Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'before bringing dealing cunning replaced'.
Other Suggestions:
before bringing dealing cunning replaces
before bringing dwelling cunning replace
before binding delving cunning replaced
before bringing daring cunning replace
before bringing dealing cunning replace
Monsters
Out of the Abyss
Stone Camouflage. The Pudding King has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Gnome Cunning. The Pudding King has advantage on Intelligence, Wisdom, and Charisma
this action. His statistics and capabilities are otherwise replaced by those of the new form.
Create Green Slime (Recharges after a Long Rest). The Pudding King creates a patch of green slime. The slime appears on a section of wall, ceiling, or floor within 30 feet of the Pudding King.Acid, Poison
Monsters
Mordenkainen Presents: Monsters of the Multiverse
carrying, up to 60 feet to an unoccupied space it can see.Anyone who would contract yugoloths for a task usually ends up dealing with a yagnoloth. Cunning negotiators, these strange Fiends handle the
makes one Massive Arm attack and uses Battlefield Cunning, if available, or Teleport.
Electrified Touch. Melee Weapon Attack: +8;{"diceNotation":"1d20+8", "rollType":"to hit", "rollAction
Dragonborn
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Basic Rules (2014)
wrestle down a dire bear himself. His familiar well-worn armor was gone, replaced by violet-tinted scale armor with bright silvery tracings. There was a blazon on his arm as well, the mark of some
than life itself. Dragonborn owe their devotion and respect to their clan above all else, even the gods. Each dragonborn’s conduct reflects on the honor of his or her clan, and bringing dishonor
Monsters
Mordenkainen Presents: Monsters of the Multiverse
archdevils, he compensates with cunning. A shrewd politician, he has clawed his way up through the ranks to become the second-most powerful devil in Dis, entirely by saying the right thing at the right time
that either Titivilus is Dispater in disguise or Titivilus has removed the archduke and replaced him altogether.
Titivilus recognizes the precariousness of his position. After all, Dispater’s
Monsters
Mordenkainen's Fiendish Folio Volume 1
peppered with a parental attitude toward strangers. Another is a mirthful sybarite with an unfettered love of food, drink, and romance. When dealing with the forlarren, the only constant is the malleable
, chaotic, and temperamental nature they all share. When its diabolical aspect shines through, a forlarren is a cunning, calculating, and brutal enemy. It might use its natural charm to worm its way
Monsters
Eberron: Rising from the Last War
Intelligence, Wisdom, and Charisma scores, as well as this action. Her statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that
Khatesh understand what forces they are dealing with, or recognize the danger inherent in her gifts.
The Queen of Shadows. An entity of shadow, Sul Khatesh can assume any form. Her favored shape is a twelve
monsters
caster’s spell attack modifier, and dealing 4 (1d8) damage on a hit. Roll a d4 to determine the damage type: 1-acid;{"diceNotation":"1d8", "rollType":"damage", "rollAction":"Refractive Exterior
miles of the tar-rasque’s lair (i.e. the tar flats) has the following properties:
Earthquakes. The ground shakes at irregular intervals, occasionally bringing with it hostile tar elementals
monsters
spell attack modifier, and dealing 9 (2d8) damage on a hit. Roll a d4 to determine the damage type: 1-acid;{"diceNotation":"2d8", "rollType":"roll", "rollAction":"Refractive Exterior","rollDamageType
-rasque’s lair (i.e. the tar flats) has the following properties:
Earthquakes. The ground shakes at irregular intervals, occasionally bringing with it hostile tar elementals.
Fossils. The rocks
monsters
dealing the Slashing damage.
Bite. Melee Attack Roll: +9;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Bite"} to hit, reach 5 ft., one willing creature, or a creature that is Grappled by
subtle when he chooses to be, especially if a person is clever or attractive. Men and women of beauty and cunning amuse Strahd for a time—playthings to possess or discard as he desires.Bludgeoning, Necrotic, Piercing, Slashing
Monsters
Vecna: Eve of Ruin
", "rollType":"damage", "rollAction":"Death Strike", "rollDamageType":"necrotic"} necrotic damage. If the target is a creature, Strahd can forgo dealing slashing damage; the target then has the grappled
legendary action option can be used at a time and only at the end of another creature’s turn. Strahd regains spent legendary actions at the start of his turn.
