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Returning 35 results for 'before boss devotees complex reborn'.
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races
Death isn’t always the end. The reborn exemplify this, being individuals who have died yet, somehow, still live. Some reborn exhibit the scars of fatal ends, their ashen flesh or bloodless
veins making it clear that they’ve been touched by death. Other reborn are marvels of magic or science, being stitched together from disparate beings or bearing mysterious minds in manufactured
Species
Van Richten’s Guide to Ravenloft
Death isn’t always the end. The reborn exemplify this, being individuals who have died yet, somehow, still live. Some reborn exhibit the scars of fatal ends, their ashen flesh or bloodless
veins making it clear that they’ve been touched by death. Other reborn are marvels of magic or science, being stitched together from disparate beings or bearing mysterious minds in manufactured
Monsters
The Book of Many Things
"} poison damage.Delour the wererat is a sly trickster and consummate thief who rules the Moonstalkers alongside his friend Boss Augustus;Augustus. Delour’s honeyed words and calculating mind make
more complex challenges the guild can take on as it grows in power. His only real fear is exposure; the bigger and more active the Moonstalkers become, the more likely they are to attract the attention
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Baphomet use mazes and complex knots as their emblems. They create secret places to indulge themselves, including labyrinths of the sort their master favors. Bloodstained crowns and weapons of iron and
1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days.
Cultists of Baphomet
Baphomet grants his cultists special abilities. All his devotees gain the Labyrinthine Recall trait
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Reborn Origins Reborn might originate from circumstances similar to those of various undead or constructs. The Reborn Origins table provides suggestions for how your character became reborn. Reborn
.
5 You awoke in an abandoned laboratory alongside complex designs for clockwork organs.
6 You were released after being petrified for generations. Your memories have faded, though, and your
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Reborn Origins Reborn might originate from circumstances similar to those of various undead or constructs. The Reborn Origins table provides suggestions for how your character became reborn. Reborn
.
5 You awoke in an abandoned laboratory alongside complex designs for clockwork organs.
6 You were released after being petrified for generations. Your memories have faded, though, and your
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Reborn Origins Reborn might originate from circumstances similar to those of various undead or constructs. The Reborn Origins table provides suggestions for how your character became reborn. Reborn
.
5 You awoke in an abandoned laboratory alongside complex designs for clockwork organs.
6 You were released after being petrified for generations. Your memories have faded, though, and your
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Infiltrating Web’s Edge Irina Nordsol Heroes who stumble into Web’s Edge unaware of its dangers usually meet a gruesome end Web’s Edge is a dangerous place. If the characters burst into the complex
Sneaky If the characters are careful, they might be able to sneak through Web’s Edge and steal the rod piece without anyone catching them. If any devotees in Web’s Edge spot the characters
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Infiltrating Web’s Edge Irina Nordsol Heroes who stumble into Web’s Edge unaware of its dangers usually meet a gruesome end Web’s Edge is a dangerous place. If the characters burst into the complex
Sneaky If the characters are careful, they might be able to sneak through Web’s Edge and steal the rod piece without anyone catching them. If any devotees in Web’s Edge spot the characters
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Infiltrating Web’s Edge Irina Nordsol Heroes who stumble into Web’s Edge unaware of its dangers usually meet a gruesome end Web’s Edge is a dangerous place. If the characters burst into the complex
Sneaky If the characters are careful, they might be able to sneak through Web’s Edge and steal the rod piece without anyone catching them. If any devotees in Web’s Edge spot the characters
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
believe they might one day be reborn as dragons. The devotees seek draconic relics and spread their zealotry to visitors. Toetap Mire Toetap Mire is a vast wetland with a reputation for subsuming the
near the kithkin clachan of Burrenton, Spinerock Knoll is home to devotees who worship a cruel Ancient Red Dragon called Knollspine. Though Knollspine hasn’t been seen in years, these devotees
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
books, scrolls, or carved tablets; tapestries or woven “tomes” of embroidered cloth; complex scientific instruments; and religious icons or objects. They are fond of unique and unusual art objects
