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Returning 35 results for 'blessing bards dread contact resolve'.
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Elf
Legacy
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races
Basic Rules (2014)
insults with vengeance.
Like the branches of a young tree, elves are flexible in the face of danger. They trust in diplomacy and compromise to resolve differences before they escalate to violence. They
magic allow them to support themselves without the need for clearing and plowing land. They are talented artisans, crafting finely worked clothes and art objects. Their contact with outsiders is
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
The Zhentarim Agents of the Zhentarim have winged snake companions that serve as messengers. Members of the Zhentarim use these creatures to deliver messages on scrolls and stay in contact with one
another. A winged snake is trained to serve a particular master. If its master dies, the snake has been known to remain nearby and starve to death. Dread Warriors make up the terrifying undead army of the Red Wizards Zhentarim agent and winged snake Dread Warrior
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
The Zhentarim Agents of the Zhentarim have winged snake companions that serve as messengers. Members of the Zhentarim use these creatures to deliver messages on scrolls and stay in contact with one
another. A winged snake is trained to serve a particular master. If its master dies, the snake has been known to remain nearby and starve to death. Dread Warriors make up the terrifying undead army of the Red Wizards Zhentarim agent and winged snake Dread Warrior
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
The Zhentarim Agents of the Zhentarim have winged snake companions that serve as messengers. Members of the Zhentarim use these creatures to deliver messages on scrolls and stay in contact with one
another. A winged snake is trained to serve a particular master. If its master dies, the snake has been known to remain nearby and starve to death. Dread Warriors make up the terrifying undead army of the Red Wizards Zhentarim agent and winged snake Dread Warrior
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
The Zhentarim Agents of the Zhentarim have winged snake companions that serve as messengers. Members of the Zhentarim use these creatures to deliver messages on scrolls and stay in contact with one
another. A winged snake is trained to serve a particular master. If its master dies, the snake has been known to remain nearby and starve to death. Zhentarim agent and winged snake Dread Warriors
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
The Zhentarim Agents of the Zhentarim have winged snake companions that serve as messengers. Members of the Zhentarim use these creatures to deliver messages on scrolls and stay in contact with one
another. A winged snake is trained to serve a particular master. If its master dies, the snake has been known to remain nearby and starve to death. Zhentarim agent and winged snake Dread Warriors
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
The Zhentarim Agents of the Zhentarim have winged snake companions that serve as messengers. Members of the Zhentarim use these creatures to deliver messages on scrolls and stay in contact with one
another. A winged snake is trained to serve a particular master. If its master dies, the snake has been known to remain nearby and starve to death. Zhentarim agent and winged snake Dread Warriors
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
The Zhentarim Agents of the Zhentarim have winged snake companions that serve as messengers. Members of the Zhentarim use these creatures to deliver messages on scrolls and stay in contact with one
another. A winged snake is trained to serve a particular master. If its master dies, the snake has been known to remain nearby and starve to death. Dread Warriors make up the terrifying undead army of the Red Wizards Zhentarim agent and winged snake Dread Warrior
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
The Zhentarim Agents of the Zhentarim have winged snake companions that serve as messengers. Members of the Zhentarim use these creatures to deliver messages on scrolls and stay in contact with one
another. A winged snake is trained to serve a particular master. If its master dies, the snake has been known to remain nearby and starve to death. Dread Warriors make up the terrifying undead army of the Red Wizards Zhentarim agent and winged snake Dread Warrior
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
The Zhentarim Agents of the Zhentarim have winged snake companions that serve as messengers. Members of the Zhentarim use these creatures to deliver messages on scrolls and stay in contact with one
another. A winged snake is trained to serve a particular master. If its master dies, the snake has been known to remain nearby and starve to death. Dread Warriors make up the terrifying undead army of the Red Wizards Zhentarim agent and winged snake Dread Warrior
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
The Amber Temple Once a haven of virtuous wizards, the Amber Temple was long ago corrupted by evil. It was here that Strahd made his pact with the Dark Powers to become a vampire, with the blessing
