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                        Returning 2 results for 'creation chant'.
                    
                
                        
                            
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                                        creation change
                                    
                                
                                    
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                                        creation chain
                                    
                                
                                    
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    Harrowhall Locations Harrowhall has held up well in the centuries since its creation, apart from a few missing stones and shattered windows due to recent neglect. The following areas in Harrowhall
                                                
                                            
                                                
                                                     ritual can replace the fallen ghost, but the character must stand adjacent to the altar and use their action each round for the remainder of the ritual to chant the necessary incantations. If the ritual
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     (worth 2,500 gp) lays on the moat’s floor. A12. Moradin’s Shrine Frescoes cover two walls of this chamber, one depicting the creation of the dwarves by Moradin, the other a massive battle between orcs and
                                                
                                            
                                                
                                                     initiates (see chapter 7 for statistics) guard this room, levitating three feet above the floor as they chant a hymn to Yan-C-Bin. The levitation effect ends on a cultist if he or she moves or takes damage
                                                
                                            
                                        






