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Returning 35 results for 'both bending devout contacts ritual'.
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Monsters
Vecna: Eve of Ruin
necromancy are prevalent.
To create a deathwolf, a necromancer reanimates the body of a powerful werewolf by conducting a profane ritual fueled by lunar magic. The result is an Undead abomination that
mind-bending phantoms the deathwolf can conjure.
Deathwolves in Dragonlance
On the world of Krynn, deathwolves are associated with Lunitari, Krynn’s red moon and the god of neutral magic. The
Monsters
Mordenkainen Presents: Monsters of the Multiverse
their bodies were damaged by elemental forces. These unusual forms can also be produced and shaped by the ritual magic of evil spellcasters or by trolls’ own practices, as is the case for dire
troll;dire trolls.
Vaprak the Destroyer
Although trolls are rarely devout and seldom ponder spiritual questions, some fear and venerate the entity known as Vaprak the Destroyer. Vaprak’s true
Monsters
Mordenkainen Presents: Monsters of the Multiverse
shaped by the ritual magic of evil spellcasters or by trolls’ own practices, as is the case for dire trolls.
Vaprak the Destroyer
Although trolls are rarely devout and seldom ponder spiritual
Monsters
Mordenkainen Presents: Monsters of the Multiverse
vast scale, or if their bodies were damaged by elemental forces. These unusual forms can also be produced and shaped by the ritual magic of evil spellcasters or by trolls’ own practices, as is the
case for dire troll;dire trolls.
Vaprak the Destroyer
Although trolls are rarely devout and seldom ponder spiritual questions, some fear and venerate the entity known as Vaprak the Destroyer
Monsters
Mordenkainen Presents: Monsters of the Multiverse
and shaped by the ritual magic of evil spellcasters or by trolls’ own practices, as is the case for dire troll;dire trolls.
Vaprak the Destroyer
Although trolls are rarely devout and seldom
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Ghost Trap Gremorly’s ritual forces any Humanoid who dies within the keep to return as a ghost that’s unable to pass beyond the keep’s walls. The ritual can be broken by disassembling, moving, or
destroying all three ritual rods, which the necromancer placed in the armory (area 3), the kitchen (area 7), and the observatory (area 15). Each rod is protected by a Glyph of Warding. Once the ghost
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Ghost Trap Gremorly’s ritual forces any Humanoid who dies within the keep to return as a ghost that’s unable to pass beyond the keep’s walls. The ritual can be broken by disassembling, moving, or
destroying all three ritual rods, which the necromancer placed in the armory (area 3), the kitchen (area 7), and the observatory (area 15). Each rod is protected by a Glyph of Warding. Once the ghost
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Ghost Trap Gremorly’s ritual forces any Humanoid who dies within the keep to return as a ghost that’s unable to pass beyond the keep’s walls. The ritual can be broken by disassembling, moving, or
destroying all three ritual rods, which the necromancer placed in the armory (area 3), the kitchen (area 7), and the observatory (area 15). Each rod is protected by a Glyph of Warding. Once the ghost
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Warlock With a pseudodragon curled on his shoulder, a young elf in golden robes smiles warmly, weaving a magical charm into his honeyed words and bending the palace sentinel to his will. As flames
the stars overhead, a wild-eyed tiefling chants the mystic ritual that will open a doorway to a distant world. Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Warlock With a pseudodragon curled on his shoulder, a young elf in golden robes smiles warmly, weaving a magical charm into his honeyed words and bending the palace sentinel to his will. As flames
the stars overhead, a wild-eyed tiefling chants the mystic ritual that will open a doorway to a distant world. Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Warlock With a pseudodragon curled on his shoulder, a young elf in golden robes smiles warmly, weaving a magical charm into his honeyed words and bending the palace sentinel to his will. As flames
the stars overhead, a wild-eyed tiefling chants the mystic ritual that will open a doorway to a distant world. Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Warlock With a pseudodragon curled on his shoulder, a young elf in golden robes smiles warmly, weaving a magical charm into his honeyed words and bending the palace sentinel to his will. As flames
the stars overhead, a wild-eyed tiefling chants the mystic ritual that will open a doorway to a distant world. Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse
classes
Basic Rules (2014)
With a pseudodragon curled on his shoulder, a young elf in golden robes smiles warmly, weaving a magical charm into his honeyed words and bending the palace sentinel to his will.
