these currents, each foot of movement
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
seaside cavern, but it could be reimagined as a grotto in the side of a coral reef rising from a shelf on the ocean floor, with the following features: Shelf Floor. The sandy beaches represent the
its presence, creating one or more of the following effects: Diverting Currents. Underwater currents push unwanted visitors away from the lair. While swimming in these currents, each foot of movement
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
religions are very different from the traditional D&D pantheons. The monotheistic Church of the Silver Flame is devoted to fighting against evil in the world, but plagued by corruption in its own ranks
. The philosophy of the Blood of Vol teaches that divinity lies within all mortal beings and reveres the undead who have secured that immortality. Various cults are devoted to the demons and horrors
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
religions are very different from the traditional D&D pantheons. The monotheistic Church of the Silver Flame is devoted to fighting against evil in the world, but plagued by corruption in its own ranks
. The philosophy of the Blood of Vol teaches that divinity lies within all mortal beings and reveres the undead who have secured that immortality. Various cults are devoted to the demons and horrors
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
religions are very different from the traditional D&D pantheons. The monotheistic Church of the Silver Flame is devoted to fighting against evil in the world, but plagued by corruption in its own ranks
. The philosophy of the Blood of Vol teaches that divinity lies within all mortal beings and reveres the undead who have secured that immortality. Various cults are devoted to the demons and horrors
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nyx Nyx is an endless plane of existence where the powers of potentiality and belief hold sway. It is the realm of the gods, of belief given form, of dreams, and of rising and fading philosophies
fully formed. Thassa’s palace floats underwater, its buildings suspended in giant bubbles that drift with the currents. At its edge, in a city of divine copper and marbleized hopes, Ephara makes her
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nyx Nyx is an endless plane of existence where the powers of potentiality and belief hold sway. It is the realm of the gods, of belief given form, of dreams, and of rising and fading philosophies
fully formed. Thassa’s palace floats underwater, its buildings suspended in giant bubbles that drift with the currents. At its edge, in a city of divine copper and marbleized hopes, Ephara makes her
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nyx Nyx is an endless plane of existence where the powers of potentiality and belief hold sway. It is the realm of the gods, of belief given form, of dreams, and of rising and fading philosophies
fully formed. Thassa’s palace floats underwater, its buildings suspended in giant bubbles that drift with the currents. At its edge, in a city of divine copper and marbleized hopes, Ephara makes her
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
High City Rising above the rest of Bral on the trailing edge of the asteroid, the High City is a green, spacious expanse that holds Prince Andru’s palace, called Starhaven, and various noble estates
illusions and pyrotechnical special effects. Temple District The temples in the Temple District are devoted to various gods, faiths, and pantheons. The priests here are willing to cast helpful spells in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
darkness.” The family’s crest is a lit torch with three embers rising from the flame, set against a purple background. In the wake of the family’s descent into Undermountain and madness, this crest has
devoted to each other and are obsessed with returning their family to prominence and ultimately seizing control of Waterdeep.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
darkness.” The family’s crest is a lit torch with three embers rising from the flame, set against a purple background. In the wake of the family’s descent into Undermountain and madness, this crest has
devoted to each other and are obsessed with returning their family to prominence and ultimately seizing control of Waterdeep.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
darkness.” The family’s crest is a lit torch with three embers rising from the flame, set against a purple background. In the wake of the family’s descent into Undermountain and madness, this crest has
devoted to each other and are obsessed with returning their family to prominence and ultimately seizing control of Waterdeep.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
High City Rising above the rest of Bral on the trailing edge of the asteroid, the High City is a green, spacious expanse that holds Prince Andru’s palace, called Starhaven, and various noble estates
illusions and pyrotechnical special effects. Temple District The temples in the Temple District are devoted to various gods, faiths, and pantheons. The priests here are willing to cast helpful spells in
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
High City Rising above the rest of Bral on the trailing edge of the asteroid, the High City is a green, spacious expanse that holds Prince Andru’s palace, called Starhaven, and various noble estates
illusions and pyrotechnical special effects. Temple District The temples in the Temple District are devoted to various gods, faiths, and pantheons. The priests here are willing to cast helpful spells in
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
damage.
Triton Master of Waves Triton masters of waves sculpt storms and change the tides, bending the sea to their will. Drawing forth living currents and the icy cold of the deep, these mages
depths. Although many masters of waves resent land-dwellers and strike out at those who trespass upon their waters, most are devoted followers of the sea god. Those who share their faith or who bear
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
damage.
Triton Master of Waves Triton masters of waves sculpt storms and change the tides, bending the sea to their will. Drawing forth living currents and the icy cold of the deep, these mages
depths. Although many masters of waves resent land-dwellers and strike out at those who trespass upon their waters, most are devoted followers of the sea god. Those who share their faith or who bear
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
damage.
