Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'before bards divinity corners reveal'.
Other Suggestions:
before bards divinity careers revere
before bards divinity careers revel
before bards divinity careers real
before bards divinity corners revere
before bards divinity corners revel
classes
Xanathar's Guide to Everything
Most folk are happy to welcome a bard into their midst. Bards of the College of Whispers use this to their advantage. They appear to be like other bards, sharing news, singing songs, and telling
tales to the audiences they gather. In truth, the College of Whispers teaches its students that they are wolves among sheep. These bards use their knowledge and magic to uncover secrets and turn them
classes
Xanathar's Guide to Everything
Most folk are happy to welcome a bard into their midst. Bards of the College of Whispers use this to their advantage. They appear to be like other bards, sharing news, singing songs, and telling
tales to the audiences they gather. In truth, the College of Whispers teaches its students that they are wolves among sheep. These bards use their knowledge and magic to uncover secrets and turn them
Monsters
Bigby Presents: Glory of the Giants
frigid air to freeze foes in place.
If the cradle is destroyed, its icy body shatters to reveal the awakened scion of Thrym inside it. Forming a double-bladed axe in its hand, the 70-foot-tall scion
itself. The mist spreads around corners. Each creature in that area must succeed on a DC 19 Constitution saving throw or take 28 (8d6);{"diceNotation":"8d6", "rollType":"damage", "rollAction":"Chilling
Elf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Basic Rules (2014)
high cliff over the fabled city of Qualinost.
Four slender spires rose from the city’s corners like glistening spindles, their brilliant white stone marbled with shining silver. Graceful
have been known to retreat from intrusions into their woodland homes, confident that they can simply wait the invaders out. But when the need arises, elves reveal a stern martial side, demonstrating
Backgrounds
Baldur’s Gate: Descent into Avernus
.
5
I run sleight-of-hand cons on street corners.
6
I convince people that worthless junk is worth their hard-earned money.
FEATURE: FALSE IDENTITY
You have created a second
. You might be able to bluff others through with you, or even convince members of the Watch that you’re a patriar. However, any true test of your authenticity is likely to reveal your deception
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
College of Whispers Most folk are happy to welcome a bard into their midst. Bards of the College of Whispers use this to their advantage. They appear to be like other bards, sharing news, singing
songs, and telling tales to the audiences they gather. In truth, the College of Whispers teaches its students that they are wolves among sheep. These bards use their knowledge and magic to uncover
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
College of Whispers Most folk are happy to welcome a bard into their midst. Bards of the College of Whispers use this to their advantage. They appear to be like other bards, sharing news, singing
songs, and telling tales to the audiences they gather. In truth, the College of Whispers teaches its students that they are wolves among sheep. These bards use their knowledge and magic to uncover
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
College of Whispers Most folk are happy to welcome a bard into their midst. Bards of the College of Whispers use this to their advantage. They appear to be like other bards, sharing news, singing
songs, and telling tales to the audiences they gather. In truth, the College of Whispers teaches its students that they are wolves among sheep. These bards use their knowledge and magic to uncover
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
more. In this role, the Cartophile has served as patron for numerous expeditions of exploration, sending adventurers to all corners of the world — both to draw new maps and to verify the authenticity of
characters develop an especially close relationship to the Cartophile, the gnome might reveal that his professional career commissioning expeditions and maps has been background research for a personal
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
more. In this role, the Cartophile has served as patron for numerous expeditions of exploration, sending adventurers to all corners of the world — both to draw new maps and to verify the authenticity of
characters develop an especially close relationship to the Cartophile, the gnome might reveal that his professional career commissioning expeditions and maps has been background research for a personal
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
more. In this role, the Cartophile has served as patron for numerous expeditions of exploration, sending adventurers to all corners of the world — both to draw new maps and to verify the authenticity of
characters develop an especially close relationship to the Cartophile, the gnome might reveal that his professional career commissioning expeditions and maps has been background research for a personal
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
