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Returning 35 results for 'carries chaos'.
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Monsters
Thieves’ Gallery
Fey Ancestry. Simon has advantage on saving throws he makes to avoid or end the charmed condition on himself, and magic can’t put him to sleep.
Special Equipment. Simon carries a bag of
Wild Magic Surge table in the Player’s Handbook.Multiattack. Simon makes three Quarterstaff or Chaos Bolt attacks. He can replace one attack with one use of Spellcasting.
Quarterstaff. Melee
Monsters
The Wild Beyond the Witchlight
Special Equipment. Kelek wears bracers of defense and carries a staff of striking with 10 charges. The staff regains 1d6 + 4;{"diceNotation":"1d6+4","rollType":"roll","rollAction":"Regain expended
barrier of magical force. Until the end of his next turn, he gains a +5 bonus to AC, including against the triggering attack.Kelek is a greedy, narcissistic sociopath who revels in chaos but is a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of existence, such as Carceri, where they are a menace. Each vargouille carries a disease that creates more of its kind; a flock of vargouilles on the wing is a plague of chaos and evil.
Swarms of
Backgrounds
Guildmasters’ Guide to Ravnica
laboratories. The Izzet are obsessive, brilliant, inspired, and an unpredictable force of chaos in Ravnica, and you epitomize all of those qualities.
Skill Proficiencies: Arcana, Investigation
Spells
Cantrip
produce flame, shocking grasp
1st
chaos bolt, create or destroy water, unseen servant
2nd
heat metal, rope trick
3rd
call lightning,
Compendium
- Sources->Dungeons & Dragons->Thieves’ Gallery
magic can’t put him to sleep.
Special Equipment. Simon carries a bag of holding, two pairs of sending stones, and a deathly token (see Spellcasting).
Wild Magic. When Simon takes 20 or more damage
from a single source or takes damage from a critical hit, he must roll on the Wild Magic Surge table in the Player’s Handbook.
Actions
Multiattack. Simon makes three Quarterstaff or Chaos Bolt
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
is the inverted town of the Inverse. There, gravity pulls toward the surface, allowing rebels and outcasts to create a warped mirror of Automata where chaos reigns. Stairs leading between the Inverse
Inverse has the following features: Chaotic Essence. At a point 30 feet below the surface of Automata and lower, the Inverse is saturated with the essence of chaos. Due to disorientation and headaches
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
has teeth! Please, anyone, stop it!”
Chaos erupts in the library as students stream in all directions, their books and papers flying as they shout in fear. The only faculty mages in sight are
the mimic. If the characters defeat the mimic, Professor Sharpbeak arrives on the scene shortly after the group dispatches it. She carries a bag of potions of healing, which she administers to any
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Abyss, a cambion carries only as much authority as it can muster through sheer strength and force of will. Spawn of Graz’zt. The demon lord Graz’zt is fond of procreating with humanoids who have made
pacts with fiends, and he has sired many cambions who help him sow chaos across the multiverse. These cambions are characterized by charcoal-black skin, cloven hooves, six-fingered hands, and unearthly
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Kelek Kelek is a greedy, narcissistic sociopath who revels in chaos but is a coward at heart. The fact that he’s highly intelligent makes him even more dangerous. More than anything, he wants the
Perception 11
Languages Common, Draconic, Elvish
Challenge 5 (1,800 XP) Proficiency Bonus +3
Special Equipment. Kelek wears bracers of defense and carries a staff of striking with 10 charges. The
Compendium
- Sources->Dungeons & Dragons->Mordenkainen Presents: Monsters of the Multiverse
Carceri, where they are a menace. Each vargouille carries a disease that creates more of its kind; a flock of vargouilles on the wing is a plague of chaos and evil. Swarms of vargouilles flap through the
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
particularly tough and devious goblin called Sprika. She has tamed and trained a Giant Centipede to act as bodyguards. She carries a gnarled staff that glows with a sickly green light, which she calls her
combat, Sprika continues to shout. She instructs the other goblins to keep the characters away from the bowl, for it is a gift for a powerful “master” in the Caves of Chaos. Tactics. The goblins
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Chaos”). On a failed check, the hobgoblins spot the eavesdropping character and start combat.
Treasure. Each hobgoblin carries a leather pouch that contains 4 GP.
