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Returning 35 results for 'blood bards define constructed recovering'.
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Monsters
Candlekeep Mysteries
regardless of their apparent origin.
Constructed commoners don’t bleed or feel pain like flesh-and-blood humanoids. If a villager’s hit points drop to 0, its true form is revealed: that of
makes them look like flesh-and-blood people, and the constructs conduct themselves as convincingly real humanoids who are simply living their lives in Wisteria Vale. Detect magic spells do not reveal
classes
Basic Rules (2014)
—knowledge of the people who constructed the monument and the mythic saga it depicts.
A stern human warrior bangs his sword rhythmically against his scale mail, setting the tempo for his war chant
of song, speech, and the magic they contain. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation
Monsters
Mordenkainen Presents: Monsters of the Multiverse
minotaur with six iron horns. A fiendish light burns in his red eyes. Although he is filled with bestial blood lust, there lies within him a cruel and cunning intellect devoted to subverting all
, the Lyktion is immaculately maintained and surrounded by a moat constructed in the fashion of a three-dimensional maze. The palace is a towering structure whose interior is as labyrinthine as the plane
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Bards Bards hold a special place of responsibility and respect in the Forgotten Realms. They are bearers of news, gossip, and messages in their travels from place to place, in addition to being
living storehouses of history and folklore. Bards know a great deal, and they tend to be willing to share what they know, or at least barter for it. The arrival of a renowned bard is a special occasion
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
9. Miners’ Quarters This 10-foot-high room is constructed of interlocking, blood-streaked stone tiles. Rectangular stone slabs lie in neat rows against the east and west walls. These slabs once
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
regardless of their apparent origin. Constructed commoners don’t bleed or feel pain like flesh-and-blood humanoids. If a villager’s hit points drop to 0, its true form is revealed: that of a lifeless
Constructed Commoners To populate the demiplane without endangering any innocents, the Harpers created constructs out of wooden mannequins to act as villagers (see the accompanying stat block). Magic
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
regardless of their apparent origin. Constructed commoners don’t bleed or feel pain like flesh-and-blood humanoids. If a villager’s hit points drop to 0, its true form is revealed: that of a lifeless
Constructed Commoners To populate the demiplane without endangering any innocents, the Harpers created constructs out of wooden mannequins to act as villagers (see the accompanying stat block). Magic
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
9. Miners’ Quarters This 10-foot-high room is constructed of interlocking, blood-streaked stone tiles. Rectangular stone slabs lie in neat rows against the east and west walls. These slabs once
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
9. Miners’ Quarters This 10-foot-high room is constructed of interlocking, blood-streaked stone tiles. Rectangular stone slabs lie in neat rows against the east and west walls. These slabs once
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
regardless of their apparent origin. Constructed commoners don’t bleed or feel pain like flesh-and-blood humanoids. If a villager’s hit points drop to 0, its true form is revealed: that of a lifeless
Constructed Commoners To populate the demiplane without endangering any innocents, the Harpers created constructs out of wooden mannequins to act as villagers (see the accompanying stat block). Magic
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
critical factor, of course; the best ones make the best music, and some bards are continually on the lookout for an improvement. Perhaps just as important, though, is the instrument’s own entertainment
value; those that are bizarrely constructed or made of exotic materials are likely to leave a lasting impression on an audience. You might have an “off the rack” instrument, perhaps because it’s all you
Aarakocra
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races
Elemental Evil Player's Companion
the Wind Dukes long ago to defeat the Queen of Chaos’s monstrous champion, Miska the Wolf-Spider.
