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Returning 35 results for 'before being doubles completely rule'.
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Monsters
Waterdeep: Dungeon of the Mad Mage
"} piercing damage.
Enlarge (Recharges after a Short or Long Rest). For 1 minute, Valtagar magically increases in size. While enlarged, Valtagar is Large, doubles his damage dice on Strength-based weapon
and queens, while evil ones rule as tyrants and pursue lichdom. Those who are neither good nor evil sequester themselves in remote towers to practice their magic without interruption. An archmage
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
The Bonus Doesn’t Stack Your Proficiency Bonus can’t be added to a die roll or another number more than once. For example, if a rule allows you to make a Charisma (Deception or Persuasion) check, you
(doubled or halved, for example) before being added. For example, the Expertise feature (see the Rules Glossary) doubles the Proficiency Bonus for certain ability checks. Whenever the bonus is used, it can be multiplied only once and divided only once.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
The Bonus Doesn’t Stack Your Proficiency Bonus can’t be added to a die roll or another number more than once. For example, if a rule allows you to make a Charisma (Deception or Persuasion) check, you
(doubled or halved, for example) before being added. For example, the Expertise feature (see the rules glossary) doubles the Proficiency Bonus for certain ability checks. Whenever the bonus is used, it can be multiplied only once and divided only once.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
The Bonus Doesn’t Stack Your Proficiency Bonus can’t be added to a die roll or another number more than once. For example, if a rule allows you to make a Charisma (Deception or Persuasion) check, you
(doubled or halved, for example) before being added. For example, the Expertise feature (see the rules glossary) doubles the Proficiency Bonus for certain ability checks. Whenever the bonus is used, it can be multiplied only once and divided only once.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
The Bonus Doesn’t Stack Your Proficiency Bonus can’t be added to a die roll or another number more than once. For example, if a rule allows you to make a Charisma (Deception or Persuasion) check, you
(doubled or halved, for example) before being added. For example, the Expertise feature (see the rules glossary) doubles the Proficiency Bonus for certain ability checks. Whenever the bonus is used, it can be multiplied only once and divided only once.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
The Bonus Doesn’t Stack Your Proficiency Bonus can’t be added to a die roll or another number more than once. For example, if a rule allows you to make a Charisma (Deception or Persuasion) check, you
(doubled or halved, for example) before being added. For example, the Expertise feature (see the Rules Glossary) doubles the Proficiency Bonus for certain ability checks. Whenever the bonus is used, it can be multiplied only once and divided only once.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
The Bonus Doesn’t Stack Your Proficiency Bonus can’t be added to a die roll or another number more than once. For example, if a rule allows you to make a Charisma (Deception or Persuasion) check, you
(doubled or halved, for example) before being added. For example, the Expertise feature (see the Rules Glossary) doubles the Proficiency Bonus for certain ability checks. Whenever the bonus is used, it can be multiplied only once and divided only once.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
waiting for them alone, and is pleased to see them. She’s even more pleased if the characters rescued Sergeant Teeshe. Truff asks the characters to sign an affidavit confirming that they’ve completely
the goods they found beneath the city inventoried. If anyone later claims to be the rightful owner of any of the loot, a magistrate might rule that the goods belong to the original owner instead of the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
waiting for them alone, and is pleased to see them. She’s even more pleased if the characters rescued Sergeant Teeshe. Truff asks the characters to sign an affidavit confirming that they’ve completely
the goods they found beneath the city inventoried. If anyone later claims to be the rightful owner of any of the loot, a magistrate might rule that the goods belong to the original owner instead of the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
waiting for them alone, and is pleased to see them. She’s even more pleased if the characters rescued Sergeant Teeshe. Truff asks the characters to sign an affidavit confirming that they’ve completely
the goods they found beneath the city inventoried. If anyone later claims to be the rightful owner of any of the loot, a magistrate might rule that the goods belong to the original owner instead of the
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
