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                        Returning 28 results for 'card cause'.
                    
                
                        
                            
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                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     with advantage.Sometimes deeply devout people, usually either Humanoids or medusas, dedicate themselves to a cause and are transformed by a deity or magic into hierophant medusasâbeings with
                                                
                                            
                                                
                                                     powerful snakelike tails for their lower body, snakes for hair, and a petrifying gaze. The first hierophant medusa was transformed by the power of the Euryale card when that individual was inspired by
                                                
                                            
                                        
                                                    Deck of Many Things
                                                    
    
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                                                     Magic Items
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    , discard this card, and draw from the deck again, counting both draws as one of your declared draws. If losing that much XP would cause you to lose a level, you instead lose an amount that leaves you
                                                
                                            
                                                
                                                     draw a card, you must declare how many cards you intend to draw and then draw them randomly (you can use an altered deck of playing cards to simulate the deck). Any cards drawn in excess of this number
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     shuffling in cards representing gnolls and hyenasâthe cause of the destruction. If you have a goal card (see the âSpecial Cardsâ section above), you donât want the adventurers to reach the goal too early
                                                
                                            
                                                
                                                     sylvan woodland might encounter mostly elves and Fey, but you might include a noncombat encounter card representing the partyâs discovery of a scorched clearing. After that encounter, you can start
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     card a property as a standalone item, so characters who find only one card can still enjoy this famed item and use the card on adventures. Hinchel Or  The deck has replicated
 throughout the multiverse
                                                
                                            
                                                
                                                    
 in infinite combinations This approach is particularly useful if you make a Deck of Many Things the object of a quest; as the characters explore, each card they find grants them a magical ability
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    , he leaves the scroll in one of their rooms. B. Horseman (Joker 2) A man of death named Arrigal will forsake his dark lord to serve your cause. Beware! He has a rotten soul.
 This card refers to the
                                                
                                            
                                                
                                                     of mind. Seek him out in the village of Barovia.
 This card refers to Parriwimple (see chapter 3, area E1). Although heâs a simpleton, he wonât travel to Castle Ravenloft without good cause
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    Inspiration Hand You can use The Deck of Many Things card set (or an equivalent deck built from twenty-two playing cards) to give players alternative ways to use inspiration. Draw a number of cards
                                                
                                            
                                                
                                                     equal to the number of players and place the cards face up on the table where everyone can see them. Whenever a player gains inspiration, they must pick a card and later use the effect shown on the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     this card, and draw from the deck again, counting both draws as one of your declared draws. If losing that much XP would cause you to lose a level, you instead lose an amount that leaves you with just
                                                
                                            
                                                
                                                    , but the rest have twenty-two. Before you draw a card, you must declare how many cards you intend to draw and then draw them randomly (you can use an altered deck of playing cards to simulate the deck
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    , but the rest have twenty-two. Before you draw a card, you must declare how many cards you intend to draw and then draw them randomly (you can use an altered deck of playing cards to simulate the deck
                                                
                                            
                                                
                                                    ). Any cards drawn in excess of this number have no effect. Otherwise, as soon as you draw a card from the deck, its magic takes effect. You must draw each card no more than 1 hour after the previous
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     wealth for the benefit of a charity or a just cause. On the side of evil, it embodies the worst aspects of greed. It speaks to the power of gold, and how that power can build or destroy nations. Coins
                                                
                                            
                                                
                                                      Card Name Represents   Master of coins Rogue Anyone for whom money is important; those who believe money is the key to their success One of coins Swashbuckler Those who like money yet give it up
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     is not necessarily a drawback, though; an eccentricity of this sort is usually harmless and could provide a source of amusement or serve as a calling card of sorts. If your character has an
                                                
                                            
                                                
                                                     leave you alone, you start talking to yourself. That usually does the trick. 6 Your fashion sense and grooming, or more accurately lack thereof, sometimes cause others to assume you are a beggar.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     a hag, in disguise. Ruin A fortune teller warned that youâre destined to cause great destruction, which youâre trying to avoid. Sage You use a divinatory card spread to decide which spells to prepare
                                                
                                            
                                                
                                                     spellcasters, but they can enrich any characterâs story. When using this table, you can either choose the entries that speak to you or draw cards from the deck.  Sage Destinies   Card Heroic Tie
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     gifted card player. She also has a soft spot for Vogler, which she swears serves the best fish pies in Solamnia. Personality Trait. âThe person with the loudest voice usually wins the argument.â Ideal
                                                
                                            
                                                
                                                    . âI like a well-thought-out plan, but a well-executed one is sublime.â Bond. âMoney motivates, but the right cause inspires.â Flaw. âI can be slow to leave the comforts of an inn or tavern.â
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     and their cause. Stern and stubborn, Morista sees it as her duty to protect the people of Gauntlgrym from the often savage nature of the Underdark and to remind them of its natural beauty. She serves
                                                
                                            
                                                
                                                     Griswalla Stonehammer. If the characters accept the Emerald Enclaveâs support, make three photocopies of the Emerald Enclave Scout stat card at the end of this chapter as well as photocopies of the Giant
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     the gala. If one or more characters are spotted in a restricted area or cause a public incident, a guard approaches them. Roll on the Museum Guards table to determine which guard arrives. Characters in
                                                
                                            
                                                
                                                    , arcane lock spells cause all doors leading to the room (including secret doors) to close and lock. As an action, a character can either try to unlock a door using thievesâ tools, doing so with a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     conversations it has while under the effect of speak with dead. Rictavio has cast speak with dead on the head twice to ask questions about the Vistani of Barovia. Yan believes that the half-elf plans to cause
                                                
                                            
                                                
                                                     great harm to the Vistani and begs the characters to warn his people. He doesnât know where his body is. Fortunes of Ravenloft If your card reading reveals that a treasure is here, itâs in a narrow
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     determined by the deckâs rarity.
 
