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Returning 35 results for 'call changing'.
Other Suggestions:
call changeling
call chasing
call clanging
cast changing
call chanting
Monsters
Mordenkainen Presents: Monsters of the Multiverse
material components and using Charisma as the spellcasting ability (spell save DC 22):
At will: alter self (can become Medium when changing his appearance), animate dead, detect magic, hold monster
rivals. Other archdevils know how much Hutijin despises mortals and have secretly disseminated the means to call him from the Nine Hells in the hope of distracting the archdevil long enough for them to
Monsters
The Book of Many Things
Devotion’s Call (1/Day). The medusa can cast the Resurrection spell, requiring no material components and using Wisdom as the spellcasting ability.
Legendary Resistance (4/Day). If the medusa
martyrs’ remains until the martyrs are called back to life to oppose a world-changing foe.
2
Gather the lost shards of a dead god’s petrified body, and reunite them on the altar in the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
dragons rise!” and “We are unstoppable!” At some point, the leader lets important information slip: “The Masks are joined, the call has sounded! Soon the Gates of the Nine Hells shall swing wide and
—one that not only exceeds what the cult is paying but covers the damage to reputation that comes from changing sides in the middle of battle. A good starting offer is 10,000 gp, or 2,000 gp per
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
dragons rise!” and “We are unstoppable!” At some point, the leader lets important information slip: “The Masks are joined, the call has sounded! Soon the Gates of the Nine Hells shall swing wide and
— one that not only exceeds what the cult is paying but covers the damage to reputation that comes from changing sides in the middle of battle. A good starting offer is 10,000 gp, or 2,000 gp per
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
dragons rise!” and “We are unstoppable!” At some point, the leader lets important information slip: “The Masks are joined, the call has sounded! Soon the Gates of the Nine Hells shall swing wide and
—one that not only exceeds what the cult is paying but covers the damage to reputation that comes from changing sides in the middle of battle. A good starting offer is 10,000 gp, or 2,000 gp per
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
dragons rise!” and “We are unstoppable!” At some point, the leader lets important information slip: “The Masks are joined, the call has sounded! Soon the Gates of the Nine Hells shall swing wide and
— one that not only exceeds what the cult is paying but covers the damage to reputation that comes from changing sides in the middle of battle. A good starting offer is 10,000 gp, or 2,000 gp per
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
wants something from it, typically a means of improving one’s status or gaining leverage against enemies. A demon that answers the call wants something in return: an opportunity to spread carnage, to
. Perhaps the drow intended to trap the demon into servitude but took inadequate precautions, or the demon was wilier than usual, or the call was answered by a being more powerful than the summoner
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
wants something from it, typically a means of improving one’s status or gaining leverage against enemies. A demon that answers the call wants something in return: an opportunity to spread carnage, to
. Perhaps the drow intended to trap the demon into servitude but took inadequate precautions, or the demon was wilier than usual, or the call was answered by a being more powerful than the summoner
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
I’Cath Domain Trapped in a Dream Darklord: Tsien Chiang Genres: Body horror and cosmic horror Hallmarks: Endlessly changing labyrinth, deadly jiangshi, inescapable dreamworld Mist Talismans: Scrap of
ghost hair silk, small golden bell, scroll covered in prayers When the inhabitants of I’Cath fall asleep, they enter an alternate version of the city they call home—a city dreamed into being by the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
I’Cath Domain Trapped in a Dream Darklord: Tsien Chiang Genres: Body horror and cosmic horror Hallmarks: Endlessly changing labyrinth, deadly jiangshi, inescapable dreamworld Mist Talismans: Scrap of
ghost hair silk, small golden bell, scroll covered in prayers When the inhabitants of I’Cath fall asleep, they enter an alternate version of the city they call home—a city dreamed into being by the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
(neutral human Witherbloom professor of decay) teaches Witherbloom students. Some call the forces he manipulates evil, but he asserts that power is only as good or evil as how you use it. Verelda Lang
with flavors from his homeland into an ever-changing menu of delicacies. Students from every college trek through Sedgemoor in droves for his food. The only complaint he ever receives is that he gives out unreasonably large portions.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
(neutral human Witherbloom professor of decay) teaches Witherbloom students. Some call the forces he manipulates evil, but he asserts that power is only as good or evil as how you use it. Verelda Lang
with flavors from his homeland into an ever-changing menu of delicacies. Students from every college trek through Sedgemoor in droves for his food. The only complaint he ever receives is that he gives out unreasonably large portions.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the title of Bronze General. His accolades notwithstanding, Bael has had a difficult time navigating the quagmire of infernal politics. His critics call him naive, though never to his face. His primary
