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                        Returning 35 results for 'contain fear'.
                    
                
                        
                            
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                                                     Monsters
                                                    Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     fear into innocents across lands and over ages.
Creating a Relentless Killer
Relentless killers come into being and undertake their terrifying sprees for a spectrum of reasons. When creating a
                                                
                                            
                                                
                                                     into a monster.
5
The killer used its body to contain an evil entity.
6
The killer appears to be an ordinary person who doesnât realize it turns into a killer when enraged
                                                
                                            
                                        
                                                     Monsters
                                                    Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     is washed away in a tide of gore and rage. These killersâ grisly work swiftly becomes the stuff of legends,striking fear into innocents across lands and over ages.
Creating a Relentless Killer
                                                
                                            
                                                
                                                     its birth, and its wicked nature emerged over time.
4
A wicked place or magic relic seeped into its being, turning it into a monster.
5
The killer used its body to contain an evil entity
                                                
                                            
                                        
                                                     Backgrounds
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     with each passing day, your heart swells with a mixture of fear and joy at the prospect of one day venturing back to the Plane of Faerieâyour home away from home.
Skill Proficiencies: Deception
                                                
                                            
                                                
                                                     with a visitor can contain any number of things, from messages and insights to nonsense and red herrings, at the DMâs discretion. Such conversations are always conducted in a language you can
                                                
                                            
                                        
                                                     Backgrounds
                                                    Tomb of Annihilation
                                                    
                                                
                                            
                                                     century old.
 
Suggested Characteristics
Few archaeologists can resist the lure of an unexplored ruin or dungeon, particularly if such a site is the source of legends or is rumored to contain
                                                
                                            
                                                
                                                     museum, or a university.
d6
Flaw
1
I have a secret fear of some common wild animalâand in my work, I see them everywhere.
2
I canât leave a room without
                                                
                                            
                                        
                                                    Orc
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    
Lord Dagult Neverember once told me, during a drunken tirade, that orcs are fearful of their gods, and, if one plays oneâs cards right, they can be controlled through that fear and made to
                                                
                                            
                                                
                                                     infirm. Orcs donât revere their gods as much as they fear them; every tribe has superstitions about how to avert their wrath or bring their favor. This deep-seated uncertainty and fear comes forth
                                                
                                            
                                        
                                                    Kobold
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     earth are strong or weak, are bearing a load or are safe to excavate, or are likely to contain minerals or offer access to water. This ability enables them to fashion secure homes in places where other
                                                
                                            
                                                
                                                     abandon this careful approach. First, because of their hatred of gnomes, city kobolds often go out of their way to target gnomesâ houses and shops. Even in such cases, the koboldsâ fear of
                                                
                                            
                                        
                                                    Yuan-ti Pureblood
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    
Ye cannot goad one of the serpent folk into hatred or fear, or evoke in it love or friendship. They may feign such things to cozen ye, but within they are always coldly, calmly calculating.
&mdash
                                                
                                            
                                                
                                                     youâre roleplaying a yuan-ti, the following tables contain possible inspiration. They suggest characteristics that a yuan-ti might possess.
Yuan-ti Personality Traits
d8
Personality
                                                
                                            
                                        
                                                    Adult Deep Dragon
                                                    
    
        Legacy
    
    
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                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     nightmarish cousins of chromatic dragons. The warped magical energy of their subterranean realm gives them the ability to exhale magical spores that instill fear and scar the mind.
Deep dragonsâ black
                                                
                                            
                                                
                                                     treasures with significant financial or sentimental value to the host dragon are stored away in the protected hoard, these tastefully appointed visitorsâ chambers contain lesser treasures from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     backside of the map is the following note in Common: This is as detailed a map as I could find. The bookâs location is marked with an X. Please hurry, as Vrakir could move it at any time. I fear the chaos
                                                
                                            
                                                
                                                     and destruction he will unleash once he has fully embraced the bookâs power.âN.
 The following sections contain information that can help guide the characters as they form their plan. You can
                                                
                                            
                                        
                                                    Ancient Deep Dragon
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     cousins of chromatic dragons. The warped magical energy of their subterranean realm gives them the ability to exhale magical spores that instill fear and scar the mind.
Deep dragonsâ black-and
                                                
                                            
                                                
                                                     financial or sentimental value to the host dragon are stored away in the protected hoard, these tastefully appointed visitorsâ chambers contain lesser treasures from inaccessible or storied locales
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Roleplaying an Orc When youâre roleplaying an orc, the following tables contain possible inspiration. They suggest characteristics that an orc might possess. The gaze of the One Eye brings madness to
                                                
                                            
                                                
                                                    . I can get what I want from weaklings that fear me. (Evil) 5 Glory. The goals of the tribe donât concern me. Personal glory is what I crave. (Chaotic) 6 Savagery. I will not be controlled. (Chaotic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     unknown organization seems to be at work in Yartar. None of the reports that reach the Bargewright Inn contain any hint of the truth, but the troublemakers are members of the Kraken Society, trying to
                                                
