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Returning 35 results for 'both been driven captured remove'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
from captured Humanoids. Each subject is fed a special potion that immediately renders it incapacitated and transforms it into a broodguard over the next 1d6 + 6;{"diceNotation":"1d6 + 6", "rollType
", "rollAction":"Broodguard transformation potion", "rollDamageType":"poison"} poison damage and is otherwise unaffected.
A spell such as lesser restoration or remove curse can end the transformation process at
Monsters
The Wild Beyond the Witchlight
will: detect magic, druidcraft, speak with animals
2/day each: polymorph, remove curse, speak with plants
1/day: awaken (as an action), plane shift (self only)Skabatha is the oldest member of the
eyelashes. Underneath her makeup, her flesh is textured like rotten bark and infested with wood lice and fungus. The windup key sticking out of her back is a part of her body and no easier to remove than one
Yeenoghu
Legacy
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Monsters
Out of the Abyss
, where he pursues captured mortals in a cruel game. Yeenoghu’s lair is a place of blood and death, populated by gnoll;gnolls, hyena;hyenas, and ghoul;ghouls, and there are few structures or signs
","rollDamageType":"piercing"} piercing damage and is restrained by being impaled on the spike. A creature can use an action to remove itself (or a creature it can reach) from the spike, ending the restrained
Monsters
Mordenkainen Presents: Monsters of the Multiverse
hunting ground, where he pursues captured mortals in a cruel game. Yeenoghu’s lair is a place of blood and death, populated by gnoll;gnolls, hyena;hyenas, and ghoul;ghouls (see the Monster Manual
damage and is restrained by being impaled on the spike. A creature can use an action to remove itself (or a creature it can reach) from the spike, ending the restrained condition.
Pack Rush. Each gnoll
Backgrounds
Guildmasters’ Guide to Ravnica
that the gears of society turn smoothly and quietly. (Lawful)
3
Peace. The ultimate object of the law is to remove violence from society. (Good)
4
Compliance. Coercion is a fine
is an excellent deterrent for other criminals. (Evil)
Bonds
d6
Bond
1
I am beholden to an Azorius arrester who captured the criminal who killed my parents, saving me from
Monsters
The Wild Beyond the Witchlight
as the spellcasting ability (spell save DC 14):
At will: detect magic
2/day each: create food and water, polymorph, remove curse
1/day: plane shift (self only)Younger than Skabatha and older than
time: one reflects the past, another reflects the present, and the third reflects the future. These hags are utter wickedness distilled into corporeal forms, driven by a lust for secrets that can be
Monsters
Mordenkainen Presents: Monsters of the Multiverse
;s petrified flesh came back to life as morkoths: tentacled monstrosities brimming with malice and greed.
Morkoths are driven by greed and selfishness mixed with a yearning for conflict. They hoard
vast stores of treasure, knowledge, and captives on their islands. Some of these prisoners are the descendants of people captured generations before; they might know of no other world outside their
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Varram −
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Captured Varram +
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Arcane Brotherhood
joins
alliance +
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Arauthator killed or
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Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Varram −
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Captured Varram +
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Arcane Brotherhood
joins
alliance +
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Arauthator killed or
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Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Isteval
Event — + + + + — + + — + Killed Varram + + — + + + + + + + Captured Varram + — + + + + + + + Arcane Brotherhood joins alliance + + + + + +/+ + + + + Arauthator killed or driven from lair
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Varram −
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Captured Varram +
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Arcane Brotherhood
joins
alliance +
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Arauthator killed or
driven from lair +
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Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Isteval
Event — + + + + — + + — + Killed Varram + + — + + + + + + + Captured Varram + — + + + + + + + Arcane Brotherhood joins alliance + + + + + +/+ + + + + Arauthator killed or driven from lair
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Isteval
Event — + + + + — + + — + Killed Varram + + — + + + + + + + Captured Varram + — + + + + + + + Arcane Brotherhood joins alliance + + + + + +/+ + + + + Arauthator killed or driven from lair
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Isteval
Event — + + + + — + + — + Killed Varram + + — + + + + + + + Captured Varram + — + + + + + + + Arcane Brotherhood joins alliance + + + + + +/+ + + + + Arauthator killed or driven from lair
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Isteval
Event — + + + + — + + — + Killed Varram + + — + + + + + + + Captured Varram + — + + + + + + + Arcane Brotherhood joins alliance + + + + + +/+ + + + + Arauthator killed or driven from lair
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Isteval
Event — + + + + — + + — + Killed Varram + + — + + + + + + + Captured Varram + — + + + + + + + Arcane Brotherhood joins alliance + + + + + +/+ + + + + Arauthator killed or driven from lair
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Event — + + + + — + + — + Killed Neronvein + + — + + + + + + + Captured Neronvein + + + + + +/+ +/+ + + + Chuth killed or driven from lair + +/+ +/+ + + +/+ +/+ + + + Rallied metallic dragons — — — — -/- -/- — — + Made concessions to metallic dragons + + + + + + + + + + Metallic dragons aid faction territory
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Neronvain −
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Captured Neronvain +
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Chuth killed or
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Rallied metallic dragons
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Event — + + + + — + + — + Killed Neronvein + + — + + + + + + + Captured Neronvein + + + + + +/+ +/+ + + + Chuth killed or driven from lair + +/+ +/+ + + +/+ +/+ + + + Rallied metallic dragons — — — — -/- -/- — — + Made concessions to metallic dragons + + + + + + + + + + Metallic dragons aid faction territory
