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Returning 35 results for 'bring house'.
Backgrounds
Forgotten Realms: Heroes of Faerûn
; Alliance. As an Alliance agent, you must uphold the tenets of the Alliance and seek to increase safety and prosperity along the Sword Coast. You’re sworn to bring honor and glory to your lord’s
house, whether that means securing trade roads for a merchant-lord of Waterdeep or vanquishing monsters upriver of Daggerford. You’ve trained in the arts of swordplay and statecraft and are as deft with a blade as you are with a quill.
Equipment
quickly eat the supports of a house and bring the whole structure down within a matter of months. Ribbon rot can be found in old, dilapidated houses and snags within damp forests.
Backgrounds
Wayfinder's Guide to Eberron
its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better
You have sworn fealty to a dragonmarked house. If you have a dragonmark, you’re likely a member of one of the house’s influential families; otherwise you’re an outsider who hopes to
Backgrounds
Wayfinder's Guide to Eberron
function, and its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and
You have sworn fealty to a dragonmarked house. If you have a dragonmark, you’re likely a member of one of the house’s influential families; otherwise you’re an outsider who hopes to
Backgrounds
Wayfinder's Guide to Eberron
, and its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find
You have sworn fealty to a dragonmarked house. If you have a dragonmark, you’re likely a member of one of the house’s influential families; otherwise you’re an outsider who hopes to
Backgrounds
Wayfinder's Guide to Eberron
, and its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find
You have sworn fealty to a dragonmarked house. If you have a dragonmark, you’re likely a member of one of the house’s influential families; otherwise you’re an outsider who hopes to
Backgrounds
Wayfinder's Guide to Eberron
prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better ways
You have sworn fealty to a dragonmarked house. If you have a dragonmark, you’re likely a member of one of the house’s influential families; otherwise you’re an outsider who hopes to
Backgrounds
Wayfinder's Guide to Eberron
prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better ways
You have sworn fealty to a dragonmarked house. If you have a dragonmark, you’re likely a member of one of the house’s influential families; otherwise you’re an outsider who hopes to
Backgrounds
Wayfinder's Guide to Eberron
function, and its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and
You have sworn fealty to a dragonmarked house. If you have a dragonmark, you’re likely a member of one of the house’s influential families; otherwise you’re an outsider who hopes to
Backgrounds
Wayfinder's Guide to Eberron
its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better
You have sworn fealty to a dragonmarked house. If you have a dragonmark, you’re likely a member of one of the house’s influential families; otherwise you’re an outsider who hopes to
Backgrounds
Wayfinder's Guide to Eberron
function, and its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions
You have sworn fealty to a dragonmarked house. If you have a dragonmark, you’re likely a member of one of the house’s influential families; otherwise you’re an outsider who hopes to
Backgrounds
Wayfinder's Guide to Eberron
function, and its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and
You have sworn fealty to a dragonmarked house. If you have a dragonmark, you’re likely a member of one of the house’s influential families; otherwise you’re an outsider who hopes to
Backgrounds
Wayfinder's Guide to Eberron
, and its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find
You have sworn fealty to a dragonmarked house. If you have a dragonmark, you’re likely a member of one of the house’s influential families; otherwise you’re an outsider who hopes to
Backgrounds
Wayfinder's Guide to Eberron
prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better ways
You have sworn fealty to a dragonmarked house. If you have a dragonmark, you’re likely a member of one of the house’s influential families; otherwise you’re an outsider who hopes to
Backgrounds
Wayfinder's Guide to Eberron
its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better
You have sworn fealty to a dragonmarked house. If you have a dragonmark, you’re likely a member of one of the house’s influential families; otherwise you’re an outsider who hopes to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
half-elf kidnaps children with aberrant marks, believing the organization is better suited to bring up the children than their parents. 4 A House Tarkanan mage starts drinking the blood of dragonmarked nobles, believing it will increase the strength of his aberrant mark.
House Tarkanan Villains Some House Tarkanan villains are obsessed with bringing down the dragonmarked houses. Others are willing to take innocent lives if doing so means saving one person with an
Backgrounds
Sword Coast Adventurer's Guide
zzar or wine, and a purse containing 20 gp
FEATURE: KEPT IN STYLE
While you are in Waterdeep or elsewhere in the North, your house sees to your everyday needs. Your name and signet are
family alone, or it could be concerned with another noble house that sides with or opposes your own. Your ideal depends to some extent on how you view your role in the family, and how you intend to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
House Tarkanan The Voice of
BRELAND
Assassins on the loose!