                                            
                                                
                                                     a rich target to anyone in this part of the North. For the same reason, the Zhents dare not hire the retired bodyguards, adventurers, and mercenaries who live in and around Beliard, for fear rumors might spread all over the Dessarin Valley about a pay caravan.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Anatomy of a War Band A gnoll war band is likely to contain a variety of gnolls and other creatures, and no two of these groups have the same composition. The gnolls that make up the rank and file
                                                
                                            
                                                
                                                     gnolls themselves. A war band that has been through hard times might contain a number of gnoll witherlings, while one that enjoys Yeenoghuâs favor might be led by a flind â the scarcest and strongest of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Roleplaying Gnolls and Cultists of Yeenoghu When youâre roleplaying a cultist or gnoll of Yeenoghu, the following tables contain possible inspiration. They suggest characteristics that the NPC might
                                                
                                            
                                                
                                                    . 4 I have stopped using language and instead rely on growls and shrieks. 5 I have no fear of death and welcome it in battle. 6 My berserk fury makes a rabid dog look gentle.  Gnoll/Cultist Ideals  d6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Roleplaying a Beholder When youâre roleplaying a beholder, the following tables contain possible inspiration. They suggest characteristics that a beholder might possess. Until yeâve come to know a
                                                
                                            
                                                
                                                     loneliness. 8 I sometimes fear that I am a flawed abomination.  Beholder Ideals  d6 Ideal   1 Greed. My trophies are proof of my success. (Evil) 2 Community. My hierarchy of minions keeps me safe
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     or butterflies, bright as the clear dawn and as luminous as the full moonrise. Curious as cats and shy as deer, pixies go where they please. They like to spy on other creatures and can barely contain
                                                
                                            
                                                
                                                     their excitement around them. The urge to introduce themselves and strike up a friendship is almost overwhelming; only a pixieâs fear of being captured or attacked stays its hand. Those who wander
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     numerous gourds, most of which contain failed alchemical elixirs.
 Stone Block. A rough-hewn block of stone in the middle of the cave serves as a table. It is covered with a set of alchemistâs supplies
                                                
                                            
                                                
                                                     equipment. What itâs really looking for is its control gem, which it senses is close by (see area 21a). It doesnât want help finding the gem, though, for fear that the treasure might fall into the hands of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     answer! Ruin
 Iâll consume anything but contain nothing. Where thereâs emptiness, I am there. If you see me, despair. Click to see the answer! Void
 Most are well hidden, though adventurers can
                                                
                                            
                                                
                                                     always find one. Itâs a criminalâs worst fear, and a despotâs secret weapon. Click to see the answer! Donjon
 Found in crown, in dirt, or in humble ringâjust a pebble, really, but a splendid thing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     pile can see it contains mostly iron and a few scraps of low-quality silver (not enough to be valuable without hours of sorting). Hanging Containers The two huge suspended containers each contain
                                                
                                            
                                                
                                                     tipped, the scrap metal within falls to the floor, dealing 14 (4d6) bludgeoning damage to any creature below it. Offices The two unlocked offices on the catwalk contain rough furniture, years-old
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     panicky. Their inclination is to blame the characters, and dispelling the faerie dragonâs magic does little to console them. If the characters donât flee, the giants attack them out of fear. Treasure
                                                
                                            
                                                
                                                     accumulated treasure here. Treasure. The niches contain a wooden cask filled with 5 gallons of tar, a damaged alabaster troll mask missing its nose (25 gp), a rhinestone sack that holds 250 gp, and an 800-pound
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     struggle to contain. Guardian monasteries are hidden in multiple domains, with the best known being Watchersâ Stronghold in Darkon. Power-hungry groups and unscrupulous lore seekers, such as the Kargat and
                                                
                                            
                                                
                                                     willingness to peer into othersâ minds mean that many fear them just as much as the villains they oppose. Cells of the Ulmist Inquisition might be found within any domain and often ally with the Church
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     restoration spell restores Shunnâs natural form, but Shunn doesnât want the curse lifted. His horrific appearance strikes fear into the hearts of his comrades-in-arms and has earned him favor with
                                                
                                            
                                                
                                                     to the tender mercies of Commander Sundeth (see âSkullportâ). Supplies. The barrels and crates here contain enough water and dry food to sustain a single person for 600 days or Shunnâs gang for 30
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     have long avoided the canyon for fear of antagonizing the stone giants known to dwell at Deadstone Cleft. The stone giants donât tolerate uninvited guests in their hallowed halls, attacking them on sight
                                                
                                            
                                                
                                                     Uthgardt contain campfires (see areas 15Aâarea 15D).
 Ledges. The walls of the canyon have ledges in various places that are 30 to 50 feet high. The map has elevation markers to indicate the height of each
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     floor.
 Equipment. Mine carts about the room contain glittering heaps of copper ore.
 Battle. A wounded warrior named Rex the Hammer (LE male Illuskan human champion with 22 hit points remaining
                                                
