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Returning 35 results for 'before bonding driven creation rival'.
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races
Wayfinder's Guide to Eberron
to Khorvaire over the years and have integrated with the cultures of the Five Nations.
As a whole, elves are driven by tradition and respect for the past. Where humans value innovation, elves strive
particular rival who channels the same ancestor, or one who channels a rival of your ancestor?
It’s also important to think about why you are traveling with a group of player characters
races
Wayfinder's Guide to Eberron
to Khorvaire over the years and have integrated with the cultures of the Five Nations.
As a whole, elves are driven by tradition and respect for the past. Where humans value innovation, elves strive
particular rival who channels the same ancestor, or one who channels a rival of your ancestor?
It’s also important to think about why you are traveling with a group of player characters
races
to Khorvaire over the years and have integrated with the cultures of the Five Nations.
As a whole, elves are driven by tradition and respect for the past. Where humans value innovation, elves strive
particular rival who channels the same ancestor, or one who channels a rival of your ancestor?
It’s also important to think about why you are traveling with a group of player characters
Monsters
Fizban's Treasury of Dragons
thoughts of its dragon rival can become deeply obsessive, eventually pervading the beholder;beholder's dreams. If the rivalry lasts long enough, these fevered dreams can manifest as an eyedrake—a
;beholder's eye rays.
An eyedrake left to its own devices exhibits much of the stereotypical behavior of a young dragon, attempting to establish a lair and a hoard. Driven by instinct to jealously
Monsters
Mordenkainen Presents: Monsters of the Multiverse
the creation of an allip. Secrets protected in this manner range in scope from a demon lord’s true name to the hidden truths of the cosmic order. The creature acquires the secret, but the curse
remains hidden, its victim is gradually overcome by frantic energy. A scholar, driven by sudden insights to work night and day, produces reams of text with little memory of exactly what the documents
Monsters
Mordenkainen's Fiendish Folio Volume 1
of eternity. It has no sense of empathy or compassion, driven only to unmake so that the resulting base elements of reality can fuel the multiverse’s endless cycles of creation and destruction
to parley with Ygorl are known to have been driven to madness in the process.
Death and Destruction. Ygorl’s most notable possession is an adamantine scythe with the slaad word for death
Backgrounds
Guildmasters’ Guide to Ravnica
ability, enlarge/reduce
3rd
gaseous form, water breathing, wind wall
4th
freedom of movement, polymorph
5th
creation
When your magic causes physical
a set of beliefs about the nature of life. Simic members’ bonds and flaws derive from their scientific research — including their creation of new life forms, which they can become very
Backgrounds
Guildmasters’ Guide to Ravnica
the flesh as long as possible, and as a spirit afterward. (Any)
Bonds
d6
Bond
1
The unbearable weight of my debt has driven me to desperation.
2
I’m duty-bound
activities in crime, banking, or debt collection could tie you to members of other guilds.
