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Returning 35 results for 'being before distance creating returned'.
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Spells
Player’s Handbook
a surface, common triggers include touching or stepping on the glyph, removing another object covering it, or approaching within a certain distance of it. For glyphs inscribed within an object, common
it as part of creating the glyph. The spell must target a single creature or an area. The spell being stored has no immediate effect when cast in this way.
When the glyph is triggered, the stored
Glyph of Warding
Legacy
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Spells
Basic Rules (2014)
another object covering the glyph, approaching within a certain distance of the glyph, or manipulating the object on which the glyph is inscribed. For glyphs inscribed within an object, the most common
triggers include opening that object, approaching within a certain distance of the object, or seeing or reading the glyph. Once a glyph is triggered, this spell ends.
You can further refine the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
.
From a distance or in poor light, a spawn of Kyuss looks like an ordinary zombie. As it comes into clearer view, however, the scores of little green worms crawling in and out of it become visible. These
solitary spawn of Kyuss travels aimlessly. If it stumbles across a living creature, the spawn attacks with the sole intent of creating more spawn. Whether spawn are dispersed or clustered, they reproduce exponentially if nothing stops them.Poison
Monsters
Curse of Strahd
. Vladimir is immune to effects that turn undead.
Vengeful Tracker. Vladimir knows the distance to and direction of any creature against which it seeks revenge, even if the creature and Vladimir are on
battled Strahd's armies to the bitter end.
Deadly Vengeance. Unwilling to accept his failure, Vladimir returned as a revenant. So great was his hatred of Strahd and his thirst for vengeance that those
Monsters
The Wild Beyond the Witchlight
wrest the domain from her clutches. They waited until Iggwilv was lured away on an important matter to imbue Iggwilv's Cauldron with the ability to freeze time. When their sister returned, the hags used
visit another to plot against the third sister, creating a vicious circle in which Bavlorna and Endelyn plot against Skabatha, Endelyn and Skabatha conspire against Bavlorna, and Skabatha and Bavlorna
Monsters
The Wild Beyond the Witchlight
returned, the hags used this power to trap Iggwilv and her court in temporal stasis. The hags then carved up Iggwilv’s domain, splitting it between them. The sisters couldn’t agree on which
hag will occasionally visit another to plot against the third sister, creating a vicious circle in which Bavlorna and Endelyn plot against Skabatha, Endelyn and Skabatha conspire against Bavlorna, and
Species
Van Richten’s Guide to Ravenloft
you have no memories except for a single name.
4
You were a necromancer’s undead servant for years. One day, your consciousness returned.
5
You awoke in an abandoned laboratory
itchy straw stuffing inside you.
Reborn in the Domains of Dread
When creating a reborn, consult with your DM to see if it’s appropriate to tie your origins to one of the following Domains
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, Demogorgon can move the illusory duplicate a distance equal to his walking speed (no action required). The first time a creature or an object interacts physically with Demogorgon (for example, by
’s lair is warped by his magic, creating one or more of the following effects:
Beguiling Realm. Within 6 miles of the lair, all Charisma (Persuasion) and Charisma (Performance) checks have
Monsters
The Book of Many Things
Guardian of the Market. Pazrodine can sense when an item is stolen from Seelie Market. She knows the distance and direction to stolen items, as if by the Locate Object spell.
Legendary Resistance (3
saving throw or have the incapacitated condition until the end of its next turn.
Whirlwind of Fruit. Fey fruit flies out from nearby carts, creating a whirlwind of fruit in a 10-foot-radius, 30-foot-high
races
realized you have no memories except for a single name.
4
You were a necromancer’s undead servant for years. One day, your consciousness returned.
5
You awoke in an abandoned laboratory
itchy straw stuffing inside you.
Reborn in the Domains of Dread
When creating a reborn, consult with your DM to see if it’s appropriate to tie your origins to one of the following
Monsters
Bigby Presents: Glory of the Giants
suck food straight into its gullet. The scion uses a great tree to bat foes far into the distance.
Regional Effects
The region surrounding a scion of Grolantor is altered by the giant’s magic
, creating one or more of the following effects:
Abundant Food. Crops and domestic animals grow and reproduce quickly within 6 miles of the scion.
