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Returning 35 results for 'blades before dealing continual rest'.
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blade before dealing continue rest
Feats
Eberron: Forge of the Artificer
prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. You can also cast it using any spell slots you have. Intelligence
of Making Spells table are added to that feature’s spell list.
Mark of Making Spells
Spell Level
Spells
1
Identify, Tenser's Floating Disk
2
Continual Flame
Monsters
Planescape: Adventures in the Multiverse
, continual flame
Teleport. The archon teleports, along with any equipment it is wearing or carrying, to an unoccupied space it can see within 120 feet of itself.Hound archons are the foot soldiers of
Mount Celestia, tasked with protecting the innocent and helpless. Loyal defenders, these bipedal warriors wield blades of shining radiance and can assume canine forms, allowing them to
Monsters
Vecna: Eve of Ruin
", "rollType":"roll", "rollAction":"Self-Preservation"}.Since the Mournland’s earliest days, Glaive has wielded her namesake weapon in service to the Lord of Blades’ bloody conquest of the
blighted region. Among the blades, Glaive is best known for her talent at self-modification. “Glaive” is etched onto the back of her neck-plate. It is the only name Glaive has ever known
Monsters
Waterdeep: Dungeon of the Mad Mage
Amorphous. The ooze can move through a space as narrow as 1 inch wide without squeezing.
Corrode Metal. Any nonmagical weapon made of metal that hits the ooze corrodes. After dealing damage, the
weapon takes a permanent and cumulative −1 penalty to damage rolls. If its penalty drops to −5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the ooze is destroyed after dealing
Monsters
Dragonlance: Shadow of the Dragon Queen
their oaths and died in disgrace. Unable to rest, they are now unswervingly loyal to the villains they serve. Should a skeletal knight’s master be destroyed, the knight regains its will and is
blades deal lingering wounds that sap their victims’ life force and leave blackened scars even after magical healing.Poison
Monsters
Spelljammer: Adventures in Space
","rollDamageType":"psychic"} psychic damage.
Drain Vitality (Recharges after a Short or Long Rest). The thri-kreen targets one creature it can see within 30 feet of itself. The target must make a DC 14 Constitution
weapon called a chatkcha (a flat, triangular wedge with three serrated blades). Gythkas typically have shafts of bone and obsidian blades, while chatkchas are usually made of sharpened bone or crystal.
A
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +1 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +2 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +1 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +2 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +1 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +1 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +1 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +2 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +1 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +1 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +2 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +2 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +1 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +2 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +2 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +1 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +1 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +1 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +2 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +1 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +2 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +1 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +2 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +1 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +2 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +1 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +2 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +1 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you
magic-items
powerful—creates an arcanomagnetic pull between the two jawbones, dealing devastating damage to whatever lies between them.
You gain a +2 bonus to attack and damage rolls you make with each of these
the number of magic items you can attune to. When you do so, the weapons gain the Swirling Dervish property while you are attuned to them.
OA: Swirling Dervish. Harnessing the power of the blades, you