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                        Returning 33 results for 'curious created'.
                    
                
                        
                            
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                                                     Monsters
                                                    Monstrous Compendium Vol. 4: Eldraine Creatures
                                                    
                                                
                                            
                                                     winged, elfin creatures similar to sprites or pixies. Unpredictable, unreliable, and amoral, they lurk in the wilds and harass travelers they perceive as intruders.
OUPHES
Ouphes are curious
                                                
                                            
                                                
                                                     the start of its next turn.
The sphere is bright light, sheds dim light for an additional 30 feet, and moves with the faerie. If any of the sphereâs area overlaps with an area of darkness created by a spell of 3rd level or lower, the spell that created the darkness is dispelled.
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Created by the Cat Lordâa divine being of the Upper Planesâto blend the qualities of humanoids and cats, tabaxi are a varied people in both attitude and appearance. In some lands, tabaxi
                                                
                                            
                                                
                                                     live like the cats they resemble, naturally curious and at home in playful environments. In other places, tabaxi live as other folk do, not exhibiting the feline behavior the Cat Lord intended
                                                
                                            
                                        
                                                     Species
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                    , and the Verdan emerged. Iâm sorry, was that the question?
â Kâthriss Drowâb
Created by Chaos
When the power of That-Which-Endures mutated the verdan, their skin was
                                                
                                            
                                                
                                                    , particularly those based on physical characteristics such as gender, race, or appearance.
Wide-Eyed and Curious
Verdan are hungry to undertake new challenges and absorb new experiences. When they meet
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    The Curious Tale of Wisteria Vale  The Curious Tale of Wisteria Vale An Adventure for 11thâlevel Characters
Written by Kienna Shaw
Developed & Edited by Christopher Perkins & Hannah Rose The
                                                
                                            
                                                
                                                     Curious Tale of Wisteria Vale is the script of a play written in Common. It is split up into three acts, telling the story of a heroic bard before he becomes corrupted by evil. A wizard named Ryllia Liadon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                    Inside the Crystal Ball The portal leads to a demiplane inside the Crystal Ball in Vengerâs throne room, far from the woods. Along with this demiplane, Venger created a tome that includes cryptic
                                                
                                            
                                                
                                                     directions to a portal entrance, as well as fake instructions on using a unicornâs horn to ritually cast Wish inside the demiplane. Venger left the book for Kelek to find, curious whether Kelek would try
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Tabaxi Created by the Cat Lordâa divine being of the Upper Planesâto blend the qualities of humanoids and cats, tabaxi are a varied people in both attitude and appearance. In some lands, tabaxi live
                                                
                                            
                                                
                                                     like the cats they resemble, naturally curious and at home in playful environments. In other places, tabaxi live as other folk do, not exhibiting the feline behavior the Cat Lord intended. Tabaxiâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     cruel masters and raised fortresses in the planes. This story holds true in Eberron, with one twist. It was the daelkyr who invaded the world of the gith. The daelkyr created the first mind flayers
                                                
                                            
                                                
                                                     Eberron. Are you a githyanki scout gathering information for a future incursion⊠or a rebel who wants to protect the world from such a fate? Are you here to hunt mind flayers or to oppose the schemes of the daelkyr? Or are you just a curious explorer?
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     specimens from across the cosmos. They used strange magic to peer into the minds of their captives and observe them in simulated environments, curious to understand the minds of these alien creatures
                                                
                                            
                                                
                                                    . When the first Deck of Many Things was created, the Donjon card was linked to the sphere, sending prisoners there.
 
   Jim Zaccaria   
 The collective distress of the sphereâs prisoners ultimately
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     come to the realization that her maps are woefully out of date. She hasnât found a single marker pointing the way to the trove she seeks. When a curious and danger-prone bronze dragon named Felgolos
                                                
                                            
                                                
                                                     Maelstrom, Hekatonâs undersea citadel (see chapter 10, âHold of the Storm Giantsâ). Thereâs a catch: the conch is hidden inside a Leomundâs secret chest created by the countess, and only she can summon it.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     once lush and verdant land. Shamir is cautious and superstitious, but heâs also intelligent and curious. The blue circle painted on the golemâs chest and the symbols on its body make him think itâs the
                                                
                                            
                                                