Triton Master of Waves Triton masters of waves sculpt storms and change the tides, bending the sea to their will. Drawing forth living currents and the icy cold of the deep, these mages
depths. Although many masters of waves resent land-dwellers and strike out at those who trespass upon their waters, most are devoted followers of the sea god. Those who share their faith or who bear
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
made a vow during the Last War, pledging your devotion if a disaster was averted … and it was. 5 You’re devoted to your religion, but you’ve never been formally educated in its ways. You follow your own
dragon Boldrei Community, home Life Fire in a stone hearth or copper dragon Dol Arrah Honor, sunlight Light, War Rising sun or red dragon Dol Dorn Strength at arms War Longsword crossed over a shield or
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
made a vow during the Last War, pledging your devotion if a disaster was averted … and it was. 5 You’re devoted to your religion, but you’ve never been formally educated in its ways. You follow your own
dragon Boldrei Community, home Life Fire in a stone hearth or copper dragon Dol Arrah Honor, sunlight Light, War Rising sun or red dragon Dol Dorn Strength at arms War Longsword crossed over a shield or
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
made a vow during the Last War, pledging your devotion if a disaster was averted … and it was. 5 You’re devoted to your religion, but you’ve never been formally educated in its ways. You follow your own
dragon Boldrei Community, home Life Fire in a stone hearth or copper dragon Dol Arrah Honor, sunlight Light, War Rising sun or red dragon Dol Dorn Strength at arms War Longsword crossed over a shield or
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
resemble mystery cults, their members strictly devoted to their single god, though even members of aberrant cults pay lip service in the temples of the tight pantheon. The Norse deities serve as an
initiation ritual. The foundation myth of a mystery cult is usually simple and often involves a god’s death and rising, or a journey to the underworld and a return. Mystery cults often revere sun and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
resemble mystery cults, their members strictly devoted to their single god, though even members of aberrant cults pay lip service in the temples of the tight pantheon. The Norse deities serve as an
initiation ritual. The foundation myth of a mystery cult is usually simple and often involves a god’s death and rising, or a journey to the underworld and a return. Mystery cults often revere sun and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
resemble mystery cults, their members strictly devoted to their single god, though even members of aberrant cults pay lip service in the temples of the tight pantheon. The Norse deities serve as an
initiation ritual. The foundation myth of a mystery cult is usually simple and often involves a god’s death and rising, or a journey to the underworld and a return. Mystery cults often revere sun and
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
same way he came from Annam’s, and many trolls venerate him. Some ogres and giants also worship Vaprak, particularly giants who despair of ever rising in the ordning. Demon Lords Service to a demon lord
Inferno, Mual-Tar the Thunder Serpent, and Draunn the Stonemaw. In practice, cults devoted to these primordials have similar aims and methods to cults of Elemental Evil. Other Gods and Cults Like other
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
same way he came from Annam’s, and many trolls venerate him. Some ogres and giants also worship Vaprak, particularly giants who despair of ever rising in the ordning. Demon Lords Service to a demon lord
Inferno, Mual-Tar the Thunder Serpent, and Draunn the Stonemaw. In practice, cults devoted to these primordials have similar aims and methods to cults of Elemental Evil. Other Gods and Cults Like other
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
same way he came from Annam’s, and many trolls venerate him. Some ogres and giants also worship Vaprak, particularly giants who despair of ever rising in the ordning. Demon Lords Service to a demon lord
Inferno, Mual-Tar the Thunder Serpent, and Draunn the Stonemaw. In practice, cults devoted to these primordials have similar aims and methods to cults of Elemental Evil. Other Gods and Cults Like other
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
dance on its surface.
A roper made of molten magma lurks in the middle of the lava pool, peeking up occasionally or rising to the sound of the gong. It has immunity to fire damage and vulnerability to
opens a small vent in the center of the ceiling, and natural air currents draw the fumes out of the chamber in a few moments. Characters to notice the steady airflow. The vent closes again 1 minute
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
dance on its surface.
A roper made of molten magma lurks in the middle of the lava pool, peeking up occasionally or rising to the sound of the gong. It has immunity to fire damage and vulnerability to
opens a small vent in the center of the ceiling, and natural air currents draw the fumes out of the chamber in a few moments. Characters to notice the steady airflow. The vent closes again 1 minute
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
dance on its surface.
A roper made of molten magma lurks in the middle of the lava pool, peeking up occasionally or rising to the sound of the gong. It has immunity to fire damage and vulnerability to
opens a small vent in the center of the ceiling, and natural air currents draw the fumes out of the chamber in a few moments. Characters to notice the steady airflow. The vent closes again 1 minute
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
in this district devoted to higher learning.
The Last Academies, a collection of rival institutions, are named as such because once you finish here, there’s nowhere else to learn. Each institution
who crawl through these portals, or they might use these openings as entrances into places where mortals rarely tread. Watch Presidium Rising against the skyline is a windowless, domed fortress made
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
has cut deep here, and Luskan rests atop two escarpments on either side, with sheer, forty-foot bluffs of gray stone rising above the water. Around the city’s perimeter, thick stone walls with squat
dale finds its way into Luskan, where those who would purchase it can do so without going any farther into the frozen terrain. The north side of the city, known as North Bank, is devoted almost entirely