Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'before being draw chasing related'.
Other Suggestions:
before being dead casting replaced
before being dark casting replaced
before being deal casting replaced
before being draw chasing replaced
before being dead casting relate
Axe of the Dwarvish Lords
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Dungeon Master’s Guide (2014)
adventurers have made careers of chasing after rumors and plundering old vaults to find it.
Magic Weapon
The Axe of the Dwarvish Lords is a magic weapon that grants a +3 bonus to attack and damage
to poison damage.
The range of your darkvision increases by 60 feet.
You gain proficiency with artisan’s tools related to blacksmithing, brewing, and stonemasonry.
Conjure Earth Elemental
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Role Reversal During a chase, it’s possible for the pursuers to become the quarry. For example, characters chasing a thief through a marketplace might draw unwanted attention from other members of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Role Reversal During a chase, it’s possible for the pursuers to become the quarry. For example, characters chasing a thief through a marketplace might draw unwanted attention from other members of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Role Reversal During a chase, it’s possible for the pursuers to become the quarry. For example, characters chasing a thief through a marketplace might draw unwanted attention from other members of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
power and the status it bestowed. Centuries later, the dwarves still search for the axe, and many adventurers have made careers of chasing after rumors and plundering old vaults to find it. Magic
related to blacksmithing, brewing, and stonemasonry. Conjure Earth Elemental. If you are holding the axe, you can use your action to cast the conjure elemental spell from it, summoning an earth
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
power and the status it bestowed. Centuries later, the dwarves still search for the axe, and many adventurers have made careers of chasing after rumors and plundering old vaults to find it. Magic
related to blacksmithing, brewing, and stonemasonry. Conjure Earth Elemental. If you are holding the axe, you can use your action to cast the conjure elemental spell from it, summoning an earth
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
power and the status it bestowed. Centuries later, the dwarves still search for the axe, and many adventurers have made careers of chasing after rumors and plundering old vaults to find it. Magic
related to blacksmithing, brewing, and stonemasonry. Conjure Earth Elemental. If you are holding the axe, you can use your action to cast the conjure elemental spell from it, summoning an earth
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
consulted upon designation of the plat, then brought in to draw or approve the construction plan. The Cellarers’ and Plumbers’ Guild must then clear and prepare the site, only after which will you be
. To learn the peculiarities of any guild’s rules, consult someone on duty at the guild headquarters or ask a senior guild member. All that said, working at a guild-related profession without being a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
consulted upon designation of the plat, then brought in to draw or approve the construction plan. The Cellarers’ and Plumbers’ Guild must then clear and prepare the site, only after which will you be
. To learn the peculiarities of any guild’s rules, consult someone on duty at the guild headquarters or ask a senior guild member. All that said, working at a guild-related profession without being a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
consulted upon designation of the plat, then brought in to draw or approve the construction plan. The Cellarers’ and Plumbers’ Guild must then clear and prepare the site, only after which will you be
. To learn the peculiarities of any guild’s rules, consult someone on duty at the guild headquarters or ask a senior guild member. All that said, working at a guild-related profession without being a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
example, characters chasing a thief through a marketplace might draw unwanted attention from other members of the thieves’ guild. As they pursue the fleeing thief, they must also evade the thieves
the next, and so on, tracking the distances for each separate group. Mapping the Chase If you have the opportunity to plan out a chase, take the time to draw a rough map that shows the route. Insert
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
example, characters chasing a thief through a marketplace might draw unwanted attention from other members of the thieves’ guild. As they pursue the fleeing thief, they must also evade the thieves
the next, and so on, tracking the distances for each separate group. Mapping the Chase If you have the opportunity to plan out a chase, take the time to draw a rough map that shows the route. Insert
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
example, characters chasing a thief through a marketplace might draw unwanted attention from other members of the thieves’ guild. As they pursue the fleeing thief, they must also evade the thieves
the next, and so on, tracking the distances for each separate group. Mapping the Chase If you have the opportunity to plan out a chase, take the time to draw a rough map that shows the route. Insert
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Stealing that, in addition to its usual properties, allows the vampire to draw sustenance from a soul trapped within a Soul Coin. Feeding off a Soul Coin in this way irrevocably destroys both the coin
an explanation of the game’s rules). Rezran is an opportunist to his core, always chasing after riches. He is a devoted follower of Tiamat and covets the Dragon Queen’s amassed wealth. Gaining Rezran’s
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Stealing that, in addition to its usual properties, allows the vampire to draw sustenance from a soul trapped within a Soul Coin. Feeding off a Soul Coin in this way irrevocably destroys both the coin
an explanation of the game’s rules). Rezran is an opportunist to his core, always chasing after riches. He is a devoted follower of Tiamat and covets the Dragon Queen’s amassed wealth. Gaining Rezran’s
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Stealing that, in addition to its usual properties, allows the vampire to draw sustenance from a soul trapped within a Soul Coin. Feeding off a Soul Coin in this way irrevocably destroys both the coin
an explanation of the game’s rules). Rezran is an opportunist to his core, always chasing after riches. He is a devoted follower of Tiamat and covets the Dragon Queen’s amassed wealth. Gaining Rezran’s
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
leave the plane of her own will. She must be called forth, but only the mightiest rituals can draw her back into the world. So, if she has been imprisoned here, how and why did that come about?
The
most prevalent theory holds that her confinement is related to the end of the long war between the dragons and giants, that she was sequestered here by means of a mighty curse levied by a forgotten
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
leave the plane of her own will. She must be called forth, but only the mightiest rituals can draw her back into the world. So, if she has been imprisoned here, how and why did that come about?