a way of life in this forested domain, with everyone from the bards of Skald to the actors of Emherst pursuing dazzling dreams. Here, the people live by a simple rule: never let an audience grow bored
despair. Predators of all sorts flourish in this land of consuming passions and vicious secrets. With each full moon, the truth of Kartakass is exposed, and lycanthropes reveal their hunger for dominance
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
drama—or comedy. Interrogator. The Interrogator specializes in interaction with suspects, witnesses, or others who need persuasion to reveal what they know. A high Charisma combined with proficiency
in both Persuasion and Intimidation prove helpful in this role. Bards, paladins, and sorcerers have both the requisite talents and the ability to supplement their interrogations with magic
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
drama—or comedy. Interrogator. The Interrogator specializes in interaction with suspects, witnesses, or others who need persuasion to reveal what they know. A high Charisma combined with proficiency
in both Persuasion and Intimidation prove helpful in this role. Bards, paladins, and sorcerers have both the requisite talents and the ability to supplement their interrogations with magic
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
a way of life in this forested domain, with everyone from the bards of Skald to the actors of Emherst pursuing dazzling dreams. Here, the people live by a simple rule: never let an audience grow bored
despair. Predators of all sorts flourish in this land of consuming passions and vicious secrets. With each full moon, the truth of Kartakass is exposed, and lycanthropes reveal their hunger for dominance
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
drama—or comedy. Interrogator. The Interrogator specializes in interaction with suspects, witnesses, or others who need persuasion to reveal what they know. A high Charisma combined with proficiency
in both Persuasion and Intimidation prove helpful in this role. Bards, paladins, and sorcerers have both the requisite talents and the ability to supplement their interrogations with magic
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
a way of life in this forested domain, with everyone from the bards of Skald to the actors of Emherst pursuing dazzling dreams. Here, the people live by a simple rule: never let an audience grow bored
despair. Predators of all sorts flourish in this land of consuming passions and vicious secrets. With each full moon, the truth of Kartakass is exposed, and lycanthropes reveal their hunger for dominance
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
appropriate for the house to reveal its full malevolence. If characters prove especially persistent (or destructive), the house might wake earlier. If this occurs, the adventure’s horror takes on a more
spirits of the house drift and sleepwalk through a structure that’s changed radically over generations. Ambient haunts are glimpses of these phantasmal impressions. They’re subtle and reveal themselves to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
appropriate for the house to reveal its full malevolence. If characters prove especially persistent (or destructive), the house might wake earlier. If this occurs, the adventure’s horror takes on a more
spirits of the house drift and sleepwalk through a structure that’s changed radically over generations. Ambient haunts are glimpses of these phantasmal impressions. They’re subtle and reveal themselves to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
appropriate for the house to reveal its full malevolence. If characters prove especially persistent (or destructive), the house might wake earlier. If this occurs, the adventure’s horror takes on a more
spirits of the house drift and sleepwalk through a structure that’s changed radically over generations. Ambient haunts are glimpses of these phantasmal impressions. They’re subtle and reveal themselves to
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. So gifted a musician was he that an admiring wizard gave Frody an instrument of the bards—a famous Canaith mandolin called Golden Axe. The mandolin’s magic served Frody well during his many
characters agree to retrieve the mandolin, they find Mackerel and Trout at their riverside abode, five miles from Toadhop. The two halflings reveal that their employer, Sythian Skalderang, has Golden
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. So gifted a musician was he that an admiring wizard gave Frody an instrument of the bards—a famous Canaith mandolin called Golden Axe. The mandolin’s magic served Frody well during his many
characters agree to retrieve the mandolin, they find Mackerel and Trout at their riverside abode, five miles from Toadhop. The two halflings reveal that their employer, Sythian Skalderang, has Golden
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. So gifted a musician was he that an admiring wizard gave Frody an instrument of the bards—a famous Canaith mandolin called Golden Axe. The mandolin’s magic served Frody well during his many
