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Returning 35 results for 'both before declare consume returned'.
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Monsters
The Book of Many Things
reduces the target’s Charisma to 0, the target dies. Until the breath drinker dies, the dead target can’t be returned to life by any means short of divine intervention. On a successful save
multiverse from the Far Realm. They drift through reality like living voids, remaining unseen while searching for souls to consume. When they strike, breath drinkers consume a victim’s personality
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
factions. Merchants, individualists, and dissociated citizens, the Indeps eschew factions and other organizations, simply wishing to choose their own paths. Incanterium Who Consume Magic and Its Secrets
Tower Sorcerous in the Clerks’ Ward, vanished along with all known Incantifers. Most thought the tower was banished to the Mazes, but it has since returned, rematerializing in the vacant lot where it
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
factions. Merchants, individualists, and dissociated citizens, the Indeps eschew factions and other organizations, simply wishing to choose their own paths. Incanterium Who Consume Magic and Its Secrets
Tower Sorcerous in the Clerks’ Ward, vanished along with all known Incantifers. Most thought the tower was banished to the Mazes, but it has since returned, rematerializing in the vacant lot where it
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
factions. Merchants, individualists, and dissociated citizens, the Indeps eschew factions and other organizations, simply wishing to choose their own paths. Incanterium Who Consume Magic and Its Secrets
Tower Sorcerous in the Clerks’ Ward, vanished along with all known Incantifers. Most thought the tower was banished to the Mazes, but it has since returned, rematerializing in the vacant lot where it
compendium
- Sources->Dungeons & Dragons->Heliana’s Guide to Monster Hunting: Part 2
the correct supplies (containers, solvents, disposable gloves, etc.) with which to store these components. Many a novice harvester has returned home empty-handed, claiming to have successfully
gained. Each time a character attempts to harvest a creature, they consume a value of harvesting supplies, measured in gold pieces, equal to the component DC of each component they begin harvesting
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
less influence than they had on the rest of Icewind Dale a century or two ago. The dwarves here claim their continued allegiance to Clan Battlehammer of Mithral Hall, even though they returned to the
some distance away in the shadow of the Cairn. The dwarves send a representative to the council of speakers that governs Ten-Towns, but have no say in their proceedings except to declare acceptance or refusal of the decisions of the human gathering.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
less influence than they had on the rest of Icewind Dale a century or two ago. The dwarves here claim their continued allegiance to Clan Battlehammer of Mithral Hall, even though they returned to the
some distance away in the shadow of the Cairn. The dwarves send a representative to the council of speakers that governs Ten-Towns, but have no say in their proceedings except to declare acceptance or refusal of the decisions of the human gathering.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
less influence than they had on the rest of Icewind Dale a century or two ago. The dwarves here claim their continued allegiance to Clan Battlehammer of Mithral Hall, even though they returned to the
some distance away in the shadow of the Cairn. The dwarves send a representative to the council of speakers that governs Ten-Towns, but have no say in their proceedings except to declare acceptance or refusal of the decisions of the human gathering.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
flayer dies, other mind flayers try to salvage the dead illithid’s brain and bring it to the colony’s brine pool for the elder brain to consume. For this purpose, mind flayers craft funerary brain jars
eternal fate is governed by the gods. Instead, when a mind flayer’s brain is returned to the elder brain to be consumed, the creature’s intelligence lives on. Only if an illithid’s brain isn’t retrieved
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
flayer dies, other mind flayers try to salvage the dead illithid’s brain and bring it to the colony’s brine pool for the elder brain to consume. For this purpose, mind flayers craft funerary brain jars
eternal fate is governed by the gods. Instead, when a mind flayer’s brain is returned to the elder brain to be consumed, the creature’s intelligence lives on. Only if an illithid’s brain isn’t retrieved
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
flayer dies, other mind flayers try to salvage the dead illithid’s brain and bring it to the colony’s brine pool for the elder brain to consume. For this purpose, mind flayers craft funerary brain jars
eternal fate is governed by the gods. Instead, when a mind flayer’s brain is returned to the elder brain to be consumed, the creature’s intelligence lives on. Only if an illithid’s brain isn’t retrieved
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. Everyone must also succeed on a DC 10 Constitution saving throw or take an extra 2d8 acid damage. Players who declare immediately that their characters are covering their faces and getting out of the chamber
would be difficult to identify. If the items from Greenest are returned, their owners will pay a reward worth 25 percent of their value (300 gp).
