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Returning 6 results for 'called cared'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
, an elder brain sprawls within a vat of viscous brine, cared for by mind flayer minions as it touches the thoughts of creatures near and far. It scrawls upon the canvas of the creatures’ minds
are so-called among non-illithids because they act as the central communication hub for an entire mind flayer colony, just as a brain does for a living body. Linked to the elder brain, the colony acts
races
species and lay eggs in clutches of 3-4. Incubation is carried out at home by both parents, but hatchlings are cared for in a dedicated community nursery during the day and only return home to sleep
bandits. These invaders are sometimes ritualistically devoured in a grand post-battle feast (called a “gool”).
Pluvenn religion revolves largely around ancestor worship. Their dead are
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
guilds and fight to defend their way of life. At the heart of the Selesnya faith and philosophy is the Worldsoul, called Mat’Selesnya, which its devotees believe to be a manifestation of nature itself
on expanding its community, in which all members are cared for and nature is preserved in harmony with civilization.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, locals are neither friendly nor spiteful—they simply exist. Not surprisingly, they are easily conquered, as was the case when the town’s current ruler, a mysterious Humanoid called High Cardinal
“Let me guess. You’re going to dance? Splendid. Be careful not to slip on the ashes. I’ve never cared for slapstick comedy.”
–High Cardinal Thingol
Noteworthy Sites Arranged in a dizzying spiral
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
Elder Brain The ultimate expression of mind flayer domination, an elder brain sprawls within a vat of viscous brine, cared for by mind flayer minions as it touches the thoughts of creatures near and
creature’s next turn.
Tentacle (Costs 2 Actions). The elder brain makes one Tentacle attack.
Hive Mind Elder brains are so-called among non-illithids because they act as the central communication hub
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
this place is cared for by a druid. Creatures that attack a village under the protection of the god’s druids soon learn the error of their ways when all manner of plants lash out to grapple and sting
. When he did speak at last, he told of a place he called the Green Fields, where the halflings’ god-heroes live alongside mortals who have passed on, enjoying lush farmland, bright sunshine, and all