As flames spring to
stars overhead, a wild-eyed tiefling chants the mystic ritual that will open a doorway to a distant world.
Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse. Through
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Warlock With a pseudodragon curled on his shoulder, a young elf in golden robes smiles warmly, weaving a magical charm into his honeyed words and bending the palace sentinel to his will. As flames
the stars overhead, a wild-eyed tiefling chants the mystic ritual that will open a doorway to a distant world. Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Warlock With a pseudodragon curled on his shoulder, a young elf in golden robes smiles warmly, weaving a magical charm into his honeyed words and bending the palace sentinel to his will. As flames
the stars overhead, a wild-eyed tiefling chants the mystic ritual that will open a doorway to a distant world. Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
are born the serpent cults, groups of devout mortals who serve the yuan-ti either directly or in foreign outposts. Fanatical in their ideals, these cultists are willing to die for the yuan-ti and their
encourage cults to gather the special herbs and magic they need to perform the ritual for evolving into a more powerful form. And just as the yuan-ti have rituals to transform their own bodies, they
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
are born the serpent cults, groups of devout mortals who serve the yuan-ti either directly or in foreign outposts. Fanatical in their ideals, these cultists are willing to die for the yuan-ti and their
encourage cults to gather the special herbs and magic they need to perform the ritual for evolving into a more powerful form. And just as the yuan-ti have rituals to transform their own bodies, they
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Military Contacts Your group’s primary contact within your hierarchy is generally your superior officer—the person who gives you orders and is responsible for your success or failure. The Commanding
any chance to deal them any blow 7 An optimistic officer who believes that a new era of peace is just over the horizon, as soon as these few last military tasks are complete 8 A devout officer who
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
are born the serpent cults, groups of devout mortals who serve the yuan-ti either directly or in foreign outposts. Fanatical in their ideals, these cultists are willing to die for the yuan-ti and their
encourage cults to gather the special herbs and magic they need to perform the ritual for evolving into a more powerful form. And just as the yuan-ti have rituals to transform their own bodies, they
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Minotaurs Twenty-three minotaurs inhabit the southern half of the Maze Level. They spend most of their time fighting the drow. Their leader is a priest of Baphomet named Maku, a devout follower of
the Horned King who has tried to summon the demon lord on numerous occasions. The minotaur priest believes that his ritual will be successful if he can amass a large enough pile of mutilated corpses for
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Military Contacts Your group’s primary contact within your hierarchy is generally your superior officer—the person who gives you orders and is responsible for your success or failure. The Commanding
any chance to deal them any blow 7 An optimistic officer who believes that a new era of peace is just over the horizon, as soon as these few last military tasks are complete 8 A devout officer who
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Religious Order Contacts Your primary contact within the religious order is usually some kind of priest—not necessarily a cleric or druid, but someone who holds a priestly office and a position of
actions of unbelievers 7 A devout lay person who envies the magic and power your group wields 8 A practical functionary who tries to keep your work isolated from the knowledge and influence of the priests
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Military Contacts Your group’s primary contact within your hierarchy is generally your superior officer—the person who gives you orders and is responsible for your success or failure. The Commanding
any chance to deal them any blow 7 An optimistic officer who believes that a new era of peace is just over the horizon, as soon as these few last military tasks are complete 8 A devout officer who
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Religious Order Contacts Your primary contact within the religious order is usually some kind of priest—not necessarily a cleric or druid, but someone who holds a priestly office and a position of
actions of unbelievers 7 A devout lay person who envies the magic and power your group wields 8 A practical functionary who tries to keep your work isolated from the knowledge and influence of the priests
