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Returning 35 results for 'coins folk'.
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Monsters
Mordenkainen's Fiendish Folio Volume 1
wealth and power with a bitter mix of longing, regret, and shame, seeking always to replace the grandest treasures they once possessed. Simple coins, gems, or trade goods do nothing to satisfy the
for a treasure or two.
Bandit Kings. Forced to dwell in exile in the lands of the small folk, many fog giants develop an interest in those folk. Using a combination of threats and the promise of vast
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Air and Darkness, the dread ruler of the Gloaming Court. Once lazy, egotistical folk, the creatures that would become the quicklings were late in answering the queen’s summons one time too many
looking.
Tricks of that sort are hardly the limit of their artful malice, however. They don’t commit outright murder, but quicklings can ruin lives in plenty of other ways, such as by stealing an important letter, swiping coins collected for the poor, or planting a stolen item in someone’s bag.
Monsters
Fizban's Treasury of Dragons
, or at least get close without arousing suspicion. Once in a position to observe, the dragon studies the day-to-day life of local folk, with a keen interest in any magical phenomena.
Emerald dragons
engagement with the folk of the world.
Young Emerald Dragon Connections
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Connected Creatures"}
Connected Creatures
1
A young
Backgrounds
Guildmasters’ Guide to Ravnica
Equipment: A Gruul insignia, a hunting trap, an herbalism kit, the skull of a boar, a beast-hide cloak, a set of traveler’s clothes, and a belt pouch containing 10 gp (Azorius 1-zino coins
vast, sprawling rubblebelts of broken terrain that civilized folk have long abandoned. You can find a suitable place for you and your allies to hide or rest in these areas. In addition, you can find
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Dungeons Some dungeons are old strongholds abandoned by the folk who built them. Others are natural caves or weird lairs carved out by foul monsters. They attract evil cults, monster tribes, and
reclusive creatures. Dungeons are also home to ancient treasures: coins, gems, magic items, and other valuables hidden away in the darkness, often guarded by traps or jealously kept by the monsters that have collected them.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Kinds of Treasure Use these guidelines in conjunction with the information in the Dungeon Master's Guide to detail treasures adventurers might find in ancient ruins built by giants. Coins Giants
' civilizations minted coins using copper, silver, electrum, gold, and platinum. These coins were sized for the creatures that used them and are thus comparatively massive to the average adventurer. (Most
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
their presence makes nearby brigands reluctant to raid the village directly. Because so many big-city folk settled here, rumors persist of cached treasure buried or otherwise hidden all over Beliard, but
aside from a sack of gold coins found walled away behind stones in a chimney, nothing has yet been found — nothing that has become public knowledge, at least. Reason to Visit. Beliard was the last place anyone saw the missing delegation from Mirabar (described in chapter 3).
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
barrelstalk mushrooms into mead. The only thing Jibber-Jabber is missing in its simple life is treasure to ogle. If the characters offer it 50 gp or more in coins, gems, and shiny art objects, the
to the east. They are new neighbors. The “fishy folk” (kuo-toa) and the “stinky lizards” (troglodytes) seem troubled and are moving about more than usual. (The ettin has not yet encountered the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
rickety bridge would ask Beshaba to keep the bridge intact. Folk make the symbol of Beshaba by folding in their thumbs and extending their fingers on one or both hands (mimicking the horns of her holy
are virtually unknown. It’s common, however, for rural folk to erect a post and mount antlers on it at the site of some roadside accident or murder. In cities, where antlers are hard to come by and
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
is hearty, and the ale is warm and frothy. A fire blazes in the hearth, and the tavern is alive with the tumbling voices of country folk.
