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Returning 35 results for 'both bard distant chasing result'.
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both bards distant chasing result
Monsters
Acquisitions Incorporated
Brahma Lutier left the group. In fact, his first assignment was to assist in the team's attempts to apprehend the wandering bard. An adopted child of the “C” Team's Rosie Beestinger, Pendragon is his
himself in the process. Despite his having been resurrected at Rosie's request, things remain cool between the two.
Pendragon was kicked out of wizarding school as a result of the dark rumors following
Monsters
Curse of Strahd
);{"diceNotation":"1d6+1","rollType":"damage","rollAction":"Silvered Sword","rollDamageType":"piercing"} piercing damage (silvered sword).Several months ago, a colorfully dressed half-elf bard came to Barovia in a
in search of new actors, he began regaling locals with tales of distant lands.
Monster Hunter. The half-elf ringmaster is, in fact, a legendary human vampire hunter named Rudolph van Richten. Van
Genasi
Legacy
This doesn't reflect the latest rules and lore.
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races
Elemental Evil Player's Companion
Those who think of other planes at all consider them remote, distant realms, but planar influence can be felt throughout the world. It sometimes manifests in beings who, through an accident of birth
guise and travel incognito.
During these visits, a mortal might catch a genie’s eye. Friendship forms, romance blooms, and sometimes children result. These children are genasi: individuals with
Backgrounds
Baldur’s Gate: Descent into Avernus
the bottomless depths. Your first love is the distant line of the horizon, but the time has come to try your hand at something new.
Discuss the nature of the ship you previously sailed with your
coin flows. As a result, it’s easy for you to hustle a load of cargo ashore or see such a cargo onto a cooperative ship without attracting suspicion or taxation. You also know the movements of
Tabaxi
Legacy
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races
Volo's Guide to Monsters
lazy, but when Linene came around looking for a missing broach, she was out the door before I could blink an eye.
— Toblen Stonehill, innkeeper
Hailing from a strange and distant land
tabaxi rarely stay in one place for long. Their innate nature pushes them to leave no secrets uncovered, no treasures or legends lost.
Wandering Outcasts
Most tabaxi remain in their distant
classes
is not an esoteric or mystical energy that flows through the multiverse, but the result of self-confidence and determination forged over a lifetime of hardship with a never-say-die attitude. Anyone
of the universe. They spend their days chasing down their next meal or, if they’re fortunate enough to have that, their next drink, bedfellow, or flophouse. For Pugilists, becoming an
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
bonus is +3, and the Fighter’s AC is 18, so the roll needed is 15 (18 − 3). Finding 15 in the “Normal” column and reading across to the “Out of 8” column, the DM gets a result of 2/8—two of the zombies
hit. Using the zombies’ average damage (4 Bludgeoning damage), the Fighter takes 8 Bludgeoning damage. After seeing the Fighter mauled by zombies, the Bard casts Shatter, centering the spell on the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Appendix A: Genasi Those who think of other planes at all consider them remote, distant realms, but planar influence can be felt throughout the world. It sometimes manifests in beings who, through an
mortal guise and travel incognito. During these visits, a mortal might catch a genie’s eye. Friendship forms, romance blooms, and sometimes children result. These children are genasi: individuals with
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
control the staircase or its doors, and he holds no sway over their destinations or who may enter through them. The djinni is a product of the multiverse, a distant observer bound to the realm by the
circumstances of his creation. An unwritten law dictates that there must always be a noble genie to watch over the Infinite Staircase. As a result, Nafas can never leave it. Any attempt to forcibly remove him from the Infinite Staircase, whether by magical means or otherwise, fails.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
bonus is +3, and the Fighter’s AC is 18, so the roll needed is 15 (18 − 3). Finding 15 in the “Normal” column and reading across to the “Out of 8” column, the DM gets a result of 2/8—two of the zombies
hit. Using the zombies’ average damage (4 Bludgeoning damage), the Fighter takes 8 Bludgeoning damage. After seeing the Fighter mauled by zombies, the Bard casts Shatter, centering the spell on the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
bonus is +3, and the Fighter’s AC is 18, so the roll needed is 15 (18 − 3). Finding 15 in the “Normal” column and reading across to the “Out of 8” column, the DM gets a result of 2/8—two of the zombies
hit. Using the zombies’ average damage (4 Bludgeoning damage), the Fighter takes 8 Bludgeoning damage. After seeing the Fighter mauled by zombies, the Bard casts Shatter, centering the spell on the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Appendix A: Genasi Those who think of other planes at all consider them remote, distant realms, but planar influence can be felt throughout the world. It sometimes manifests in beings who, through an
mortal guise and travel incognito. During these visits, a mortal might catch a genie’s eye. Friendship forms, romance blooms, and sometimes children result. These children are genasi: individuals with
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
control the staircase or its doors, and he holds no sway over their destinations or who may enter through them. The djinni is a product of the multiverse, a distant observer bound to the realm by the
circumstances of his creation. An unwritten law dictates that there must always be a noble genie to watch over the Infinite Staircase. As a result, Nafas can never leave it. Any attempt to forcibly remove him from the Infinite Staircase, whether by magical means or otherwise, fails.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Appendix A: Genasi Those who think of other planes at all consider them remote, distant realms, but planar influence can be felt throughout the world. It sometimes manifests in beings who, through an
mortal guise and travel incognito. During these visits, a mortal might catch a genie’s eye. Friendship forms, romance blooms, and sometimes children result. These children are genasi: individuals with
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
control the staircase or its doors, and he holds no sway over their destinations or who may enter through them. The djinni is a product of the multiverse, a distant observer bound to the realm by the
circumstances of his creation. An unwritten law dictates that there must always be a noble genie to watch over the Infinite Staircase. As a result, Nafas can never leave it. Any attempt to forcibly remove him from the Infinite Staircase, whether by magical means or otherwise, fails.
