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Returning 18 results for 'before both during chomp regains'.
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before both during come remain
Monsters
Monster Manual
Hit Points.
Legendary Action Uses: 3 (4 in Lair). Immediately after another creature’s turn, the death tyrant can expend a use to take one of the following actions. The death tyrant regains
all expended uses at the start of each of its turns.
Chomp. The death tyrant makes two Bite attacks.
Glare. The death tyrant uses Eye Rays.Death Tyrant Lairs
Death tyrants often lurk deep in the
Monsters
Monster Manual
Points.Legendary Action Uses: 3 (4 in Lair). Immediately after another creature’s turn, the beholder can expend a use to take one of the following actions. The beholder regains all expended uses at the start
of each of its turns.
Chomp. The beholder makes two Bite attacks.
Glare. The beholder uses Eye Rays.Beholder Lairs
Beholders lurk in cavern complexes they’ve carved using their eye rays deep
Tarrasque
Legacy
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Monsters
Basic Rules (2014)
below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The tarrasque regains spent legendary actions at the start of its turn.
Attack. The
tarrasque makes one claw attack or tail attack.
Move. The tarrasque moves up to half its speed.
Chomp (Costs 2 Actions). The tarrasque makes one bite attack or uses its Swallow.Fire, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
monsters
reduces it to 0 Hit Points.Legendary Action Uses: 3 (4 in Lair). Immediately after another creature’s turn, Xanathar can expend a use to take one of the following actions. Xanathar regains all
expended uses at the start of each of its turns.
Chomp. Xanathar makes two Bite attacks.
Glare. Xanathar uses Eye Rays.Xanathar is the name given to the beholder crime lord that lives in the dungeons
magic-items
following dawn.
Death & Healing. While the turret has at least 1 hit point, it regains 2d6 hit points if the mending spell is cast on it. If the turret is reduced to 0 hit points, it shatters and
, the turret regains 1 hit point and can be activated as normal.
Rolly Turrit
Tiny construct, unaligned
Armour Class 15 (natural armour)
Hit Points 44 (8d4 + 24)
Speed 35 ft.
STR
8 (-1
Compendium
- Sources->Dungeons & Dragons->Monster Manual
one of the following actions. The death tyrant regains all expended uses at the start of each of its turns.
Chomp. The death tyrant makes two Bite attacks.
Glare. The death tyrant uses Eye Rays.
creature within 1 mile of the lair regains Hit Points from a spell, it subtracts 1d10 from the number of Hit Points regained. Scopophobia. Creatures within 1 mile of the lair feel as if they’re being
Compendium
- Sources->Dungeons & Dragons->Monster Manual
one of the following actions. The death tyrant regains all expended uses at the start of each of its turns.
Chomp. The death tyrant makes two Bite attacks.
Glare. The death tyrant uses Eye Rays.
creature within 1 mile of the lair regains Hit Points from a spell, it subtracts 1d10 from the number of Hit Points regained. Scopophobia. Creatures within 1 mile of the lair feel as if they’re being
compendium
- Sources->Dungeons & Dragons->Heliana’s Guide to Monster Hunting: Part 2
just Dodge. Once the turret has been activated, it can’t be activated again until the following dawn. Death & Healing. While the turret has at least 1 hit point, it regains 2d6 hit points if the
DC 15 Dexterity (smith’s or tinker’s tools) check. On a success, the turret regains 1 hit point and can be activated as normal. [Tooltip Not Found] Tiny construct, unaligned
Armour Class 15 (natural
Compendium
- Sources->Dungeons & Dragons->Monster Manual
one of the following actions. The death tyrant regains all expended uses at the start of each of its turns.
Chomp. The death tyrant makes two Bite attacks.
Glare. The death tyrant uses Eye Rays.
creature within 1 mile of the lair regains Hit Points from a spell, it subtracts 1d10 from the number of Hit Points regained. Scopophobia. Creatures within 1 mile of the lair feel as if they’re being
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
time and only at the end of another creature’s turn. The tarrasque regains spent legendary actions at the start of its turn.
Attack. The tarrasque makes one claw attack or tail attack.
Move. The
tarrasque moves up to half its speed.
Chomp (Costs 2 Actions). The tarrasque makes one bite attack or uses its Swallow.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The tarrasque regains spent legendary actions at the start of its turn.
Attack. The tarrasque
makes one claw attack or tail attack.
Move. The tarrasque moves up to half its speed.
Chomp (Costs 2 Actions). The tarrasque makes one bite attack or uses its Swallow.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The tarrasque regains spent legendary actions at the start of its turn.
Attack. The tarrasque
makes one claw attack or tail attack.
Move. The tarrasque moves up to half its speed.
Chomp (Costs 2 Actions). The tarrasque makes one bite attack or uses its Swallow.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
beholder can expend a use to take one of the following actions. The beholder regains all expended uses at the start of each of its turns.
Chomp. The beholder makes two Bite attacks.
Glare. The beholder uses Eye Rays.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
time and only at the end of another creature’s turn. The tarrasque regains spent legendary actions at the start of its turn.
Attack. The tarrasque makes one claw attack or tail attack.
Move. The
tarrasque moves up to half its speed.
Chomp (Costs 2 Actions). The tarrasque makes one bite attack or uses its Swallow.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
time and only at the end of another creature’s turn. The tarrasque regains spent legendary actions at the start of its turn.
Attack. The tarrasque makes one claw attack or tail attack.
Move. The
tarrasque moves up to half its speed.
Chomp (Costs 2 Actions). The tarrasque makes one bite attack or uses its Swallow.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
beholder can expend a use to take one of the following actions. The beholder regains all expended uses at the start of each of its turns.
Chomp. The beholder makes two Bite attacks.
Glare. The beholder uses Eye Rays.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
beholder can expend a use to take one of the following actions. The beholder regains all expended uses at the start of each of its turns.
Chomp. The beholder makes two Bite attacks.
Glare. The beholder uses Eye Rays.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The tarrasque regains spent legendary actions at the start of its turn.
Attack. The tarrasque
makes one claw attack or tail attack.
Move. The tarrasque moves up to half its speed.
Chomp (Costs 2 Actions). The tarrasque makes one bite attack or uses its Swallow.