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
succeed on a DC 10 Constitution saving throw or take an extra 2d8 acid damage. Players who declare immediately that their characters are covering their faces and getting out of the chamber as quickly as
identify. If the items from Greenest are returned, their owners will pay a reward worth 25 percent of their value (300 gp).
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
succeed on a DC 10 Constitution saving throw or take an extra 2d8 acid damage. Players who declare immediately that their characters are covering their faces and getting out of the chamber as quickly as
identify. If the items from Greenest are returned, their owners will pay a reward worth 25 percent of their value (300 gp).
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
succeed on a DC 10 Constitution saving throw or take an extra 2d8 acid damage. Players who declare immediately that their characters are covering their faces and getting out of the chamber as quickly as
identify. If the items from Greenest are returned, their owners will pay a reward worth 25 percent of their value (300 gp).
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. Everyone must also succeed on a DC 10 Constitution saving throw or take an extra 2d8 acid damage. Players who declare immediately that their characters are covering their faces and getting out of the chamber
would be difficult to identify. If the items from Greenest are returned, their owners will pay a reward worth 25 percent of their value (300 gp).
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. Everyone must also succeed on a DC 10 Constitution saving throw or take an extra 2d8 acid damage. Players who declare immediately that their characters are covering their faces and getting out of the chamber
would be difficult to identify. If the items from Greenest are returned, their owners will pay a reward worth 25 percent of their value (300 gp).
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
taught you that even the most mundane flora and natural materials can be used to wondrous effect.
4 While lost in the Underdark, you were forced to consume mold, fungus, and insect parts to survive
some kind of walking library at some point, Lok would know exactly what to do about it.
Advanced Preparations At rank 3, you gain the ability to declare that you’re totally prepared. This
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
taught you that even the most mundane flora and natural materials can be used to wondrous effect.
4 While lost in the Underdark, you were forced to consume mold, fungus, and insect parts to survive
some kind of walking library at some point, Lok would know exactly what to do about it.
Advanced Preparations At rank 3, you gain the ability to declare that you’re totally prepared. This
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
taught you that even the most mundane flora and natural materials can be used to wondrous effect.
4 While lost in the Underdark, you were forced to consume mold, fungus, and insect parts to survive
some kind of walking library at some point, Lok would know exactly what to do about it.
Advanced Preparations At rank 3, you gain the ability to declare that you’re totally prepared. This
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
that roams the chasms of Khyber.
Valaara. The Crawling Queen works its will on insects, arachnids, and other vermin. Swarms with malign sentience, worms that consume victims from within, cultists that
transforms into a spectator (see its entry in the Monster Manual) under Belashyrra’s control and acts immediately after Belashyrra in the initiative order. The target can’t be returned to its original form by
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
that roams the chasms of Khyber.
Valaara. The Crawling Queen works its will on insects, arachnids, and other vermin. Swarms with malign sentience, worms that consume victims from within, cultists that
transforms into a spectator (see its entry in the Monster Manual) under Belashyrra’s control and acts immediately after Belashyrra in the initiative order. The target can’t be returned to its original form by
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
that roams the chasms of Khyber.