compendium
- Sources->Dungeons & Dragons->The Pugilist Class
an esoteric or mystical energy that flows through the multiverse, but the result of self-confidence and determination forged over a lifetime of hardship with a never-say-die attitude. Anyone can be
spend their days chasing down their next meal or, if they’re fortunate enough to have that, their next drink, bedfellow, or flophouse. For Pugilists, becoming an adventurer might be the only way out of
Compendium
- Sources->Dungeons & Dragons->Monster Manual
supernatural rites. Roll on or choose a result from the Yuan-ti Transformations table to inspire how yuan-ti obtain their serpentine aspects.
Yuan-ti Transformations 1d6 A Yuan-ti Gained Its Snake
Features From... 1 Bargaining parts of its soul to a pantheon of serpentine demigods. 2 A curse laid on its people in the distant past. 3 The dream-venom of Merrshaulk, a slumbering snake god. 4
Compendium
- Sources->Dungeons & Dragons->Monster Manual
supernatural rites. Roll on or choose a result from the Yuan-ti Transformations table to inspire how yuan-ti obtain their serpentine aspects.
Yuan-ti Transformations 1d6 A Yuan-ti Gained Its Snake
Features From... 1 Bargaining parts of its soul to a pantheon of serpentine demigods. 2 A curse laid on its people in the distant past. 3 The dream-venom of Merrshaulk, a slumbering snake god. 4
Compendium
- Sources->Dungeons & Dragons->Monster Manual
jaws. Rather than chasing prey, they use their supernatural gaze to turn creatures to stone and then consume these victims at their leisure. While basilisks are most comfortable in subterranean lairs
more unusual beings that had dire encounters with a basilisk. Roll on or choose a result from the Petrified Basilisk Victims table to inspire the statues that might appear in a basilisk’s hunting
Compendium
- Sources->Dungeons & Dragons->Monster Manual
jaws. Rather than chasing prey, they use their supernatural gaze to turn creatures to stone and then consume these victims at their leisure. While basilisks are most comfortable in subterranean lairs
more unusual beings that had dire encounters with a basilisk. Roll on or choose a result from the Petrified Basilisk Victims table to inspire the statues that might appear in a basilisk’s hunting
Compendium
- Sources->Dungeons & Dragons->Monster Manual
supernatural rites. Roll on or choose a result from the Yuan-ti Transformations table to inspire how yuan-ti obtain their serpentine aspects.
Yuan-ti Transformations 1d6 A Yuan-ti Gained Its Snake
Features From... 1 Bargaining parts of its soul to a pantheon of serpentine demigods. 2 A curse laid on its people in the distant past. 3 The dream-venom of Merrshaulk, a slumbering snake god. 4
Compendium
- Sources->Dungeons & Dragons->Monster Manual
jaws. Rather than chasing prey, they use their supernatural gaze to turn creatures to stone and then consume these victims at their leisure. While basilisks are most comfortable in subterranean lairs
more unusual beings that had dire encounters with a basilisk. Roll on or choose a result from the Petrified Basilisk Victims table to inspire the statues that might appear in a basilisk’s hunting
compendium
- Sources->Dungeons & Dragons->Heliana’s Guide to Monster Hunting: Part 2
Daydream 1st-level enchantment Casting Time: 1 action
Range: 30 feet
Components: V, S, M (a tiny, four-panelled window)
Duration: Concentration, up to 1 minute
Class: Bard, Druid, Warlock
(taking a -5 penalty to its passive Perception as a result of this disadvantage) until the spell ends. A creature immune to being charmed is unaffected by this spell. A creature that succeeds on the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Slow Level 3 Transmutation (Bard, Sorcerer, Wizard) Casting Time: Action
Range: 120 feet
Components: V, S, M (a drop of molasses)
Duration: Concentration, up to 1 minute
You alter time around
takes the Attack action. If it casts a spell with a Somatic component, there is a 25 percent chance the spell fails as a result of the target making the spell’s gestures too slowly. An affected target repeats the save at the end of each of its turns, ending the spell on itself on a success.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
result from the Spy Personas table to inspire a spy’s disguise.