                                            
                                                
                                                     Undermountain by Halaster. Its task is to prevent intruders from looting the dungeon. It uses telepathy to command the nothics, which serve it out of fear. Rex the Hammer. Rex was the founder and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
                                                    
                                                
                                            
                                                     1 through 9 for your own reference. The globes contain the following items: Sphere 1. Three folded-up shadows, 300 worthless lead pieces, and a false key. (The shadows arenât visible to magical
                                                
                                            
                                                
                                                     inspection.) Sphere 2. A spell scroll of fear and a false key. Sphere 3. Jewelry worth 12,000 gp, a false key, and an angry air elemental. Sphere 4. A potion of flying and a false key. Sphere 5. Eleven
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     day, your heart swells with a mixture of fear and joy at the prospect of one day venturing back to the Plane of Faerieâyour home away from home. Skill Proficiencies: Deception, Survival Tool
                                                
                                            
                                                
                                                     for minutes or hours, and you remember each visit when you wake up. Conversations that occur with a visitor can contain any number of things, from messages and insights to nonsense and red herrings, at
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     described later in its own section. Ranch. The ranch consists of a barn, granaries, and a half-story house that rambles up and down a small hill. The house, barn, and granaries are ordinary and contain
                                                
                                            
                                                
                                                     had seen to the family, Wiggan spoke of legends of fire witches that once were said to roam these hills. They fear a fire witch has returned. The Nettlebees feel powerless against the fire witch and fear she might soon burn down their ranch. Watson and Jayne are desperate about avoiding that outcome.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Levistus Though ice might hold my body in place, it has done nothing to contain my ambition.
  â Levistus
 Even by the otherworldly standards of the Nine Hells, the realm of Stygia and its lord
                                                
                                            
                                                
                                                     punishment, Asmodeus decreed that he must offer escape and safety to the desperate, especially those who fear for their lives. A criminal might entreat Levistus on the eve of his execution, for instance
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                     they pick it up. When Talos attacks the ship, these characters wonât find it so easy to escape (see âRise of the Storm Lordâ). D5. Storage Lockers These lockers contain supplies for manning the
                                                
                                            
                                                
                                                    , the defeated war priest is found kneeling in here, praying to Talos through the dregs of a bottle of rum. Having failed her mission, the champion begs her deityâs forgiveness. Fheralai has no fear of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    , the summoning of a demon to another plane can bring a vargouille along for the ride, attaching itself like a tick. The precautions a mortal takes to contain and control a summoned demon rarely account
                                                
                                            
                                                
                                                     the Material Plane are a dire threat to all creatures, especially humanoids. Their awful shrieking can paralyze other creatures with fear, and such victims are helpless to resist a vargouilleâs accursed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     bones himself for fear of being killed by the vampires.  Map 5.5: Coffin Makerâs Shop (Area N6)View Player Version  N6a. Coffin Storage Arranged haphazardly about the floor of this musty, L-shaped
                                                
                                            
                                                
                                                     southernmost crates contain old junk that Henrik has accumulated over the years. The six crates in the northern part of the room are packed with earth and serve as resting places for the six vampire
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    â grisly work swiftly becomes the stuff of legends, striking fear into innocents across lands and over ages. Relentless Slasher A relentless slasher conducts its bloody work in silence then vanishes
                                                
                                            
                                                
                                                     emerged over time. 
   4  A wicked place or magic relic seeped into its being, turning it into a monster. 
   5  The killer used its body to contain an evil entity. 
   6  The killer appears to be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     illusory form and the real creature beneath itâand the hags attempt to prevent such contact.
 If the characters attack and destroy the hags, the cottage can contain a crude map indicating the location of
                                                
                                            
                                                
                                                    . âPlease do not think unkindly of our woods.â As she walks toward you, she easily steps through the troublesome sunbeams without fear. âThings here were not always this way, and it troubles me that good
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    , even nations embroiled in bitter conflict will set their differences aside to help contain an outbreak of demons, or to seal off abyssal breaches before these fiends can break free. Signs of
                                                
                                            
                                                
                                                     discard at its whim, consigning their mortal souls to the Abyss. Demon Summoning. Few acts are as dangerous as summoning a demon, and even mages who bargain freely with devils fear the fiends of the Abyss
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     possible. Treasure. The chests are unlocked and contain personal effects. A thorough search turns up the following items: 100 sp, a dagger in a bone scabbard, a wooden mallet, a crude reed flute, and
                                                
                                            
                                                
                                                     stacked in wooden racks against the north wall. Three large wooden chests, all closed, line the east wall.
 The unlocked chests contain the following weapons: 10 clubs 10 longswords 10 morningstars 7
                                                
                                            
                                        