   Wade Acuff  Fate Dealerâs Deck  
 In addition, while youâre holding the deck, you can draw a card as an action to expend and roll one of your Hit Dice and add the
                                                
                                            
                                                
                                                    , Uncommon This deck of cards is decorated with geometric shapes that have a protective motif. While youâre holding the deck, you can use an action to shuffle it and cause the cards to deal themselves out
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     assassins kill for a reason, perhaps hiring themselves out to wealthy patrons or slaying for an unscrupulous cause. They use poisons and other deadly tools, and they might carry equipment to help them
                                                
                                            
                                                
                                                     hollow furnishings. 3 Leaving behind a signature item, such as a calling card, flower, seashell, or tooth. 4 Posing as celebrities, holy people, or servants. 5 Taking trophies from their victims. 6 Using
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     an oval plate of dark glass. A blocky creature clutches a small ceramic card in one of its mechanical hands as it waits nervously by the console.
 The creature next to the console, a Modron Duodrone
                                                
                                            
                                                
                                                     below (area S6) to move up to defend it. For more information about the console, see âUsing the Consoleâ below. Using a Glyph Card (see âStarglass Waypoint Featuresâ), the duodrone retreated to this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     ascertain the cause of the spellâs failure with a successful DC 18 Intelligence (Arcana) check. The Mad Mageâs mind blank spell has a remaining duration of 3d6 hours, after which his madness can be cured
                                                
                                            
                                                
                                                     know his old friend Elminster of Shadowdale. If Mordenkainen isnât the partyâs ally as foretold in Madam Evaâs card reading (see chapter 1), he declines to join them if asked. With his wits restored, he
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     donât leave this room, and they ignore orders that would cause them to do so. Guards. This room is part of the guard rotation. Roll to determine if a guard is present (as described in âInterior Security
                                                
                                            
                                                
                                                     elegant handwriting bears the itemâs name and a brief description: Jeweled Human Skull. The card reads, âUnclear if genuine skull or replica. Found in ancient tomb.â This skull is coated with gold. Large
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     Areas Entering an employee-only area requires a pass card (see âEmployee Pass Cardsâ earlier in the adventure). Security guards who encounter unauthorized individuals in employee-only areas immediately
                                                
                                            
                                                
                                                     the casino floor, and a sixth stands next to the display case containing the erinyes statuette (in area A9). If the characters cause a ruckus, the nearest guard moves toward them and tries to quell the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    Hierophant Medusa Sometimes deeply devout people, usually either Humanoids or medusas, dedicate themselves to a cause and are transformed by a deity or magic into hierophant medusasâbeings with
                                                
                                            
                                                
                                                     powerful snakelike tails for their lower body, snakes for hair, and a petrifying gaze. The first hierophant medusa was transformed by the power of the Euryale card when that individual was inspired by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    ). He will also tell them an Undermountain secret, determined by drawing a random card from the Secrets Deck (see appendix C). Spite upholds his end of the deal only as long as itâs to his benefit, and
                                                
                                            
                                                
                                                    . They will attempt to enlist the characters to cause such a distraction. The sisters are tiefling mages, with these changes: The sisters are lawful evil. Each sister has these racial traits: She has
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                    , use each nonplayer characterâs NPC Card to determine how they react to the characterâs words and actions.
 Active Roleplaying. In active roleplaying, you speak with a characterâs voice and might echo
                                                
                                            
                                                
                                                     guard who hopes to ascend in rank, might involve you describing her dutiful posture or no-nonsense expression. You might tell the players that she cautions the characters not to cause trouble as they
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     most useless to their immediate goals. The kuo-toa hermit is a complete pacifist. He doesnât fight or cause harm to any other creature, even refusing to defend himself or others. He gladly accompanies
                                                
                                            
                                                
                                                    â impending change as a wild card in the adventure. Theyâve been prisoners for less than a month, meaning the full moon is coming. A Motley Crew The other prisoners who manage to escape with the player
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     servants, the butler and his wifeâs lady-in-waiting, have vanished without a trace in the past week, so he has good cause to be worried. The baron believes that everyone else is beneath him, and those
                                                
                                            
                                                
                                                     uncovers a few old paintings and antiques, but nothing of value. Fortunes of Ravenloft If your card reading reveals that a treasure is here, the item is hidden in a trunk. Each character has a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    . The slaughterstone eviscerator is a deadly wild card, which might serve as a frightening distraction or be woven into the charactersâ outrageous plans. It uses the stat block of a stone golem, but
                                                
                                            
                                                
                                                     guards issue a warning against bothering folk not in the wedding party, and might eventually search or incarcerate any individual who continues to cause trouble. Tabaxi Merchant. Sticking out like a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     terrible vision and is frightened of all creatures for the next 24 hours. If you roll an odd number, an avatar of death appears and attacks as though summoned by the Skull card from a deck of many things
                                                
                                            
                                                
                                                     that cause extra damage. Any creature, other than a construct or an undead, hit by an attack that deals piercing or slashing damage begins to bleed, losing 1d4 hit points at the start of each of its
                                                
                                            
                                        






