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Returning 35 results for 'before being dance calling received'.
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Backgrounds
Sword Coast Adventurer's Guide
inheritor.
Your bond might be directly related to your inheritance, or to the person from whom you received it. Your ideal might be influenced by what you know about your inheritance, or by what you
. (Neutral)
6
Destiny. Nothing and no one can steer me away from my higher calling. (Any)
d6
Bond
1
I have a family, but I have no idea where they are. One day, I hope to see
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, Castle Laventz, as his own. Months later, the relentless knight Mara Silvra received word of her father’s defeat. Calling in debts and intimidating mercenaries, Mara forged a small army during her grueling
castle’s walls. Calling them cowards, Mara drove her troops harshly on, suffering daily ambushes and desertions. When Castle Laventz finally came into view, Mara led less than a dozen irresolute knights
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, Castle Laventz, as his own. Months later, the relentless knight Mara Silvra received word of her father’s defeat. Calling in debts and intimidating mercenaries, Mara forged a small army during her grueling
castle’s walls. Calling them cowards, Mara drove her troops harshly on, suffering daily ambushes and desertions. When Castle Laventz finally came into view, Mara led less than a dozen irresolute knights
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, Castle Laventz, as his own. Months later, the relentless knight Mara Silvra received word of her father’s defeat. Calling in debts and intimidating mercenaries, Mara forged a small army during her grueling
castle’s walls. Calling them cowards, Mara drove her troops harshly on, suffering daily ambushes and desertions. When Castle Laventz finally came into view, Mara led less than a dozen irresolute knights
classes
Basic Rules (2014)
, ensuring that her companions’ words will be well received.
Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds
beyond the horizon—makes an adventuring career a natural calling. Every adventure is an opportunity to learn, practice a variety of skills, enter long-forgotten tombs, discover lost works of magic
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Trial of Trust Derwyth received advance notice of the characters’ arrival from woodland creatures in Cernant Valley. She has used her Tree Shape trait to disguise herself as a tree in the yard (area
apology can convince Derwyth to let them stay with a successful DC 15 Charisma (Persuasion) check. If the characters don’t make amends and refuse to leave the homestead, Derwyth attacks, calling the saber
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
-student, Nassari famously “turned in” an earthquake, which almost destroyed three campus buildings. The piece received a standing ovation from the mage-student body—and a grumpy thumbs down from the campus
professor of expression) is a newly hired instructor teaching a few courses in choreography and dance ensembles. He recently graduated from Strixhaven himself, and he bubbles with excitement at the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
-student, Nassari famously “turned in” an earthquake, which almost destroyed three campus buildings. The piece received a standing ovation from the mage-student body—and a grumpy thumbs down from the campus
professor of expression) is a newly hired instructor teaching a few courses in choreography and dance ensembles. He recently graduated from Strixhaven himself, and he bubbles with excitement at the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Trial of Trust Derwyth received advance notice of the characters’ arrival from woodland creatures in Cernant Valley. She has used her Tree Shape trait to disguise herself as a tree in the yard (area
apology can convince Derwyth to let them stay with a successful DC 15 Charisma (Persuasion) check. If the characters don’t make amends and refuse to leave the homestead, Derwyth attacks, calling the saber
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Trial of Trust Derwyth received advance notice of the characters’ arrival from woodland creatures in Cernant Valley. She has used her Tree Shape trait to disguise herself as a tree in the yard (area
apology can convince Derwyth to let them stay with a successful DC 15 Charisma (Persuasion) check. If the characters don’t make amends and refuse to leave the homestead, Derwyth attacks, calling the saber
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
-student, Nassari famously “turned in” an earthquake, which almost destroyed three campus buildings. The piece received a standing ovation from the mage-student body—and a grumpy thumbs down from the campus
professor of expression) is a newly hired instructor teaching a few courses in choreography and dance ensembles. He recently graduated from Strixhaven himself, and he bubbles with excitement at the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
harmless at first, but Morwen has received reports that they have begun harassing townsfolk and other visitors as they come and go, demanding money and wine, and threatening to put hexes on anyone who
see a dozen men and women gathered around a crackling bonfire. The folk are in good spirits. A few of them sing and dance around the fire while others find happiness in their flasks and wineskins. Three
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
harmless at first, but Morwen has received reports that they have begun harassing townsfolk and other visitors as they come and go, demanding money and wine, and threatening to put hexes on anyone who
see a dozen men and women gathered around a crackling bonfire. The folk are in good spirits. A few of them sing and dance around the fire while others find happiness in their flasks and wineskins. Three
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
harmless at first, but Morwen has received reports that they have begun harassing townsfolk and other visitors as they come and go, demanding money and wine, and threatening to put hexes on anyone who
see a dozen men and women gathered around a crackling bonfire. The folk are in good spirits. A few of them sing and dance around the fire while others find happiness in their flasks and wineskins. Three
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
opportune moment, making your foe wonder what other tricks you might play.