swamp gas. Whenever a fire-based spell or effect is used, roll a d6. On a 1-2, the gas ignites. If the fire effect has an area, the area of the effect doubles. Also, treat all creatures in the area as
, it sinks 1d4 + 1 feet into the quicksand and becomes restrained. At the start of each of the creature’s turns, it sinks another 1d4 feet. If the creature isn’t completely submerged in quicksand, it
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
swamp gas. Whenever a fire-based spell or effect is used, roll a d6. On a 1-2, the gas ignites. If the fire effect has an area, the area of the effect doubles. Also, treat all creatures in the area as
, it sinks 1d4 + 1 feet into the quicksand and becomes restrained. At the start of each of the creature’s turns, it sinks another 1d4 feet. If the creature isn’t completely submerged in quicksand, it
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
swamp gas. Whenever a fire-based spell or effect is used, roll a d6. On a 1-2, the gas ignites. If the fire effect has an area, the area of the effect doubles. Also, treat all creatures in the area as
, it sinks 1d4 + 1 feet into the quicksand and becomes restrained. At the start of each of the creature’s turns, it sinks another 1d4 feet. If the creature isn’t completely submerged in quicksand, it
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
important objects. Search for the Keys When it becomes clear that the keys are missing, Chalaska sounds an alarm and doubles the guards on the gates. She then calls for the other Swords to search the
completely honest. Finding Kendrin. The guest book shows a merchant named Kendrin Feldarr is staying at the inn. Kendrin usually sells exotic animals and their parts around the northern Sword Coast
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
important objects. Search for the Keys When it becomes clear that the keys are missing, Chalaska sounds an alarm and doubles the guards on the gates. She then calls for the other Swords to search the
completely honest. Finding Kendrin. The guest book shows a merchant named Kendrin Feldarr is staying at the inn. Kendrin usually sells exotic animals and their parts around the northern Sword Coast
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
important objects. Search for the Keys When it becomes clear that the keys are missing, Chalaska sounds an alarm and doubles the guards on the gates. She then calls for the other Swords to search the
completely honest. Finding Kendrin. The guest book shows a merchant named Kendrin Feldarr is staying at the inn. Kendrin usually sells exotic animals and their parts around the northern Sword Coast
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
assistance. Too often, rebels and Brightguard members are harmed during altercations. Artavazda wants those who oppose Atash’s rule to have the opportunity to learn the error of their ways peaceably
the Brightguard can’t. Artavazda offers each character 800 gp for their aid, plus the potential for additional work. If the characters balk at working with the Brightguard, Artavazda doubles his payment
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
assistance. Too often, rebels and Brightguard members are harmed during altercations. Artavazda wants those who oppose Atash’s rule to have the opportunity to learn the error of their ways peaceably
the Brightguard can’t. Artavazda offers each character 800 gp for their aid, plus the potential for additional work. If the characters balk at working with the Brightguard, Artavazda doubles his payment
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
assistance. Too often, rebels and Brightguard members are harmed during altercations. Artavazda wants those who oppose Atash’s rule to have the opportunity to learn the error of their ways peaceably
the Brightguard can’t. Artavazda offers each character 800 gp for their aid, plus the potential for additional work. If the characters balk at working with the Brightguard, Artavazda doubles his payment
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
deeds behind me and my ill-gotten gains to good use. She cursed me to dwell forever in this cave, spinning my gold into useful items for anyone who comes my way.”
In accordance with the rule of
(minimum 1 gp). A common magic item reduces his supply by 100 gp, while an uncommon magic item reduces it by 500 gp. A character might feel obliged to honor the rule of reciprocity (see “Rules of Conduct” in
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
deeds behind me and my ill-gotten gains to good use. She cursed me to dwell forever in this cave, spinning my gold into useful items for anyone who comes my way.”
In accordance with the rule of
(minimum 1 gp). A common magic item reduces his supply by 100 gp, while an uncommon magic item reduces it by 500 gp. A character might feel obliged to honor the rule of reciprocity (see “Rules of Conduct” in
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
deeds behind me and my ill-gotten gains to good use. She cursed me to dwell forever in this cave, spinning my gold into useful items for anyone who comes my way.”
