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Returning 35 results for 'both before dance calling reveal'.
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Classes
Xanathar's Guide to Everything
, members of this college rarely reveal their true nature. They typically claim to follow some other college, or they keep their actual calling secret in order to infiltrate and exploit royal courts and
Monsters
Waterdeep: Dragon Heist
effort to prove this conception wrong and win others' respect, Esvele has been brought up to be the most proper noble possible, partaking in lessons of etiquette, dance, and poise as befits someone
. When she throws back her cloak to reveal the costume she has put together, most folk toss their purses and flee. If that doesn't work, she usually needs only to draw her dagger. Of course, some of the
Classes
Xanathar's Guide to Everything
, members of this college rarely reveal their true nature. They typically claim to follow some other college, or they keep their actual calling secret in order to infiltrate and exploit royal courts and
Entertainer
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
anger. Your music raises their spirits or captures their sorrow. Your dance steps captivate, your humor cuts to the quick. Whatever techniques you use, your art is your life.
Skill
smiles on people’s faces when I perform. That’s all that matters. (Neutral)
6
Honesty. Art should reflect the soul; it should come from within and reveal who we really are. (Any
Backgrounds
Baldur’s Gate: Descent into Avernus
dance steps captivate, your humor cuts to the quick. Whatever techniques you use, your art is your life.
Skill Proficiencies: Acrobatics, PerformanceTool Proficiencies: Disguise kit, one
Honesty. Art should reflect the soul; it should come from within and reveal who we really are. (Any)
d6
Bond
1
My instrument is my most treasured possession, and it reminds
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
The Price of Beauty, Sylvarie Silversong, after visions bestowed by Sune led her to a hot spring infused with fey magic. Ten years ago, a coven of green hags calling themselves the Fetid Gaze tricked
the bathhouse are the coven’s wicked minions in disguise, but also here are an undercover Harper agent, a water spirit, and a cursed kobold—all potential allies who can reveal the coven’s malicious machinations. Azirssa, Greensong, and Morganna
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
clear: flames dance in the trees perhaps half a mile to the north. A charred wagon smolders in the middle of the road ahead, with no sign of life.
As the characters come closer, they notice skeletal
humanoid corpses lying on the ground near the burned wagon. If they come within 10 feet of the bodies, the corpses reveal themselves to be monsters: four Flaming Skeletons and two Flameskulls that
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
wardrobe, read: A plain white dress yellowed with age flies out of the wardrobe and begins to dance in the middle of the room. The dress flaps around to the music of the storm. If anyone touches the dancing
south wall, behind the hanging mirror west of the wardrobe, is a secret door. It can be pulled open to reveal a closet choked with dust and cobwebs and that contains a wooden ladder that leads up 20 feet to another secret door in the tower stairway (area K20). The staircase leads down to area K24.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
keep your allies safe as you reveal how much fight you still have in you.
2 You always keep a small pouch of salt or sand at your belt. If you can blind an opponent, even momentarily, you can
opportune moment, making your foe wonder what other tricks you might play.
4 Swearing, name-calling, political satire — you do it all. You make use of a range of down-and-dirty fighting epithets
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
characters who hear that calling and respond to it. Running This Prelude Characters in this prelude can come from any background. Perhaps they’re discovering the gods for the first time, or they might be
divine calling to learn about their deity’s goals and become one of their chosen. You may alter any of this prelude’s elements to better match individual gods’ virtues and identities. Before you begin
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
proper noble possible, partaking in lessons of etiquette, dance, and poise as befits someone of her station. In her younger days, Esvele openly rebelled, but that behavior led to locked doors at night
her wear. One of the things Esvele has learned is to embrace the legend of the Black Viper. When she throws back her cloak to reveal the costume she has put together, most folk toss their purses and
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
proper sequence, the trap is disabled and the door swings open on rusty hinges for 10 minutes. The lines of the symbol on the door reveal the proper sequence. The dance can be performed in one of two ways
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
this reason, members of this college rarely reveal their true nature. They typically claim to follow some other college, or they keep their actual calling secret in order to infiltrate and exploit royal
secret. You gain no knowledge of this secret, but the target is convinced you know it. The charmed creature obeys your commands for fear that you will reveal its secret. It won’t risk its life for you or
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
my foes.
