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Returning 35 results for 'before both destroy completes regions'.
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Monsters
Eberron: Rising from the Last War
— an ancient lich said to dwell in a castle of bone and ice in the coldest regions of the Lhazaar Principalities. Some stories say that she is served by a legion of undead and that she maintains a
child born of dragon and elf could become a godlike avatar of death.
Illmarrow Rises. Even as dragons and elves fought to destroy the line of Vol, a child was born to the house: Erandis. A scion of elf
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
they steal and destroy. Skella is willing to parley with adventurers and stay out of their way in exchange for a chance to plunder more of the dungeon and leave in one piece. Her lawful nature means
stole from Azrok, the hobgoblin warlord who rules Stromkuhldur on level 3 of Undermountain (see “Legion of Azrok”). Returning this dagger to Azrok completes a side quest.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
they steal and destroy. Skella is willing to parley with adventurers and stay out of their way in exchange for a chance to plunder more of the dungeon and leave in one piece. Her lawful nature means
stole from Azrok, the hobgoblin warlord who rules Stromkuhldur on level 3 of Undermountain (see “Legion of Azrok”). Returning this dagger to Azrok completes a side quest.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
they steal and destroy. Skella is willing to parley with adventurers and stay out of their way in exchange for a chance to plunder more of the dungeon and leave in one piece. Her lawful nature means
stole from Azrok, the hobgoblin warlord who rules Stromkuhldur on level 3 of Undermountain (see “Legion of Azrok”). Returning this dagger to Azrok completes a side quest.
Compendium
- Sources->Dungeons & Dragons->Divine Contention
to the town and completes the adventure. Storm Lord’s Hideout Quest “Seek out the undead galleon stolen by Fheralai Stormsworn, leader of the cult of Talos. Sink it to the bottom of the Sea of Swords
of the cult of Myrkul, has roused the spirit of the undead dragon Ebondeath. Seek out Ebondeath’s mausoleum in the Mere of Dead Men, destroy the dragon’s spirit, and then return to Neverwinter to collect a reward of 8,000 gp.” If the characters undertake this quest, see “Ebondeath’s Mausoleum.”
Compendium
- Sources->Dungeons & Dragons->Divine Contention
to the town and completes the adventure. Storm Lord’s Hideout Quest “Seek out the undead galleon stolen by Fheralai Stormsworn, leader of the cult of Talos. Sink it to the bottom of the Sea of Swords
of the cult of Myrkul, has roused the spirit of the undead dragon Ebondeath. Seek out Ebondeath’s mausoleum in the Mere of Dead Men, destroy the dragon’s spirit, and then return to Neverwinter to collect a reward of 8,000 gp.” If the characters undertake this quest, see “Ebondeath’s Mausoleum.”
Compendium
- Sources->Dungeons & Dragons->Divine Contention
to the town and completes the adventure. Storm Lord’s Hideout Quest “Seek out the undead galleon stolen by Fheralai Stormsworn, leader of the cult of Talos. Sink it to the bottom of the Sea of Swords
of the cult of Myrkul, has roused the spirit of the undead dragon Ebondeath. Seek out Ebondeath’s mausoleum in the Mere of Dead Men, destroy the dragon’s spirit, and then return to Neverwinter to collect a reward of 8,000 gp.” If the characters undertake this quest, see “Ebondeath’s Mausoleum.”