Suddenly, the tavern door swings open, and a hush falls over
the room. Framed by the lamp-lit fog, a form strides through the doorway. His heavy, booted footfalls and the jingle of his coins shatter the silence. His brightly colored clothes are draped in loose
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
former wealth and power with a bitter mix of longing, regret, and shame, seeking always to replace the grandest treasures they once possessed. Simple coins, gems, or trade goods do nothing to satisfy the
or two. Bandit Kings. Forced to dwell in exile in the lands of the small folk, many fog giants develop an interest in those folk. Using a combination of threats and the promise of vast reward once they
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
apparent. Quicklings owe their existence—and their plight—to the Queen of Air and Darkness, the dread ruler of the Gloaming Court. Once lazy, egotistical folk, the creatures that would become the
, such as by stealing an important letter, swiping coins collected for the poor, or planting a stolen item in someone’s bag. Quickling
Tiny Fey, Typically Chaotic Evil
Armor Class 16
Hit Points 10
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
coins were melted down and reminted. Fallen from grace, Omu became known as the Forbidden City. Nine Trickster Gods With Ubtao gone, primal spirits arose from the rain forest to bewitch the few remaining
sacrifices. For nine decades, the city folk lived by the mantras of their trickster gods. They built statues in their names and schemed against each other to assert their chosen god’s dominance. Omu’s glorious
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, murder is less common but remains a threat. Long-time residents know to travel in groups after dark. Those looking to earn a few coins sometimes linger outside of taverns, hiring out as escorts for
the Shield of the Hidden Lord fuels the avarice and ambitions of evil-minded folk in Baldur’s Gate. This magic item lies in a vault under Vanthampur Villa (see chapter 1) and has a pit fiend trapped
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
those to the south and those to the east, becoming more foreign to the folk of the Sword Coast and the North the farther away they are. Lands to the South To the south of the Sword Coast lie ancient
floating city of Airspur still flies somehow, its earthmotes unaffected by the fall of its fellows when the Sundering came to a close. Cormyr. For most folk in central Faerûn, the notion of a human kingdom
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
hoard a century ago, selling pieces to pay for the costs of restoring the destroyed forest and distributing the remainder among the folk living in the forest. However, a trail of coins leads west
into a small alcove (area L7), where Sunset-Is-Nigh has carved a repository for his own growing hoard. A character who spends 1 minute can collect the trail of coins, which amount to 6 GP, 37 SP, and 30
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
folk sip warmed ciders and broths (often laced with herbs for health and to bring on visions) and stay inside. They tell tales of what interested them or was important in the year just done, and discuss
this world and the faerie realm of the Feywild is thought to be weak on this day. Though this phenomenon provokes caution in rural areas (with folk avoiding woodlands, putting offerings of food on
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, every fine blade or crushing warhammer forged, every kingdom and battle — won or lost — in defense of their people and the folk around them. The name is as much a battle cry and a badge of honor as
and their borders remains graven on cavern walls, trail markings, and scattered coins. Some of these realms, and the marks that bear testimony to their presence, are detailed below.
Haungdannar
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
up and down the coast. Baldur’s Gate is a place of commerce, and the city enjoys great success handling the coins of other powers and making them its own. Sadly, Baldur’s Gate has a storied connection
the Lower City, where stone, slate-roofed houses stand (sometimes unsteadily), and the folk who have long performed the real work of the city reside. Baldur’s Gate depends on trade, and that trade flows
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
folk of the world. Emerald Dragon Wyrmling Connections d6 Connected Creatures
1 Blood hawks routinely accost an emerald dragon wyrmling who lairs near the hawks’ nest.
2 An emerald
emerald dragon lairs in abandoned bandit caverns also occupied by a friendly earth elemental, which hunts for buried coins for the dragon’s hoard.
3 A galeb duhr acts as a door guard to a young
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
sharpen their quills with a prayer to Deneir, while pious merchants remember to set coins aside for Waukeen at the end of the day. Most people worship a deity associated with their livelihood, family, or
shown, making requests for future blessings, and offering praise for the deity’s intercessions, large and small. Because most folk in Faerûn don’t want to attract the ire of the cruel or savage gods
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
, murder is less common but remains a threat. Long-time residents know to travel in groups after dark. Those looking to earn a few coins sometimes linger outside of taverns, hiring out as escorts for
: that the presence of the Shield of the Hidden Lord fuels the avarice and ambitions of evil-minded folk in Baldur’s Gate. This magic item lies in a vault under Vanthampur Villa (see chapter 1 of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, all while merchants dance between them to collect their coins and continue profiting as best they can. Waterdeep’s shops and merchants offer goods of every sort from every corner of Toril, and even
neighborhood of many winding streets, where folk are comfortable making deals that might in other places provoke the displeasure of the law.