Valaara. The Crawling Queen works its will on insects, arachnids, and other vermin. Swarms with malign sentience, worms that consume victims from within, cultists that
transforms into a spectator (see its entry in the Monster Manual) under Belashyrra’s control and acts immediately after Belashyrra in the initiative order. The target can’t be returned to its original form by
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
(Investigation) check notices that one of its bronze orbs is missing. This portion of the throne is in area Y6. If it is returned to the throne, the platform holding the throne slides aside, revealing a 10-foot
triumph. Before Lio Gong entered the mirror, the empress’s focus on magical research had begun to consume much of the imperial treasury and was leading to unrest among the common folk. Lio Gong knows the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
(Investigation) check notices that one of its bronze orbs is missing. This portion of the throne is in area Y6. If it is returned to the throne, the platform holding the throne slides aside, revealing a 10-foot
triumph. Before Lio Gong entered the mirror, the empress’s focus on magical research had begun to consume much of the imperial treasury and was leading to unrest among the common folk. Lio Gong knows the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
(Investigation) check notices that one of its bronze orbs is missing. This portion of the throne is in area Y6. If it is returned to the throne, the platform holding the throne slides aside, revealing a 10-foot
triumph. Before Lio Gong entered the mirror, the empress’s focus on magical research had begun to consume much of the imperial treasury and was leading to unrest among the common folk. Lio Gong knows the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
obey, or the Far Realm shall consume what mind you have left, weakling.” 3 A beholder floats in a room with stained surgical slabs (area X10), addressing a mind flayer on a rust-colored floating disk
the Crypt of the Talhund in chapter 6.) 6–19 Choose a random area in Gibbet Crossing and describe a short scene where 1d4 mind flayers capture and consume one of the area’s former denizens (drow
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
obey, or the Far Realm shall consume what mind you have left, weakling.” 3 A beholder floats in a room with stained surgical slabs (area X10), addressing a mind flayer on a rust-colored floating disk
the Crypt of the Talhund in chapter 6.) 6–19 Choose a random area in Gibbet Crossing and describe a short scene where 1d4 mind flayers capture and consume one of the area’s former denizens (drow
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
obey, or the Far Realm shall consume what mind you have left, weakling.” 3 A beholder floats in a room with stained surgical slabs (area X10), addressing a mind flayer on a rust-colored floating disk
the Crypt of the Talhund in chapter 6.) 6–19 Choose a random area in Gibbet Crossing and describe a short scene where 1d4 mind flayers capture and consume one of the area’s former denizens (drow
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
faction’s treasure room (area B5) and hid them in this chamber. Before the guardian’s last visit, a pack of stirges made the room their lair; when he returned, they drank him dry. A character who inspects
declare no allegiances, Artha warmly invites them to join the Guardians of Gorm, then escorts the party to area B12 to meet the faction’s leader, Kanadius. If the characters insult Gorm or claim to
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
faction’s treasure room (area B5) and hid them in this chamber. Before the guardian’s last visit, a pack of stirges made the room their lair; when he returned, they drank him dry. A character who inspects
declare no allegiances, Artha warmly invites them to join the Guardians of Gorm, then escorts the party to area B12 to meet the faction’s leader, Kanadius. If the characters insult Gorm or claim to
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
faction’s treasure room (area B5) and hid them in this chamber. Before the guardian’s last visit, a pack of stirges made the room their lair; when he returned, they drank him dry. A character who inspects
declare no allegiances, Artha warmly invites them to join the Guardians of Gorm, then escorts the party to area B12 to meet the faction’s leader, Kanadius. If the characters insult Gorm or claim to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, roll a d8. Alternatively, you can allow the characters to reach the headquarters ship (see “On Board The Maverick” below) any time after they’ve returned from three other destinations. With the
characters to receive a telepathic message from the mind flayer: “I will consume you and your companions. Your end comes soon.” More information on this Six agent can be found in “On Board The
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, roll a d8. Alternatively, you can allow the characters to reach the headquarters ship (see “On Board The Maverick” below) any time after they’ve returned from three other destinations. With the
characters to receive a telepathic message from the mind flayer: “I will consume you and your companions. Your end comes soon.” More information on this Six agent can be found in “On Board The
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, roll a d8. Alternatively, you can allow the characters to reach the headquarters ship (see “On Board The Maverick” below) any time after they’ve returned from three other destinations. With the
characters to receive a telepathic message from the mind flayer: “I will consume you and your companions. Your end comes soon.” More information on this Six agent can be found in “On Board The