battle lust. Despite his lack of interest in affairs outside battle, or perhaps because of it, Bael has gained a small following of cultists. Those who worship at his altar call him the King of Hell
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the title of Bronze General. His accolades notwithstanding, Bael has had a difficult time navigating the quagmire of infernal politics. His critics call him naive, though never to his face. His primary
battle lust. Despite his lack of interest in affairs outside battle, or perhaps because of it, Bael has gained a small following of cultists. Those who worship at his altar call him the King of Hell
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
adventurers make their points, trying to frame their statements in terms that are meaningful to the creature they are interacting with. Changing Attitude. The attitude of a creature might change over
course — call for a Charisma check. Any character who has actively participated in the conversation can make the check. Depending on how the adventurers handled the conversation, the Persuasion, Deception
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
velociraptors against tigers, or even a contest of mages battling captured ghouls, skeletons, or zombies. 21. Hall of Gold This magnificent structure is a temple to Waukeen, but residents call it the Hall
by the priesthood of Sune (see area 9). It’s both egalitarian and elegant: wealthy merchants and dock laborers rub elbows in the tiled baths and marble-floored changing rooms. There is no charge, but
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
inspiration to create your own. Divine Purpose d6 Purpose 1 Protect a sanctuary that hides martyrs’ remains until the martyrs are called back to life to oppose a world-changing foe. 2 Gather the
) Proficiency Bonus +6
Devotion’s Call (1/Day). The medusa can cast the Resurrection spell, requiring no material components and using Wisdom as the spellcasting ability.
Legendary Resistance (4/Day
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
much Hutijin despises mortals and have secretly disseminated the means to call him from the Nine Hells in the hope of distracting the archdevil long enough for them to assail Mephistopheles. Hutijin
, requiring no material components:
At will: alter self (can become Medium when changing his appearance), animate dead, detect magic, hold monster, invisibility (self only), lightning bolt, suggestion, wall
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
adventurers make their points, trying to frame their statements in terms that are meaningful to the creature they are interacting with. Changing Attitude. The attitude of a creature might change over
course — call for a Charisma check. Any character who has actively participated in the conversation can make the check. Depending on how the adventurers handled the conversation, the Persuasion, Deception
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
much Hutijin despises mortals and have secretly disseminated the means to call him from the Nine Hells in the hope of distracting the archdevil long enough for them to assail Mephistopheles. Hutijin
, requiring no material components:
At will: alter self (can become Medium when changing his appearance), animate dead, detect magic, hold monster, invisibility (self only), lightning bolt, suggestion, wall
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
secretly disseminated the means to call him from the Nine Hells in the hope of distracting the archdevil long enough for them to assail Mephistopheles. Hutijin sends devils into the Material Plane to
when changing his appearance), detect magic, hold monster, invisibility (self only), lightning bolt, suggestion, wall of fire
3/day: dispel magic
Teleport. Hutijin teleports, along with any
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
velociraptors against tigers, or even a contest of mages battling captured ghouls, skeletons, or zombies. 21. Hall of Gold This magnificent structure is a temple to Waukeen, but residents call it the Hall
by the priesthood of Sune (see area 9). It’s both egalitarian and elegant: wealthy merchants and dock laborers rub elbows in the tiled baths and marble-floored changing rooms. There is no charge, but
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
gnomes (see “Changing Svirfneblin Attitudes”). Random Encounters. For each day of exploration, check for random encounters using the tables in chapter 2 and adjust the drow pursuit level as necessary. The
petrified cave vermin. Unless they leave the cavern immediately, the characters are accosted by a mated pair of basilisks that call Entémoch’s Boon home. Once the basilisks are defeated, characters can
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
secretly disseminated the means to call him from the Nine Hells in the hope of distracting the archdevil long enough for them to assail Mephistopheles. Hutijin sends devils into the Material Plane to
when changing his appearance), detect magic, hold monster, invisibility (self only), lightning bolt, suggestion, wall of fire
3/day: dispel magic
Teleport. Hutijin teleports, along with any
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
inspiration to create your own. Divine Purpose d6 Purpose 1 Protect a sanctuary that hides martyrs’ remains until the martyrs are called back to life to oppose a world-changing foe. 2 Gather the
) Proficiency Bonus +6
Devotion’s Call (1/Day). The medusa can cast the Resurrection spell, requiring no material components and using Wisdom as the spellcasting ability.
