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                        Returning 25 results for 'charmed crafted'.
                    
                
                        
                            
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                                                     Monsters
                                                    Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     couldnât be stopped.
In desperation, Miskaâs opponents crafted an artifact to bind him in an extraplanar prison. This rod broke apart after sealing him in Pandemonium, scattering across
                                                
                                            
                                                
                                                    , LightningDemand Loyalty. Miska magically ends the charmed and frightened conditions on himself and on any of his allies within 120 feet of himself.
                                                
                                            
                                        
                                                     Magic Items
                                                    Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    Named for the warlord who infamously employed it, the Mighty Servant of Leuk-o is a fantastically powerful, 10-foot-tall machine that turns into an animate construct when piloted. Crafted of a
                                                
                                            
                                                
                                                     on a DC 20 Wisdom saving throw or be charmed for 24 hours. While charmed in this way, the creature goes on a destructive spree, seeking to destroy structures and attack any unattuned creatures within
                                                
                                            
                                        
                                                     Magic Items
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Iggwilv the Witch Queen;Iggwilv crafted this wondrous cauldron with the help of her adoptive mother, the archfey Baba Yaga. The cauldron has two forms. Only Iggwilv or Baba Yaga can change the
                                                
                                            
                                                
                                                     dissipates quickly. At the same time, all Humanoid creatures within a certain radius of the cauldron fall unconscious for 1 hour, except those that are attuned to the cauldron or immune to being charmed. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal
                                                    
                                                
                                            
                                                    Animated Table Some of the defenders of the fortress in The Forge of Fury are animated objects that were crafted long ago by the dwarf mage Arundil. They include the animated table. Constructed
                                                
                                            
                                                
                                                    )
 DEX
 8 (â1)
 CON
 13 (+1)
 INT
 1 (â5)
 WIS
 3 (â4)
 CHA
 1 (â5)
 
 Damage Immunities poison, psychic
 Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     philosophy. Clerics of Order meditate on logic and justice as they serve their gods, examples of which appear in the Order Deities table. Clerics of Order believe that well-crafted laws establish
                                                
                                            
                                                
                                                     succeed on a Wisdom saving throw or be charmed by you until the end of your next turn or until the charmed creature takes any damage. You can also cause any of the charmed creatures to drop what they are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     were crafted by the hand of Purphoros himself. A number of these magnificent creations are now heirlooms of monarchs; others are lost to the sands of time or are guarded by ancient monsters
                                                
                                            
                                                
                                                    . Constructed Nature. An anvilwrought doesnât require air, food, drink, or sleep. (JAMES ZAPATA) Anvilwrought Raptor Prized among Meletisâs thaumaturges, anvilwrought raptors are often crafted in the form of a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     pulse of lightning with their metal stinger tails. Trobriandâs Rings. Trobriand crafted magic rings to control the scaladar. Each ring is a black metal loop with a stinger-shaped protrusion. No scaladar
                                                
                                            
                                                
                                                    , lightning, poison
 Condition Immunities charmed, paralyzed, poisoned
 Senses darkvision 60 ft., passive Perception 11
 Languages  â
 Challenge 8 (8,900 XP)
 Lightning Absorption. Whenever the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     shape their makers imagine. No matter their design or the rock from which theyâre crafted, these golems are strengthened by the magic that animates them, allowing them to follow their creatorsâ orders
                                                
                                            
                                                
                                                      +5 
      Ability Score Mod Save 
    Int  3  â4  â4 
  Wis  11  +0  +0 
  Cha  1  â5  â5 
   
 Immunities Poison, Psychic; Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    , Miskaâs opponents crafted an artifact to bind him in an extraplanar prison. This rod broke apart after sealing him in Pandemonium, scattering across the planes and becoming known as the Rod of Seven
                                                
                                            
                                                
                                                     Loyalty. Miska magically ends the charmed and frightened conditions on himself and on any of his allies within 120 feet of himself.
 Legendary Actions
 Miska can take 3 legendary actions, choosing from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     Wondrous Item, Rarity Varies (Requires Attunement by a Spellcaster) This wondrous item can be a scepter, an orb, an amulet, a crystal, or another finely crafted object. It typically incorporates imagery
                                                
                                            
                                                
                                                     throws you make to avoid being charmed or frightened or to end those conditions on you. Stirring (Rare). You gain a +1 bonus to AC, and you canât be charmed or frightened. Moreover, each creature of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    Animated Objects Animated objects are crafted with potent magic to follow the commands of their creators. When not commanded, they follow the last order they received to the best of their ability
                                                
                                            
                                                
                                                     Throws Con +9, Wis +0, Cha +0
 Damage Immunities poison, psychic
 Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, prone
 Senses blindsight 120 ft
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     powerful, 10-foot-tall machine that turns into an animate construct when piloted. Crafted of a gleaming black alloy of unknown origin, the servant is often described as a combination of a disproportioned
                                                
                                            
                                                
                                                     attuned to it must succeed on a DC 20 Wisdom saving throw or be charmed for 24 hours. While charmed in this way, the creature goes on a destructive spree, seeking to destroy structures and attack any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     TALISMANS
 Though devils all have common names, every devil above a lemure in station also has a true name that it keeps secret. A devil can be forced to disclose its true name if charmed, and ancient
                                                
