Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'before both death caution rooting'.
Other Suggestions:
before both death cautious rolling
before both death caution rolling
Backgrounds
Guildmasters’ Guide to Ravnica
guild is all that really matters. (Any)
2
Hedonism. Death comes for everyone, so take as much pleasure as you can from every moment of life. (Neutral)
3
Creativity. I strive to
even if I wanted to.
3
I throw caution to the wind.
4
I resent the rich and powerful.
5
When I’m angry, I lash out in violence.
6
There’s no such thing as too much
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
that it’s hard to know for sure. Her hair is full of twigs, and her face is hidden behind a veil of moss. She is rooting through the contents of the cabinet and haphazardly tossing them onto the floor
. Behind her stand two creatures made entirely of dead vines. The druid and the vine blights fight to the death. Inside the cabinet is a key hanging on a loop of twine. The key unlocks the padlock on
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
that it’s hard to know for sure. Her hair is full of twigs, and her face is hidden behind a veil of moss. She is rooting through the contents of the cabinet and haphazardly tossing them onto the floor
. Behind her stand two creatures made entirely of dead vines. The druid and the vine blights fight to the death. Inside the cabinet is a key hanging on a loop of twine. The key unlocks the padlock on
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
that it’s hard to know for sure. Her hair is full of twigs, and her face is hidden behind a veil of moss. She is rooting through the contents of the cabinet and haphazardly tossing them onto the floor
. Behind her stand two creatures made entirely of dead vines. The druid and the vine blights fight to the death. Inside the cabinet is a key hanging on a loop of twine. The key unlocks the padlock on
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, Sarusanda is indifferent but wary. Sarusanda explains that she is a member of the Ulmist Inquisition, an organization dedicated to rooting out evil throughout the multiverse. She asks the characters what
business they have at the house on the far side of the village. However the characters respond, Sarusanda says she is also going to the building. “The locals call it Death House,” she says. “Perhaps we
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, Sarusanda is indifferent but wary. Sarusanda explains that she is a member of the Ulmist Inquisition, an organization dedicated to rooting out evil throughout the multiverse. She asks the characters what
business they have at the house on the far side of the village. However the characters respond, Sarusanda says she is also going to the building. “The locals call it Death House,” she says. “Perhaps we
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, Sarusanda is indifferent but wary. Sarusanda explains that she is a member of the Ulmist Inquisition, an organization dedicated to rooting out evil throughout the multiverse. She asks the characters what
business they have at the house on the far side of the village. However the characters respond, Sarusanda says she is also going to the building. “The locals call it Death House,” she says. “Perhaps we
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
screen made from the warped branches of trees standing close together, woven into a domelike shelter in the shadows. A low doorway leads inside.
If the characters exercise caution and remember what
been beautiful once, but a hateful expression twists her features now. “Foolish mortals,” she snarls. “What do you want here? Do you not know it is death to seek me out?”
If the characters are rude
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
domed shelter made from the warped, bowing branches of nearby trees. A low doorway leads inside.
This 10-foot-by-10-foot shelter is the lair of Agatha the banshee. If the characters exercise caution
death to seek me out?”
If the characters are rude, disrespectful, or threatening, Agatha tries to frighten them away using her Horrifying Visage ability. If that isn’t enough to deter them, she attacks.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
domed shelter made from the warped, bowing branches of nearby trees. A low doorway leads inside.
This 10-foot-by-10-foot shelter is the lair of Agatha the banshee. If the characters exercise caution
death to seek me out?”
If the characters are rude, disrespectful, or threatening, Agatha tries to frighten them away using her Horrifying Visage ability. If that isn’t enough to deter them, she attacks.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
screen made from the warped branches of trees standing close together, woven into a domelike shelter in the shadows. A low doorway leads inside.
If the characters exercise caution and remember what
been beautiful once, but a hateful expression twists her features now. “Foolish mortals,” she snarls. “What do you want here? Do you not know it is death to seek me out?”
If the characters are rude
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
domed shelter made from the warped, bowing branches of nearby trees. A low doorway leads inside.
This 10-foot-by-10-foot shelter is the lair of Agatha the banshee. If the characters exercise caution
death to seek me out?”