Roll twice on the Orzhov Contacts table (for an ally and a rival) and once on the Non-Orzhov Contacts table
races
Mordenkainen Presents: Monsters of the Multiverse
Hobgoblins trace their origins to the ancient courts of the Feywild, where they first appeared with their goblin and bugbear kin. Many of them were driven from the Feywild by the conquering god
fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one score
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
those adventurers driven to seek and destroy him — and partly to claim those adventurers’ souls to feed his phylactery. Even after Acererak eventually became an archlich whose dark plots would threaten
, the balor Tarnhem. Over the years of the tomb’s construction, Moghadam and his rival artificer, Thessalar, have competed fiercely against each other’s endeavors. Moghadam takes pleasure in having lured
Tabaxi
Legacy
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races
Volo's Guide to Monsters
, wandering tabaxi are catlike humanoids driven by curiosity to collect interesting artifacts, gather tales and stories, and lay eyes on all the world’s wonders. Ultimate travelers, the inquisitive
figure responsible for the creation of the tabaxi, gifts each of his children with one specific feline trait. Those tabaxi gifted with curiosity are compelled to wander far and wide. They seek out
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
those adventurers driven to seek and destroy him — and partly to claim those adventurers’ souls to feed his phylactery. Even after Acererak eventually became an archlich whose dark plots would threaten
, the balor Tarnhem. Over the years of the tomb’s construction, Moghadam and his rival artificer, Thessalar, have competed fiercely against each other’s endeavors. Moghadam takes pleasure in having lured
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
those adventurers driven to seek and destroy him — and partly to claim those adventurers’ souls to feed his phylactery. Even after Acererak eventually became an archlich whose dark plots would threaten
, the balor Tarnhem. Over the years of the tomb’s construction, Moghadam and his rival artificer, Thessalar, have competed fiercely against each other’s endeavors. Moghadam takes pleasure in having lured
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Adventure Conflict A premise can be a good starting point, but before you can turn it into an adventure, it needs a conflict worthy of the heroes’ attention. The conflict might be driven by a single
treasure, what conflict awaits the characters when they enter the dungeon? That might be as simple as “hostile monsters want to eat the characters” or “two rival factions of monsters inhabit the dungeon
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Adventure Conflict A premise can be a good starting point, but before you can turn it into an adventure, it needs a conflict worthy of the heroes’ attention. The conflict might be driven by a single
treasure, what conflict awaits the characters when they enter the dungeon? That might be as simple as “hostile monsters want to eat the characters” or “two rival factions of monsters inhabit the dungeon
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Adventure Conflict A premise can be a good starting point, but before you can turn it into an adventure, it needs a conflict worthy of the heroes’ attention. The conflict might be driven by a single
treasure, what conflict awaits the characters when they enter the dungeon? That might be as simple as “hostile monsters want to eat the characters” or “two rival factions of monsters inhabit the dungeon
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Rival Explorers Morgrave University teems with unscrupulous adventurers and researchers driven by avarice. Additionally, the university itself has academic rivals—the University of Wynarn in Aundair
, the Library of Korranberg, and others—whose scholars might become personal foils to adventurers associated with Morgrave. Goals of Rival Explorers Create a team of rival explorers who oppose the
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Rival Explorers Morgrave University teems with unscrupulous adventurers and researchers driven by avarice. Additionally, the university itself has academic rivals—the University of Wynarn in Aundair
, the Library of Korranberg, and others—whose scholars might become personal foils to adventurers associated with Morgrave. Goals of Rival Explorers Create a team of rival explorers who oppose the
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Rival Explorers Morgrave University teems with unscrupulous adventurers and researchers driven by avarice. Additionally, the university itself has academic rivals—the University of Wynarn in Aundair
, the Library of Korranberg, and others—whose scholars might become personal foils to adventurers associated with Morgrave. Goals of Rival Explorers Create a team of rival explorers who oppose the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the Jhorash’tar, a clan of orcs. The Jhorash’tar have been slowly driven into the least hospitable regions of the mountains. A few of the clans are seeking to incorporate the Jhorash’tar into Mror
work of the Jhorash’tar, a rival clan, or some force from below the mountains. Other clans have tried to claim the Noldrun lands, but this has always met with disaster.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the Jhorash’tar, a clan of orcs. The Jhorash’tar have been slowly driven into the least hospitable regions of the mountains. A few of the clans are seeking to incorporate the Jhorash’tar into Mror
work of the Jhorash’tar, a rival clan, or some force from below the mountains. Other clans have tried to claim the Noldrun lands, but this has always met with disaster.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the Jhorash’tar, a clan of orcs. The Jhorash’tar have been slowly driven into the least hospitable regions of the mountains. A few of the clans are seeking to incorporate the Jhorash’tar into Mror
