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                        Returning 12 results for 'contact fury'.
                    
                
                        
                            
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                                                     Monsters
                                                    Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                    ;surprised.Multiattack. The oculorb makes two Dreadful Contact attacks or four Eye Beam attacks.
Dreadful Contact. Melee Weapon Attack: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction
                                                
                                            
                                                
                                                    ":"Dreadful Contact"} to hit, reach 5 ft., one creature. Hit: 14 (3d6 + 4);{"diceNotation":"3d6+4", "rollType":"damage", "rollAction":"Dreadful Contact", "rollDamageType":"psychic"} psychic damage, or 25 (6d6
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    , motionless sheets of ice. Umberlee brought Talos and Malar into an alliance against Auril, who retreated to the coldest corner of Toril to escape their fury.
After a world-shaking event known as the
                                                
                                            
                                                
                                                     weak and vulnerable. In her self-inflicted weakened state, Auril is inclined to be cautious and avoid contact with other creatures that can harm her.
Aurilâs worshipers know better than to
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     against Auril, who retreated to the coldest corner of Toril to escape their fury.
After a world-shaking event known as the Sundering, most of the gods withdrew from Toril, leaving mortals to govern
                                                
                                            
                                                
                                                     to be cautious and avoid contact with other creatures that can harm her.
Aurilâs worshipers know better than to disturb her self-imposed isolation. Terrible blizzards have cut off Icewind Dale
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     Toril to escape their fury.
After a world-shaking event known as the Sundering, most of the gods withdrew from Toril, leaving mortals to govern their own fates without the godsâ meddling, but the
                                                
                                            
                                                
                                                     night while also granting spells to her devoted followers leaves Auril weak and vulnerable. In her self-inflicted weakened state, Auril is inclined to be cautious and avoid contact with other creatures
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     their way. These sorrowsworn appear as desperate and panicked things. The Lost try to embrace any creatures they can reach, attempting to find solace in the contact. Aside from the horror of being
                                                
                                            
                                                
                                                     embraced by such a thing, the victim experiences a flood of fear and panic as its mind buckles under the fury of this assault. The harder the victimsâ allies fight for release, the worse the experience
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     conglomeration of eyes in many sizes and shapes. They are dreaded even by the beholders that birth them. An oculorb is a tangle of negative emotionsâthe fury, melancholy, and obsession of its creator, all
                                                
                                            
                                                
                                                     surprised.
 Actions
 Multiattack. The oculorb makes two Dreadful Contact attacks or four Eye Beam attacks.
 Dreadful Contact. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 14 (3d6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     after locating Duhg. If only one verbeeg survives contact with the characters, it wonât rest until it has revenge for the death of its potential mate. A verbeeg is smart enough not to act rashly against
                                                
                                            
                                                
                                                     the party, but it might vent its fury by launching more hit-and-run attacks on Good Mead. Gahgâs Basket of Bits The metal fragments gathered by Gahg are pieces of a futuristic weapon that was
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     simply walk out of Avernus and step onto the Material Plane, they must rely on minions such as cultists and evil wizards, who can contact them and do their bidding in exchange for wealth and power. A
                                                
                                            
                                                
                                                     unique name, usually denoting its purpose and numerical designation. Examples include the following:
  5th Infantry Legion, âInfernal Absolutionâ 13th Cavalry Legion, âBelâs Furyâ 47th Dreg Legion, âPiteous Fodderâ
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     and then knowingly leave it vulnerable to being stolen (or worse). A dwarf who loses an item to thievery pursues the itemâs recovery or seeks vengeance against the thieves with the same fury that
                                                
                                            
                                                
                                                     akin to making first contact all over again. Establishing trade with this ânewâ human outpost would require forming new relationships, a process that could take weeks or months. The elvesâ chaotic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     overhead lights, the bats fly into a fury and attack until the source is extinguished. Robo Bar. This bar caters to Constructs and Humanoids alike. The bar is equipped with three hosed spigots connected to
                                                
                                            
                                                
                                                     character who fails this save, a swarm of gibberlings emerges from an artificial burrow along the west wall; the creatures focus their fury on characters coated in the liquid. S56h: Brilliant Fish. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     of Toril to escape their fury. After a world-shaking event known as the Sundering, most of the gods withdrew from Toril, leaving mortals to govern their own fates without the godsâ meddling, but the
                                                
                                            
                                                
                                                     while also granting spells to her devoted followers leaves Auril weak and vulnerable. In her self-inflicted weakened state, Auril is inclined to be cautious and avoid contact with other creatures that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     furyâ handaxe  Strength (Athletics) or Intelligence (History) 
   Voodoo doll of Omin Dran  Intelligence (Arcana or Religion) 
   Lilâ explorers first medicine kit (any item in the kit inflicts the
                                                
                                            
                                                
                                                     seemingly made of seaweed. Portal 6: River Barge Crossing This encounter brings the characters into direct contact with the operatives of the Six who are also traversing the portal network. Map 4.3 shows
                                                
                                            
                                        