It is common knowledge that those with aberrant marks can’t be trusted. It’s not their fault; they’re touched by Khyber, and the
Dragon Below twists their minds. All aberrants will eventually become killers. And though I can see the appeal in using these creatures as weapons against our enemies, how could we bring such vipers into
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Mission to Tashluta A’lai Aivenmore asks the characters to travel to the city of Tashluta in Tashalar, find Mayastan Sadaar at the House of the All-Seeing Orb, and bring her back. The First Reader
’ journey by casting the teleportation circle spell to reach a permanent teleportation circle at the House of the All-Seeing Orb. This is the same destination to which Mayastan Sadaar traveled the previous day. House of the All-Seeing Orb
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Dragonmarked Houses No other group exerts as much influence over the Five Nations as the combined membership of the dragonmarked houses. Each dragonmarked house is part noble family and part business
Khorvaire and beyond. Those interests often bring them into conflict with local rulers and national governments. Unified Galifar had the strength and influence to impose its will on the collected
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
house against a rival draconic attack. 5 Steal a local sage’s research to prevent them from discovering the Chamber’s activities. 6 Recreate an ancient ritual that will bring a new piece of the Prophecy to light.
group of people who must be eliminated in order to bring about the fulfillment of a stanza of Prophecy. 3 Discover who killed another minion of the characters’ dragon patron. 4 Defend a Chamber safe
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
No More Hiding If the characters reveal themselves, the giants attack. Otherwise, the giants investigate the exterior of the house. “Keep looking for tracks,” the commander says (all the fire giants
speak only Giant). The hell hounds snarl angrily. Inside, Ignis looks angry and scared. If uninterrupted, the fire giant hunters—with the help of their hell hounds—sniff out Ignis inside the house
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
sends authorities a broken stone finger bearing a distinctive signet ring, and invites emissaries to bring gold, a magic item, or some other ransom for the petrified individual’s release. 2 A House
Droaam. 6 An ogre warlord is accused of destroying a village just outside the borders of Droaam. The characters must bring the warlord to justice or work with the ogre to find the real culprit.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
its prosperity will help everyone. (Good)
2 Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3 Innovation. Abandon old traditions and find better ways to do
House Agent You have sworn fealty to a dragonmarked house, one of the mighty mercantile guilds that shapes Khorvaire. If you possess a dragonmark, you’re likely a member of one of the influential
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Arrival at Salt Cave If the characters talk to Marciano Belta at the head house, they learn that the sahuagin utilize several entrances to Salt Cave to attack the town. The characters can find the
the characters bring with them.
Walls. Climbing the rough stone walls of the cave without equipment requires a successful DC 13 Strength (Athletics) check.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
divinations. Lord Neverember asks the characters to investigate the disappearances at Hallix Mausoleum. He promises each character a fine house in Neverwinter if they can recover the four missing townspeople and bring the kidnappers to justice.
inspiration, invention, and knowledge—from Neverwinter’s House of Knowledge. When the characters enter his audience chamber, Lord Neverember is busy discussing politics with his advisers. He breaks off
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
mystical studies. The House of Thalivar was topped with a planar beacon that lured creatures from other planes into the structure, trapping them there. After Thalivar mysteriously disappeared, the people
subsequently abandoned and has remained that way for more than a century. The first action the soldiery of Neverwinter took in Leilon was to destroy the planar beacon inside the House of Thalivar
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. A champion could be a nation, a mercenary company, a dragonmarked house, or a religion — whatever it is, it will have been thoroughly subverted by the Dreaming Dark. Finally, the Dreaming Dark
relentlessly pursues the kalashtar and takes every opportunity to bring down these enemies. The kalashtar are descended from rebel quori that defied the Dreaming Dark and want to push Dal Quor into an age of
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
house, and a few students are milling around outside. Once they notice the characters heading their way, these students get visibly excited. Another student is part of this scene—ideally a student the
turns to another and says in a stage whisper, “I told you they’d arrive! Now pay up, you goof!” Turning to the characters, the student points to the manor house and says: “This is it. Sassy Sally Jane
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Arcane Workshop Map 4.1 depicts an arcane workshop, of a sort commonly constructed by the fabricators of House Cannith. These facilities are well stocked with raw materials, artisans’ tools, and
and tools to diagrams etched into the floors and walls. Although most workshops are controlled by House Cannith, that house is not the only group of artificers who build and operate such locations
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
character feels a pull toward what they’ve lost. If you’re using the House of Cards, the character senses that a Deck of Many Things can bring them where they need to be.
Compendium
- Sources->Dungeons & Dragons->Divine Contention
center to conduct his mystical studies. The House of Thalivar was topped with a planar beacon that lured creatures from other planes into the structure and trapped them there. After Thalivar mysteriously
House of Thalivar. The mage Gallio Elibro has now rebuilt the beacon and begun his own studies into the Ethereal Plane. See “Thalivar’s Beacon” for more information. Before its fall, Leilon was defended
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
adventure locations, such as a haunted house on the outskirts of town or a dungeon complex tucked in the nearby hills. Alexandre Honoré A time of sorrow can bring people together and even launch an
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
den or similar house of vice who enjoys the business just a little too much 6 A kind-hearted crook who’s grateful to finally be able to delegate the dirty work on the streets to you 7 A miserable
cynic who only cares about how much money you bring in to the syndicate 8 A former law enforcement officer who is full of cheerful tips for avoiding the law
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
bring all manner of work to the guildhall, posting messages or seeking out those with specific fields of expertise. Guild members also relate news about opportunities via word of mouth. Such jobs might
“Crime Syndicate”). 2 Dragonmarked Affairs. The job involves some dragonmarked house concern (see “Dragonmarked House”). 3 Espionage. Someone requires some spying or sabotage (see “Espionage Agency