In truth, this “virtuous” calling began as an obsessive effort to destroy a vampire that murdered my child, and it has become for me a tedious and bleak career. Even as my life of hunting
who think me a hero will change their minds when they know the whole truth about my life as a hunter of the unnatural. Nevertheless, I must reveal, here and now, that I have been the indirect yet
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
calling it “gunpowder chowder.”
In addition to the characters, another group of cadets are receiving their first training assignment today. There’s talk that the training officers might combine the two
Vibe. A character who speaks to Miken’s crewmates can encourage them to reveal their own insecurities regarding the upcoming training exercises to put Miken’s mind at ease. A successful DC 12 Charisma
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, laughter or anger. Your music raises their spirits or captures their sorrow. Your dance steps captivate, your humor cuts to the quick. Whatever techniques you use, your art is your life. Skill
Honesty. Art should reflect the soul; it should come from within and reveal who we really are. (Any) d6 Bond 1 My instrument is my most treasured possession, and it reminds me of someone I love. 2
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
doors are unlocked and push open to reveal a dark, dusty room strewn with treasure accumulated by the dragon (see “Treasure” below). Arch Gate to Level 6. A door in the northeast corner leads to a
imitating the moves of the dancing dwarves causes the gate to open for 1 minute. The dance requires 1 minute to perform. Characters must be 9th level or higher to pass through this gate (see “Jhesiyra
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
the streets seemed like a great idea at the time. 8 Everyone is calling you by some weird, embarrassing nickname, like Puddle Drinker or Bench Slayer, and no one will say why.* *Might involve a rival
during a dance, and people can’t stop talking about it. 3 You have agreed to take on a noble’s debts. 4 You have been challenged to a joust by a knight.* 5 You have made a foe out of a local noble.* 6 A
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
speak, he moans as he walks and does a bit of a hopping dance. The madcaps and redcaps think this is wonderful, and they occasionally accompany him in a vile song and dance. Characters who witness this
lying. If called on the lie, the imps reveal the truth about why they want Wazzik dead. They tell the characters exactly when and where to find Wazzik alone, and they promise to put in a good word with
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
remains tight-lipped until the characters provide Samira’s token and reveal their mission. In response, Nargis acknowledges the guards and says keeping Zenia in the tavern with a crowd of witnesses
for the attack. Characters can convince Nargis to reveal more through roleplaying or by succeeding on a DC 12 Charisma (Intimidation or Persuasion) check. Use the following points to guide Nargis’s
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
series of hand gestures, dance moves, and drumrolls. If the characters are after the true name of some other creature, perhaps a fiendish nemesis or tenuous planar ally, the Stranger might know that
creature’s true name as well and can reveal it to the characters. Even if the Stranger doesn’t know a particular true name, they can give characters the true names of one or more Fiends who have the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
them now are the marble plinths upon which they once stood. The doors open to reveal a passageway that goes underground for nearly a mile before emerging at the desert’s edge. Standing outside the
. Cairn Road The Cairn Road is a well-worn wagon trail that crosses the Dessarin Valley between the village of Red Larch and the Bargewright Inn trading post. Calling Horns Calling Horns was nothing more
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
.” Two dazzling chandeliers, fine paintings, and lacquered chairs and tables set with gold trim decorate this opulent and expansive study. Large, curved windows to all sides reveal that you are below
) and braids its tentacles together into a handlebar mustache. If Szorrulax kills anyone, it immediately drops a black business card set with unintelligible symbols onto the body as a calling card
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
rats in a merry dance. 77–80 Four orcs jab at an ochre jelly with long staffs, trying to herd the ooze into the sewers. 81–82 Several Cyran refugees are gathered in a circle, singing a haunting song. 83
, oven, and washbasin. Several spectral hands prepare and plate food as the chef serves a party of smiling customers. 22–25 A harpy decked out in colorful ribbons flies overhead, calling, "Get the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
