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Returning 35 results for 'before been desire common refuses'.
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Magic Items
Dungeon Master’s Guide
Darkvision out to 120 feet.
The wand communicates telepathically with its wielder and speaks Abyssal and Common.
Personality. The wand’s purpose is to help satisfy Orcus’s desire to slay
Monsters
Vecna: Eve of Ruin
’d never see her again—then, to our horror, we did.”
—Hopewell Lightfinger, Sword Coast Adventurer
When the spirit of a malevolent trickster or callous rogue refuses to
strike. Mirror shades can be found throughout the multiverse but are particularly common in the Outer Planes.Poison, Psychic, RadiantAcid, Fire, Lightning; Bludgeoning, Piercing, and Slashing from
Tabaxi
Legacy
This doesn't reflect the latest rules and lore.
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races
Volo's Guide to Monsters
mull over the stories and rumors they collected like a miser counting coins.
Although material wealth holds little attraction for the tabaxi, they have an insatiable desire to find and inspect ancient
.
Fleeting Fancies
Wandering tabaxi are mercurial creatures, trading one obsession or passion for the next as the whim strikes. A tabaxi’s desire burns bright, but once met it disappears to be
Backgrounds
Curse of Strahd: Character Options
with a sword or banished with a spell. It might come to you as a shadow on the wall, a bloodcurdling nightmare, a memory that refuses to die, or a demonic whisper in the dark. The burden has taken its
, common;set of common clothes, and 1 sp.
Harrowing Event
Prior to becoming an adventurer, your path in life was defined by one dark moment, one fateful decision, or one tragedy. Now you feel a darkness
Wand of Orcus
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
to a range of 120 feet.
The wand communicates telepathically with its wielder and can speak, read, and understand Abyssal and Common.
Personality. The wand’s purpose is to help satisfy Orcus
’s desire to slay everything in the multiverse. The wand is cold, cruel, nihilistic, and bereft of humor.
In order to further its master’s goals, the wand feigns devotion to its current
Backgrounds
Guildmasters’ Guide to Ravnica
fervent desire to share the joy you have experienced with Ravnica. Along with the rest of the conclave, you are committed to resisting the ambitions of the other guilds — with military force if
Sylvan
Equipment: A Selesnya insignia, a healer’s kit, robes, a set of common clothes, and a belt pouch containing 5 gp (Azorius 1-zino coins)
Feature: Conclave’s Shelter
As a
Backgrounds
Baldur’s Gate: Descent into Avernus
in, a pet mouse, a token to remember your parents by, a set of common clothes, and a pouch containing 10 gp
FEATURE: CITY SECRETS
You know the secret patterns and flow to cities and
of desperate poverty, for good and for ill. They tend to be driven either by a commitment to the people with whom they shared life on the street or by a burning desire to find a better life &mdash
Urchin
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Player’s Handbook (2014)
Hand, StealthTool Proficiencies: Disguise kit, thieves’ toolsEquipment: A small knife, a map of the city you grew up in, a pet mouse, a token to remember your parents by, a set of common clothes
shaped by lives of desperate poverty, for good and for ill. They tend to be driven either by a commitment to the people with whom they shared life on the street or by a burning desire to find a better
Dwarf
Legacy
This doesn't reflect the latest rules and lore.
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races
Basic Rules (2014)
picks and hammers in deep mines and blazing forges, a commitment to clan and tradition, and a burning hatred of goblins and orcs—these common threads unite all dwarves.
Short and Stout
Bold
common shades are light brown or deep tan, like certain tones of earth. Their hair, worn long but in simple styles, is usually black, gray, or brown, though paler dwarves often have red hair. Male
races
.
Legend of the Mothershroom
Every mycelian oral history has one thing in common: its beginning. These stories all start with the ‘Mothershroom’, a behemoth fungal organism and progenitor to
.
Many mycelians have embarked on quests to find their ancient ancestor. For some such adventurers, the desire to find this holy figure is the only memory they retain between bodies.
races
Where wishing fails, ancient magic can offer a heart’s desire—at least, for a time. Hexbloods are individuals infused with eldritch magic, fey energy, or mysterious witchcraft. Some who
speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of widespread languages to choose from. The
Backgrounds
Ghosts of Saltmarsh
burning river.