, viewing it as a nexus of secrets underpinning the nature of the Domains of Dread. The priests of Osybus (detailed in the “Other Groups” section later in this chapter) have particular interest in this site.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
The Amber Temple Once a haven of virtuous wizards, the Amber Temple was long ago corrupted by evil. It was here that Strahd made his pact with the Dark Powers to become a vampire, with the blessing
, viewing it as a nexus of secrets underpinning the nature of the Domains of Dread. The priests of Osybus (detailed in the “Other Groups” section later in this chapter) have particular interest in this site.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
The Amber Temple Once a haven of virtuous wizards, the Amber Temple was long ago corrupted by evil. It was here that Strahd made his pact with the Dark Powers to become a vampire, with the blessing
, viewing it as a nexus of secrets underpinning the nature of the Domains of Dread. The priests of Osybus (detailed in the “Other Groups” section later in this chapter) have particular interest in this site.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
prosperity, sharing their good fortune with friends and strangers alike. Vistani resolve disagreements through contests that end with reconciliatory singing, dancing, and storytelling. Vistani families can
Domains of Dread, where creatures born in darkness dwell. This “gift” was thrust upon them by mysterious entities called the Dark Powers, as a boon for their kindness toward strangers. The Vistani
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of the corruptible, the resolve of the truly heroic—the Dark Powers savor these traits. Whether for a night or an eternity, Ravenloft seeks heroes of all sorts and pits them against their greatest
nightmares. This chapter explores how to create a character prepared to face the horrors of Ravenloft, while also forging ties to the haunted pedigrees and grim fates common to the Domains of Dread
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
prosperity, sharing their good fortune with friends and strangers alike. Vistani resolve disagreements through contests that end with reconciliatory singing, dancing, and storytelling. Vistani families can
Domains of Dread, where creatures born in darkness dwell. This “gift” was thrust upon them by mysterious entities called the Dark Powers, as a boon for their kindness toward strangers. The Vistani
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of the corruptible, the resolve of the truly heroic—the Dark Powers savor these traits. Whether for a night or an eternity, Ravenloft seeks heroes of all sorts and pits them against their greatest
nightmares. This chapter explores how to create a character prepared to face the horrors of Ravenloft, while also forging ties to the haunted pedigrees and grim fates common to the Domains of Dread
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
prosperity, sharing their good fortune with friends and strangers alike. Vistani resolve disagreements through contests that end with reconciliatory singing, dancing, and storytelling. Vistani families can
Domains of Dread, where creatures born in darkness dwell. This “gift” was thrust upon them by mysterious entities called the Dark Powers, as a boon for their kindness toward strangers. The Vistani
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of the corruptible, the resolve of the truly heroic—the Dark Powers savor these traits. Whether for a night or an eternity, Ravenloft seeks heroes of all sorts and pits them against their greatest
nightmares. This chapter explores how to create a character prepared to face the horrors of Ravenloft, while also forging ties to the haunted pedigrees and grim fates common to the Domains of Dread
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Halflings of the Five Nations Quick and charming, many halflings put their natural talents to use as bards, barristers, merchants, and politicians throughout Khorvaire. Of course, these same talents
the criminal empire, but your past may yet catch up with you. You could also be the point of contact who has made the Boromar Clan your party’s group patron, as described later in this chapter.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Halflings of the Five Nations Quick and charming, many halflings put their natural talents to use as bards, barristers, merchants, and politicians throughout Khorvaire. Of course, these same talents
the criminal empire, but your past may yet catch up with you. You could also be the point of contact who has made the Boromar Clan your party’s group patron, as described later in this chapter.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Halflings of the Five Nations Quick and charming, many halflings put their natural talents to use as bards, barristers, merchants, and politicians throughout Khorvaire. Of course, these same talents
the criminal empire, but your past may yet catch up with you. You could also be the point of contact who has made the Boromar Clan your party’s group patron, as described later in this chapter.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
worshipers into driders, as either a blessing or a curse. These driders often become fanatical servants of their god, or they are overwhelmed by their transformation and live only to indulge their
Metamorphoses table to inspire how supernatural driders come into being.
