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Returning 35 results for 'both before defeated contain return'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
undetected to bleed their victims dry.
Vampiric mists, sometimes called crimson mists, are all that remain of vampires who couldn’t return to their burial places after being defeated or suffering
Monsters
Mythic Odysseys of Theros
makes a radiant spear attack, and then its mount can use its reaction to make a melee weapon attack.
Return to Nyx (Costs 3 Actions). The archon causes a corpse it can see within 30 feet of it to burst
recounts the battle between a group of the gods’ champions and a mighty archon, which took place at the mysterious eastern edge of the world. Defeated, the falling archon is said to have met the
Monsters
Curse of Strahd
on the same plane of existence and regains all its hit points. While the soul is bodiless, a wish spell can be used to force the soul to go to the afterlife and not return.
Special Equipment
memory shrouded by his hate.
Were Vladimir to let go of his hatred, his spirit would find peace and could remember the warmth of love. Were Strahd to be defeated, even temporarily, the mists surrounding
Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
","rollAction":"Far Realm Parasite (Miles)"} miles of where it died. If the lich died inside a magic circle cast to contain Undead, the lich instead reappears as an otyugh with all the lich’s memories
lich against destruction, reviving the lich a few days after death. Canny foes can sabotage an eldritch lich’s revival by slaying the lich in a magic circle, thereby forcing the lich to return in
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
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races
Volo's Guide to Monsters
. Cunning Grankhul is the younger one, and in the stories bugbears tell, he gifted them with stealth but in return he sapped their vigor, so that bugbears sleep in his stead while he remains eternally alert
heads of defeated foes, cut away or stitch open the eyelids, and leave the mouths hanging open. The heads are then placed on spikes or hung from cords around a bugbear den. The heads themselves are
Triton
Legacy
This doesn't reflect the latest rules and lore.
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races
Volo's Guide to Monsters
spread across the world’s oceans and established protectorates to watch over deep sea trenches, portals, undersea caves, and other locations where their enemies might lurk. They defeated their
foes when they found them and drove the rest into hiding.
With their foes banished to the deepest reaches of the sea, tritons settled in to watch for any sign of their return. Over time, the tritons
Orc
Legacy
This doesn't reflect the latest rules and lore.
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races
Volo's Guide to Monsters
return from a raid.
The gaze of the One Eye brings madness to many an orc.
— Elminster
Roleplaying an Orc
When you’re roleplaying an orc, the following tables contain possible
serve as a battering ram if a settlement dares to close its gates, blocking the way to the treasures and tasty food that lie within.
A heavily laden wagon that requires the strongest orcs to return it to
Monsters
Quests from the Infinite Staircase
of twinkling stardust follows Nafas wherever he goes, as evidence of his cosmic might.
No bottle, vase, ring, or lamp can contain Nafas. The genie is bound to the Infinite Staircase itself, anchored
this role, Nafas sends adventurers to distant worlds to fulfill the wishes of creatures beyond his reach. Adventurers who return to Nafas successful receive gifts as rewards. As a noble genie, Nafas
Magic Items
Tasha’s Cauldron of Everything
wizard Tasha). Although she was defeated, Iggwilv managed to damage the crook during the battle, infecting it with an insidious curse—and the potential for future victory. In the aftermath, the
within 1 mile of you. Any fiend with a challenge rating of 19 or higher is unaffected. Each banished fiend is sent back to its home plane and can’t return to the plane the Crook of Rao banished it
Monsters
Fizban's Treasury of Dragons
protect against psychic damage or mental intrusion. The centerpiece of a sapphire dragon’s hoard is usually a cataloged, orderly collection of war gear, which can contain ancient relics of
discuss how they might reunite and restore Sardior, the Ruby Dragon.