4 Swearing, name-calling, political satire — you do it all. You make use of a range of down-and-dirty fighting epithets
-choreographed dance
2 Ale! And then more ale!
3 Seizing a trophy from a vanquished foe
4 Composing a poem extolling your valiant combat prowess
5 Adding a commemorative square to your
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
opportune moment, making your foe wonder what other tricks you might play.
4 Swearing, name-calling, political satire — you do it all. You make use of a range of down-and-dirty fighting epithets
-choreographed dance
2 Ale! And then more ale!
3 Seizing a trophy from a vanquished foe
4 Composing a poem extolling your valiant combat prowess
5 Adding a commemorative square to your
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
opportune moment, making your foe wonder what other tricks you might play.
4 Swearing, name-calling, political satire — you do it all. You make use of a range of down-and-dirty fighting epithets
-choreographed dance
2 Ale! And then more ale!
3 Seizing a trophy from a vanquished foe
4 Composing a poem extolling your valiant combat prowess
5 Adding a commemorative square to your
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
first, you began to hear a voice calling you to stand against death’s endless hunger. Certain of your deity’s wishes, you resigned your post and set out on your quest. Personal Goal: Banish a Shadow
graduating from your apprenticeship, you and your peers went your separate ways to focus on your own studies. Recently, you received a letter from one of your colleagues, pointing you toward a source of lost
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
first, you began to hear a voice calling you to stand against death’s endless hunger. Certain of your deity’s wishes, you resigned your post and set out on your quest. Personal Goal: Banish a Shadow
graduating from your apprenticeship, you and your peers went your separate ways to focus on your own studies. Recently, you received a letter from one of your colleagues, pointing you toward a source of lost
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
the streets seemed like a great idea at the time. 8 Everyone is calling you by some weird, embarrassing nickname, like Puddle Drinker or Bench Slayer, and no one will say why.* *Might involve a rival
during a dance, and people can’t stop talking about it. 3 You have agreed to take on a noble’s debts. 4 You have been challenged to a joust by a knight.* 5 You have made a foe out of a local noble.* 6 A
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
first, you began to hear a voice calling you to stand against death’s endless hunger. Certain of your deity’s wishes, you resigned your post and set out on your quest. Personal Goal: Banish a Shadow
graduating from your apprenticeship, you and your peers went your separate ways to focus on your own studies. Recently, you received a letter from one of your colleagues, pointing you toward a source of lost
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
the streets seemed like a great idea at the time. 8 Everyone is calling you by some weird, embarrassing nickname, like Puddle Drinker or Bench Slayer, and no one will say why.* *Might involve a rival
during a dance, and people can’t stop talking about it. 3 You have agreed to take on a noble’s debts. 4 You have been challenged to a joust by a knight.* 5 You have made a foe out of a local noble.* 6 A
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
the streets seemed like a great idea at the time. 8 Everyone is calling you by some weird, embarrassing nickname, like Puddle Drinker or Bench Slayer, and no one will say why.* *Might involve a rival
during a dance, and people can’t stop talking about it. 3 You have agreed to take on a noble’s debts. 4 You have been challenged to a joust by a knight.* 5 You have made a foe out of a local noble.* 6 A
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
) takes notice of their heroism. He tells them afterward that he has received reports of giants of various kinds attacking settlements throughout the Dessarin Valley. Anauroch This once-verdant land
. Cairn Road The Cairn Road is a well-worn wagon trail that crosses the Dessarin Valley between the village of Red Larch and the Bargewright Inn trading post. Calling Horns Calling Horns was nothing more
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
) takes notice of their heroism. He tells them afterward that he has received reports of giants of various kinds attacking settlements throughout the Dessarin Valley. Anauroch This once-verdant land