, causing creatures to create works of art on the spot and obsess over them Joy: Appears in glens or flowering fields, inspiring creatures to dance, relax, and sing Love: Appears along beaches or
doesn’t reveal a curse or side effect. Tressym fly around a primal tree Primal Fruit Effects d8 Effect 1 The creature regains 3d8 + 4 hit points, and its skin sheds bright light in a 5-foot
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
faithful of the dark god hide their true calling and live otherwise normal lives as dock workers, fishers, or sailors. For years, they gathered once a month at the temple to venerate the dark god through the
take damage, the characters’ attacks appear to injure it. The aboleth doesn’t reveal its presence unless a tempting target approaches within its 10-foot reach of the flooded stairwell. It can also use
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
dance routine featuring the character’s limp corpse as its star. A character can make a DC 14 Charisma (Performance) check to act alongside the puppets. On a successful check, the skeletons applaud, and
zombie pulls the furnace lever. Mortal Lessons
A character could easily die in area M5. If this happens, reveal that the characters have multiple incarnations. Consult the “Glitch Characters” section
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Weeping eye
Ye’Cind CG Music, enchantment Life, Trickery Recorder
Zandilar CN Romance, lust, dance Life Lips
*Appears in Xanathar’s Guide to Everything
**Appears in Sword Coast
isn’t torn asunder by powerful maniacs and errant demigods. He is also the eternal witness, watching the souls of the elves as they dance from incarnation to incarnation, each mortal lifetime
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
landscapes and carries a puppet theater with black velvet curtains drawn across it. The wagon stops near the characters, and the curtains pull back to reveal a painted backdrop that matches the
environment in which the characters stand. Marionettes representing each of the characters dance on the stage and begin to reenact a recent scene from the party’s time in Yon. The marionettes, the wagon, and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
tapping sound.
After its bar is removed, each iron door pulls open to reveal a cramped cell with no furnishings. The tapping comes from the cell of a doppelganger that was caught trying to
appendix C) is here, he is kneeling before the statue and calling on Deep Duerra (speaking in Dwarvish) to grant him the power to conquer his foes. Describe him as a soot-stained, gray-bearded duergar
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, calling them the Windwyrds. Most have no musical talent whatsoever, and their music is often a shrill cacophony. Of all the air cultists, the Windwyrds are the least fanatical and the most fearful for
mortals into joining her cult. She has convinced all her followers that she is in fact an avariel, and believes it herself even though she must cast seeming each day to “reveal” her wings. Aerisi is prone
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
is marked by a pair of dashed lines.) This invisible bridge, which is safe to cross, is suppressed by the activation of the spindle in area Y19n. Y19j. Chamber of Sorcery Your reflections dance over
in the city’s restoration. Do not reveal the city’s secrets to outsiders. Everlast can manifest anywhere inside the spire and can move instantaneously between locations within it. If the characters
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
denizens of the garden, particularly the leprechauns. The satyrs show open annoyance at the leprechauns’ pranks and hint that by offering the leprechauns a dance or fine meal, the characters might be
’ grudging respect. Thereafter the unicorns are willing to discuss the garden and its inhabitants, including the entrancing power of the Fountain All Heal (area G9). The unicorns then reveal Juliana and
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
jewels.
A 20-foot-high balcony (area P9) overlooks the ballroom floor. Guests. At any given time during the gala, 2d6 × 2 nobles dance here. You can add a named guest to the ballroom by rolling once on
spellcasting ability (save DC 15):
At will: light, minor illusion, prestidigitation
2/day each: detect magic, fog cloud
1/day each: phantasmal force, shatter
If the characters reveal who they are
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
an eblis. Scrawled on the east wall in Old Omuan are the words “To dream, to dance.” 6. Pagoda This crumbling pagoda must have been lovely once, with its wide, graceful arches inviting the breeze to
her beloved Thiru-taya. As long as the meeting remains cordial, Zalkoré can reveal much about Omu. She can direct characters to its general location (“between the fire peaks and the great iron mine