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
check, the party completes the disarmament. The characters can retry failed checks, but if they accumulate three failures, Kalista dismisses them with a sigh, insisting she can handle the rest of the
job herself. If the characters successfully help Kalista destroy the weapons, she pays them each 5 GP. 5: Provisioner’s Shop This cluttered shop provides supplies for travelers who venture into the
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
check, the party completes the disarmament. The characters can retry failed checks, but if they accumulate three failures, Kalista dismisses them with a sigh, insisting she can handle the rest of the
job herself. If the characters successfully help Kalista destroy the weapons, she pays them each 5 GP. 5: Provisioner’s Shop This cluttered shop provides supplies for travelers who venture into the
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
check, the party completes the disarmament. The characters can retry failed checks, but if they accumulate three failures, Kalista dismisses them with a sigh, insisting she can handle the rest of the
job herself. If the characters successfully help Kalista destroy the weapons, she pays them each 5 GP. 5: Provisioner’s Shop This cluttered shop provides supplies for travelers who venture into the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. With their aid, he aims to destroy his neighbors and lay waste to the Free City of Greyhawk. Since the resurgence of Iuz, the northern quarter of the Vesve Forest and the eastern part of the Howling
nobility. Amid a large number of free cities and confederations, the monarchies of Furyondy and Celene are far more democratic in practice than those in other regions. Typical dress in the Central Flanaess
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. With their aid, he aims to destroy his neighbors and lay waste to the Free City of Greyhawk. Since the resurgence of Iuz, the northern quarter of the Vesve Forest and the eastern part of the Howling
nobility. Amid a large number of free cities and confederations, the monarchies of Furyondy and Celene are far more democratic in practice than those in other regions. Typical dress in the Central Flanaess
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. With their aid, he aims to destroy his neighbors and lay waste to the Free City of Greyhawk. Since the resurgence of Iuz, the northern quarter of the Vesve Forest and the eastern part of the Howling
nobility. Amid a large number of free cities and confederations, the monarchies of Furyondy and Celene are far more democratic in practice than those in other regions. Typical dress in the Central Flanaess
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
denied admittance to Dweomercore (level 9), and Halaster robbed him of his spellbook. The Mad Mage has promised to return the book once Kavil completes his work. (In fact, Halaster has misplaced the
his disintegration. Netherskull’s primary goals are to destroy Halaster and take over Undermountain. Arch Gate to Level 18. The arch in the north wall is one of Halaster’s magic gates (see “Gates”). The
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. The gemstone is 6 inches in diameter and has the following properties: It is indestructible until the golem completes its mission. The sapphire has 3 charges. As an action, the golem can expend 1
Golem Alive For story purposes, the golem or its sapphire must reach area V3 for the vault to be opened. On seeing the golem restored, Zikzokrishka can’t contain her glee. She tries to destroy the golem
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
denied admittance to Dweomercore (level 9), and Halaster robbed him of his spellbook. The Mad Mage has promised to return the book once Kavil completes his work. (In fact, Halaster has misplaced the
his disintegration. Netherskull’s primary goals are to destroy Halaster and take over Undermountain. Arch Gate to Level 18. The arch in the north wall is one of Halaster’s magic gates (see “Gates”). The
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. The gemstone is 6 inches in diameter and has the following properties: It is indestructible until the golem completes its mission. The sapphire has 3 charges. As an action, the golem can expend 1
Golem Alive For story purposes, the golem or its sapphire must reach area V3 for the vault to be opened. On seeing the golem restored, Zikzokrishka can’t contain her glee. She tries to destroy the golem
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
denied admittance to Dweomercore (level 9), and Halaster robbed him of his spellbook. The Mad Mage has promised to return the book once Kavil completes his work. (In fact, Halaster has misplaced the
his disintegration. Netherskull’s primary goals are to destroy Halaster and take over Undermountain. Arch Gate to Level 18. The arch in the north wall is one of Halaster’s magic gates (see “Gates”). The
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. The gemstone is 6 inches in diameter and has the following properties: It is indestructible until the golem completes its mission. The sapphire has 3 charges. As an action, the golem can expend 1
Golem Alive For story purposes, the golem or its sapphire must reach area V3 for the vault to be opened. On seeing the golem restored, Zikzokrishka can’t contain her glee. She tries to destroy the golem
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
: BEHOLD WYLLOW’S WOOD. HARM NOT, LEST YE BE HARM’D. General features of the forest are summarized in the “Forest Features” sidebar. Specific regions are described in the sections that follow. FOREST
Crissann’s disembodied spirit. During the day, it hovers invisibly over the grave. With a whispery voice, it says, in Common, “Take my wand. Use it to destroy Wyllow, the elf witch!” If the characters
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
: BEHOLD WYLLOW’S WOOD. HARM NOT, LEST YE BE HARM’D. General features of the forest are summarized in the “Forest Features” sidebar. Specific regions are described in the sections that follow. FOREST
Crissann’s disembodied spirit. During the day, it hovers invisibly over the grave. With a whispery voice, it says, in Common, “Take my wand. Use it to destroy Wyllow, the elf witch!” If the characters
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
: BEHOLD WYLLOW’S WOOD. HARM NOT, LEST YE BE HARM’D. General features of the forest are summarized in the “Forest Features” sidebar. Specific regions are described in the sections that follow. FOREST
Crissann’s disembodied spirit. During the day, it hovers invisibly over the grave. With a whispery voice, it says, in Common, “Take my wand. Use it to destroy Wyllow, the elf witch!” If the characters
Compendium
- Sources->Dungeons & Dragons->Monster Manual
of cosmic entropy conjoined to the remains of dead gods. This malicious entity drifts through Wildspace and multiversal expanses inimical to life—vast regions where the chance of encountering it is
or gravity where entropic forces destroy whatever they engulf. Nothing can survive within for long. Only magic items and the corpses of gods and titans can endure inside the blob. Because of that fact
Compendium
- Sources->Dungeons & Dragons->Monster Manual
of cosmic entropy conjoined to the remains of dead gods. This malicious entity drifts through Wildspace and multiversal expanses inimical to life—vast regions where the chance of encountering it is
or gravity where entropic forces destroy whatever they engulf. Nothing can survive within for long. Only magic items and the corpses of gods and titans can endure inside the blob. Because of that fact
Compendium
- Sources->Dungeons & Dragons->Monster Manual
of cosmic entropy conjoined to the remains of dead gods. This malicious entity drifts through Wildspace and multiversal expanses inimical to life—vast regions where the chance of encountering it is
or gravity where entropic forces destroy whatever they engulf. Nothing can survive within for long. Only magic items and the corpses of gods and titans can endure inside the blob. Because of that fact
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
and the regions around their lairs. Hunting dragons typically fly on a more-or-less circular path out to one edge of their territory and back in a day, traveling about 75 miles in total. Young dragons
or ancient dragon often encompasses the territories of younger dragons, as long as the older dragon doesn’t feel threatened by the younger ones.