Stacey Allan & William Doyle
successful check, the character hears the hobgoblins debating whether they should ally with the bugbears in the Caves of Chaos or hire the ogre mercenary that dwells there (both are detailed in “Caves of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
to her immediately. Duvessa and Markham know of no such person, and no such person steps forward. Drufi carries a horn made from a mammoth’s tusk and can blow it as an action. The horn can be heard
threat of a full-scale frost giant attack throws the town of Bryn Shander into chaos. Many guards abandon their posts, leaving the defense of the southwest gatehouse to the adventurers. The characters
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
aim is for the characters to sow chaos before the temple’s guards invariably deliver them back into his custody. Stolos uses the warlock of the Great Old One stat block with the following changes: He is
. Stolos carries the keys to the cells in area 10. Treasure A successful DC 14 Intelligence (Investigation) check to search the desk uncovers a box of nine paper birds (see appendix C) used to send
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
out for master of the tower. If the characters get pushy or turn violent, the cultists attack them. Amarath carries a magic bag (see “Treasure”) with an invisible stalker inside it. On his first turn in
stalker leaves it. N’von carries a pouch containing ten pinches of faerie dust. He offers the pouch to Zephyros as a gift (see “Development”). One pinch of the faerie dust can substitute for the
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
passage, so she can be tracked only by magic. Any equipment she wears or carries is invisible with her.
Hag Covens
When hags must work together, they form covens, in spite of their selfish natures
arguments between two hags can be settled by the third. If more than three hags ever come together, as might happen if two covens come into conflict, the result is usually chaos.
Shared Spellcasting. While
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, such as Carceri, where they are a menace. Each vargouille carries a disease that creates more of its kind; a flock of vargouilles on the wing is a plague of chaos and evil waiting to happen. Abyssal
compendium
- Sources->Dungeons & Dragons->Legends of Greyhawk: Secrets of the Free City
, and his dark hair is cropped short. His clothes are ragged but well-mended, and he carries a battered short sword as if for comfort as much as protection. Quick to pick a fight when cornered, he’s
Charisma (Persuasion) check. Though they start as Hostile, one success raises them to Indifferent, and a second to Friendly. However, as more chaos ensues in the vault or as they get roughed up by the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
allow our great nation to succumb to the same chaos as the Yun dynasty. If you have last wishes, please write them down. We will retrieve them and do our best to honor them after your demise.”
The Grand
doesn’t note what this is). Finding Dragon’s Blessing will save the emperor. Maintaining secrecy is of the utmost importance, lest the imperial court be thrown into chaos. Any resident of Yongjing or a
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
crumbling, lighthouse-like spire pierces the surface and marks the location of the ruins below. Shard of Chaos When Dragon Army scouts discovered the ruins of the Sunward Fortress, the black-robed wizard
gem’s magic can corrupt creatures and turn them into slaadi. A creature that touches the gem must succeed on a DC 15 Constitution saving throw or become infected with a disease called chaos phage. While
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
”. The characters are charged with disturbing the peace, a minor offense that carries a fine and results in an edict. The charge stems from their conduct in encounter 3, “Street Chase.” Depending on how
wrest the stone from them during the chaos of the jailbreak. If the characters refuse to play along, the doppelganger cries out in alarm, bringing the full weight of the courthouse garrison (ten guards
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Celebrate Destruction and Decay Factol: Pentar Headquarters: Armory Aligned Plane: Elemental Chaos Members: Entropists, soldiers, weaponsmiths Epithet: Sinkers The Doomguard understands the purpose of
each oversee a faction citadel built at the edge of the Elemental Chaos. Alix Branwyn The Doomguard’s leader is the fearless Factol Pentar (human Doomguard doom lord; see Morte’s Planar Parade), who
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
shoulders, is a tenement that carries the name “the God Catcher.” The tenement’s landlord is Aundra Blackcloak, an unsociable sorcerer who is rarely seen in the city except when she alights from the door
fit. The Lady Dreaming This fair lady caused much chaos when she was active. The statue has the appearance of a female elf, whose hair and clothing appeared to flow naturally as it walked through the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
the Temple of Chaos. Another white gate stands in the corridor that leads south to the Pools of Devotion. 3. Issem’s Vault Deadly traps, which Issem avoids while in mist form, protect the vampire’s