Skill Proficiencies: Athletics, Deception
Tool Proficiencies: Vehicles (water)
Equipment: A fancy leather vest or a pair of leather boots, a set of common clothes, and a
rise over the ocean.
8
I am no common criminal; I am a mastermind.
D6
IDEAL
1
Wealth. Heaps of coins in a secure vault is all I dream of. (Any)
2
Smuggler
Kenku
Legacy
This doesn't reflect the latest rules and lore.
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races
Volo's Guide to Monsters
. Every kenku is born with a desire to take to the air, and those who learn spellcasting do so in hope of mastering spells that will allow them to fly. Rumors of magic items such as flying carpets, brooms
capable of flight, and similar objects provoke a great desire for the kenku to acquire the items for themselves.
Despite their lack of wings, kenku love dwelling in towers and other tall structures
races
, silent stretches. Occasionally, though, in a moment of peace, stress, or excitement, a reborn gains a glimpse of what came before. When you desire to have such a dreamlike vision, roll on the Lost
any Ability Score Increase you previously had with these.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character
Backgrounds
Sword Coast Adventurer's Guide
wonderful and important person in the world.
2
The common folk love me for my kindness and generosity.
3
No one could doubt by looking at my regal bearing that I am a cut above the unwashed
.
5
My loyalty to my sovereign is unwavering.
6
The common folk must see me as a hero of the people.
d6
Flaw
1
I secretly believe that everyone is beneath me.
2
I
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Borca Domain of Desire and Deceit Darklords: Ivana Boritsi and Ivan Dilisnya Genres: Gothic horror and psychological horror Hallmarks: Political intrigue, poison, revenge Mist Talismans: Dram of
sweet-smelling poison, singed love letter, tarnished signet ring Borca’s nobles entangle the domain in a web of intrigues. While the common folk scrape for survival, the domain’s callous aristocrats
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Borca Domain of Desire and Deceit Darklords: Ivana Boritsi and Ivan Dilisnya Genres: Gothic horror and psychological horror Hallmarks: Political intrigue, poison, revenge Mist Talismans: Dram of
sweet-smelling poison, singed love letter, tarnished signet ring Borca’s nobles entangle the domain in a web of intrigues. While the common folk scrape for survival, the domain’s callous aristocrats
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Borca Domain of Desire and Deceit Darklords: Ivana Boritsi and Ivan Dilisnya Genres: Gothic horror and psychological horror Hallmarks: Political intrigue, poison, revenge Mist Talismans: Dram of
sweet-smelling poison, singed love letter, tarnished signet ring Borca’s nobles entangle the domain in a web of intrigues. While the common folk scrape for survival, the domain’s callous aristocrats
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
a nearby slime-filled chasm (see “Pit of Shummrath”). If the characters fulfill their side of the bargain, Rigorath grants them rare knowledge: a secret they desire and a permanent +1 increase to
case, his terms are the same. Rigorath refuses to explain why Mephistopheles wants the River Styx dammed. His master is wary of angering Zariel and refuses to grant directions to the Bleeding Citadel
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
chapter provides information about the following common playable races of Theros, as well as racial traits for all of them except humans: Humans on Theros are similar to those found on other D&D worlds
live in defiance of the gods. Minotaurs are infamous for bloodthirstiness, a reputation even the most peaceful struggle to escape. Satyrs follow their passions in the pursuit of wild revels and new adventures. Tritons are an enigmatic, sea-dwelling people with an endless desire to explore.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
a nearby slime-filled chasm (see “Pit of Shummrath”). If the characters fulfill their side of the bargain, Rigorath grants them rare knowledge: a secret they desire and a permanent +1 increase to
case, his terms are the same. Rigorath refuses to explain why Mephistopheles wants the River Styx dammed. His master is wary of angering Zariel and refuses to grant directions to the Bleeding Citadel
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
chapter provides information about the following common playable races of Theros, as well as racial traits for all of them except humans: Humans on Theros are similar to those found on other D&D worlds
live in defiance of the gods. Minotaurs are infamous for bloodthirstiness, a reputation even the most peaceful struggle to escape. Satyrs follow their passions in the pursuit of wild revels and new adventures. Tritons are an enigmatic, sea-dwelling people with an endless desire to explore.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
a nearby slime-filled chasm (see “Pit of Shummrath”). If the characters fulfill their side of the bargain, Rigorath grants them rare knowledge: a secret they desire and a permanent +1 increase to
case, his terms are the same. Rigorath refuses to explain why Mephistopheles wants the River Styx dammed. His master is wary of angering Zariel and refuses to grant directions to the Bleeding Citadel
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
chapter provides information about the following common playable races of Theros, as well as racial traits for all of them except humans: Humans on Theros are similar to those found on other D&D worlds
live in defiance of the gods. Minotaurs are infamous for bloodthirstiness, a reputation even the most peaceful struggle to escape. Satyrs follow their passions in the pursuit of wild revels and new adventures. Tritons are an enigmatic, sea-dwelling people with an endless desire to explore.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
suspicion and justifiable caution. Some wizards feel the very existence of warlocks taints the view of their noble Art and causes the common folk to view all practitioners of magic with doubt. Some
because they can’t find the power they desire elsewhere. Some warlocks forge multiple pacts, although they must eventually come to favor one over the others, as their patrons are jealous and possessive beings.