The
most prevalent theory holds that her confinement is related to the end of the long war between the dragons and giants, that she was sequestered here by means of a mighty curse levied by a forgotten
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
leave the plane of her own will. She must be called forth, but only the mightiest rituals can draw her back into the world. So, if she has been imprisoned here, how and why did that come about?
The
most prevalent theory holds that her confinement is related to the end of the long war between the dragons and giants, that she was sequestered here by means of a mighty curse levied by a forgotten
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
goats, the soil being too thin and too poor for farming. They aren’t Uthgardt or related to them, but they might have some distant ties to the Northlanders, as they seem to be of Illuskan stock. They
plenty, the local humans know well that the elves protect them and punish trespassers who poach in the forest. Even barbarians know better than to hunt here, as they don’t wish to draw Melandrach’s
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
goats, the soil being too thin and too poor for farming. They aren’t Uthgardt or related to them, but they might have some distant ties to the Northlanders, as they seem to be of Illuskan stock. They
plenty, the local humans know well that the elves protect them and punish trespassers who poach in the forest. Even barbarians know better than to hunt here, as they don’t wish to draw Melandrach’s
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
fell short. The White Sails company in which he invested grew to become Mintarn’s preminent supplier of mercenary ships and soldiers. Things only improved when Waterdeep wasted its navy chasing
have decided not to return. There’s talk of hiring adventurers to slay Hoondarrh, but Hoondarrh’s hoard must be massive. If that’s not enough of a draw to dragon slayers, then there’s no amount of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
goats, the soil being too thin and too poor for farming. They aren’t Uthgardt or related to them, but they might have some distant ties to the Northlanders, as they seem to be of Illuskan stock. They
plenty, the local humans know well that the elves protect them and punish trespassers who poach in the forest. Even barbarians know better than to hunt here, as they don’t wish to draw Melandrach’s
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
fell short. The White Sails company in which he invested grew to become Mintarn’s preminent supplier of mercenary ships and soldiers. Things only improved when Waterdeep wasted its navy chasing
have decided not to return. There’s talk of hiring adventurers to slay Hoondarrh, but Hoondarrh’s hoard must be massive. If that’s not enough of a draw to dragon slayers, then there’s no amount of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
fell short. The White Sails company in which he invested grew to become Mintarn’s preminent supplier of mercenary ships and soldiers. Things only improved when Waterdeep wasted its navy chasing
have decided not to return. There’s talk of hiring adventurers to slay Hoondarrh, but Hoondarrh’s hoard must be massive. If that’s not enough of a draw to dragon slayers, then there’s no amount of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
informed and inspired by the cultures, myths, legends, and fantasies of any culture: an epic fantasy campaign could draw on French romances or Chinese wuxia stories, a mythic fantasy campaign could be based
the stage for the whole campaign. The characters might uncover clues to this mystery from time to time, while individual adventures might be only tangentially related to it. Consider conflicts like
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
informed and inspired by the cultures, myths, legends, and fantasies of any culture: an epic fantasy campaign could draw on French romances or Chinese wuxia stories, a mythic fantasy campaign could be based
the stage for the whole campaign. The characters might uncover clues to this mystery from time to time, while individual adventures might be only tangentially related to it. Consider conflicts like
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
informed and inspired by the cultures, myths, legends, and fantasies of any culture: an epic fantasy campaign could draw on French romances or Chinese wuxia stories, a mythic fantasy campaign could be based
the stage for the whole campaign. The characters might uncover clues to this mystery from time to time, while individual adventures might be only tangentially related to it. Consider conflicts like
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
recall the symbol well enough to draw it, so that another more knowledgeable character can discern its significance. Zuggtmoy’s Arrival The characters can inquire about Zuggtmoy or the events in
innate power over them. He plays with them as if they were children, chasing them through the gloomy depths.
Something changes, and the oozes flow away. The deep gnome runs after them, fearful of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
recall the symbol well enough to draw it, so that another more knowledgeable character can discern its significance. Zuggtmoy’s Arrival The characters can inquire about Zuggtmoy or the events in
innate power over them. He plays with them as if they were children, chasing them through the gloomy depths.
Something changes, and the oozes flow away. The deep gnome runs after them, fearful of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
recall the symbol well enough to draw it, so that another more knowledgeable character can discern its significance. Zuggtmoy’s Arrival The characters can inquire about Zuggtmoy or the events in
innate power over them. He plays with them as if they were children, chasing them through the gloomy depths.
Something changes, and the oozes flow away. The deep gnome runs after them, fearful of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
entry to make it the start of an encounter or adventure, though not every event needs to draw the characters into a longer story. Each table is meant to be used on a different level of Sharn: the lower
you and quickly move apart. 45–46 Three shifter children run by you, yelling and chasing each other with wooden swords. They duck into a boarded-up building. 47–48 "Stop her! She stole my necklace
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
entry to make it the start of an encounter or adventure, though not every event needs to draw the characters into a longer story. Each table is meant to be used on a different level of Sharn: the lower
you and quickly move apart. 45–46 Three shifter children run by you, yelling and chasing each other with wooden swords. They duck into a boarded-up building. 47–48 "Stop her! She stole my necklace
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
entry to make it the start of an encounter or adventure, though not every event needs to draw the characters into a longer story. Each table is meant to be used on a different level of Sharn: the lower
you and quickly move apart. 45–46 Three shifter children run by you, yelling and chasing each other with wooden swords. They duck into a boarded-up building. 47–48 "Stop her! She stole my necklace
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
arise in relation to geographic locations, are familiar to you. Craft a Map. While traveling, you can draw a map as you go in addition to engaging in other activity. Cartographer’s Tools Activity DC
related to gems or gem-encrusted items. Investigation. When you inspect jeweled objects, your proficiency with jeweler’s tools aids you in picking out clues they might hold. Identify Gems. You can identify