. In addition to its treasure, the sarcophagus holds a glyph key attuned to this zone. Temple of Chaos Tarul Var reconfigured this zone for his use. 4. Mystic Circles The wood-paneled walls of this long
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
of their individual deities. All types rightly fear Maglubiyet’s wrath, but each carries out the Mighty One’s divine will differently. Goblins typically flee from obvious threats, and hobgoblins often
STAND
Goblinoids are indoctrinated from a young age to consider all gods but their own as lesser, false entities. Maglubiyet is the only true deity, they learn, and the world will be wracked by chaos
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
and regroup in the menagerie (area G21), where they can call on the creatures there to aid them. Each hag carries an iron key that opens all the pens in the menagerie (area G21). If the adventurers
Outer Planes. Arcadian Lotus Flowers. One lotus plant grows in each pool. These plants once grew in Arcadia, and their flowers’ sweet aroma carries some of that plane’s blessed vitality. A creature
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
declare all-out war against each other, and it would take something extreme to have them abandon their relative peace and hurl their courts into violence and chaos. The Summer Court and the Gloaming Court
caster to the desired location. The spirit can’t be harmed. Gust of Wind. The wind carries the scent of flowers. Maze. The demiplanar labyrinth created by the spell resembles a thorny hedge maze. Phantom
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
and casts either a green-flamed fireball or a blue lightning bolt at random. Two Dry Cloaks also carries a scroll tube with three spell scrolls: prayer of healing, silence, and stone shape. Lady and
determine whether his clan has an easier or harder time calming down once chaos erupts. A good battle tale leaves them eager to fight! As the challenge is being resolved, Thoman returns from checking the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
lead to the Temple of Chaos and to the Abyssal Gate. 17. Crawling Hall Two enormous pillars on the far side of this chamber emit brilliant white light that holds the attention of dozens of giant vermin
, with a wight and a deathlock wight (see appendix B) overseeing them. Eight work to the east, stacking butchered pigs along the wall. To the west, four more work at a sluice that carries offal to the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
here, it fights them. The behir is narrow enough to fit through doorways and 5-foot-wide tunnels, but they are Difficult Terrain for the creature. G5: Garden of Chaos The walls of this cavernous chamber
are barely visible. The room holds a scene of chaos: a river cascades through a bottomless abyss, suddenly transforming into a ribbon of iron. A nearby boulder blooms into fire as lightning scatters
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
chunks of rough moonstone worth 25 gp each, three carnelians worth 50 gp each, and a cracked amethyst worth 100 gp. Keltar carries two more carnelians and hides a folded scroll of investiture of stone (see
10 (3d6) bludgeoning damage. Corpse. The corpse belongs to a Black Earth guard killed by one of his fellow cultists. The guard carries nothing of value. Secret Passage. The “secret” entrance to area G5
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
githyanki are initially indifferent toward the characters and know nothing of the ship’s history. One of them carries a violet key card. If the characters speak with the githyanki, the knight steps forward
of the diary, the worker noted their doubts about the loyalty of the ship’s machines. The skeleton also carries a violet key card. S42: Medical Storage (Yellow) The shelves of this storage room are
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, pursuing foes in a terrifying hunt. A hulking goristro sometimes bears a palanquin, carrying smaller demons on its broad shoulders, much like an elephant carries riders on its back. Goristro
Huge fiend
called to the Material Plane by those seeking to sow death and chaos. Orcus, the Prince of Undeath, has the power to transform manes into undead monsters, most often ghouls and shadows. Other demon lords
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
staff and keeps the carnival running on schedule. A smile on his visage is a rare event, and it fades quickly.
Mister Witch dresses with panache, though in muted tones, and always carries his magic
the scenes at Motherhorn. He also serves as the theater’s master of ceremonies.
Stagefright carries a fool’s scepter topped with a visage similar to his, and he talks to the inanimate scepter as if
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
and keeps the carnival running on schedule. A smile on his visage is a rare event, and it fades quickly.
Mister Witch dresses with panache, though in muted tones, and always carries his magic
the scenes at Motherhorn. He also serves as the theater’s master of ceremonies.
Stagefright carries a fool’s scepter topped with a visage similar to his, and he talks to the inanimate scepter as if it