compendium
- Sources->Dungeons & Dragons->Heliana’s Guide to Monster Hunting: Part 2
Legend of the Mothershroom Every mycelian oral history has one thing in common: its beginning. These stories all start with the ‘Mothershroom’, a behemoth fungal organism and progenitor to all
embarked on quests to find their ancient ancestor. For some such adventurers, the desire to find this holy figure is the only memory they retain between bodies.
classes
Basic Rules (2014)
from Experience
True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires hard study
set bards apart from their fellows.
Only rarely do bards settle in one place for long, and their natural desire to travel—to find new tales to tell, new skills to learn, and new discoveries
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
with a sword or banished with a spell. It might come to you as a shadow on the wall, a bloodcurdling nightmare, a memory that refuses to die, or a demonic whisper in the dark. The burden has taken its
trinket of special significance (choose one or roll on the Gothic Trinkets table in this appendix). Also gain a set of common clothes and 1 sp. MONSTER HUNTER'S PACK
You can buy a monster hunter’s
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
with a sword or banished with a spell. It might come to you as a shadow on the wall, a bloodcurdling nightmare, a memory that refuses to die, or a demonic whisper in the dark. The burden has taken its
significance (choose one or roll on the Horror Trinkets table later in this chapter), a set of common clothes, and 1 sp.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
with a sword or banished with a spell. It might come to you as a shadow on the wall, a bloodcurdling nightmare, a memory that refuses to die, or a demonic whisper in the dark. The burden has taken its
significance (choose one or roll on the Horror Trinkets table later in this chapter), a set of common clothes, and 1 sp.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
with a sword or banished with a spell. It might come to you as a shadow on the wall, a bloodcurdling nightmare, a memory that refuses to die, or a demonic whisper in the dark. The burden has taken its
significance (choose one or roll on the Horror Trinkets table later in this chapter), a set of common clothes, and 1 sp.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
with a sword or banished with a spell. It might come to you as a shadow on the wall, a bloodcurdling nightmare, a memory that refuses to die, or a demonic whisper in the dark. The burden has taken its
trinket of special significance (choose one or roll on the Gothic Trinkets table in this appendix). Also gain a set of common clothes and 1 sp. MONSTER HUNTER'S PACK
You can buy a monster hunter’s
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
with a sword or banished with a spell. It might come to you as a shadow on the wall, a bloodcurdling nightmare, a memory that refuses to die, or a demonic whisper in the dark. The burden has taken its
trinket of special significance (choose one or roll on the Gothic Trinkets table in this appendix). Also gain a set of common clothes and 1 sp. MONSTER HUNTER'S PACK
You can buy a monster hunter’s
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Yes Artifact Teeth of Dahlver-Nar Yes Who doesn’t love magic items? The desire for them is one of the few things Mordenkainen and I have in common. And magic tattoos—they’re especially fun. I think
rarity of each one. The table also indicates whether an item requires attunement. All the items use the magic items rules in the Dungeon Master’s Guide. Magic Items Rarity Item Attunement Common
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Yes Artifact Teeth of Dahlver-Nar Yes Who doesn’t love magic items? The desire for them is one of the few things Mordenkainen and I have in common. And magic tattoos—they’re especially fun. I think
rarity of each one. The table also indicates whether an item requires attunement. All the items use the magic items rules in the Dungeon Master’s Guide. Magic Items Rarity Item Attunement Common