                                            
                                                
                                                     of a worthy sacrifice â typically someone the creator loved â when crafted.
 However it is summoned, a devil brought to the Material Plane typically resents being pressed into service. However, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     of stitched flesh. A soul bag can hold only one evil soul at a time, and only the night hag who crafted the bag can catch a soul with it. Crafting a soul bag takes 7 days and a humanoid sacrifice
                                                
                                            
                                                
                                                    , Insight +6, Perception +6, Stealth +6
 Damage Resistances cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks that arenât silvered
 Condition Immunities charmed
 Senses darkvision
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     leader of the Stoneheart Enclave based in Blingdenstone (see chapter 6). She is bound with rope and spinning an elaborate lie about how the drow mustâve charmed her and taken Krimgolâs gem. She has an
                                                
                                            
                                                
                                                     50 gp each, and a plethora of finely crafted metalworks: 2d6 battleaxes 2d6 glaives 2d6 lances 2d6 longswords 2d6 morningstars 2d6 war picks 2d6 warhammers 1d6 suits of half-plate 1d6 suits of
                                                
                                            
                                        
                                                     Magic Items
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    This strange device was once thought to have been built by gods long forgotten and to have survived the eons since their passing, for it is incredibly ancient and crafted by means unlike anything
                                                
                                            
                                                
                                                     first time is charmed by you until the end of your next turn.
50
When you touch a copper piece, it transmutes to become two copper pieces. You can duplicate a maximum of 1,000 coins this way
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     reshaped the world in their image, sowing madness and creating monsters. They fused goblins together to create the gibbering dolgrims and crafted the blind dolgaunts from hobgoblin stock. The goblinoid
                                                
                                            
                                                
                                                     champions of Dhakaan fought fiercely. But in the end, it was the orc Gatekeeper druids who closed the portals to Xoriat and drove the daelkyr into Khyber. The Gatekeepers crafted seals to hold both
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Iggwilvâs Cauldron Wondrous Item, Artifact (Requires Attunement by a Spellcaster) Iggwilv crafted this wondrous cauldron with the help of her adoptive mother, the archfey Baba Yaga. The cauldron has
                                                
                                            
                                                
                                                    , except those that are attuned to the cauldron or immune to being charmed. The radius of the effect is 100 feet per gallon of blood used. An unconscious creature awakens if it takes damage or if
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     Dragon Wyrmling that knows Common and Dwarvish. When she came upon the cottage, Uncle Nibblecheek tricked her into eating a magic pastry that makes her obedient; Briochebane has the Charmed condition
                                                
                                            
                                                
                                                    ) check recognizes she has been Charmed. The party can end the Charmed condition on the wyrmling in the following ways: Cinnamon Bribe. Taking the Utilize action to present Briochebane with a cinnamon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    Clockwork Dragon These intricately crafted constructs are typically made to reflect the forms of the metallic dragons. Plated in brass, bronze, copper, or faux gold and silver, they are often taken
                                                
                                            
                                                
                                                     blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
 Senses blindsight 60 ft., darkvision 60 ft., passive Perception 14
 Languages Common, Draconic
 Challenge 1 (200
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     armor was forged in the Feywild and is infused with that planeâs captivating magic. While wearing this armor, you have advantage on saving throws you make to avoid or end the charmed condition on
                                                
                                            
                                                
                                                     Weapon Weapon (Any Weapon that Deals Bludgeoning Damage), Very Rare You gain a +2 bonus to attack and damage rolls made with this magic weapon. This weapon was crafted to destroy structures made of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     can be seen as dark shadows in the fog. The dire wolves of Barovia are cruel, overgrown wolves and Strahdâs loyal servants. They canât be charmed or frightened. Druid and Twig Blights A gaunt figure
                                                
                                            
                                                
                                                     the party by surprise. Baba Lysaga (see chapter 10, area U3) crafted these scarecrows to hunt down and kill ravens and wereÂravens. The scarecrows are imbued with evil spirits and delight in murdering
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     Annihilation and Waterdeep: Dungeon of the Mad Mage.
 The first group of these magical obelisks was crafted by a secret society of spellcasters called the Weavers. These obelisks could alter reality on
                                                
                                            
                                                
                                                     peace.â Cursed Crown. Ivira canât remove the crown from her head. Any other creature that touches it must succeed on a DC 17 Wisdom saving throw or become charmed by it and use its next action to don
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     her prices in response. Fortune quickly became unable to pay its debts, and the town was abandoned. Lottie is not only a powerful wizard â sheâs a lich. Lottie loves clockwork. She has crafted many
                                                
                                            
                                                
                                                     creature lunges toward you.
 Creature. The clockwork behir uses the behir stat block with these changes: It is a construct. It has immunity to poison and psychic damage. It has immunity to the charmed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     it goes and canât be coaxed into veering off course unless they are magically charmed. Suggested Encounter Three days after the characters arrive in Fireshear, a frost giant greatship with white dragon
                                                
                                            
                                                
                                                     from the adventuring party at the start of the encounter â and the characters have no prior knowledge of it. So masterfully crafted is the secret door that spotting it requires a careful search of
                                                
                                            
                                        