If the characters are rude, disrespectful, or threatening, Agatha tries to frighten them away using her Horrifying Visage ability. If that isn’t enough to deter them, she attacks.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
screen made from the warped branches of trees standing close together, woven into a domelike shelter in the shadows. A low doorway leads inside.
If the characters exercise caution and remember what
been beautiful once, but a hateful expression twists her features now. “Foolish mortals,” she snarls. “What do you want here? Do you not know it is death to seek me out?”
If the characters are rude
compendium
- Sources->Dungeons & Dragons->Heliana’s Guide to Monster Hunting: Part 2
Optional Ending: Death of a Demigod For oneshots, there’s no need to have a corpse to harvest. Instead you can use the following rules to create an epic ending! Use with caution: player characters
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
idea that someone is trying to stop Gargosh from completing his quest. Cavil chose this spot because it’s where Torhild Flametongue, the dwarf king of Besilmer, reportedly fell to his death long ago
. “Not a bad place to die,” the mage says with mild amusement. The doppelganger posing as Gargosh doesn’t take part in the fight, remaining on the fringes of the battle and rooting for the characters to
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
idea that someone is trying to stop Gargosh from completing his quest. Cavil chose this spot because it’s where Torhild Flametongue, the dwarf king of Besilmer, reportedly fell to his death long ago
. “Not a bad place to die,” the mage says with mild amusement. The doppelganger posing as Gargosh doesn’t take part in the fight, remaining on the fringes of the battle and rooting for the characters to
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
idea that someone is trying to stop Gargosh from completing his quest. Cavil chose this spot because it’s where Torhild Flametongue, the dwarf king of Besilmer, reportedly fell to his death long ago
. “Not a bad place to die,” the mage says with mild amusement. The doppelganger posing as Gargosh doesn’t take part in the fight, remaining on the fringes of the battle and rooting for the characters to
compendium
- Sources->Dungeons & Dragons->Faster, Purple Worm! Everybody Dies, Vol. 1
Death Defier Locations The following locations are keyed to the Death Defier map. Any space not detailed here can be assumed to be unremarkable. W7: Mess Hall Sprawled on the floor lies the dead body
of a member of the primary retrieval team, a [Tooltip Not Found] scout named Grelda. A successful DC 10 Wisdom (Medicine) check determines the cause of death to be Lightning damage. Grelda still has
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Krozen was behind the death of Keeper Tagor in 992 YK, suggesting that he supported the child Keeper to solidify his own influence. Is Krozen the true power behind the Flame?
The church’s templars
than compassion as the primary tool for rooting out evil. And in Thrane, the church has become the ruling body. While still driven by Tira’s principles of redemption and sacrifice, the intrusion of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Krozen was behind the death of Keeper Tagor in 992 YK, suggesting that he supported the child Keeper to solidify his own influence. Is Krozen the true power behind the Flame?
The church’s templars
than compassion as the primary tool for rooting out evil. And in Thrane, the church has become the ruling body. While still driven by Tira’s principles of redemption and sacrifice, the intrusion of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Krozen was behind the death of Keeper Tagor in 992 YK, suggesting that he supported the child Keeper to solidify his own influence. Is Krozen the true power behind the Flame?
The church’s templars
than compassion as the primary tool for rooting out evil. And in Thrane, the church has become the ruling body. While still driven by Tira’s principles of redemption and sacrifice, the intrusion of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
quite like you do. War Magic Success in business requires prudent caution and take-charge offense in equal measure. As a war mage, your focus on abjuration and evocation is thus a good fit for success
whole new level. You cast spells under pressure, never blinking in the face of death or financial ruin. And when it’s necessary, you can blow up an adversary like nobody’s business. Just make sure your franchise’s collateral damage insurance is all up to date.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
the faint lingering odor of death. The demon lord’s goat-skull visage glowers at you as statues of cultists gaze outward from the shadowed corners of the hall.
The burning incense in the main temple
approach Nezzarum without first fighting Xia, the dragon is initially Indifferent. Indifferent Dragon. If Nezzarum hasn’t seen the characters prove themselves in battle, he errs on the side of caution and
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
the faint lingering odor of death. The demon lord’s goat-skull visage glowers at you as statues of cultists gaze outward from the shadowed corners of the hall.