In accordance with the rule of
(minimum 1 gp). A common magic item reduces his supply by 100 gp, while an uncommon magic item reduces it by 500 gp. A character might feel obliged to honor the rule of reciprocity (see “Rules of Conduct” in
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
beasts graze without great risk, because wolves and other predators that would thin the herds are themselves the prey of the trolls and goblinoids that otherwise rule the moor. These two-legged
, enabling just enough of the wolves to survive that they aren’t wiped out completely. Human barbarians also inhabit the High Moor, living mostly on its western fringes with large herds of sheep and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
excavate the temple ruins, hoping to find evidence of their benevolent deity. The work is continuing under the rule of the evil serpentfolk, but it’s slow going. Several grippli have been forced to
courtyard when the characters arrive will make a hasty but silent retreat to places of safety outside the temple. T2. Upper Court The upper court of the temple has been completely cleared of debris. Six
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
imitate a couatl mentor and is searching for a magical location worth guarding.
3 A gold dragon wyrmling is venerated by a tribe of lizardfolk—much to the consternation of the priest who used to rule
of a powerful empire. But the dragon expects to be obeyed completely when deigning to address the populace.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
imitate a couatl mentor and is searching for a magical location worth guarding.
3 A gold dragon wyrmling is venerated by a tribe of lizardfolk—much to the consternation of the priest who used to rule
of a powerful empire. But the dragon expects to be obeyed completely when deigning to address the populace.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
excavate the temple ruins, hoping to find evidence of their benevolent deity. The work is continuing under the rule of the evil serpentfolk, but it’s slow going. Several grippli have been forced to
courtyard when the characters arrive will make a hasty but silent retreat to places of safety outside the temple. T2. Upper Court The upper court of the temple has been completely cleared of debris. Six
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
beasts graze without great risk, because wolves and other predators that would thin the herds are themselves the prey of the trolls and goblinoids that otherwise rule the moor. These two-legged
, enabling just enough of the wolves to survive that they aren’t wiped out completely. Human barbarians also inhabit the High Moor, living mostly on its western fringes with large herds of sheep and
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
imitate a couatl mentor and is searching for a magical location worth guarding.
3 A gold dragon wyrmling is venerated by a tribe of lizardfolk—much to the consternation of the priest who used to rule
of a powerful empire. But the dragon expects to be obeyed completely when deigning to address the populace.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
excavate the temple ruins, hoping to find evidence of their benevolent deity. The work is continuing under the rule of the evil serpentfolk, but it’s slow going. Several grippli have been forced to
courtyard when the characters arrive will make a hasty but silent retreat to places of safety outside the temple. T2. Upper Court The upper court of the temple has been completely cleared of debris. Six
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
beasts graze without great risk, because wolves and other predators that would thin the herds are themselves the prey of the trolls and goblinoids that otherwise rule the moor. These two-legged
, enabling just enough of the wolves to survive that they aren’t wiped out completely. Human barbarians also inhabit the High Moor, living mostly on its western fringes with large herds of sheep and
Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
power of pure, elemental fire bleeds through into Khorvaire. To represent the extraplanar influence of the manifest zone, you can use the following optional rule.
Fernia’s Flame. When a creature in
strong that even the airship’s wind wards don’t completely block it out. Make a DC 13 Constitution saving throw to avoid inhaling the ash. On a failed save, you have the Poisoned condition until the
Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
power of pure, elemental fire bleeds through into Khorvaire. To represent the extraplanar influence of the manifest zone, you can use the following optional rule.
Fernia’s Flame. When a creature in
strong that even the airship’s wind wards don’t completely block it out. Make a DC 13 Constitution saving throw to avoid inhaling the ash. On a failed save, you have the Poisoned condition until the
Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
power of pure, elemental fire bleeds through into Khorvaire. To represent the extraplanar influence of the manifest zone, you can use the following optional rule.
Fernia’s Flame. When a creature in
strong that even the airship’s wind wards don’t completely block it out. Make a DC 13 Constitution saving throw to avoid inhaling the ash. On a failed save, you have the Poisoned condition until the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
receives an equal share of XP. However, the guide doesn’t gain levels as player characters do.
You can use the optional loyalty rule in chapter 4 of the Dungeon Master’s Guide to track the loyalty of a
characters’ expedition as a guide, a warrior, or even as a lowly bearer or paddler. Salida is 5 feet 4 inches tall and 120 pounds. She is fit and completely looks the part of a seasoned explorer. Her garb