Empowered Hill Giants. Hill giants within 1,000
Monsters
Bigby Presents: Glory of the Giants
everything within reach to satiate its hunger. Its powerful lungs can suck food straight into its gullet. The scion uses a great tree to bat foes far into the distance.
Regional Effects
The region
surrounding a scion of Grolantor is altered by the giant’s magic, creating one or more of the following effects:
Abundant Food. Crops and domestic animals grow and reproduce quickly within 6 miles of
Monsters
The Wild Beyond the Witchlight
. When their sister returned, the hags used this power to trap Iggwilv and her court in temporal stasis. The hags then carved up Iggwilv’s domain, splitting it between them. The sisters couldn&rsquo
company, but one hag will occasionally visit another to plot against the third sister, creating a vicious circle in which Bavlorna and Endelyn plot against Skabatha, Endelyn and Skabatha conspire
Dhampir
Legacy
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races
others embrace the solitude of the hunt, striving to distance themselves from those who’d tempt their hunger.
Dhampir Hungers
Every dhampir knows a thirst slaked only by the living. Those who
experiment changed your body, making you reliant on others for vital fluids.
Dhampirs in the Domains of Dread
When creating a dhampir, ask your DM if it makes sense for your character to have ties
Zuggtmoy
Legacy
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Monsters
Out of the Abyss
lair, instead of on herself.
Regional Effects
The region containing Zuggtmoy’s lair is warped by her magic, creating one or more of the following effects:
Molds and fungi grow on surfaces
“I see visions in the world around me that others do not.”
21–40
“I periodically slip into a catatonic state, staring off into the distance for long stretches at a time
Species
Van Richten’s Guide to Ravenloft
others embrace the solitude of the hunt, striving to distance themselves from those who’d tempt their hunger.
Dhampir Hungers
Every dhampir knows a thirst slaked only by the living. Those who
changed your body, making you reliant on others for vital fluids.
Dhampirs in the Domains of Dread
When creating a dhampir, ask your DM if it makes sense for your character to have ties to
Demogorgon
Legacy
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Monsters
Out of the Abyss
of the next round. On his turn, Demogorgon can move the illusory duplicate a distance equal to his walking speed (no action required). The first time a creature or object interacts physically with
, creating one or more of the following effects:
The area within 6 miles of the lair becomes overpopulated with lizards, poisonous snakes, and other venomous beasts.
Beasts within 1 mile of the lair become
Monsters
Princes of the Apocalypse
, and the affected creature can’t benefit from being invisible.
Stomp (Costs 2 Actions). Ogrémoch stomps the ground, creating an earth tremor that extends in a 30-foot radius. Other
location. A hidden sinkhole can be spotted from a safe distance by any creature with a passive Wisdom (Perception) score of 15 or higher or spotted with a successful DC 15 Wisdom (Survival) check
Monsters
Mordenkainen Presents: Monsters of the Multiverse
for 1 minute or until Baphomet takes this lair action again.
Regional Effects
The region containing Baphomet’s lair is warped by his magic, creating one or more of the following effects
distance and direction to the target if it is on the same plane of existence. The link ends if this creature is incapacitated or if it uses this ability on a different target.
Incite the Hunters (Recharges
Monsters
Eberron: Rising from the Last War
. The target can’t be returned to its original form by any means short of a wish spell.
2. Domination Ray. The target must succeed on a DC 22 Wisdom saving throw or be charmed by Belashyrra for 1
perception. Each creature of Belashyrra’s choice in the lair must make a DC 22 Wisdom saving throw. On a failure, the affected creature perceives objects and creatures a short distance from their
Monsters
Quests from the Infinite Staircase
, sacrificing their own to appease their so-called god. Appeased by these living offerings, Zargon returned to the tunnels beneath Cynidicea, where its cult grew.Zargon’s Lair
Zargon’s lair
again.
Regional Effects
The region containing Zargon’s lair is warped by Zargon’s unnatural presence, creating one or more of the following effects:
Arcane Enervation. Enemies of Zargon
Monsters
Fizban's Treasury of Dragons
.
Creating a Moonstone Dragon
Use the Moonstone Dragon Personality Traits and Moonstone Dragon Ideals tables to inspire your portrayal of distinctive moonstone dragon characters.