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Religious Order Contacts Your primary contact within the religious order is usually some kind of priest—not necessarily a cleric or druid, but someone who holds a priestly office and a position of
actions of unbelievers 7 A devout lay person who envies the magic and power your group wields 8 A practical functionary who tries to keep your work isolated from the knowledge and influence of the priests
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Minotaurs Twenty-three minotaurs inhabit the southern half of the Maze Level. They spend most of their time fighting the drow. Their leader is a priest of Baphomet named Maku, a devout follower of
the Horned King who has tried to summon the demon lord on numerous occasions. The minotaur priest believes that his ritual will be successful if he can amass a large enough pile of mutilated corpses for
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Minotaurs Twenty-three minotaurs inhabit the southern half of the Maze Level. They spend most of their time fighting the drow. Their leader is a priest of Baphomet named Maku, a devout follower of
the Horned King who has tried to summon the demon lord on numerous occasions. The minotaur priest believes that his ritual will be successful if he can amass a large enough pile of mutilated corpses for
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
The Archmages’ Desperation Determined to oppose Vecna but unsure how the lich-god intends to unleash his amassed magic, Alustriel contacts her most powerful allies. Answering her call are the
keeps in Sigil. Using their combined magic, the archmages weave a Wish spell in hopes of sabotaging Vecna’s accumulated power and defusing his ritual. Instead of any expected effect, the Wish spell shunts
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
The Archmages’ Desperation Determined to oppose Vecna but unsure how the lich-god intends to unleash his amassed magic, Alustriel contacts her most powerful allies. Answering her call are the
keeps in Sigil. Using their combined magic, the archmages weave a Wish spell in hopes of sabotaging Vecna’s accumulated power and defusing his ritual. Instead of any expected effect, the Wish spell shunts
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
The Archmages’ Desperation Determined to oppose Vecna but unsure how the lich-god intends to unleash his amassed magic, Alustriel contacts her most powerful allies. Answering her call are the
keeps in Sigil. Using their combined magic, the archmages weave a Wish spell in hopes of sabotaging Vecna’s accumulated power and defusing his ritual. Instead of any expected effect, the Wish spell shunts
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
struck the gleaming Temple of the Kingpriest. The gods also warned a few chosen mortals, reasoning that if any of them reached Istar and prevented the ritual, the world might not be beyond redemption
. But the messengers failed—the kingpriest and his followers dismissed the warnings as the work of evil and continued on their path. As the hour of the kingpriest’s ritual to attain godhood arrived
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
struck the gleaming Temple of the Kingpriest. The gods also warned a few chosen mortals, reasoning that if any of them reached Istar and prevented the ritual, the world might not be beyond redemption
. But the messengers failed—the kingpriest and his followers dismissed the warnings as the work of evil and continued on their path. As the hour of the kingpriest’s ritual to attain godhood arrived
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
struck the gleaming Temple of the Kingpriest. The gods also warned a few chosen mortals, reasoning that if any of them reached Istar and prevented the ritual, the world might not be beyond redemption
. But the messengers failed—the kingpriest and his followers dismissed the warnings as the work of evil and continued on their path. As the hour of the kingpriest’s ritual to attain godhood arrived
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
not without its own internal strife, as the adventurers discover when a cultist contacts them with the offer to turn over one of the dragon masks essential to Severin’s plans. The characters must
infiltrate a cult stronghold and claim the mask, then save a nearby village from the blue dragon that means to take the relic back. Mission to Thay The ritual that will bring Tiamat to Faerûn is too complex
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
chapel persists even if Gremorly’s ritual is broken. But the members of Fate’s Devout—the ghostly adventurers in the dining hall (area 6)—know a ritual to purify the place. They tried it once but were
attacked by “unholy beings” and fled. If the characters bring Fate’s Devout back to the chapel, they’ll try this ritual again, asking the characters to protect them from harm. The three ghosts gather