When plunged into Miska’s body, the chaos in his blood sundered the rod and scattered its
pieces across the multiverse. Recovering the pieces means gaining honor and esteem in the eyes of the vaati who forged it and could possibly restore a powerful weapon for defense against the agents of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
critical factor, of course; the best ones make the best music, and some bards are continually on the lookout for an improvement. Perhaps just as important, though, is the instrument’s own entertainment
value; those that are bizarrely constructed or made of exotic materials are likely to leave a lasting impression on an audience. You might have an “off the rack” instrument, perhaps because it’s all you
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
critical factor, of course; the best ones make the best music, and some bards are continually on the lookout for an improvement. Perhaps just as important, though, is the instrument’s own entertainment
value; those that are bizarrely constructed or made of exotic materials are likely to leave a lasting impression on an audience. You might have an “off the rack” instrument, perhaps because it’s all you
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Arcane Workshop Map 4.1 depicts an arcane workshop, of a sort commonly constructed by the fabricators of House Cannith. These facilities are well stocked with raw materials, artisans’ tools, and
the workshop’s masters to determine why a young artificer’s magic is producing unpredictable, often dangerous results. 12 Request assistance from the artificers in recovering crucial memories from a destroyed construct or warforged.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Dragonmarks and Backgrounds Dragonmarks are bound to certain bloodlines, and by choosing a mark, you are establishing your character’s blood connection to one of the families in the dragonmarked
houses. It’s up to you to define your relationship to the house. Were you brought up in the house? Or are you independent from it? This is best represented by your background. Consider the following
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Dragonmarks and Backgrounds Dragonmarks are bound to certain bloodlines, and by choosing a mark, you are establishing your character’s blood connection to one of the families in the dragonmarked
houses. It’s up to you to define your relationship to the house. Were you brought up in the house? Or are you independent from it? This is best represented by your background. Consider the following
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Dragonmarks and Backgrounds Dragonmarks are bound to certain bloodlines, and by choosing a mark, you are establishing your character’s blood connection to one of the families in the dragonmarked
houses. It’s up to you to define your relationship to the house. Were you brought up in the house? Or are you independent from it? This is best represented by your background. Consider the following
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Noteworthy Sites Dayawlongon is a tropical archipelago whose waters hold massive whirlpools that make boat travel between the islands challenging. Winding rivers, deep jungles, and mountains define
foreign rule constructed alongside newer structures built by traders and immigrants looking for security. Kalapang is welcoming toward foreigners and encourages visitors. Powerful clans and the
Compendium
- Sources->Dungeons & Dragons->Rrakkma
here. Other Features A large vat of bubbling wax that is kept constantly hot by a magic flame beneath it, is on the far side of the chamber from the hallway. The vat is constructed of porcelain and
the wax and cloth strips to remove all hair from their bodies before scrubbing themselves vigorously (sometimes to the point of bleeding) with the pumice stones. A successful DC 15 Wisdom (Medicine) check confirms that the 'dry brown flecks' are blood.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Arcane Workshop Map 4.1 depicts an arcane workshop, of a sort commonly constructed by the fabricators of House Cannith. These facilities are well stocked with raw materials, artisans’ tools, and
the workshop’s masters to determine why a young artificer’s magic is producing unpredictable, often dangerous results. 12 Request assistance from the artificers in recovering crucial memories from a destroyed construct or warforged.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Arcane Workshop Map 4.1 depicts an arcane workshop, of a sort commonly constructed by the fabricators of House Cannith. These facilities are well stocked with raw materials, artisans’ tools, and
the workshop’s masters to determine why a young artificer’s magic is producing unpredictable, often dangerous results. 12 Request assistance from the artificers in recovering crucial memories from a destroyed construct or warforged.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Noteworthy Sites Dayawlongon is a tropical archipelago whose waters hold massive whirlpools that make boat travel between the islands challenging. Winding rivers, deep jungles, and mountains define
foreign rule constructed alongside newer structures built by traders and immigrants looking for security. Kalapang is welcoming toward foreigners and encourages visitors. Powerful clans and the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Noteworthy Sites Dayawlongon is a tropical archipelago whose waters hold massive whirlpools that make boat travel between the islands challenging. Winding rivers, deep jungles, and mountains define
foreign rule constructed alongside newer structures built by traders and immigrants looking for security. Kalapang is welcoming toward foreigners and encourages visitors. Powerful clans and the
Compendium
- Sources->Dungeons & Dragons->Rrakkma
here. Other Features A large vat of bubbling wax that is kept constantly hot by a magic flame beneath it, is on the far side of the chamber from the hallway. The vat is constructed of porcelain and
the wax and cloth strips to remove all hair from their bodies before scrubbing themselves vigorously (sometimes to the point of bleeding) with the pumice stones. A successful DC 15 Wisdom (Medicine) check confirms that the 'dry brown flecks' are blood.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Cults of the Dragon Below
Cults of the Dragon Below
There is a paradise within the world, a vale bathed in the light of the Inner Sun. Earn your passage with the blood of worthy foes. Our
part of a cult, work with the DM to define your personal beliefs, along with the size and scope of your cult. Does your faith have wide support across the Shadow Marches? Or are you and your family the only people who share your particular beliefs?