work of the Jhorash’tar, a rival clan, or some force from below the mountains. Other clans have tried to claim the Noldrun lands, but this has always met with disaster.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
need to establish at the start of a new campaign. Often session zero includes building characters together. As the DM, you can help players during character creation by advising them on which options
best suit the campaign. Character Creation When players are choosing their characters’ classes and origins, you can restrict options that are unsuitable for the campaign. Encourage the players to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
need to establish at the start of a new campaign. Often session zero includes building characters together. As the DM, you can help players during character creation by advising them on which options
best suit the campaign. Character Creation When players are choosing their characters’ classes and origins, you can restrict options that are unsuitable for the campaign. Encourage the players to
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
in the Ashen Grotto ask the characters to help them remove a rival faction claiming it for themselves. The friendly giants respect the grotto’s traditions and refuse to shed another giant’s blood
token in one of the most ancient burials is inscribed with the last surviving copy of a key rune. In the ages since its creation, the rune has become corrupted. It still functions, but it creates tears in
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
in the Ashen Grotto ask the characters to help them remove a rival faction claiming it for themselves. The friendly giants respect the grotto’s traditions and refuse to shed another giant’s blood
token in one of the most ancient burials is inscribed with the last surviving copy of a key rune. In the ages since its creation, the rune has become corrupted. It still functions, but it creates tears in
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
in the Ashen Grotto ask the characters to help them remove a rival faction claiming it for themselves. The friendly giants respect the grotto’s traditions and refuse to shed another giant’s blood
token in one of the most ancient burials is inscribed with the last surviving copy of a key rune. In the ages since its creation, the rune has become corrupted. It still functions, but it creates tears in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
need to establish at the start of a new campaign. Often session zero includes building characters together. As the DM, you can help players during character creation by advising them on which options
best suit the campaign. Character Creation When players are choosing their characters’ classes and origins, you can restrict options that are unsuitable for the campaign. Encourage the players to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
been a former mercenary now seeking adventure. You could be working as an emissary for one of the Ghaal’dar tribes or even Lhesh Haruuc himself. Or you could have been driven from your tribe by the actions of a rival; perhaps you’re seeking allies to reclaim your birthright.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
been a former mercenary now seeking adventure. You could be working as an emissary for one of the Ghaal’dar tribes or even Lhesh Haruuc himself. Or you could have been driven from your tribe by the actions of a rival; perhaps you’re seeking allies to reclaim your birthright.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
been a former mercenary now seeking adventure. You could be working as an emissary for one of the Ghaal’dar tribes or even Lhesh Haruuc himself. Or you could have been driven from your tribe by the actions of a rival; perhaps you’re seeking allies to reclaim your birthright.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
enhanced medusa for Lynx, or the brains in iron for Sir Ursas (see below for more information on both). Each expedition also has its own mechanical guide. You might use the members of the rival expedition
obstacles along the way, possibly inspiring the characters to do the same. Using the power of a mechanical guide might allow for the creation of particularly devious traps that can be set across space and
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
enhanced medusa for Lynx, or the brains in iron for Sir Ursas (see below for more information on both). Each expedition also has its own mechanical guide. You might use the members of the rival expedition
obstacles along the way, possibly inspiring the characters to do the same. Using the power of a mechanical guide might allow for the creation of particularly devious traps that can be set across space and
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
enhanced medusa for Lynx, or the brains in iron for Sir Ursas (see below for more information on both). Each expedition also has its own mechanical guide. You might use the members of the rival expedition
obstacles along the way, possibly inspiring the characters to do the same. Using the power of a mechanical guide might allow for the creation of particularly devious traps that can be set across space and
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Volo's Guide to Monsters
relieved of their other roles and taken to the lair’s whelping pens, where they are tended to by Luthic’s followers.
Orcs don’t take mates, and no pair-bonding occurs in a tribe
; their loyalty by turning them into slaves.
If a tribe is defeated and driven from its lair, the survivors might come under the sway of a strong but dimwitted creature, such as a hill giant or an ogre