Cunning Escape. Strahd moves up to
monsters
the energy is refracted into a random elemental type and a bolt of energy fires back at the caster as a ranged spell attack using the caster’s spell attack modifier, and dealing 13 (3d8) damage on
The area within 6 miles of the tar-rasque’s lair (i.e. the tar flats) has the following properties:
Earthquakes. The ground shakes at irregular intervals, occasionally bringing with it
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
mercenaries were hired by enemies of Yeonido seeking to undo the city from within. 3 Cunning spies are breaking into the homes of magistrates across the city, looking for proof that the Pearl of Mireu is
claims. 5 All except one member of a local clan are replaced by doppelgangers. Those who live near the clan have noticed them acting differently, but no one wishes to speak ill of them. 6 The
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
mercenaries were hired by enemies of Yeonido seeking to undo the city from within. 3 Cunning spies are breaking into the homes of magistrates across the city, looking for proof that the Pearl of Mireu is
claims. 5 All except one member of a local clan are replaced by doppelgangers. Those who live near the clan have noticed them acting differently, but no one wishes to speak ill of them. 6 The
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
mercenaries were hired by enemies of Yeonido seeking to undo the city from within. 3 Cunning spies are breaking into the homes of magistrates across the city, looking for proof that the Pearl of Mireu is
claims. 5 All except one member of a local clan are replaced by doppelgangers. Those who live near the clan have noticed them acting differently, but no one wishes to speak ill of them. 6 The
Monsters
Curse of Strahd
","rollAction":"Unarmed Strike","rollDamageType":"necrotic"} necrotic damage. If the target is a creature, Strahd can grapple it (escape DC 18) instead of dealing the slashing damage.
Bite. Melee Weapon
intelligently and do everything you can to make him a terrifying and cunning adversary for the player characters.
When you run an encounter with Strahd, keep the following facts in mind:
Strahd
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. 3 The actions of the adventurers or a villain result in a cataclysmic event that the adventurers must escape. 4 The adventurers race to the site where a villain is bringing a master plan to its
, forcing the adventurers to close the portal while dealing with a villain at the same time. 8 The dungeon begins to collapse while a villain attempts to escape in the chaos. 9 The adventurers must choose
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Yagnoloth Anyone who would contract yugoloths for a task usually ends up dealing with a yagnoloth. Cunning negotiators, these strange Fiends handle the writing of contracts for their fellow yugoloths
Multiattack. The yagnoloth makes one Electrified Touch attack and one Massive Arm attack, or it makes one Massive Arm attack and uses Battlefield Cunning, if available, or Teleport.
Electrified Touch
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. 3 The actions of the adventurers or a villain result in a cataclysmic event that the adventurers must escape. 4 The adventurers race to the site where a villain is bringing a master plan to its
, forcing the adventurers to close the portal while dealing with a villain at the same time. 8 The dungeon begins to collapse while a villain attempts to escape in the chaos. 9 The adventurers must choose
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. 3 The actions of the adventurers or a villain result in a cataclysmic event that the adventurers must escape. 4 The adventurers race to the site where a villain is bringing a master plan to its
, forcing the adventurers to close the portal while dealing with a villain at the same time. 8 The dungeon begins to collapse while a villain attempts to escape in the chaos. 9 The adventurers must choose
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Yagnoloth Anyone who would contract yugoloths for a task usually ends up dealing with a yagnoloth. Cunning negotiators, these strange Fiends handle the writing of contracts for their fellow yugoloths
Multiattack. The yagnoloth makes one Electrified Touch attack and one Massive Arm attack, or it makes one Massive Arm attack and uses Battlefield Cunning, if available, or Teleport.
Electrified Touch
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Yagnoloth Anyone who would contract yugoloths for a task usually ends up dealing with a yagnoloth. Cunning negotiators, these strange Fiends handle the writing of contracts for their fellow yugoloths
Multiattack. The yagnoloth makes one Electrified Touch attack and one Massive Arm attack, or it makes one Massive Arm attack and uses Battlefield Cunning, if available, or Teleport.
