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Returning 35 results for 'chapter 2 distant laws'.
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Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Chapter 2: Distant Lands This section of the gazetteer provides a glimpse of the wonder and adventure found in the lands beyond Khorvaire’s horizon. Use these entries to inspire adventures that take
place in these distant lands, and to introduce trinkets or relics from foreign realms into Khorvaire. Map 2.2: Islands of Aerenal View Large Version
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Chapter 2: Distant Lands This section of the gazetteer provides a glimpse of the wonder and adventure found in the lands beyond Khorvaire’s horizon. Use these entries to inspire adventures that take
place in these distant lands, and to introduce trinkets or relics from foreign realms into Khorvaire. Map 2.2: Islands of Aerenal View Large Version
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Chapter 2: Distant Lands This section of the gazetteer provides a glimpse of the wonder and adventure found in the lands beyond Khorvaire’s horizon. Use these entries to inspire adventures that take
place in these distant lands, and to introduce trinkets or relics from foreign realms into Khorvaire. Map 2.2: Islands of Aerenal View Large Version
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
Chapter 2
Creatures of the Night BRAM SELS An exasperated Astarion watches his sister Violet flirt with a harvester devil This chapter describes creatures associated with Astarion, his
Mephistopheles-worshiping vampire master, and the vampiric underworld. Some of these stat blocks appear in the adventures presented in chapter 3. You can also use these creatures to populate your own vampire- or devil-themed adventures. Consult the Monster Manual for additional details about monsters.
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Chapter 2
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Chapter 2
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
Chapter 2
Creatures of the Night BRAM SELS An exasperated Astarion watches his sister Violet flirt with a harvester devil This chapter describes creatures associated with Astarion, his
Mephistopheles-worshiping vampire master, and the vampiric underworld. Some of these stat blocks appear in the adventures presented in chapter 3. You can also use these creatures to populate your own vampire- or devil-themed adventures. Consult the Monster Manual for additional details about monsters.
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
Chapter 2
Creatures of the Night BRAM SELS An exasperated Astarion watches his sister Violet flirt with a harvester devil This chapter describes creatures associated with Astarion, his
Mephistopheles-worshiping vampire master, and the vampiric underworld. Some of these stat blocks appear in the adventures presented in chapter 3. You can also use these creatures to populate your own vampire- or devil-themed adventures. Consult the Monster Manual for additional details about monsters.
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Chapter 2
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Chapter 2
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Chapter 2
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Chapter 2
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Chapter 2
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Chapter 2
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Chapter 2
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Chapter 2
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Chapter 2
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Chapter 2
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Chapter 2
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Chapter 2
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Chapter 2
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Chapter 2
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Chapter 2: Character Options Chapter 02
Character Options
Chapter 02
Leroy Steinmann An Artificer and his creation meet each other for the first time This chapter offers new backgrounds
, species, and feats. The Khoravar species in this chapter is a new game option, representing Eberron folk who are sometimes called half-elves. The Changeling, Kalashtar, Shifter, and Warforged species
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Chapter 2: Seagrow Caves This chapter assumes the characters come here before going to the wreck of Compass Rose, and they are still 1st level. It also includes simple instructions to scale up the
danger in combat encounters if the characters complete chapter 3, “Cursed Shipwreck,” before coming here, and are now 2nd level.
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Chapter 2: Character Options Chapter 02
Character Options
Chapter 02
Leroy Steinmann An Artificer and his creation meet each other for the first time This chapter offers new backgrounds
, species, and feats. The Khoravar species in this chapter is a new game option, representing Eberron folk who are sometimes called half-elves. The Changeling, Kalashtar, Shifter, and Warforged species
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Chapter 2: Baker’s Doesn’t An adventure for
Level 3
characters
This adventure is designed to fill one or two sessions of play.
It can take place in any village with a nearby forest.
Andrew Kolb
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Chapter 2: Character Options Chapter 02
Character Options
Chapter 02
Leroy Steinmann An Artificer and his creation meet each other for the first time This chapter offers new backgrounds
, species, and feats. The Khoravar species in this chapter is a new game option, representing Eberron folk who are sometimes called half-elves. The Changeling, Kalashtar, Shifter, and Warforged species
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Chapter 2: Seagrow Caves This chapter assumes the characters come here before going to the wreck of Compass Rose, and they are still 1st level. It also includes simple instructions to scale up the
danger in combat encounters if the characters complete chapter 3, “Cursed Shipwreck,” before coming here, and are now 2nd level.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Chapter 2: Baker’s Doesn’t An adventure for
Level 3
characters
This adventure is designed to fill one or two sessions of play.
It can take place in any village with a nearby forest.
Andrew Kolb
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Chapter 2: Seagrow Caves This chapter assumes the characters come here before going to the wreck of Compass Rose, and they are still 1st level. It also includes simple instructions to scale up the
danger in combat encounters if the characters complete chapter 3, “Cursed Shipwreck,” before coming here, and are now 2nd level.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Chapter 2: Baker’s Doesn’t An adventure for
Level 3
characters
This adventure is designed to fill one or two sessions of play.
It can take place in any village with a nearby forest.
Andrew Kolb
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Chapter 2: Character Races Heroes come in many shapes and sizes. This chapter presents character races that are some of the more distinctive race options in the D&D multiverse. They supplement the
consider the implications for their world before adding a new race. Your DM may say yes or no to you using a race or may modifiy it in some way. The following races are detailed in this chapter: Aasimar
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
Chapter 2: Astral Adventuring If you’re a player or a Dungeon Master who wants to know more about spelljamming and the Astral Plane, this chapter is for you. It expands on what’s written about the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
Chapter 2: Astral Adventuring If you’re a player or a Dungeon Master who wants to know more about spelljamming and the Astral Plane, this chapter is for you. It expands on what’s written about the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Chapter 2: Into Darkness Once the adventurers escape from Velkynvelve, they’ll want to escape the Underdark. Already miles beneath the surface, they must make their way through an endless maze of
. This chapter presents guidelines for the characters’ travels between the various Underdark locales detailed in the other chapters of Out of the Abyss. Specific areas (including the Darklake region in