Legendary Resistance (4/Day
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
gnomes (see “Changing Svirfneblin Attitudes”). Random Encounters. For each day of exploration, check for random encounters using the tables in chapter 2 and adjust the drow pursuit level as necessary. The
petrified cave vermin. Unless they leave the cavern immediately, the characters are accosted by a mated pair of basilisks that call Entémoch’s Boon home. Once the basilisks are defeated, characters can
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
number of spells you can prepare with this feature, but those spells otherwise count as Cleric spells for you. Changing Your Prepared Spells. Whenever you finish a Long Rest, you can change your list
Cleric cantrip. Level 10: Divine Intervention You can call on your deity or pantheon to intervene on your behalf. As a Magic action, choose any Cleric spell of level 5 or lower that doesn’t require a
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
with this feature, but those spells otherwise count as Ranger spells for you. Changing Your Prepared Spells. Whenever you finish a Long Rest, you can replace one spell on your list with another
call on the forces of nature to reveal certain strengths and weaknesses of your prey. While a creature is marked by your Hunter’s Mark, you know whether that creature has any Immunities, Resistances
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
number of spells you can prepare with this feature, but those spells otherwise count as Cleric spells for you. Changing Your Prepared Spells. Whenever you finish a Long Rest, you can change your list of
call on your deity or pantheon to intervene on your behalf. As a Magic action, choose any Cleric spell of level 5 or lower that doesn’t require a Reaction to cast. As part of the same action, you cast
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
number of spells you can prepare with this feature, but those spells otherwise count as Cleric spells for you. Changing Your Prepared Spells. Whenever you finish a Long Rest, you can change your list
Cleric cantrip. Level 10: Divine Intervention You can call on your deity or pantheon to intervene on your behalf. As a Magic action, choose any Cleric spell of level 5 or lower that doesn’t require a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
number of spells you can prepare with this feature, but those spells otherwise count as Cleric spells for you. Changing Your Prepared Spells. Whenever you finish a Long Rest, you can change your list of
call on your deity or pantheon to intervene on your behalf. As a Magic action, choose any Cleric spell of level 5 or lower that doesn’t require a Reaction to cast. As part of the same action, you cast
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
with this feature, but those spells otherwise count as Ranger spells for you. Changing Your Prepared Spells. Whenever you finish a Long Rest, you can replace one spell on your list with another
call on the forces of nature to reveal certain strengths and weaknesses of your prey. While a creature is marked by your Hunter’s Mark, you know whether that creature has any Immunities, Resistances
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
against the number of spells you can prepare with this feature, but those spells otherwise count as Paladin spells for you. Changing Your Prepared Spells. Whenever you finish a Long Rest, you can
turn. Level 5: Faithful Steed You can call on the aid of an otherworldly steed. You always have the Find Steed spell prepared. You can also cast the spell once without expending a spell slot, and you
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
against the number of spells you can prepare with this feature, but those spells otherwise count as Paladin spells for you. Changing Your Prepared Spells. Whenever you finish a Long Rest, you can
Paladin levels 8, 12, and 16. Level 5: Extra Attack You can attack twice instead of once whenever you take the Attack action on your turn. Level 5: Faithful Steed You can call on the aid of an
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
) check. If released, the giant lizards attack any creature they don’t recognize. As an action, a character can calm a lizard with a successful DC 10 Wisdom (Animal Handling) check, changing its attitude
svirfneblin approaches cautiously. She introduces herself as Ecklash the Burrow Warden, the faction’s leader. Ecklash has a large burn across her cheek from a close call with the red dragon Grisdelfawr