Electrified Touch
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the target of cunning thieves and fast-talking swindlers more than once, and she perceives betrayal as a humanoid trait. She fears what might happen if one or more factions turn against the metallic
impressing the dragons—for example, bringing all five dragons up to an attitude of friendly—or if they roleplayed the encounter well, the council dragons might grant one or more characters with a token
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Second Session At the Second Council of Waterdeep, the adventurers see two new faces. Lord Neverember has been replaced as Open Lord of Waterdeep by Lady Laeral Silverhand, who now sits at the head
evil wizards in their company. Bringing the Arcane Brotherhood into the alliance doesn’t lose Frume’s respect, but neither does it earn it. Setup: Neronvain Delaan Winterhound of the Emerald Enclave is
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Second Session At the Second Council of Waterdeep, the adventurers see two new faces. Lord Neverember has been replaced as Open Lord of Waterdeep by Lady Laeral Silverhand, who now sits at the head
evil wizards in their company. Bringing the Arcane Brotherhood into the alliance doesn’t lose Frume’s respect, but neither does it earn it. Setup: Neronvain Delaan Winterhound of the Emerald Enclave is
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Second Session At the Second Council of Waterdeep, the adventurers see two new faces. Lord Neverember has been replaced as Open Lord of Waterdeep by Lady Laeral Silverhand, who now sits at the head
evil wizards in their company. Bringing the Arcane Brotherhood into the alliance doesn’t lose Frume’s respect, but neither does it earn it. Setup: Neronvain Delaan Winterhound of the Emerald Enclave
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Second Session At the Second Council of Waterdeep, the adventurers see two new faces. Lord Neverember has been replaced as Open Lord of Waterdeep by Lady Laeral Silverhand, who now sits at the head
evil wizards in their company. Bringing the Arcane Brotherhood into the alliance doesn’t lose Frume’s respect, but neither does it earn it. Setup: Neronvain Delaan Winterhound of the Emerald Enclave is
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Second Session At the Second Council of Waterdeep, the adventurers see two new faces. Lord Neverember has been replaced as Open Lord of Waterdeep by Lady Laeral Silverhand, who now sits at the head
evil wizards in their company. Bringing the Arcane Brotherhood into the alliance doesn’t lose Frume’s respect, but neither does it earn it. Setup: Neronvain Delaan Winterhound of the Emerald Enclave
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Second Session At the Second Council of Waterdeep, the adventurers see two new faces. Lord Neverember has been replaced as Open Lord of Waterdeep by Lady Laeral Silverhand, who now sits at the head
evil wizards in their company. Bringing the Arcane Brotherhood into the alliance doesn’t lose Frume’s respect, but neither does it earn it. Setup: Neronvain Delaan Winterhound of the Emerald Enclave
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the target of cunning thieves and fast-talking swindlers more than once, and she perceives betrayal as a humanoid trait. She fears what might happen if one or more factions turn against the metallic
impressing the dragons—for example, bringing all five dragons up to an attitude of friendly—or if they roleplayed the encounter well, the council dragons might grant one or more characters with a token
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the target of cunning thieves and fast-talking swindlers more than once, and she perceives betrayal as a humanoid trait. She fears what might happen if one or more factions turn against the metallic
impressing the dragons — for example, bringing all five dragons up to an attitude of friendly — or if they roleplayed the encounter well, the council dragons might grant one or more characters with a
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the target of cunning thieves and fast-talking swindlers more than once, and she perceives betrayal as a humanoid trait. She fears what might happen if one or more factions turn against the metallic
impressing the dragons — for example, bringing all five dragons up to an attitude of friendly — or if they roleplayed the encounter well, the council dragons might grant one or more characters with a
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the target of cunning thieves and fast-talking swindlers more than once, and she perceives betrayal as a humanoid trait. She fears what might happen if one or more factions turn against the metallic
impressing the dragons—for example, bringing all five dragons up to an attitude of friendly—or if they roleplayed the encounter well, the council dragons might grant one or more characters with a token
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
jaguars, overgrown with misshapen cacti
10 A string of skulls riddled with too many eye sockets, their jaws replaced by carved gemstones
CYAN BLOODBANE
K’rshinthintl—commonly known as
Cyan Bloodbane—is a deeply cunning ancient green dragon with an exacting sense of malice. He is a charismatic creature, but flattery is only one of his many weapons.
During the War of the Lance on the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the target of cunning thieves and fast-talking swindlers more than once, and she perceives betrayal as a humanoid trait. She fears what might happen if one or more factions turn against the metallic
impressing the dragons — for example, bringing all five dragons up to an attitude of friendly — or if they roleplayed the encounter well, the council dragons might grant one or more characters with a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
jaguars, overgrown with misshapen cacti
10 A string of skulls riddled with too many eye sockets, their jaws replaced by carved gemstones
CYAN BLOODBANE
K’rshinthintl—commonly known as
Cyan Bloodbane—is a deeply cunning ancient green dragon with an exacting sense of malice. He is a charismatic creature, but flattery is only one of his many weapons.
During the War of the Lance on the