The burning incense in the main temple
approach Nezzarum without first fighting Xia, the dragon is initially Indifferent. Indifferent Dragon. If Nezzarum hasn’t seen the characters prove themselves in battle, he errs on the side of caution and
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
the faint lingering odor of death. The demon lord’s goat-skull visage glowers at you as statues of cultists gaze outward from the shadowed corners of the hall.
The burning incense in the main temple
approach Nezzarum without first fighting Xia, the dragon is initially Indifferent. Indifferent Dragon. If Nezzarum hasn’t seen the characters prove themselves in battle, he errs on the side of caution and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
quite like you do. War Magic Success in business requires prudent caution and take-charge offense in equal measure. As a war mage, your focus on abjuration and evocation is thus a good fit for success
whole new level. You cast spells under pressure, never blinking in the face of death or financial ruin. And when it’s necessary, you can blow up an adversary like nobody’s business. Just make sure your franchise’s collateral damage insurance is all up to date.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
quite like you do. War Magic Success in business requires prudent caution and take-charge offense in equal measure. As a war mage, your focus on abjuration and evocation is thus a good fit for success
whole new level. You cast spells under pressure, never blinking in the face of death or financial ruin. And when it’s necessary, you can blow up an adversary like nobody’s business. Just make sure your franchise’s collateral damage insurance is all up to date.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
good people by rooting out hidden evils and severing connections with other planes. According to their members, it’s not enough to fight threats that arise. Many lives can be saved if the signs of evil
, was Javen’s creation of this order Helm’s intention? Is the Helm that has returned from death different from the god whose worship was familiar to me in my youth? How can we mortals know? Helm was
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
good people by rooting out hidden evils and severing connections with other planes. According to their members, it’s not enough to fight threats that arise. Many lives can be saved if the signs of evil
, was Javen’s creation of this order Helm’s intention? Is the Helm that has returned from death different from the god whose worship was familiar to me in my youth? How can we mortals know? Helm was
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
good people by rooting out hidden evils and severing connections with other planes. According to their members, it’s not enough to fight threats that arise. Many lives can be saved if the signs of evil
, was Javen’s creation of this order Helm’s intention? Is the Helm that has returned from death different from the god whose worship was familiar to me in my youth? How can we mortals know? Helm was
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
slaughter innocent captives the moment they draw their swords. Returning from Death. Of course, death is not a final fate for player characters, and it doesn’t need to be for villains either. After the
and evil. Even adventure villains are more often driven by human motives than by cosmic concepts of good and evil. People sometimes do evil things for good reasons. Exercise some caution when
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
town guard in case of an emergency. He is loath to use it, as the locals might react to his seizure of power with an open revolt. Personality Traits. Caution guides Eliander’s thoughts and his every
, Eliander keeps it to the death. Honor is his life, and treachery earns his wrath. Flaw. Eliander is stubborn to a fault. Once he sets his mind to a belief or a course of action, little can dissuade him
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
town guard in case of an emergency. He is loath to use it, as the locals might react to his seizure of power with an open revolt. Personality Traits. Caution guides Eliander’s thoughts and his every
, Eliander keeps it to the death. Honor is his life, and treachery earns his wrath. Flaw. Eliander is stubborn to a fault. Once he sets his mind to a belief or a course of action, little can dissuade him
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
town guard in case of an emergency. He is loath to use it, as the locals might react to his seizure of power with an open revolt. Personality Traits. Caution guides Eliander’s thoughts and his every
, Eliander keeps it to the death. Honor is his life, and treachery earns his wrath. Flaw. Eliander is stubborn to a fault. Once he sets his mind to a belief or a course of action, little can dissuade him
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
slaughter innocent captives the moment they draw their swords. Returning from Death. Of course, death is not a final fate for player characters, and it doesn’t need to be for villains either. After the
and evil. Even adventure villains are more often driven by human motives than by cosmic concepts of good and evil. People sometimes do evil things for good reasons. Exercise some caution when