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Event — + + + + — + + — + Killed Neronvain + + — + + + + + + + Captured Neronvein + + + + + +/+ +/+ + + + Chuth killed or driven from lair + +/+ +/+ + + +/+ +/+ + + + Rallied metallic dragons — — — — -/- -/- — — + Made concessions to metallic dragons + + + + + + + + + + Metallic dragons aid faction territory
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Neronvain −
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Captured Neronvain +
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Chuth killed or
driven from lair +
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Rallied metallic dragons
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Event — + + + + — + + — + Killed Neronvain + + — + + + + + + + Captured Neronvein + + + + + +/+ +/+ + + + Chuth killed or driven from lair + +/+ +/+ + + +/+ +/+ + + + Rallied metallic dragons — — — — -/- -/- — — + Made concessions to metallic dragons + + + + + + + + + + Metallic dragons aid faction territory
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Event — + + + + — + + — + Killed Neronvein + + — + + + + + + + Captured Neronvein + + + + + +/+ +/+ + + + Chuth killed or driven from lair + +/+ +/+ + + +/+ +/+ + + + Rallied metallic dragons — — — — -/- -/- — — + Made concessions to metallic dragons + + + + + + + + + + Metallic dragons aid faction territory
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Event — + + + + — + + — + Killed Neronvain + + — + + + + + + + Captured Neronvein + + + + + +/+ +/+ + + + Chuth killed or driven from lair + +/+ +/+ + + +/+ +/+ + + + Rallied metallic dragons — — — — -/- -/- — — + Made concessions to metallic dragons + + + + + + + + + + Metallic dragons aid faction territory
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Neronvain −
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−/−
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−
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Captured Neronvain +
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−
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Chuth killed or
driven from lair +
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Rallied metallic dragons
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Handling) check can remove a calm snake from the container without causing it to attack or fly away. Characters can sell captured flying snakes to Ifan Talro’a in Port Nyanzaru. He offers 25 gp for each snake, but a character who succeeds on a DC 15 Charisma (Persuasion) check can talk him up to 50 gp.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Handling) check can remove a calm snake from the container without causing it to attack or fly away. Characters can sell captured flying snakes to Ifan Talro’a in Port Nyanzaru. He offers 25 gp for each snake, but a character who succeeds on a DC 15 Charisma (Persuasion) check can talk him up to 50 gp.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Handling) check can remove a calm snake from the container without causing it to attack or fly away. Characters can sell captured flying snakes to Ifan Talro’a in Port Nyanzaru. He offers 25 gp for each snake, but a character who succeeds on a DC 15 Charisma (Persuasion) check can talk him up to 50 gp.
Monsters
Curse of Strahd
.
Stake to the Heart. If a piercing weapon made of wood is driven into his heart while he is incapacitated in his coffin, he is paralyzed until the stake is removed.
Sunlight Hypersensitivity. While
target fails a DC 17 Charisma saving throw, its shadow detaches from it and becomes a shadow that obeys Strahd’s commands, acting on initiative count 20. A greater restoration spell or a remove
Compendium
- Sources->Dungeons & Dragons->Divine Contention
rounds, he grabs hold of the stone and tries to remove it by force. Read the following boxed text aloud when this occurs: Gallio screams from the top of the astral spire. A shockwave washes through the
triggers a magical backlash that disables the planar beacon and frees any creatures trapped in its spell. Back on the Material Plane, any captured monsters break free from their cells and rampage through
Compendium
- Sources->Dungeons & Dragons->Divine Contention
rounds, he grabs hold of the stone and tries to remove it by force. Read the following boxed text aloud when this occurs: Gallio screams from the top of the astral spire. A shockwave washes through the
triggers a magical backlash that disables the planar beacon and frees any creatures trapped in its spell. Back on the Material Plane, any captured monsters break free from their cells and rampage through
Compendium
- Sources->Dungeons & Dragons->Divine Contention
rounds, he grabs hold of the stone and tries to remove it by force. Read the following boxed text aloud when this occurs: Gallio screams from the top of the astral spire. A shockwave washes through the
triggers a magical backlash that disables the planar beacon and frees any creatures trapped in its spell. Back on the Material Plane, any captured monsters break free from their cells and rampage through
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
The Forge of Fury Two centuries ago, the great dwarf smith Durgeddin the Black and his clan were driven from their home by a horde of fierce orcs and trolls. They plundered the dwarves’ ancestral
was captured by a powerful orc tribe during a raid, and the orcs learned of their enemy’s hidden stronghold. The orc chieftains raised a great army and marched on Khundrukar. In a hard-fought siege
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Almiraj An almiraj (pronounced AWL-meer-ahj) is a large, timid rabbit with a 1-foot-long spiral horn emerging from its forehead, not unlike the horn of a unicorn. If driven to attack, it tries to
Chult long ago by merchants of the distant land of Zakhara. Skilled at evading predators, these creatures have flourished throughout the tropical peninsula. They live in earthen burrows and can be captured and domesticated. With the DM’s permission, the find familiar spell can summon an almiraj.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Almiraj An almiraj (pronounced AWL-meer-ahj) is a large, timid rabbit with a 1-foot-long spiral horn emerging from its forehead, not unlike the horn of a unicorn. If driven to attack, it tries to
Chult long ago by merchants of the distant land of Zakhara. Skilled at evading predators, these creatures have flourished throughout the tropical peninsula. They live in earthen burrows and can be captured and domesticated. With the DM’s permission, the find familiar spell can summon an almiraj.