                                                     believes this to be the same golem. His grandmother tried to guide Alkazaar to the caves of Haruun, but a sandstorm created by a wild djinni drove them back. A cavern inside Haruun called the Hall of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     the character finds, roll on the Trinkets table in appendix A. Unseen Servant A curious object drifts into view, as though held aloft by an invisible force. This unseen servant was created by Strahd
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     Although minotaurs arenât evil by nature and are free to worship any god, many are raised among those devoted to Mogisâs vile whims. Myths tell that Mogis created the first minotaurs from his own
                                                
                                            
                                                
                                                     bloodthirsty minotaurs, they know there are those who forsake Mogisâs depravities. The people of Meletis, Setessa, and lands beyond are also generally open-minded and curious about minotaurs who wander
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
                                                    
                                                
                                            
                                                    . OUPHES
 Ouphes are curious creatures found throughout the wilds of Eldraine. While often seen as foolish, ouphes are magically connected to the natural world and know more about the secret lives of
                                                
                                            
                                                
                                                     created by a spell of 3rd level or lower, the spell that created the darkness is dispelled.
 Faerie Pest Tarry not in Tuinvale, 
Ignore the flowersâ heady scents. 
Take no thing, stay to the trail
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    After the Fall After the nagpas were created and then banished by the Raven Queen, the shadar-kai watched as she fell deeper and deeper into a divine madness. Her pain and turmoil over the betrayal
                                                
                                            
                                                
                                                     simply insane, that there is no method to her madness other than a nervous pecking apart of a psyche with no more motive than a curious child pulling the legs off an ant. Others have speculated that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     created by magic and can be dispelled.) A hammock is suspended in the starboard alcove. A detect magic spell or similar magic reveals that the wall behind the hammock radiates an aura of transmutation magic
                                                
                                            
                                                
                                                     bulkheads. The window panes are made of glassteel, a resilient metal magically rendered transparent. Curious merfolk who live in Deepwater Harbor investigate the submarine from time to time, and might be seen
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    The Lordsâ Alliance  âThe Lordsâ Allianceâ is not a metaphor. This organization was created and is led by leaders and nobles from across FaerĂ»n. Although many of its members have conflicting goals
                                                
                                            
                                                
                                                     forces to win the day. Lady Laeral Silverhand Chaotic good female human wizard Ideals: Creativity, respect (âWe cannot stop what we do not understand.â) Interaction Traits: Quiet, curious Pledged
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    The Lordsâ Alliance  âThe Lordsâ Allianceâ is not a metaphor. This organization was created and is led by leaders and nobles from across FaerĂ»n. Although many of its members have conflicting goals
                                                
                                            
                                                
                                                     forces to win the day. Lady Laeral Silverhand Chaotic good female human wizard Ideals: Creativity, respect (âWe cannot stop what we do not understand.â) Interaction Traits: Quiet, curious Pledged
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     to Elturel. The devout, the curious, the afflicted â all came to bathe in its warmth and see its blessed light by night. Paladins had always been small in number among the Hellriders, but the
                                                
                                            
                                                
                                                     Companion drew many to Elturgard, and the best among them was named High Observer to rule in the High Riderâs place. To maintain order among the many faiths of the paladins, a special knighthood was created
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                    The Lordsâ Alliance  âThe Lordsâ Allianceâ is not a metaphor. This organization was created and is led by leaders and nobles from across FaerĂ»n. Although many of its members have conflicting goals
                                                
                                            
                                                
                                                     forces to win the day. Lady Laeral Silverhand Chaotic good female human wizard Ideals: Creativity, respect (âWe cannot stop what we do not understand.â) Interaction Traits: Quiet, curious Pledged
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     embroidered with colorful, geometrically stylized animals. This is a tan bag of tricks. Any creature created by the bag looks artistically stylized in a manner similar to the embroidery on the bag. This
                                                
                                            
                                                
                                                     been killed by salamanders if Izel hadnât been curious about them. The tlexolotl canât understand them, so it has had them manacled to the western wall. If asked, they explain that the tlexolotl
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    E6: Passenger Car A mind flayer in a beige coat kneels beside a body in the aisle of this passenger car. Three curious onlookersâa cambion, a drow, and bronze dwarf with flames for hairâpoke their
                                                
                                            
                                                
                                                     character who examines Quintus and succeeds on a DC 11 Intelligence (Arcana) or Wisdom (Medicine) check determines that the aasimar was killed by three bolts of magical force identical to those created by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                    .
 The spherical monster that guards this room is a spectator that speaks Common. One of the human wizards who worked in the Forge of Spells summoned the creature to guard the magic items created and
                                                
                                            
                                                