Moonstone Dragon
centuries-old conflict between fey courts.
4
An ancient moonstone dragon;ancient moonstone dragon's sibling, imprisoned for centuries in the Shadowfell, has finally returned home as a shadow
Monsters
Mordenkainen Presents: Monsters of the Multiverse
ocean to the void of the Astral Plane. Anything on or within a certain distance of a morkoth’s isle is drawn with it in its journey through the planes. Thus, people from lost civilizations and
warped by the creature’s presence, creating the following effects:
Alter Water. With a thought (no action required), the morkoth can initiate a change in the water within its lair that takes
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Mapping Your Campaign When creating the world where your campaign takes place, you’ll want a map. You can take one of two approaches with it: top-down or bottom-up. Some DMs like to start at the top
, creating the big picture of the world at the start of the campaign by having a map that shows whole continents, and then zooming in on smaller areas. Other DMs prefer to go the opposite direction
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Mapping Your Campaign When creating the world where your campaign takes place, you’ll want a map. You can take one of two approaches with it: top-down or bottom-up. Some DMs like to start at the top
, creating the big picture of the world at the start of the campaign by having a map that shows whole continents, and then zooming in on smaller areas. Other DMs prefer to go the opposite direction
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Mapping Your Campaign When creating the world where your campaign takes place, you’ll want a map. You can take one of two approaches with it: top-down or bottom-up. Some DMs like to start at the top
, creating the big picture of the world at the start of the campaign by having a map that shows whole continents, and then zooming in on smaller areas. Other DMs prefer to go the opposite direction
classes
Basic Rules (2014)
versatility. Many bards prefer to stick to the sidelines in combat, using their magic to inspire their allies and hinder their foes from a distance. But bards are capable of defending themselves in melee if
.
Creating a Bard
Bards thrive on stories, whether those stories are true or not. Your character’s background and motivations are not as important as the stories that he or she tells about them
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Miska Kas returned the Rod of Seven Parts to the citadel and thrust it into the sealed mystical portal that keeps Miska in his prison demiplane, creating an opening. However, the opening isn’t wide
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Miska Kas returned the Rod of Seven Parts to the citadel and thrust it into the sealed mystical portal that keeps Miska in his prison demiplane, creating an opening. However, the opening isn’t wide
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
greatest wish. (False)
5 Groups of gold-masked Returned from Odunos have been harassing travelers, demanding to know if anyone’s seen a Returned wandering alone. (True)
6 An immense hydra
—though, owing to Theros’s changeable landscape, you may adjust this distance and place the Khystonos River in the Katachthons wherever you please (see “Exploring Theros” in chapter 3). Khea’s route
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
greatest wish. (False)
5 Groups of gold-masked Returned from Odunos have been harassing travelers, demanding to know if anyone’s seen a Returned wandering alone. (True)
6 An immense hydra
—though, owing to Theros’s changeable landscape, you may adjust this distance and place the Khystonos River in the Katachthons wherever you please (see “Exploring Theros” in chapter 3). Khea’s route
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Miska Kas returned the Rod of Seven Parts to the citadel and thrust it into the sealed mystical portal that keeps Miska in his prison demiplane, creating an opening. However, the opening isn’t wide
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
greatest wish. (False)
5 Groups of gold-masked Returned from Odunos have been harassing travelers, demanding to know if anyone’s seen a Returned wandering alone. (True)
6 An immense hydra
—though, owing to Theros’s changeable landscape, you may adjust this distance and place the Khystonos River in the Katachthons wherever you please (see “Exploring Theros” in chapter 3). Khea’s route
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. Tightly packed buildings of wood and stone are piled atop one another, creating three levels: a lower level (often called the street level), a middle level, and an upper level. Unnamed thoroughfares
on darkvision to see. Flameskulls are often mistaken from a distance for bobbing torches as they drift through town. View Player Version The town has no general store, and some merchandise that is
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Road As the characters are traveling, the cultists can get ahead of them and lay an ambush. Alternatively, cultists might follow the party at a distance by day, then move closer when the characters
stop to rest for the night. A surprise attack in the dark or at dawn is particularly dangerous, granting the dragon complete freedom of movement and creating the possibility that some party members will be asleep or unarmored.