Dragon Art Objects d8 Object
1 A complex orrery of the planes of existence made of engraved movable plates of precious metals and set with gemstones
2 A two-foot-long rod of pale
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
books, scrolls, or carved tablets; tapestries or woven “tomes” of embroidered cloth; complex scientific instruments; and religious icons or objects. They are fond of unique and unusual art objects
Dragon Art Objects d8 Object
1 A complex orrery of the planes of existence made of engraved movable plates of precious metals and set with gemstones
2 A two-foot-long rod of pale
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
books, scrolls, or carved tablets; tapestries or woven “tomes” of embroidered cloth; complex scientific instruments; and religious icons or objects. They are fond of unique and unusual art objects
Dragon Art Objects d8 Object
1 A complex orrery of the planes of existence made of engraved movable plates of precious metals and set with gemstones
2 A two-foot-long rod of pale
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
this central cavern to other parts of the cave complex. The floor is littered with broken spears, broken shields, and drops of bat guano. Characters who peer into the cave can see a male ogre bathing in
they detect intruders, the goblins cry out “Bree-yark!” and begin shooting arrows. Their cries of alarm put the rest of the cave complex on alert, but no reinforcements arrive. 1b. Hot Mud Bath A male
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
this central cavern to other parts of the cave complex. The floor is littered with broken spears, broken shields, and drops of bat guano. Characters who peer into the cave can see a male ogre bathing in
they detect intruders, the goblins cry out “Bree-yark!” and begin shooting arrows. Their cries of alarm put the rest of the cave complex on alert, but no reinforcements arrive. 1b. Hot Mud Bath A male
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
this central cavern to other parts of the cave complex. The floor is littered with broken spears, broken shields, and drops of bat guano. Characters who peer into the cave can see a male ogre bathing in
they detect intruders, the goblins cry out “Bree-yark!” and begin shooting arrows. Their cries of alarm put the rest of the cave complex on alert, but no reinforcements arrive. 1b. Hot Mud Bath A male
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Important Members Here are some of the Moonstalkers’ most powerful and respected members. Boss Augustus Augustus is a hulking human werewolf of few words. He shares leadership of the guild with Boss
Your Campaign” section later in this chapter for more details.) Boss Augustus Medium Monstrosity, Neutral
Armor Class 13
Hit Points 150 (20d8 + 60)
Speed 30 ft.; 40 ft. in wolf or hybrid form
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Important Members Here are some of the Moonstalkers’ most powerful and respected members. Boss Augustus Augustus is a hulking human werewolf of few words. He shares leadership of the guild with Boss
Your Campaign” section later in this chapter for more details.) Boss Augustus Medium Monstrosity, Neutral
Armor Class 13
Hit Points 150 (20d8 + 60)
Speed 30 ft.; 40 ft. in wolf or hybrid form
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Important Members Here are some of the Moonstalkers’ most powerful and respected members. Boss Augustus Augustus is a hulking human werewolf of few words. He shares leadership of the guild with Boss
Your Campaign” section later in this chapter for more details.) Boss Augustus Medium Monstrosity, Neutral
Armor Class 13
Hit Points 150 (20d8 + 60)
Speed 30 ft.; 40 ft. in wolf or hybrid form
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
started eating the villagers. Prisoners that the goblins haven’t eaten are doomed to meet a similar fate unless the adventurers intervene. Hark, the goblin boss, isn’t an unreasonable creature. His
1). The sound of dripping water echoes throughout the complex but isn’t loud enough to drown out other distinctive noises.
Narrow Tunnels. The tunnels leading away from the main cavern (area 1) are
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
infiltrators. If the characters are impersonating devotees of Lolth, Maaltok tells them who’s imprisoned in each cell. Cell Keys. Maaltok carries keys to each of the cells in the prison (areas W6a–W6d
Hartoph Seven Lolth devotees are meeting in this room to plan an assault on a svirfneblin mining operation located about 20 miles from Web’s Edge. The devotees have coordinated with two Lolth
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
started eating the villagers. Prisoners that the goblins haven’t eaten are doomed to meet a similar fate unless the adventurers intervene. Hark, the goblin boss, isn’t an unreasonable creature. His
1). The sound of dripping water echoes throughout the complex but isn’t loud enough to drown out other distinctive noises.