Spy Personas 1d4 The Spy Disguises Themself As...
1 A bard or traveling performer.
2 A captive or servant of a monster
or villain.
3 A dignitary or traveler from a distant land.
4 A visitor from a different time or world.
Cyprien Rousson
Compendium
- Sources->Dungeons & Dragons->Monster Manual
result from the Spy Personas table to inspire a spy’s disguise.
Spy Personas 1d4 The Spy Disguises Themself As...
1 A bard or traveling performer.
2 A captive or servant of a monster
or villain.
3 A dignitary or traveler from a distant land.
4 A visitor from a different time or world.
Cyprien Rousson
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Geas Level 5 Enchantment (Bard, Cleric, Druid, Paladin, Wizard) Casting Time: 1 minute
Range: 60 feet
Components: V
Duration: 30 days
You give a verbal command to a creature that you can see
takes this damage no more than once each day. You can issue any command you choose, short of an activity that would result in certain death. Should you issue a suicidal command, the spell ends. A
Compendium
- Sources->Dungeons & Dragons->Monster Manual
result from the Spy Personas table to inspire a spy’s disguise.
Spy Personas 1d4 The Spy Disguises Themself As...
1 A bard or traveling performer.
2 A captive or servant of a monster
or villain.
3 A dignitary or traveler from a distant land.
4 A visitor from a different time or world.
Cyprien Rousson
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Geas Level 5 Enchantment (Bard, Cleric, Druid, Paladin, Wizard) Casting Time: 1 minute
Range: 60 feet
Components: V
Duration: 30 days
You give a verbal command to a creature that you can see
takes this damage no more than once each day. You can issue any command you choose, short of an activity that would result in certain death. Should you issue a suicidal command, the spell ends. A
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Slow Level 3 Transmutation (Bard, Sorcerer, Wizard) Casting Time: Action
Range: 120 feet
Components: V, S, M (a drop of molasses)
Duration: Concentration, up to 1 minute
You alter time around
takes the Attack action. If it casts a spell with a Somatic component, there is a 25 percent chance the spell fails as a result of the target making the spell’s gestures too slowly. An affected target repeats the save at the end of each of its turns, ending the spell on itself on a success.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to the trait, ideal, bond, and flaw from your background. The Tabaxi Obsession table can help hone your character’s goals. For extra fun, roll a new result every few days that pass in the campaign to
distant land.
Tabaxi Obsessions d8 My curiosity is currently fixed on … 1 A god or planar entity 2 A monster 3 A lost civilization 4 A wizard’s secrets 5 A mundane item 6 A magic item 7 A location 8
Compendium
- Sources->Dungeons & Dragons->Monster Manual
power. Aboleths’ alien goals and methods are often mysterious to other creatures. Roll on or choose a result from the Aboleth Schemes table to inspire an aboleth’s schemes. Aboleth Schemes 1d6 The
into worshiping it as a god by using its telepathy from hiding. 4 Open a gate to the distant past or future, releasing an invasion from another time. 5 Rouse a dragon turtle, a kraken, or another sea
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
-take of the players describing what they want their characters to do, and the Dungeon Master telling the players what happens as a result. On a large scale, that might involve the characters spending a
rescued prisoner, pleading for mercy from an orc chieftain, or persuading a talkative magic mirror to show a distant location to the adventurers. The rules in part 2 (especially "Using Ability Scores" and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
-take of the players describing what they want their characters to do, and the Dungeon Master telling the players what happens as a result. On a large scale, that might involve the characters spending a
rescued prisoner, pleading for mercy from an orc chieftain, or persuading a talkative magic mirror to show a distant location to the adventurers. The rules in part 2 (especially "Using Ability Scores" and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to the trait, ideal, bond, and flaw from your background. The Tabaxi Obsession table can help hone your character’s goals. For extra fun, roll a new result every few days that pass in the campaign to
distant land.
Tabaxi Obsessions d8 My curiosity is currently fixed on … 1 A god or planar entity 2 A monster 3 A lost civilization 4 A wizard’s secrets 5 A mundane item 6 A magic item 7 A location 8