2
A horde of revenant;revenants led by a death knight has one goal—destroying the ancient sapphire dragon who defeated
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
The Domain’s Downfall Once you know what your domain and Darklord are, think ahead to the climax of your adventures. A Darklord likely can’t be defeated by combat alone, so what is their weakness? In
. Then, assuming the Darklord is defeated, consider what happens next and how that’s relevant to the player characters, addressing the following questions: Can the Darklord die permanently? Under what
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
The Domain’s Downfall Once you know what your domain and Darklord are, think ahead to the climax of your adventures. A Darklord likely can’t be defeated by combat alone, so what is their weakness? In
. Then, assuming the Darklord is defeated, consider what happens next and how that’s relevant to the player characters, addressing the following questions: Can the Darklord die permanently? Under what
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
The Domain’s Downfall Once you know what your domain and Darklord are, think ahead to the climax of your adventures. A Darklord likely can’t be defeated by combat alone, so what is their weakness? In
. Then, assuming the Darklord is defeated, consider what happens next and how that’s relevant to the player characters, addressing the following questions: Can the Darklord die permanently? Under what
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Back in Loch Wynnis When the characters return to Loch Wynnis, Fifel greets them and asks about their visit to the Feywild. If they need to borrow his Heward’s handy haversack to safely contain and transport the shard solitaire, he empties it and hands it to them.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Back in Loch Wynnis When the characters return to Loch Wynnis, Fifel greets them and asks about their visit to the Feywild. If they need to borrow his Heward’s handy haversack to safely contain and transport the shard solitaire, he empties it and hands it to them.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
when the characters leave. You need to track which rooms have been explored, which monsters have been defeated, which secrets remain undiscovered, what treasure has been taken, and so on. If the characters return to an area, your notes can remind you what is different from the original text.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Conclusion The chapter concludes when the characters leave Faunel or when they have defeated the Vile Hunt. If the characters return to any of the leaders of the animal groups, the leaders commend
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Conclusion The chapter concludes when the characters leave Faunel or when they have defeated the Vile Hunt. If the characters return to any of the leaders of the animal groups, the leaders commend
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Back in Loch Wynnis When the characters return to Loch Wynnis, Fifel greets them and asks about their visit to the Feywild. If they need to borrow his Heward’s handy haversack to safely contain and transport the shard solitaire, he empties it and hands it to them.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
when the characters leave. You need to track which rooms have been explored, which monsters have been defeated, which secrets remain undiscovered, what treasure has been taken, and so on. If the characters return to an area, your notes can remind you what is different from the original text.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
present; absent griffons are out hunting and return after 1d4 hours. Griffons that are present attack if they or their nests are disturbed. The griffons’ nests contain no treasure.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
present; absent griffons are out hunting and return after 1d4 hours. Griffons that are present attack if they or their nests are disturbed. The griffons’ nests contain no treasure.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
when the characters leave. You need to track which rooms have been explored, which monsters have been defeated, which secrets remain undiscovered, what treasure has been taken, and so on. If the characters return to an area, your notes can remind you what is different from the original text.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Conclusion The chapter concludes when the characters leave Faunel or when they have defeated the Vile Hunt. If the characters return to any of the leaders of the animal groups, the leaders commend
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
present; absent griffons are out hunting and return after 1d4 hours. Griffons that are present attack if they or their nests are disturbed. The griffons’ nests contain no treasure.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Back to Promise If Lady Dre came with the characters, she and the horses have extracted her wagon from the sinkhole and are waiting for the characters. When the characters return to Promise, Aunt
characters defeated the soul shaker, she relates that the enchanted farmers in town have regained awareness. Aunt Dellie rewards the characters with her promised payment and offers them free passage on her boat whenever they please.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
turn and sinks into the floor, never to return. Treasure Once the xorn are defeated, the characters can retrieve forty fist-sized crystals worth 10 gp each.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Back to Promise If Lady Dre came with the characters, she and the horses have extracted her wagon from the sinkhole and are waiting for the characters. When the characters return to Promise, Aunt
characters defeated the soul shaker, she relates that the enchanted farmers in town have regained awareness. Aunt Dellie rewards the characters with her promised payment and offers them free passage on her boat whenever they please.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
turn and sinks into the floor, never to return. Treasure Once the xorn are defeated, the characters can retrieve forty fist-sized crystals worth 10 gp each.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Back to Promise If Lady Dre came with the characters, she and the horses have extracted her wagon from the sinkhole and are waiting for the characters. When the characters return to Promise, Aunt
characters defeated the soul shaker, she relates that the enchanted farmers in town have regained awareness. Aunt Dellie rewards the characters with her promised payment and offers them free passage on her boat whenever they please.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
turn and sinks into the floor, never to return. Treasure Once the xorn are defeated, the characters can retrieve forty fist-sized crystals worth 10 gp each.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Legacy of the Lost Once the aboleth is defeated and the writings in area T5 are recovered, the spirits of Derek and Violette appear before the characters in their lifelike forms. They thank the group
for defeating the aboleth and ask the characters to return the tomes to their rightful owners, the people of Djaynai. They don’t elaborate on what group that might mean and know nothing of Janya. If
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Legacy of the Lost Once the aboleth is defeated and the writings in area T5 are recovered, the spirits of Derek and Violette appear before the characters in their lifelike forms. They thank the group
for defeating the aboleth and ask the characters to return the tomes to their rightful owners, the people of Djaynai. They don’t elaborate on what group that might mean and know nothing of Janya. If
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Legacy of the Lost Once the aboleth is defeated and the writings in area T5 are recovered, the spirits of Derek and Violette appear before the characters in their lifelike forms. They thank the group
for defeating the aboleth and ask the characters to return the tomes to their rightful owners, the people of Djaynai. They don’t elaborate on what group that might mean and know nothing of Janya. If
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
words. A successful DC 16 Intelligence (Investigation) check detects this illusion. The hags’ cottage is built from three trees entwined together. These trees might contain the three true dryads whose
of help, with Banrion the unicorn an evil creature that must be defeated to save the woods. The unicorn might even be using its dark magic to cause the dryads to appear as hags.