Narrow Tunnels. The tunnels leading away from the main cavern (area 1) are
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
started eating the villagers. Prisoners that the goblins haven’t eaten are doomed to meet a similar fate unless the adventurers intervene. Hark, the goblin boss, isn’t an unreasonable creature. His
1). The sound of dripping water echoes throughout the complex but isn’t loud enough to drown out other distinctive noises.
Narrow Tunnels. The tunnels leading away from the main cavern (area 1) are
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
infiltrators. If the characters are impersonating devotees of Lolth, Maaltok tells them who’s imprisoned in each cell. Cell Keys. Maaltok carries keys to each of the cells in the prison (areas W6a–W6d
Hartoph Seven Lolth devotees are meeting in this room to plan an assault on a svirfneblin mining operation located about 20 miles from Web’s Edge. The devotees have coordinated with two Lolth
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
infiltrators. If the characters are impersonating devotees of Lolth, Maaltok tells them who’s imprisoned in each cell. Cell Keys. Maaltok carries keys to each of the cells in the prison (areas W6a–W6d
Hartoph Seven Lolth devotees are meeting in this room to plan an assault on a svirfneblin mining operation located about 20 miles from Web’s Edge. The devotees have coordinated with two Lolth
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
criminal territory as possible. The Xanathar’s bond is its lair, an elaborate cavern complex created by its predecessors, carved out between the twisting sewers of Waterdeep. It almost never leaves its home
; they just know the boss is powerful, dangerous, and doesn’t tolerate mistakes. Although previous Xanathars carefully guarded the facts of their true nature and allowed only a handful of their
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
criminal territory as possible. The Xanathar’s bond is its lair, an elaborate cavern complex created by its predecessors, carved out between the twisting sewers of Waterdeep. It almost never leaves its home
; they just know the boss is powerful, dangerous, and doesn’t tolerate mistakes. Although previous Xanathars carefully guarded the facts of their true nature and allowed only a handful of their
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
criminal territory as possible. The Xanathar’s bond is its lair, an elaborate cavern complex created by its predecessors, carved out between the twisting sewers of Waterdeep. It almost never leaves its home
; they just know the boss is powerful, dangerous, and doesn’t tolerate mistakes. Although previous Xanathars carefully guarded the facts of their true nature and allowed only a handful of their
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Gauntlgrym Gauntlgrym has a complex and contradictory history, the gist of it depending on who’s doing the telling. Humans have one story, of what they know from recent years, but for us dwarves
king very well. If he wants a reborn Delzoun, may Moradin and his children grant him the wisdom to do it right, and the fortitude to see it through. It’s a throne I wouldn’t wish on anyone. The rise of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Gauntlgrym Gauntlgrym has a complex and contradictory history, the gist of it depending on who’s doing the telling. Humans have one story, of what they know from recent years, but for us dwarves
king very well. If he wants a reborn Delzoun, may Moradin and his children grant him the wisdom to do it right, and the fortitude to see it through. It’s a throne I wouldn’t wish on anyone. The rise of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Gauntlgrym Gauntlgrym has a complex and contradictory history, the gist of it depending on who’s doing the telling. Humans have one story, of what they know from recent years, but for us dwarves
king very well. If he wants a reborn Delzoun, may Moradin and his children grant him the wisdom to do it right, and the fortitude to see it through. It’s a throne I wouldn’t wish on anyone. The rise of
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
there right now!
Two goblins and one goblin boss are stationed here. If the goblins notice intruders in area H1, they open fire with their bows, shooting through the thickets and probably catching
them. Development. When the goblin boss is defeated, any remaining goblins attempt to flee to area H3 and release the wolves there. Treasure. The goblin boss has a belt pouch containing 16 sp. H3
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
there right now!
Two goblins and one goblin boss are stationed here. If the goblins notice intruders in area H1, they open fire with their bows, shooting through the thickets and probably catching
them. Development. When the goblin boss is defeated, any remaining goblins attempt to flee to area H3 and release the wolves there. Treasure. The goblin boss has a belt pouch containing 16 sp. H3
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
there right now!
Two goblins and one goblin boss are stationed here. If the goblins notice intruders in area H1, they open fire with their bows, shooting through the thickets and probably catching
them. Development. When the goblin boss is defeated, any remaining goblins attempt to flee to area H3 and release the wolves there. Treasure. The goblin boss has a belt pouch containing 16 sp. H3