Compendium
- Sources->Dungeons & Dragons->Rrakkma
here. Other Features A large vat of bubbling wax that is kept constantly hot by a magic flame beneath it, is on the far side of the chamber from the hallway. The vat is constructed of porcelain and
the wax and cloth strips to remove all hair from their bodies before scrubbing themselves vigorously (sometimes to the point of bleeding) with the pumice stones. A successful DC 15 Wisdom (Medicine) check confirms that the 'dry brown flecks' are blood.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Cults of the Dragon Below
Cults of the Dragon Below
There is a paradise within the world, a vale bathed in the light of the Inner Sun. Earn your passage with the blood of worthy foes. Our
part of a cult, work with the DM to define your personal beliefs, along with the size and scope of your cult. Does your faith have wide support across the Shadow Marches? Or are you and your family the only people who share your particular beliefs?
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Cults of the Dragon Below
Cults of the Dragon Below
There is a paradise within the world, a vale bathed in the light of the Inner Sun. Earn your passage with the blood of worthy foes. Our
part of a cult, work with the DM to define your personal beliefs, along with the size and scope of your cult. Does your faith have wide support across the Shadow Marches? Or are you and your family the only people who share your particular beliefs?
Orc
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Volo's Guide to Monsters
to be invincible. They see the principles that define them and their deities at work every day in the world around them — nature rewards the strong and mercilessly eliminates the weak and the
warriors are commanded to scour the surrounding landscape for any opportunity to spill blood and bring glory to their gods. Often, bands of warriors work on a rotation, with one group heading out on a
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Desired Offering 1 Your soul 2 A desecrated holy object 3 Blood from a living or recently slain loved one 4 Breaking a sacred promise in the fiend’s presence Giants d4 Desired Offering 1 A dwarf
item of great importance to their culture 2 Challenging them to a type of friendly contest, such as dancing, singing, or drinking 3 Recovering something they’ve lost 4 Information on a foe’s secrets
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Homunculi A homunculus is a construct servant created for certain tasks. Artificers and wizards are responsible for most of the homunculi in existence. Each kind of homunculus has a body constructed
from different kinds of materials, including clay, iron, and bits of hair and feathers. The process that creates a homunculus sees those materials mixed with the creator’s blood and animated through
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, evil, or neutral), and the other describes attitudes toward society and order (lawful, chaotic, or neutral). Thus, nine distinct alignments define the possible combinations. These brief summaries of the
townsfolk. Chaotic neutral (CN) creatures follow their whims, holding their personal freedom above all else. Many rogues and bards are chaotic neutral. Lawful evil (LE) creatures methodically take what
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, evil, or neutral), and the other describes attitudes toward society and order (lawful, chaotic, or neutral). Thus, nine distinct alignments define the possible combinations. These brief summaries of the
townsfolk. Chaotic neutral (CN) creatures follow their whims, holding their personal freedom above all else. Many rogues and bards are chaotic neutral. Lawful evil (LE) creatures methodically take what
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Homunculi A homunculus is a construct servant created for certain tasks. Artificers and wizards are responsible for most of the homunculi in existence. Each kind of homunculus has a body constructed
from different kinds of materials, including clay, iron, and bits of hair and feathers. The process that creates a homunculus sees those materials mixed with the creator’s blood and animated through