. Cairn Road The Cairn Road is a well-worn wagon trail that crosses the Dessarin Valley between the village of Red Larch and the Bargewright Inn trading post. Calling Horns Calling Horns was nothing more
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
) takes notice of their heroism. He tells them afterward that he has received reports of giants of various kinds attacking settlements throughout the Dessarin Valley. Anauroch This once-verdant land
. Cairn Road The Cairn Road is a well-worn wagon trail that crosses the Dessarin Valley between the village of Red Larch and the Bargewright Inn trading post. Calling Horns Calling Horns was nothing more
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, polymorph
5th level (2 slots): dominate person, greater restoration
6th level (1 slot): Otto’s irresistible dance
Actions
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60
type. The City Watch has received reports of a figure who haunts the rooftops of Waterdeep — a hulking shadow that glares from its perch, rains down death in the form of long black arrows, and slinks
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
) and braids its tentacles together into a handlebar mustache. If Szorrulax kills anyone, it immediately drops a black business card set with unintelligible symbols onto the body as a calling card
intruders on sight. If Bracus is alive, all Dran Enterprises personnel have been magically ordered to allow the characters to leave the Luskan docks unharmed. If such a message is not received, the guards on
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, polymorph
5th level (2 slots): dominate person, greater restoration
6th level (1 slot): Otto’s irresistible dance
Actions
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60
type. The City Watch has received reports of a figure who haunts the rooftops of Waterdeep — a hulking shadow that glares from its perch, rains down death in the form of long black arrows, and slinks
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
) and braids its tentacles together into a handlebar mustache. If Szorrulax kills anyone, it immediately drops a black business card set with unintelligible symbols onto the body as a calling card
intruders on sight. If Bracus is alive, all Dran Enterprises personnel have been magically ordered to allow the characters to leave the Luskan docks unharmed. If such a message is not received, the guards on
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
) and braids its tentacles together into a handlebar mustache. If Szorrulax kills anyone, it immediately drops a black business card set with unintelligible symbols onto the body as a calling card
intruders on sight. If Bracus is alive, all Dran Enterprises personnel have been magically ordered to allow the characters to leave the Luskan docks unharmed. If such a message is not received, the guards on
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, polymorph
5th level (2 slots): dominate person, greater restoration
6th level (1 slot): Otto’s irresistible dance
Actions
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60
type. The City Watch has received reports of a figure who haunts the rooftops of Waterdeep — a hulking shadow that glares from its perch, rains down death in the form of long black arrows, and slinks
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
: Astrologer’s Burial Room A coffin adorned with glass stars rests atop a square dais in this burial chamber. Magical flames dance above two brass jars, one at each end of the coffin, illuminating scenes on
received their respect and adoration in turn.
Her sarcophagus, artfully sculpted from white marble, rests on a stone pedestal in the center of the room. It bears the following engraving: “May death claim
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
rats in a merry dance. 77–80 Four orcs jab at an ochre jelly with long staffs, trying to herd the ooze into the sewers. 81–82 Several Cyran refugees are gathered in a circle, singing a haunting song. 83
, oven, and washbasin. Several spectral hands prepare and plate food as the chef serves a party of smiling customers. 22–25 A harpy decked out in colorful ribbons flies overhead, calling, "Get the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
: Astrologer’s Burial Room A coffin adorned with glass stars rests atop a square dais in this burial chamber. Magical flames dance above two brass jars, one at each end of the coffin, illuminating scenes on
received their respect and adoration in turn.
Her sarcophagus, artfully sculpted from white marble, rests on a stone pedestal in the center of the room. It bears the following engraving: “May death claim