Michael Broussard
Drider Metamorphoses 1d6 The Drider Gained Its Form As... 1 A blessing from a deity of assassins
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
the voices of otherworldly ancients? Do the effects of drinking a potion of healing feel like grubs weaving wounds shut from within? Magic looks menacing in the Domains of Dread, but descriptive
embellishments shouldn’t change the actual effects of spells or magic items. Prison of Souls Everyone among the Domains of Dread is a prisoner. The Darklords number among the most prominent captives, but
Compendium
- Sources->Dungeons & Dragons->Monster Manual
worshipers into driders, as either a blessing or a curse. These driders often become fanatical servants of their god, or they are overwhelmed by their transformation and live only to indulge their
Metamorphoses table to inspire how supernatural driders come into being.
Michael Broussard
Drider Metamorphoses 1d6 The Drider Gained Its Form As... 1 A blessing from a deity of assassins
Compendium
- Sources->Dungeons & Dragons->Monster Manual
worshipers into driders, as either a blessing or a curse. These driders often become fanatical servants of their god, or they are overwhelmed by their transformation and live only to indulge their
Metamorphoses table to inspire how supernatural driders come into being.
Michael Broussard
Drider Metamorphoses 1d6 The Drider Gained Its Form As... 1 A blessing from a deity of assassins
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
the voices of otherworldly ancients? Do the effects of drinking a potion of healing feel like grubs weaving wounds shut from within? Magic looks menacing in the Domains of Dread, but descriptive
embellishments shouldn’t change the actual effects of spells or magic items. Prison of Souls Everyone among the Domains of Dread is a prisoner. The Darklords number among the most prominent captives, but
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
the voices of otherworldly ancients? Do the effects of drinking a potion of healing feel like grubs weaving wounds shut from within? Magic looks menacing in the Domains of Dread, but descriptive
embellishments shouldn’t change the actual effects of spells or magic items. Prison of Souls Everyone among the Domains of Dread is a prisoner. The Darklords number among the most prominent captives, but
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
zone’s gates. Syranna describes the use of glyph keys, including how to transfer attunements. She also describes contact stones and how the characters can use them to contact her directly. Through
contact stones, the characters can also gain glyph key attunements for the zone in which the contact stone is situated. Syranna initially provides the party with one glyph key. The characters have three
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
zone’s gates. Syranna describes the use of glyph keys, including how to transfer attunements. She also describes contact stones and how the characters can use them to contact her directly. Through
contact stones, the characters can also gain glyph key attunements for the zone in which the contact stone is situated. Syranna initially provides the party with one glyph key. The characters have three
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
zone’s gates. Syranna describes the use of glyph keys, including how to transfer attunements. She also describes contact stones and how the characters can use them to contact her directly. Through
contact stones, the characters can also gain glyph key attunements for the zone in which the contact stone is situated. Syranna initially provides the party with one glyph key. The characters have three
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
rules and Urban Chase Complications table in chapter 8 of the Dungeon Master’s Guide to resolve the scene. The chase ends when the characters catch up to Coal or after three rounds, when a Daask hit
alley. If the characters rush to help her, they find the warforged unconscious on the ground, but stable, surrounded by the Daask criminals. If the characters resolve the chase by catching up to Coal
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
rules and Urban Chase Complications table in chapter 8 of the Dungeon Master’s Guide to resolve the scene. The chase ends when the characters catch up to Coal or after three rounds, when a Daask hit
alley. If the characters rush to help her, they find the warforged unconscious on the ground, but stable, surrounded by the Daask criminals. If the characters resolve the chase by catching up to Coal
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
rules and Urban Chase Complications table in chapter 8 of the Dungeon Master’s Guide to resolve the scene. The chase ends when the characters catch up to Coal or after three rounds, when a Daask hit
alley. If the characters rush to help her, they find the warforged unconscious on the ground, but stable, surrounded by the Daask criminals. If the characters resolve the chase by catching up to Coal
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
agent of the Sunweaver—deemed service in the Brightguard a holy calling, the group’s ranks swelled. Most members have unshakable resolve, but recent revolutionary acts have the order on edge. The
-state peaceful and pristine. At the behest of the group, the characters investigate the activities of the Ashen Heirs and come into contact with the Silent Roar. Silent Roar Members of the Silent Roar