Considering the regions of a campaign world, an area
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
and the regions around their lairs. Hunting dragons typically fly on a more-or-less circular path out to one edge of their territory and back in a day, traveling about 75 miles in total. Young dragons
or ancient dragon often encompasses the territories of younger dragons, as long as the older dragon doesn’t feel threatened by the younger ones.
Considering the regions of a campaign world, an area
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
and the regions around their lairs. Hunting dragons typically fly on a more-or-less circular path out to one edge of their territory and back in a day, traveling about 75 miles in total. Young dragons
or ancient dragon often encompasses the territories of younger dragons, as long as the older dragon doesn’t feel threatened by the younger ones.
Considering the regions of a campaign world, an area
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
and good judgment, Fazrian now seeks to destroy any creature it believes is undeserving of continued existence. Fazrian’s views are a mockery of what they once were. Every creature is guilty of
of the tunnel are 1,300 sp, 600 gp, and a thin gold playing card stamped with the image of a masked man and titled “The Thief.” The card is worth 10 gp and completes a deck of cards found in area 10b.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
and good judgment, Fazrian now seeks to destroy any creature it believes is undeserving of continued existence. Fazrian’s views are a mockery of what they once were. Every creature is guilty of
of the tunnel are 1,300 sp, 600 gp, and a thin gold playing card stamped with the image of a masked man and titled “The Thief.” The card is worth 10 gp and completes a deck of cards found in area 10b.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
and good judgment, Fazrian now seeks to destroy any creature it believes is undeserving of continued existence. Fazrian’s views are a mockery of what they once were. Every creature is guilty of
of the tunnel are 1,300 sp, 600 gp, and a thin gold playing card stamped with the image of a masked man and titled “The Thief.” The card is worth 10 gp and completes a deck of cards found in area 10b.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the characters at this tier. These adventurers explore uncharted regions and delve into forgotten dungeons, where the characters confront terrible schemers of the Lower Planes, cunning rakshasas and
terrible balor demons, titans, archdevils, liches, ancient dragons, and even manifestations of the gods. Levels 17–20 Adventure Situations 1d10 Situation 1 An ancient dragon is scheming to destroy a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
raiders who pillage and destroy any caravan or homestead they come across. The Uthgardt take their name from Uthgar Gardolfsson, a great hero-chief who battled giants and conquered much of the North before
forests that surround the Silver Marches, and are even making forays into elf-controlled regions of the High Forest in an effort to find the Grandfather Tree and lay claim to it. Seriska Hungermaw is
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the characters at this tier. These adventurers explore uncharted regions and delve into forgotten dungeons, where the characters confront terrible schemers of the Lower Planes, cunning rakshasas and
terrible balor demons, titans, archdevils, liches, ancient dragons, and even manifestations of the gods. Levels 17–20 Adventure Situations 1d10 Situation 1 An ancient dragon is scheming to destroy a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
raiders who pillage and destroy any caravan or homestead they come across. The Uthgardt take their name from Uthgar Gardolfsson, a great hero-chief who battled giants and conquered much of the North before
forests that surround the Silver Marches, and are even making forays into elf-controlled regions of the High Forest in an effort to find the Grandfather Tree and lay claim to it. Seriska Hungermaw is