Field Ward. Of relatively recent vintage, the Field Ward stands
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
color in the somber town, a spiral of weathered gray buildings in a pit under a perpetually overcast sky. The residents of Hopeless are a gloomy lot—defeated folk with nowhere else to go and no energy
tossing coins into the well, which causes it to spurt a jet of inky sludge. Regional Effects The region containing Hopeless’s planar gate is influenced by the magic of Hades, creating one or more of the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
materials such as various types of woods and metals, trading unusual gems and strange gold coins in return. Of their inventions, folks have seen little, but the few glimpses attained have fueled much
pirates hold to their own code of conduct, the folk of Nelanther care nothing for rules, honor, or even good, neighborly sense: they attack each another as often and as viciously as they do any
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
buildings and devouring the town’s plentiful reserves. Nevertheless, Tradegate’s stouthearted folk remain undeterred, hastily rebuilding demolished businesses. Zuzanna WuZyk Tradegate’s living portal
the Trade Master. His long, recurved horns are easy to spot, gilded appendages embellished with dangling coins from across the multiverse. Rumored to be an incarnation of a deity of commerce or a
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
if they refuse. A sloping tunnel leads down to a cave containing a mound of copper coins sprinkled with silver, gold, and platinum coins. Stacked neatly against the wall behind the hoard are several
paintings and other art objects.
Lost Verses. Buried deep within the pile of coins is a ratty old notebook with a string tied around it. A character who spends 10 minutes searching through the coins
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
prying eyes and wandering feet of normal folk. He therefore created the magic lens that allowed him to teleport directly from the top of the lighthouse to his underground workshop. When the Order of
cantrips, 1st-level spells, and 2nd-level spells.
HOOBUR GRAN’SHOOP
The tiefling — Talanatha Three-Coins from Phandalin — is alive for now. But if the characters fail to act quickly, she
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
that come with it (see “Marks of Prestige” in the Dungeon Master’s Guide).
Wealth. You receive up to 50,000 gp worth of coins, jewelry, or property.
Lesser Contract Gifts Charm. You gain a
. Superstitious folk who notice think you’re a vampire. 8 You are constantly surrounded by a small cloud of annoying but harmless flies. One way to end a curse on yourself is to get bitten by a faerie dragon of a particular color
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
scholar notes that the bones likely belong to common folk who rose up in revolt and ended the Yun dynasty. Hungry Ghosts. An otyugh hides among the debris in the northwest corner of the room. When it
and long life. Four of them have the following contents: rotted documents, a suit of adamantine splint mail, slippers of spider climbing, and ancient coins worth 5,000 gp. The fifth cabinet radiates
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Dexterity check with thieves’ tools to pick). The dwarves keep their funds here — about 1,000 gp in coins and gems, guarded by four suits of animated armor and a rug of smothering left in the vault
large enough for laden carts to pass two abreast. Elves and fey folk feel vaguely nauseated when they cross the bridge, owing to an ancient curse placed on it long before Keoland rose to existence. 11
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
1 join the fray. Treasure A merchant who once lived here had a chest full of coins hidden under the flagstone floor of his home. A thorough search of the interior of the eastern cottage and a
knows that dangerous spiders lurk in the ruins at the base of the hill, and he suspects that someone is hiding out on the eastern side of town—he’s seen “folk in black masks and cloaks” (the cultists
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
the exchanges. Locals reward shrewd debaters by tossing coins to them, reserving fistfuls of garbage for truly awful orators. The Trianym is more than a glorified soapbox—the thoughts that ferment in
business that went up in its place, Fretter’s Fetters and Fritters, was destroyed when the tower suddenly reappeared. Until recently, most folk believed the Lady of Pain consigned the tower and its
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. They ineffectually try to start a fight with the party, then apologize and wander off.
11 A precocious member of the Gateguides asks the party if they want to earn a few quick coins. If so, he
adventurers for healthy specimens of rare creatures, sometimes reselling the smaller and less dangerous species. While the menagerie is popular with city folk who pay a few coppers to view the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
. 11 A precocious member of the Gateguides asks the party if they want to earn a few quick coins. If so, he asks them to create a distraction so some Flaming Fist soldiers stop harassing a newly arrived
popular with city folk who pay a few coppers to view the creatures, many neighbors fear that Ubis doesn’t take security seriously enough, and that his desire to coddle such dangerous beasts could lead to