characters agree to retrieve the mandolin, they find Mackerel and Trout at their riverside abode, five miles from Toadhop. The two halflings reveal that their employer, Sythian Skalderang, has Golden
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
pathways. Charred Skeleton and Secret Door The charred skeleton points to the arch containing a secret door that slides open to reveal area 81 beyond. Glyph of Warding. Opening the secret door
triggers a glyph of warding spell, which targets all creatures in a 20-foot-radius sphere centered on the door. The sphere spreads around corners. Each creature in the area must make a DC 24 Dexterity
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
pathways. Charred Skeleton and Secret Door The charred skeleton points to the arch containing a secret door that slides open to reveal area 81 beyond. Glyph of Warding. Opening the secret door
triggers a glyph of warding spell, which targets all creatures in a 20-foot-radius sphere centered on the door. The sphere spreads around corners. Each creature in the area must make a DC 24 Dexterity
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
pathways. Charred Skeleton and Secret Door The charred skeleton points to the arch containing a secret door that slides open to reveal area 81 beyond. Glyph of Warding. Opening the secret door
triggers a glyph of warding spell, which targets all creatures in a 20-foot-radius sphere centered on the door. The sphere spreads around corners. Each creature in the area must make a DC 24 Dexterity
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
its flows and seeking ways to harness its nexuses. 3 Forbidden History. You reveal the lost truths of the world’s darkest ages, pursuing the history of purposefully hidden or taboo eras. 4
their rightful owners. 6 Evolutionary Divinity. You dare to explore what no mortal was meant to know: the origins of divinity.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
them her most trusted friends. If the lich comes under attack or takes umbrage with visitors, the mimics are quick to reveal their true forms and fight alongside her.)
Animal-Headed People. Standing
butterfly swarm is an instrument of the bards (Anstruth harp). The yellow sapphires carried by the animal-headed guards fit into the pillars in area 8. Each gemstone is worth 1,000 gp.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
its flows and seeking ways to harness its nexuses. 3 Forbidden History. You reveal the lost truths of the world’s darkest ages, pursuing the history of purposefully hidden or taboo eras. 4
their rightful owners. 6 Evolutionary Divinity. You dare to explore what no mortal was meant to know: the origins of divinity.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
them her most trusted friends. If the lich comes under attack or takes umbrage with visitors, the mimics are quick to reveal their true forms and fight alongside her.)
Animal-Headed People. Standing
butterfly swarm is an instrument of the bards (Anstruth harp). The yellow sapphires carried by the animal-headed guards fit into the pillars in area 8. Each gemstone is worth 1,000 gp.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
them her most trusted friends. If the lich comes under attack or takes umbrage with visitors, the mimics are quick to reveal their true forms and fight alongside her.)
Animal-Headed People. Standing
butterfly swarm is an instrument of the bards (Anstruth harp). The yellow sapphires carried by the animal-headed guards fit into the pillars in area 8. Each gemstone is worth 1,000 gp.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
its flows and seeking ways to harness its nexuses. 3 Forbidden History. You reveal the lost truths of the world’s darkest ages, pursuing the history of purposefully hidden or taboo eras. 4
their rightful owners. 6 Evolutionary Divinity. You dare to explore what no mortal was meant to know: the origins of divinity.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
mahogany desk faces the fireplace of this private library, and two overstuffed chairs fill the room’s corners. Floor-to-ceiling bookshelves line the south wall. A rolling wooden ladder allows access
pushes open to reveal a cobweb-filled wooden staircase leading to the attic. D12a–D12c: Master Suite Burgundy drapes cover the windows of this large bedroom. The furnishings include a four-poster bed
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
mahogany desk faces the fireplace of this private library, and two overstuffed chairs fill the room’s corners. Floor-to-ceiling bookshelves line the south wall. A rolling wooden ladder allows access
pushes open to reveal a cobweb-filled wooden staircase leading to the attic. D12a–D12c: Master Suite Burgundy drapes cover the windows of this large bedroom. The furnishings include a four-poster bed
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
end of the hall leads outside and can be pulled open to reveal the gardens (area S9). The sixty mongrelfolk confined here are fed at irregular intervals by Clovin Belview. Dinner is foretold by the
. It grants any good-aligned creature that carries it a +1 bonus to saving throws. S15g. Mongrelfolk Babies Filthy mongrels cradle screaming young in the debris-strewn corners of this room while several