                                                     creatures. Breastplate. This breastplate has a gold dragon motif worked into its design. Created for a human hero of old Neverwinter named Tergon, it grants its wearer advantage on saving throws against the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     the end of which the brewer makes a DC 30 Intelligence (Arcana) check. On a successful check, a potion of longevity is created. On a failed check, the potion is created but loses its potency after 10
                                                
                                            
                                                
                                                     cavern was created by Xanthoria to conduct more experiments. Specifically, Xanthoria found herself able to communicate with other beings that had been infected with her spores and wanted to understand
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     booty. He ran out of provisions and starved before freezing to death. Affixed to the captainâs hat is a badge that forms a curious symbol: a red eel wrapped around a gold trident. Characters who
                                                
                                            
                                                
                                                     to attune to this Wand of Orcus realizes itâs a fake, though it does emit magical light comparable to that created by a continual flame spell. The Dark Duchess is trapped in the iceâanother victim of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    , and all of âDerendilâsâ recollections and personality are an illusion created by the Demon Prince of Deception. The quaggoth refuses to believe the truth, and any incontrovertible evidence as to his
                                                
                                            
                                                
                                                     Underdark denizens with whom the characters donât share a language. Once it becomes attached to one or more of the adventurers, Stool behaves somewhat like an enthusiastic and curious younger sibling
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                     the creatureâs chest.
 The figure is a clay golem created by Iggwilv to destroy intruders. The golem attacks any creature that enters the chamber. The golem fights to the death and pursues trespassers
                                                
                                            
                                                
                                                     characters comply, the pechs become curious and willing to chat. Otherwise, they resume their work, defending themselves if necessary. In conversation, the pechs warn the characters about the clay golem in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     charges at you from an alcove in the northeast, growling. The hilt of a pristine sword protrudes from the creatureâs chest.
 The figure is a clay golem created by Iggwilv to destroy intruders. The golem
                                                
                                            
                                                
                                                    , admonishing them to douse any bright lights they carry, as the lights hurt the pechsâ eyes. If the characters comply, the pechs become curious and willing to chat. Otherwise, they resume their work
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     waterfalls. Icy fog fills the cavern. The cave and the passageway are both Heavily Obscured by frigid fog. A strong wind (like that created by Gust of Wind) disperses the fog, but it returns after 1
                                                
                                            
                                                
                                                     condition. Releasing Enstavva. If the characters end Enstavvaâs Petrified condition, she is pensive and Friendly toward anyone who frees her. Enstavva knows Common, Dwarvish, and Giant. She is curious
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                    The Mountain Door The uppermost level of Khundrukar, called the Mountain Door, is a natural cavern that was expanded and improved upon by Durgeddinâs folk, who created a series of halls and guard
                                                
                                            
                                                
                                                     material allows travel for another 20 feet to the east, where the tunnel ends at an iron gate stuffed with blankets and straw pallets. The orcs created these barricades to prevent the stirges in area 10
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     belch smoke and flame. Forge of Doom. A colossal forge dominates the first floor of the Armory, which is open to the public. Mercenaries, mongers, and other curious buyers gawk at industrious
                                                
                                            
                                                
                                                     Concordance. Elsewhere within the High Courts lies the Hall of Concordance, an embassy of law where contracts are forged under the unblinking eyes of the inevitables, constructs created by the modron deity
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     chamber, and a burned tapestry spans the east wall. Dancing about the room are four small humanoids made of magma.
 The dancing creatures are four magmins. They are curious to know who the characters are
                                                
                                            
                                                
                                                     tiny red silk pouch that contains fine sand (dust of disappearance). E31. Vaniferâs Chamber Throw rugs, privacy screens, a couch, and a quartet of comfortable chairs have created a cozy space here
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     defeat. She hopes someone elseâperhaps the charactersâmight eliminate this problem for them. Wall Rip. The flumphs created the rip in the wall to enter the Briny Maze. Itâs barely large enough for a
                                                
                                            
                                                
                                                     Realm from the Briny Maze. If you choose, curious characters might find locations from the previous chapter nearby. Bubbles. The flumphs installed the organic devices that generate the bubbles. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     curious about any racket. The duergar use crossbows (see area B5) while the cultists in B7 come to aid the forces here. Development If the characters defeat the guards here and depart the temple, Marlos
                                                
                                            
                                                
                                                     drow temple that has been overrun by elemental cultists. The cultists have created elemental nodes in the dungeons below. (Rukh speculates that these nodes are the source of the cultistsâ weird elemental
                                                
                                            
                                        





